processagraphy
DESCRIPTION
A book of my process, "drawings", designs and poems.TRANSCRIPT
PROC-ESSOG-RAPHY DESIGN / POETRY / ART /
PROC-ESSOG-RAPHY DESIGN / POETRY / ART /
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CHEESE BRING MAY 7TH
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PROC-ESSOG-RAPHY DESIGN / POETRY / ART /
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I have set out to make a processbook that blurs the line between fine art, de-sign, and poetry. Arguing that the act of creating alone is the most important objective, its not about the means in which it was produced although those means add context, the same meaning can exist in all realms of creation. PROC-
ESSOG-RAPHY DESIGN / POETRY / ART /
I want to thank my friends and family for the support they have given me this semester. It hasn’t been easy. Thank you to my professors for giving me structure through out the semester and supporting me in the difficult times that are college.
PROC-ESSOG-RAPHY DESIGN / POETRY / ART /
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//CONTENT
EVERY-THING
EVERY-THING
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//What I’ve LearnedChris Pullman
Chris Pullman is the only person who can be said to have won not one but two of the highest possible honors from AIGA. The first was the Corporate Leadership Award, which the company he shaped, Boston public broadcasting network WGBH, won in 1985. The sec-ond was the AIGA Medal, which Pullman himself won in 2002.
Chris Pullman was a young teacher at the Yale School of Art when he was re-cruited by Ivan Chermayeff, who had just redesigned WGBH’s logo, to take charge of the station’s in-house design depart-ment. He joined the company as Vice President for Design in 1973. This past spring, after 35 years, he announced that he was stepping down. At an emotional going-away party on October 28, he talked about his three-and-a-half dec-ades at the station. He has kindly given us permission to publish his remarks here. [The Editors] The chance invitation to work here at WGBH placed me in an environment that was a perfect fit for my tempera-ment, and for my aspirations as a pro-fessional and as just a plain person.
Once I came here, I recognized, gradual-ly, why it felt so right as a place to work and associate. I’d like to take this op-portunity to share ten lessons I learned in the past 35 years.
1 Work on things that matter.
If you possibly can, use your skills and your time to make a differ-ence. Long before I came to WGHB, I developed a preference for non-profit projects. In my freelance work and in my years at the office of George Nelson, the projects that interested me most were the ones for non-profit, pro-social clients. Early on, I decided that I wanted to work someplace that made a positive difference for people, and that affected a lot of people, not some boutique studio doing design for other designers.
So when the phone rang and it was Ivan Chermayeff saying that there was an opportunity to work at a TV station in Boston, my first reaction was “definitely not.” This was because my teachers and mentors at Yale had made it clear that the only way to squan-der a good education faster than going into advertising was to go into television. But I was vaguely curious to see what a TV studio was like, so I decided to just go up and scope the place out.
After about 20 minutes with the then General Manager, Michael Rice, it became clear to me that what WGBH was up to was very different from what television in general was up to. So I said “yes,” and have found myself for the past 35 years in the ideal environ-ment to do the kind of work I had hoped to do.
In this first lesson I may be preaching to the choir, but I think it is particularly pertinent for young people who may be at their first way station on a longer professional journey. Given all the ways you could use your skills and your valuable time, pick something that serves the greater good.
2 Work with people you like and respect.
Birds of a feather flock together. That is a natural thing. Most of the people here at WGBH are here (or certainly stay here) because of our mission. Certainly, my long tenure has been largely because of the people in this room with whom I’ve shared such personal and heart-warming recollections of our time together. Since April, when I first announced my intention to leave WGBH, the private expres-sion of these feelings has been so gratifying, both personally and professionally, that I recently suggested that maybe we should institute the policy of encouraging individuals to make periodic “mock retirement” announcements, with the goal of releasing more regularly the flow of kind remarks for the nourishment of the indi-vidual, since we are otherwise so reticent to praise or encourage others in our busy, self-centered daily lives.
3 Be nice.
And be positive. And be respectful of the work of others. Strive to understand each others professional contributions and then re-spect them (as you would want them to respect you) with your ac-tions and your comments. Remember: we are all applying our own particular skills towards a shared objective.
4 Have high standards.
Don’t settle for “whatever.” The corrosive Dilbert mind-set is de-pressing and demeaning. Wherever you choose to work, don’t give it a foothold. I prefer the “see you and raise you one” escalation of good ideas, even crazy ideas. High standards is something that has set this place apart. Even in hard times, it is important to keep hold of this core distinction, whatever it costs. 5 Have a sense of humor.
Humor is the grease of communications. Wit not only engages your head, it engages the other guy’s. Be serious, but don’t take yourself too seriously. Don’t lose sight of the potential to use sly humor to make connections and put people at their ease.
6 Design is not the narrow application of formal skills, it is a way of thinking.
I knew this before I came here, but my time here has reinforced this idea. My position, first established in 1973, and unusually high up in the org chart, allowed me (and I should say: expected me) to attend to all aspects of the way this organization expressed itself. My job, and that of scores of designers I have worked with in my area, has been to help define and then express through our work, a consistent, honest and engaging persona for WGBH. (Today’s name for this, by the way, is branding, but it is a process as old as the profession.)
This role has led me into a weird soup of assignments: wacko projects like a giant 2 on wheels or a pre-stained dish towel to pro-mote Julia Child’s show; important projects like a capital campaign case statement or the first proposal for AMEX; inspiring projects like the informational graphics for Vietnam: a Television History or four different title sequences over the years for Masterpiece Theat-er; and gnarly projects like how to help frame the long-term strate-gic goals for this company.
Each of these projects was a puzzle to figure out within the constraints of budgets and time-lines, and with respect for the unique context of a particular problem. Whether it was how to draw a dog with low self-esteem or how to convince a company to underwrite a project, all of it was design to me. Ultimately this led to the biggest project of all: the design and construction of our new headquarters. It was an honor and an incredible 5-year high to work on this project. This was the project that for the first time gave us an opportunity to apply the same high standards we insist on for our program-ming to the physical environ-ment in which we all work and in which we welcome the public.
The practice of design — dare I call it “intelligent design?” — has helped WGBH achieve a distinc-tion among broadcasters and public media publishers. It is my hope that the next person to hold this responsibility for the foundation will have as much fun and have as expansive a man-date as I have had.
7 Variety is the spice of life.
When I came here in the early 70’ s the trend was toward monolithic design programs governed by a thick and sacred style manual. As I got to under-stand the business, this strategy seemed to me to make no sense for WGBH. With programming as diverse as The French Chef, NOVA and ZOOM, no one mode of visual expression could
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logically suite this range of content. It occurred to me that in fact variety itself can be a kind of consistency. But when the visual expressions of a company are always and right-fully different, you have to have some other constant that binds the work together, something that lets individual expressions be different, but makes them recognizable as a family of re-lated materials. The goal in this game is to strive for the smallest number of constants and the largest number of variables. And you have to turn to non-visual sources of consistency.
So, soon after I got here, I proposed that our design team adopt a set of nonvisual criteria to define “good design” without resorting to the normal formal jargon. If you and your client could answer “yes” to the fol-lowing questions about a solu-tion, then it probably is a good piece of design:
Is it clear? Can I understand what it is, can I read it, can I sense its purpose? Is it accessible? Does it engage me, does it invite me in, is it easy and intuitive to use?
Is it appropriate? (to its budget, to the amount of time available to make it, to the language style and level of the audience, to the medium, to the objectives of the project, and to the family of materials it will join, etc.) A final measure, and perhaps the key measure in a business where variety is the norm, is
quality. “Of the highest quality” does not mean expensive. It means thoughtful and well-executed in its genre. If all these things are present in a project, then it is likely to be successful, from a design point of view, and otherwise.
8 Institutions have a character, just like people do.
In fact, it is impossible to not have an institutional character or image. It is the sum total of a person’s experience of our staff, our physical plant, our programming and services, our communications — everything we say and do. Every person out there experiences a different assortment of these expressions, but they average out to define our institutional character or persona. This character can-not be contrived. If it is contrived it will only fool people for a little while. Like a person you know who says he is one thing but whose daily behavior suggests another. But a person’s character inevita-bly shifts as they mature. The same thing happens to companies like ours. Over the years I have observed that our own institutional character has shifted as our own self image has shifted.
In the seventies, we identified ourselves as a local public broad-casting station, and we acted locally. We were known by our channel brand: Channel 2. Our self-image as an upstart local broadcaster willing to make a lot out of a little, encouraged a kind of smart-alecky attitude in our local persona. In the eighties, we identified ourselves as a national producer, creating one-third of all prime-time programming on national public television, as we do to this day. The focus shifted to our national, institutional identity and we became more of a big business.
In the nineties we identified ourselves as an educational publisher. As media options began to proliferate, we became major publish-ers of program-related books, we had a catalog and product divi-sion, we began to dabble in new media, publishing video-discs and CD’s and producing content for new on-line services like Prodigy. In the 90’s we began to see ourselves as a “content company,” down-playing the “broadcaster” moniker and focusing on our role nation-ally and internationally as a high quality educational publisher. And now, in this century, we identify ourselves as a major public media producer and distributor, a major driver of public media policy in the future.
Each of these shifts in self-perception required a shift in expression for our work, ideally without changing the underlying DNA of the place. We are now approaching the end of this decade. What will our self-perception be in 2010? How will we express it? How can we respond to these natural and gradual shifts while still maintain-ing our core character, a character that people, both locally and
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nationally, know, respect, and willingly support?
9 We’re all in the “understand-ing business.”
This term was first coined by the architect Richard Saul Wurman to define the design profession but it strikes me that, no matter what we call ourselves, what we all do here is ultimately about helping people understand the world and their own life. This is the idea that our mission state-ment reflects, and is at the heart of our institutional character. And it is what has attracted me to this work all this time.
10 You are what you eat.
We are all the result of a life-time of experiences, some good, some not so good. My 32 years of experiences before I came here prepared me to be useful to a place like this. My 35 years here have enriched me and al-lowed me to grow in ways I nev-er would have imagined. Now I’m going to see how that diet has prepared me for my next life. I will miss you all. Bye.
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//365/30 selections 2009
After careful and considered review of more than 3,800 entries, the jury of “365: AIGA Annual Design Competitions 30” selected a group of 182 examples of outstanding design produced in 2008.
The jury’s selections will be mounted as a public exhibition in September 2009 at the AIGA National Design Center in New York and will travel across the country to AIGA chapters and student groups during 2010. In addition, selec-tions become part of the AIGA Design Archives, are documented in 365: AIGA Year In Design, and the physical artifacts join the AIGA Design Archives at the Denver Art Museum.
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//365/30 selections 2009
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//AVATAR Why Roger Ebert Hates 3-D (And You Should Too) While Avatar was technically impec-cable, we have already said that 3D is Hollywood’s next big scam. Film critic, Russ Meyer devotee (amen), and overall good guy Roger Ebert agrees. And he provides a definitive list of reasons:
1. It’s the waste of a dimension.2. It adds nothing to the experience.3. It can be a distraction.4. It can create nausea and headaches.5. Have you noticed that 3-D seems a little dim?6. It’s an excuse to buy new digital pro-jectors.7. Theaters slap on a surcharge of $5 to $7.50 for 3-D.8. I cannot imagine a serious drama in 3-D (neither can I).9. Whenever Hollywood has felt threat-ened, it has turned to technology to save the day.
I have to agree with him. I see 3D serv-ing a purpose in interactive experiences like gaming or science visualization, but I hope 3D movies die soon. At least, in its current form.
http://gizmodo.com/5528270/why-rog-er-ebert-hates-3+d-and-you-should-too
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//BLUERAVEThe blue rave was a great way to start off the semester, it allowed the studio to work together toward a common goal and create a sense of unity. Besides that, it was incredibly fun.
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// 363The next few pages are dedicated to poetry. This image in the center shows the first draft of the first poem I wrote for my 363 writing class.
Mr. cucumber, mr. cucumber
Mr. cucumber, mr. cucumber
Oh please take a seat,
Right there, in my salad
wThank you for joining the
Bouquet of taste today.
Please don’t squeal
When I EAT YOU!!!
Rather sit in silence as I taste
The earth from which you came.
Oh, mr. cucumber you are quite the
lullaby
Maybe I will through salt on you
Or hidden valley yo ass.
I will travel to the grove
And shake your masters hand.
Mr. cucumber why, you have stolen
A spot in my tummy.
Thank you.
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traces of things that once were,
a series of poems by ben frederick
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This document/electronic communication contains personally identifiable in-formation from a student’s educational record. It is protected by the Family Educational Rights and Privacy Act (20 USC Sec. 1232g) and may not be re-released, or used for any purpose other than that for which it was intended, without the consent of the student.
traces of things that once were,
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1.
contents
a cover2. blank3. repitition4. blank5. what your reading now6. 72 pt7. draft x 28. ‘‘9. binary draft10. almost there11. force justified12. draft x 413. binary draft14. traces of things that once were15. justified16. situations 72 pt17. binary situations18. 8 pt 19. 12 pt just20. ryanposter21. ryanreading22. americancheeseflagspapabeardoritoscolbert23. ‘‘24. ‘‘25. ‘‘ 72 pt26. half of a photo27. other half of photo from pg. 2628. olivegarden29. 0100110130. cream31. just32. blank33. fin34. blank35. twopage36. informal title that reflects that I have learned something in this class
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The places, scenes
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the places, scenes
alone the steam creepsfrom
hollows
now hiss tearthe wind the naked branchesreach for spars light,far to craddle.
wood and partial board,pins and western codexblock out what lay beyond.
sit behind a screenmiles from away,
A blue lobster egg.
Snowball string and maps,a few things
me and you.
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the places, scenes that keep a l o n e steam creepsf r o m
h o l l o w s
now hiss tearthe wind the naked branchesreach for globes,too far to reach.
wood and partial board,pins and western codexblock out what lay beyond.
sit behind a screenmiles from a w a y ,
A blue lobster egg.
S n o w b a l l string and maps,a few things
block mefrom you.
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traces of things that once were
carved victory beneathskin,
edge blue end result, cyan dot matrix.
charcoal pollinates the rooms creative hideaways,
empty of present
naked walls breathbegging to be pinned,
productive artifacts absent.
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traces of things that once were
carved victory beneaths k i n ,
edge blue end result, cyan dot matrix.
charcoal pollinates the rooms creative hideaways,
empty of present
naked walls breathbegging to be pinned,
productive artifacts a b s e n t .
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thinking of pain-ful situa-tions post crit. on
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thinking of painful situations post crit. on a tuesday afternoon in early april.
cost of youth and hued paper pound on silverworn mugs clouded eyes trap keys.
illustrate the negative “it”has congealed behind, sent just to be pushed again, broken isotopes.
Far from away,silver lies.
Over once and once overcommand c, place.
paranoira once cut into a letter.
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thinking of painful situations post crit. on a tuesday afternoon in early april.
cost of youth and hued paper pound on silverworn mugs clouded eyes trap keys.
illustrate the negative “it”has congealed behind, sent just to be pushed again, broken isotopes.
Far from away,silver lies.
Over once and once overcommand c, place.
p a r a n o r a once cut into a letter.
/
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Kay Ryan I didn’t know what to expect earlier tonight walking in to Kay Ryan’s poetry reading. Was it going to be boring or what, I guess I am in no place to know anything right now. Greg and me sat next to our friend Sam, and her girl friend. I guess that was nice knowing that Kay Ryan is gay, not that it matters. My best friend since I was four years old came out to me in college. So it was nice. I enjoyed Kay’s voice; it was soft, yet deep with knowing. Not in a book-ish way, more of knowing in the sense that she has lived, and seen a thing or two. A knowing in a way a 35 year old waitress at waffle house knows, voice raspy with tar. A knowing of life’s pains and hardships. A knowing in a truthful and humble way. Never talking down, but also not talking up. Just communi-cation, no fear of rejection or humiliation. It was what it was. I found wet coming from my eyes unexpectedly as I sat and listened to Kay recite “Home to Roost.” I think it was the sudden understanding, the image, the emotion, the gravity of the words falling from my eyes. I understood. I guess it was about that point when Sam’s girl friend, Sarah, politely took my note book and wrote, “None of these poems contain the word “I” – intensely personal themes made less personal by the omission.” She put it better than I could; she is after all a poet and a law student, an odd mix. But obviously a fan of Kay Ryan, I guess I am too after tonight. “I find learning unpleasant…” and I found myself laughing… and fumbling to understand what she meant. Maybe it was the lack of mystery that learning makes ever present in ones mind. Of course that is a shallow statement, at times learning can bring new mysteries into ones life. “Glass Slipper” another favorite from the night. I wish she would have read it again. I like how it made me feel dreadfully hopeful, yet incredibly depressed at the same time, reinstating the fact that the sole mate is a fairly tail, and anyone will fit into your glass slipper, even if it is for just a short time. Of course I probably miss understood the context and meaning. “Rhyme compels one to a great number of inaccuracies.” The night came to a close with the Q&A session, which is always blotted with horrid questions and descent answers, nothing that a simple blog wouldn’t tell you. We left soon after, walking back in the cold, Greg and I parted ways. I am humbled to say I have experienced Kay Ryan.
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Home to Roost
KayRyan
Thechickens
arecirclingand
blottingoutthe
day.Thesunis
bright,butthe
chickensarein
theway.Yes,
theskyisdark
withchickens,
densewiththem.
Theyturnand
thentheyturn
again.These
arethechickens
youletloose
oneatatime
andsmall—
variousbreeds.
Nowtheyhave
comehome
toroost—all
thesamekind
atthesamespeed.
Tuesday 4.27 / 12:0-4:30 / McClung 1210
/
/35224
// 363
/
/35226
Colbert’s Fightin’ Fifth
Your grease wouldmake a french frycry with pride,
could polish a Grammyto the shade of American cheese
icon of sarcasm, and doritos,I salute you.
// 363
polish a Grammyto the shade of Amer-ican cheese,
/
/35228
// 363
/
/35230
forgetting the night
The stain on the wallMelted wax reminds of a night I don’t remember.
We were at his farman old family homefull of a mans life
Intoxicated and sadGenerations apartyou lay on the kitchen floor
our heads togetheralways understandingthat nothing will be understood
I was out on the porch frustrated with the words that I couldn’t say.
The wax still clings to the walla trophy of a night
that we got lost inthe four of usweeping in sadness
it was a contagious freeing experiencein an old wooden room
the whiskey and winewere dulling my mindbut I still remember
the feelings thathung in the airpale smoke of loves
lost and fights won,of secrets and regretthe amnesia.
// 363
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/
/35232
// 363
forgetting the night
The stain on the wallMelted wax reminds of a night I don’t remember.
We were at his farman old family homefull of a mans life
Intoxicated and sadGenerations apartyou lay on the kitchen floor
our heads togetheralways understandingthat nothing will be understood
I was out on the porch frustrated with the words that I couldn’t say.
The wax still clings to the walla trophy of a night
that we got lost inthe four of usweeping in sadness
it was a contagious freeing experiencein an old wooden room
the whiskey and winewere dulling my mindbut I still remember
the feelings thathung in the airpale smoke of loves
lost and fights won,of secrets and regretthe amnesia.
/
/35234
// 363
forgetting the night
the stain on the wallmelted wax reminds
a farmold family homefull mans life
intoxicatedgenerationslay on the kitchen floor
heads togetheralways understandingthat nothing will be understood,
that we got lost inthe silver of weeping in sadness
the whiskey and winedulling--
but I still remember the pale smoke of loves, regret.the amnesia.
/
/35236
(informal title that reflects that I have learned some-
// 363
(informal title that reflects that I have learned something in this class)
So we circle up, in a group, one by one recite our poems or some “famous” poet’s, we workshop and crit.
To an outsider we probably just look like group therapy. Which is fine if you ask me. Poetry is therapeutic so why not. This class has allowed me to ex-press myself in ways I couldn’t during other creative classes, it rounded me out, made me more productive. If I was feeling burnt-out on design, I’d write some poetry, the poem could inspire a drawing, drawing inspire a design, the cycle begins again.
I enjoy all these processes; to define them is the hard part, if a view gets the same emotional response from a poem, a drawing and some form of design, then what is the difference? The physical form? Well yes, but your goal is to communicate in some way. If that can be achieved through any process then is there a difference… the medium looks different, but for me the feeling I get is the same. I learned I just like to make stuff, doesn’t matter what it is, as long as I am making something.
I wonder sometimes if I only hold myself back by being in creative classes, what happened to Ben Frederick the doctor or lawyer? Why is it the artist? Or designer or poet? To be honest I am none of those things, I’m not a poet, one must be published to be a poet in my opinion. I’m not an artist… cause well you don’t want to be like “hi, I’m an artist” it just sounds wrong, your only an artist when your introduced as an artist. I suppose the same goes for a designer, and so on.
But we are really taking about the same thing, art, poetry, and design; they all use some sort of creativity to send a message to the viewer. Each is about arranging elements on a page, canvas or screen.
My actual writing process has been interesting. It is normally in a flurry of emotion that I feel like writing, or “need” to write. (not the oh I have class in 5 min. I better write this poem.) More of a need internally. Some days its strong-er than others, some times I don’t want to write at all. Most of my poems are written in 30 min or so. I feel like there needs to be an imidiacy in the process to truly get out what is inside. A filtering of emotions one can go back and erase, and edit. Strip down to the barest form.
I don’t think it is necessary for one to fully understand what is going on in my poems, if the viewer says, oh hat sounds odd, pretty, and sad. I did my job, they don’t need to now the specifics of the emotions, just the specifics of the visuals that trigger the emotions, or that are around at the time of the poem. Its odd, but the process worked well for me, I have really enjoyed this class and will continue to write.
/
/35238
benfrederick //bfreder2@utk web.utk.edu/~bfreder88 865.216.7768
EDUCATION //University of TennesseeKnoxville TN, BFA Graphic Design 3.57GPAFarragut High SchoolClass of 2007 The Tennessee Governor’s School for the Arts
EXPERIENCE //Habitat for Humanity Spring 2010Metro PulseJune 2009 - December 2009Smoky Mountain Brewery & Restaurant June 2008 – November 2008E-Shipping inc. Pakmail February 2005 – August 2007 AWARDS / HONOURS //2010 63rd Annual Student Art Competition University of Tennessee Bookstore Award for “untitled” University of Tennessee Bookstore Award for “process book fall 09” KMA Associate Membership Award for “untitled”2009 Teaching_Philosophy.HDS Featured in book by Can Birand on his teaching philosophy and student work produced. AIGA President of UTK student chapter2008 Book Store Materials Scholarship Graphic design scholarship Grand Prize Farragut Press Photography Contest 2007 Best Print in East Tennessee Regional Student Art Exhibition 2006 $12,000 Scholarship Watkins College of Art / Design $8,000 Scholarships MICA
Ben Frederick
SKILLS // Proficient in Illustrator / InDesign / Photoshop / After Effects / HTML / CSS / “Fine Art” processes / Silver Point / Digital Photography //
/35240
//
/35242
//SolarDecathlon
/35244
//SolarDecathlon
/35246
/35248
//
Erstmalig in Deutschland!Das surPLUShome in Essen
Das Siegerhaus des Solar Decathlon 2009 – surPLUShome – wird erstma-lig im Rahmen der Kulturhauptstadt RUHR.2010 auf dem Burgplatz in Essen ausgestellt werden.
Das Haus kann dort ab dem 27. April bis zum 04. Juni immer dienstags bis son-ntags von 11.00 bis 18.00 Uhr besichtigt werden. An diesen Tagen findet immer um 12.00 Uhr eine öffentliche Führung statt.
/35250
//
/35252
Untitled.
You can tell love on a clock,
Blue eye surprise,
Cut like soft rock,
Sharp dog bite,
Kiss of hot mud,
That’s how it happens.
Cool cloud hugs
Bruise a though throat
A wavering ruin of belief.
Crack reality a tamarack.
Swing the tough slang
Like the sun in the rain.
Times almost out,
Wavering frogs hesitate to kiss,
But no spell exists.
The bruise, red.
Like the blood of the undead.
Dead loves lays wake for time.
//
/35254
//SolarDecathlon
/35256
/35258
//SolarDecathlon
/35260
//SolarDecathlon
/35262
//SolarDecathlon
/35264
After experimenting with a few forms, I choose to trace the Living Light house from an architectural drawing, then us-ing that form to create and new form, which hopefully results in an interesting logo.
The process was playful and I learned a lot about the capabilities of illustrator.
/35266
At this point I was very pleased with the results of my experiments and playful-ness, I had crated a form that is both mechanical and organic, like the house, it references the sun, and flowers, or a cog wheel, many double meanings can be applied to such a form. I just needed to refine my ideas on the feel of the brand “Living Light”
/35268
5
House transported in one piece
Place jacks in correct locations
Wood deck frames set in place
Deck surfaces and planters installed
Plants, signage attached, roof extended
1
2
3
4
frameless gl azing system4 1/4" x 1 3/4 kallwall trifab 450 aluminum
frame with 1/4" single glazing
interior gl azing systemOperable 1" double glazing panel
in custom wood frame
interior gl azing system2" fixed panels composed of 2 layers
of 1/2" perforatedplywood panels with1" layer of nanogel insulation between
interior gl azing system2" operable panels composed of 2 layers
of 1/2" perforated plywood panelswith 1" layer of nanogel insulation between
interior gl azing systemCustom wood frame with fixed
1" double glazing
frameless gl azing system4 1/4" x 1 3/4 kallwall trifab 450 aluminum
frame with 1/4" single glazing
[north fac ade]
[south fac ade]
e
d
a
c b
f
outdoor public spaceWith integrated seating, storage and grill
entry airlock
l aundry / coats
mechanic al
kitchen wall
kitchen isl andExtendable to seat 8
entertainment centerWith fold out desk
fold out murphy bed3 Wardrobe
ada accessible bathroom
exit airlock
exterior private spaceWith integrated seating and storage
native appal achian wetl andComposed of sedge and horsetail
inspiration—The material palette, double core organization and prominent overhang of the our proposal were inspired by the cantilevered barns of Appalachia
b
c
d
g
h
i
j
k
l
f
a
e
k
l
j
i
g
h
f
e d
c
b
a
floor pl an 3/16" = 1'–0"
longitudinal section 3/16" = 1'–0"
north
livinglightharvest the sun’s energyLike the leaves of a plant, the integrated roof-top array provides energy and shade for the home. The 9 kw array is comprised of 72 hollow acrylic half-cylinder tubes 18 feet in length with the flat of each tube angled at 30 degrees. Air drawn through the tubes cools the photovolta-ics and supplies tempered air as needed to an internal heat pump with thermal storage tank and desiccant based humidity control. A closed loop brine solution running within the tubes provides preheated water to a heat pump water heater. led strips imbed-ded in the acrylic provide night lighting. The entire system is assembled from readily available products and is designed to be equally at home on the roof of the Living Light home or as a retrofit to existing structures.
In developing the concept of Living Light, our team identified six overlapping strategies:
live compactThe Living Light home is intended as a retreat from the visual and physical clutter of the Information Age while integrating technology seamlessly into the design. Inspired by the cantilever barns of Southern Appalachia, the floor plan organizes support spaces into two dense cubes of program framing the open living space in between. The greatest luxuries in the Living Light home are volume and light.
maximize transparency and viewInspired by the natural beauty of South-ern Appalachia, the Living Light team took as a challenge the creation of an energy efficient living area connected spatially and visually to the landscape outside. This was achieved through the use of fixed aerogel panels on the north, moveable thermal shades on the south, and multi-pane glazing throughout.
leave a small footprintIn addition to producing it own power, the house touches the land lightly and is designed to take advantage of sustainable materials and construction methods. The structural frame of the home is a tubular truss comprising the center section of a double-drop semi trailer. This allows for the majority of all construction to take place in a controlled interior environment and minimizes the need to expend energy re-erecting the structure on site. To minimize carbon footprint, local wood is used extensively as exterior and interior finish.
allow space to transform with functionTwo cores organize the daily rituals of life. The public core contains most kitchen appliances and is near the island. The millwork of the public core can be entirely closed to hide its function while the island extends to accommodate from 2 to 8 people. The opposite core contains the more private elements of bed and bath. The adjacent entertainment center acts as a footboard and defines the space of the bed when in use and folds out to become a desk when the Murphy bed is stored.
give people control of light, view, and ventilationThe north and south facades incorpo-rate inner and outer glass panes with motorized shades and horizontal blinds sandwiched in between. Operable panels allow outside air to be admitted when humidity is acceptable.
2
1
3
4
5
3
livinglight
deformation analysis
electical diagram
stress analysis structural frame—Tube truss designed for static and transportation loads
spatial organization—Services are pushed to perimeter cores, allowing for greater flexibility
electric al system—9.7 kwh tubular photovoltaic system
mechanic al system—Air to air heat pump augmented with warm air gain from pv tubes and thermal strorage
integrated house and l andsc ape
spatial overlaps
flexible connections
circulation
daylight with shading
daylight without shading
2
3
4
7
8
9
10
11
12
13
6
1
5
tubul ar photovoltaic system— integrates all systems
1 2
3
4
Inner cavity of tube allows for air circulation to cool pv’s and pre-heat incoming air
Inner cavity of tube accomodates brine based heat exchanger for hot water
Integrated led strips and Fresnel lenses allow efficient night lighting
Typical 6" modular panels produce power and act as sun shading
1
2
3
4
mechanical diagram
Outside Exhaust
tubul ar photovoltaicsystem
overhangBlocks summer sun
overhangAllows winter sun
gl azing systemIncorporates thermal shade toprevent winter night heat loss
gl azing systemIncorporates protected horizontal
blinds outside of conditioned space
in summerAir is ventilated from cavity
to reduce heat loss
in winterWarm air may be allowed into
conditioned space by operable windowsin the inner facade
modul ar pl antingsCreate engineered wetland
external covered airintake
adjustable foundation
insul ated inner gl assfac ade
single pane exteriorgl ass fac ade
integrated led lighting
1
2
3
4
5
6
7
8
9
10
11 12
13
wall section through south double fac ade
//SolarDecathlon
5
House transported in one piece
Place jacks in correct locations
Wood deck frames set in place
Deck surfaces and planters installed
Plants, signage attached, roof extended
1
2
3
4
frameless gl azing system4 1/4" x 1 3/4 kallwall trifab 450 aluminum
frame with 1/4" single glazing
interior gl azing systemOperable 1" double glazing panel
in custom wood frame
interior gl azing system2" fixed panels composed of 2 layers
of 1/2" perforatedplywood panels with1" layer of nanogel insulation between
interior gl azing system2" operable panels composed of 2 layers
of 1/2" perforated plywood panelswith 1" layer of nanogel insulation between
interior gl azing systemCustom wood frame with fixed
1" double glazing
frameless gl azing system4 1/4" x 1 3/4 kallwall trifab 450 aluminum
frame with 1/4" single glazing
[north fac ade]
[south fac ade]
e
d
a
c b
f
outdoor public spaceWith integrated seating, storage and grill
entry airlock
l aundry / coats
mechanic al
kitchen wall
kitchen isl andExtendable to seat 8
entertainment centerWith fold out desk
fold out murphy bed3 Wardrobe
ada accessible bathroom
exit airlock
exterior private spaceWith integrated seating and storage
native appal achian wetl andComposed of sedge and horsetail
inspiration—The material palette, double core organization and prominent overhang of the our proposal were inspired by the cantilevered barns of Appalachia
b
c
d
g
h
i
j
k
l
f
a
e
k
l
j
i
g
h
f
e d
c
b
a
floor pl an 3/16" = 1'–0"
longitudinal section 3/16" = 1'–0"
north
livinglightharvest the sun’s energyLike the leaves of a plant, the integrated roof-top array provides energy and shade for the home. The 9 kw array is comprised of 72 hollow acrylic half-cylinder tubes 18 feet in length with the flat of each tube angled at 30 degrees. Air drawn through the tubes cools the photovolta-ics and supplies tempered air as needed to an internal heat pump with thermal storage tank and desiccant based humidity control. A closed loop brine solution running within the tubes provides preheated water to a heat pump water heater. led strips imbed-ded in the acrylic provide night lighting. The entire system is assembled from readily available products and is designed to be equally at home on the roof of the Living Light home or as a retrofit to existing structures.
In developing the concept of Living Light, our team identified six overlapping strategies:
live compactThe Living Light home is intended as a retreat from the visual and physical clutter of the Information Age while integrating technology seamlessly into the design. Inspired by the cantilever barns of Southern Appalachia, the floor plan organizes support spaces into two dense cubes of program framing the open living space in between. The greatest luxuries in the Living Light home are volume and light.
maximize transparency and viewInspired by the natural beauty of South-ern Appalachia, the Living Light team took as a challenge the creation of an energy efficient living area connected spatially and visually to the landscape outside. This was achieved through the use of fixed aerogel panels on the north, moveable thermal shades on the south, and multi-pane glazing throughout.
leave a small footprintIn addition to producing it own power, the house touches the land lightly and is designed to take advantage of sustainable materials and construction methods. The structural frame of the home is a tubular truss comprising the center section of a double-drop semi trailer. This allows for the majority of all construction to take place in a controlled interior environment and minimizes the need to expend energy re-erecting the structure on site. To minimize carbon footprint, local wood is used extensively as exterior and interior finish.
allow space to transform with functionTwo cores organize the daily rituals of life. The public core contains most kitchen appliances and is near the island. The millwork of the public core can be entirely closed to hide its function while the island extends to accommodate from 2 to 8 people. The opposite core contains the more private elements of bed and bath. The adjacent entertainment center acts as a footboard and defines the space of the bed when in use and folds out to become a desk when the Murphy bed is stored.
give people control of light, view, and ventilationThe north and south facades incorpo-rate inner and outer glass panes with motorized shades and horizontal blinds sandwiched in between. Operable panels allow outside air to be admitted when humidity is acceptable.
2
1
3
4
5
3
livinglight
deformation analysis
electical diagram
stress analysis structural frame—Tube truss designed for static and transportation loads
spatial organization—Services are pushed to perimeter cores, allowing for greater flexibility
electric al system—9.7 kwh tubular photovoltaic system
mechanic al system—Air to air heat pump augmented with warm air gain from pv tubes and thermal strorage
integrated house and l andsc ape
spatial overlaps
flexible connections
circulation
daylight with shading
daylight without shading
2
3
4
7
8
9
10
11
12
13
6
1
5
tubul ar photovoltaic system— integrates all systems
1 2
3
4
Inner cavity of tube allows for air circulation to cool pv’s and pre-heat incoming air
Inner cavity of tube accomodates brine based heat exchanger for hot water
Integrated led strips and Fresnel lenses allow efficient night lighting
Typical 6" modular panels produce power and act as sun shading
1
2
3
4
mechanical diagram
Outside Exhaust
tubul ar photovoltaicsystem
overhangBlocks summer sun
overhangAllows winter sun
gl azing systemIncorporates thermal shade toprevent winter night heat loss
gl azing systemIncorporates protected horizontal
blinds outside of conditioned space
in summerAir is ventilated from cavity
to reduce heat loss
in winterWarm air may be allowed into
conditioned space by operable windowsin the inner facade
modul ar pl antingsCreate engineered wetland
external covered airintake
adjustable foundation
insul ated inner gl assfac ade
single pane exteriorgl ass fac ade
integrated led lighting
1
2
3
4
5
6
7
8
9
10
11 12
13
wall section through south double fac ade
/35270
/35272
Playing with the logotype and further lead me to the font choice, while I could still explore this further I feel like for the purpose of this project I have found my identity.
/35274
/35276
/35278
//
/35280
//
DOMESTICŁCOLD WATER
DOMESTIC HOTŁWATER SUPPLY
DRYERDESICCANT
SUPPLY AIR(HIGH VELOCITY)
OUTSIDE AIR
PV PANELS TUBE COLLECTORS
HEAT RECOVERY VENILATOR
OUTSIDE ŁEXHAUST HEATING COOLING
(DX COIL)
SOLAR THERMAL COLLECTORSŁ(CLOSED LOOP)
THERMAL STORAGEŁ(WATER) 120Fsecondary
DOMESTIC HOTŁWATER
PRIVATE SLEEPING
PUBLIC DINING
ENTERTAINING
PRIVATE LESUIRE / WORK
INACTIVE
6AM 6AM6PM
INVER
TERLOA
D CEN
TER
PV ARRAY
COMBINER
DC DISCONNECT
INVERTER
INVERTER OCPD
AC D
ISCON
NECT
FUTU
RE
RESID
ENTIA
L
METER
SMA
RT G
RID
METER
DC
AC
M
M
BU
ILDIN
GG
RO
UN
DIN
GELECTR
OD
E
MAINPANEL
/35282
/35284
USER CONTROLLED DAY LIGHT
SUNLIGHT GIVES POWER
/35286
/35288
/35290
/35292
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Apple has a long relationship with Ado-be. In fact, we met Adobe’s founders when they were in their proverbial ga-rage. Apple was their first big customer, adopting their Postscript language for our new Laserwriter printer. Apple invested in Adobe and owned around 20% of the company for many years. The two companies worked closely together to pioneer desktop publish-ing and there were many good times. Since that golden era, the companies have grown apart. Apple went through its near death experience, and Adobe was drawn to the corporate market with their Acrobat products. Today the two companies still work together to serve their joint creative customers – Mac us-ers buy around half of Adobe’s Creative Suite products – but beyond that there are few joint interests.
I wanted to jot down some of our thoughts on Adobe’s Flash products so that customers and critics may better understand why we do not allow Flash on iPhones, iPods and iPads. Adobe has characterized our decision as being primarily business driven – they say we want to protect our App Store – but in reality it is based on technology issues. Adobe claims that we are a closed sys-tem, and that Flash is open, but in fact the opposite is true. Let me explain.
First, there’s “Open”.
Adobe’s Flash products are 100% pro-prietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled en-tirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.
Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertain-ing to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions with-out relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.
Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 ren-dering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.
Second, there’s the “full web”.
Adobe has repeatedly said that Apple mobile devices cannot access “the full web” because 75% of video on the web is in Flash. What they don’t say is that almost all this video is also available in a more modern format, H.264, and view-able on iPhones, iPods and iPads. YouTube, with an estimated 40% of the web’s video, shines in an app bundled on all Apple mobile devices, with the iPad offer-ing perhaps the best YouTube discovery and viewing experience ever. Add to this video from Vimeo, Netflix, Facebook, ABC, CBS, CNN, MSNBC, Fox News, ESPN, NPR, Time, The New York Times, The Wall Street Journal, Sports Illustrated, People, National Geographic, and many, many others. iPhone, iPod and iPad users aren’t missing much video.
Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.
Third, there’s reliability, security and performance.
Symantec recently highlighted Flash for having one of the worst security records in 2009. We also know first hand that Flash is the number one reason Macs crash. We have been working with Adobe to fix these problems, but they have persisted for several years now. We don’t want to reduce the reliability and security of our iPhones, iPods and iPads by adding Flash.
In addition, Flash has not performed well on mobile devices. We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it. Adobe publicly said that Flash would ship on a smartphone in early 2009, then the second half of 2009, then the
// Thoughts on Flash
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first half of 2010, and now they say the second half of 2010. We think it will eventually ship, but we’re glad we didn’t hold our breath. Who knows how it will perform?
Fourth, there’s battery life.
To achieve long battery life when play-ing video, mobile devices must decode the video in hardware; decoding it in software uses too much power. Many of the chips used in modern mobile devices contain a decoder called H.264 – an industry standard that is used in every Blu-ray DVD player and has been adopted by Apple, Google (YouTube), Vimeo, Netflix and many other compa-nies.
Although Flash has recently added support for H.264, the video on almost all Flash websites currently requires an older generation decoder that is not implemented in mobile chips and must be run in software. The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.
When websites re-encode their videos using H.264, they can offer them with-out using Flash at all. They play per-fectly in browsers like Apple’s Safari and Google’s Chrome without any plugins whatsoever, and look great on iPhones, iPods and iPads.
Fifth, there’s Touch.
Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s
revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover. Most Flash websites will need to be rewritten to support touch-based devices. If developers need to rewrite their Flash websites, why not use modern technologies like HTML5, CSS and JavaScript?
Even if iPhones, iPods and iPads ran Flash, it would not solve the problem that most Flash websites need to be rewritten to support touch-based devices.
Sixth, the most important reason.
Besides the fact that Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices, there is an even more important reason we do not allow Flash on iPhones, iPods and iPads. We have discussed the down-sides of using Flash to play video and interactive content from websites, but Adobe also wants developers to adopt Flash to create apps that run on our mobile devices.
We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow depend-ent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers.
This becomes even worse if the third party is supplying a cross platform develop-ment tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhance-ments because they are not available on our competitor’s platforms.
Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X.
Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continu-ally enhance the platform so developers can create even more amazing, powerful, fun and useful applications. Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.
Conclusions.
Flash was created during the PC era – for PCs and mice. Flash is a successful busi-ness for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.
The avalanche of media outlets offer-ing their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games.
New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
Steve JobsApril, 2010
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/352142
Inspiring people across the country to pick up a good book.
/352144
/352146
/352148
/352150
/352152
/352154
/352156
/352158
//
/352160
//
/352162
/352164
//
/352166
/352168
/352170
/352172
//
/352174
/352176
/352178
facebooktwittertumblrissueskype
itunescablehulu
gizmododiggvimeo
rgb
digitalbody*
*When data is transmitted, or indeed handled at all, a certain amount of noise enters into the signal. Noise can have several causes: data transmitted wirelessly, such as by radio, may be received inaccurately, suffer interference from other wireless sources, or pick up background noise from the rest of the universe. Microphones pick up both the intended signal as well as back-ground noise without discriminating between signal and noise, so when audio is encoded digitally, it typically already includes noise.
*The main purpose of the RGB color model is for the sensing, representation, and display of images in electronic systems, such as televisions and com-puters, though it has also been used in conventional photography. Before the electronic age, the RGB color model already had a solid theory behind it, based in human perception of colors.
consume*
create*
//
fuel *Fuel is any material that is burned or altered to obtain energy and to heat or to move objects.[1] Fuel releases its energy either through a chemical reaction means, such as combustion, or nuclear means, such as nuclear fission or nuclear fusion. An important property of a useful fuel is that its energy can be stored to be released only when needed, and that the release is controlled in such a way that the energy can be harnessed to produce work. Examples: Methane, Petrol and Oil.All carbon-based life forms—from microorganisms to animals and humans—depend on and use fuels as their source of energy. Their cells engage in an enzyme-mediated chemical process called metabolism that converts energy from food or light into a form that can be used to sustain life. [2] Additionally, humans employ a variety of techniques to convert one form of energy into another, producing usable energy for purposes that go far beyond the energy needs of a human body. The application of energy released from fuels ranges from heat to cooking and from powering weap-ons to combustion and generation of electricity.
*
//
/352180
/352182
/352184
/405186
/405188
/352190
/352192
/352194
/352196
A
A
/352198
/405200
/405202
//EXPLORATION STUDIO
/405204
//EXPLORATION STUDIO
/405206
//EXPLORATION STUDIO
M83 / Lyrics /Teen Angst / How fast we burnHow fast we cryThe more we learnThe more we dieThe more we learnThe more we cryHow fast we burnHow fast we dieI hear the planet crying nowI hear the planet crying now
/405208
/405210
//EXPLORATION STUDIO
/405212
/405214
//POST-DESIGN
//2 / INSPIRED //Post your design, info on posters.
POST-DESIGN
SEARCH / ABOUT / SUBSCRIBE / ARCHIVE / RANDOM
//2
//
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
II. Live Authentically.
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
-rennssick
Posted on February 17, 2010
b) Collaborate with your sibilings
Ggrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out.
Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
-rennssick
Posted on February 17, 2010
//1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a
30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
OLDER
PAGE 1 OF 2
POST-DESIGN
// BELShDj //
Posted on February 18, 2010
/405216
//POST-DESIGN
//3
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
/405218
// POST - DESIGN /// / p o s t d e s i g n . t u m b l r . c o m / /
/ / / / / / / / /
/ / / // / / / / / / / /
/ / / /
/ / / / // / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
/ / / /
// ARTIST / DESIGNERS / ARCHITECTS //
P L E A S E HELPPOST-DESIGN Your work will be uploaded to the internet and used in a book explaining our process and theory on design. A manifesto. You will be given credit in the book and on the net, please email us (any file type, any medium) your design work, or what ever inspires you to create. email us at or drop off physical work. The drop off is in front of room 329, the folder will be marked // POST -DESIGN //
[email protected]/ / p o s t d e s i g n . t u m b l r . c o m / /
This is the in process creation of a collaborative manifesto. The four of us, under randomly created pseudonyms, are using this page to catalogue and update our thoughts until a more cohesive and ordered site/manifesto can be made.
/405220
//POST-DESIGN
//10./ INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
//10./ INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
/405222
// 11. / INSIRED / always take risks /
COLLAGE//// BELShDj
Posted on February 24, 2010
// 11. / INSIRED / always take risks /
COLLAGE//// BELShDj
Posted on February 24, 2010
/405224
/405226
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
Never park your car for 3 hours in a 30 minute loading-zone. It will be towed. Never be jealous. ^2Never say never. Never underestimate the power of eavesdropping. Observe, Absorb, Process, Filter, Personalize.
Post-d gsie n
Relist.Relist/repost: Edit/Retype/Redo/Replay/Rework/ReshareMore White Space.Taken space.Space Taken.Life is black and white. Maybe. Play. Dream. Eat. Pray. Love. Documentation. Tweet found. Temporal Typography in public places.Contextualize.Be silly. Always revisit. Life is black and white-Maybe. Always interact. Time based public art.Fight.Question your role in society. Sometimes looking down is the most interesting angle.
Styrofoam/Play. Foam/Play.Peanut/Play.
Always sign in.Always sign out.Always make lists.Always design for real people.Always experiment.Always appropriate.Always give work away. Always share.Always revisit. Always remember to count your blessings. Always take up space. Always take risks^3Aways interact.^2Always follow through.Always keep your eyes open.Always say always. Always.
I find learning unpleasant... - Kay RyanLive. Authentically. - Dove Caramel Chocolates.
Iím not a control freak, I am a control enthusiast. - Stefan G. Bucher
Sometimes the questions are complicated, but the answers are simple. - Dr. Seuss
The senses are rarely sensible. - Dr. Brouwer
Work and play are words used to describe the same thing under different conditions.
You just gotta keep liviní man. L-I-V-I-N. - Dazed and Confused
Stay Hungry. Stay Foolish. Youíve got to find what you love. And this is as true for work as it is for lovers. - Steve Jobs
ì
î
Make your paper.Four names go into a hat, four come out. Revise and rename. Process. Chance. Chance is process. Code name intro.
Collaborate with your siblings.^2Play nice with friends. Post your design.Ode to coffee!!!There is no such thing as a bad idea, only a forgotten one.// A moment of clarity /lingers /like fog // Address war and war spending: promote peace: the happiest country on earth is one without an army. Surprise. Sunflowers make me feel sunny. Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. ì Friday Iím in love.î [The Cure]
Playmentation.^2Make-Some-Thing.Some-Make-Things.Be silly!
::This is the in process creation of a collaborativemanifesto.The fourof us, underrandomly created pseudonyms, areusing this page to catalogue and update our thoughts until a more cohesive site can be made::
POST DESIGNthis is the in process cre-ation of a collaborative manifesto. the four of us, under randomly created pseudonyms, are using this page to catalogue and update our thoughts until a more cohesive and ordered site/mani-festo can be made.
take responsibility for your work
involve others as much as possible
get outside of your head
experiment with everything
be aware of the world around you
design is a processexperiment. experiment. experiment. the goal of ex-perimentation is not necessarily to come up with some awesome finished product, but rather to see what happens if you do this or what happens if you do that. after you have experimented you can look at what you’ve done and if it applies to what you’re working on use it, refine it. but if it does not work document it and maybe one day you’ll need it for some other project. sometimes experimenting means returning to a past project in an attempt to improve it. experimentation also means play. playing allows the designer to free their mind, allowing them to see clearly and move away from the boring and stereotypical.
take up space
never say never, always say always
be a real personalthough it’s hard to believe you can’t imagine things to life. so do what you need to do to get out of your head. keep a sketchbook. write in it, draw in it, do what you need to do to capture your ideas. if your ideas aren’t documented somewhere, more than likely you will forget them. just because an idea gets written down doesn’t mean you actually need to do it. but who knows, maybe one day it will come in handy, maybe one day you’ll use it as a starting point for a bigger idea. we live in a huge world full of things, open up your eyes and begin to notice things. docu-ment things that you see that inspire you.
designers shouldn’t live in a closet. interaction is forever involved with design because design is meant to be seen. we don’t make to so that only we can look at it. so put your work out in the world, give it away, show it to others, collaborate. allow others to use your work as a starting out point and use others work as a starting off point. sometimes working off of some-one else’s shoulders can strengthen an idea and push a concept farther.
design differs from other creative fields because it’s not very often than the general public will ever see your work and know that you’ve done it. this can be a hard concept to grasp. the notion that you pour count-less hours and energy into a piece only to never be known except to other designers. but that shouldn’t mean you don’t take responsibility for your work (good or bad). what you make is still yours, acknowledge it. even if something is completely out of control or if it didn’t turn out how you wanted, know that you got out there and did something.
we live in a world. this world has other people and things happen. sometimes these things are good and sometimes things are bad. either way contexts are created by these events and weather we like it or not, we work inside of these contexts. it is important to remember that you are designing for real people and these people live in these contexts. if we are not aware of what’s happening in the world you could cre-ate something that could be read a different way than you were designing it to.
it is important to understand that design doesn’t just happen. it goes through many steps beginning at an idea and continuing until a finished project what’s important is the space between the idea and the fin-ished project. in that space there are multiple designs, redesigns, and refinement. it’s necessary that you follow through with your idea and push it as far as it can go, getting the full range of iteration.
as much as you are a designer, you are still human.you have flesh and bone. you have a beating heart. you feel pain, sorrow, happiness, joy, anger, excite-ment. remember your humanity.
do not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting your-self something to strive for, you are creating a goalin a positive direction.
be out in the world. get up. shower. get dressed. print out your work. leave your desk. leave your room. put your work up somewhere. be apart of the world. take up space. breathe air. be noticed.
1. always sign inrennssick signing in
a) Always sign outGgrany Jaaaber signing in:)Ggranny Jaaaber signing out
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIo
//1 BELMSHDJ FMOCK-NSCG // POST // “I find learning unpleasant…” - Kay Ryan
b) Collaborate with your sibilingsGgrany Jaaaber signing out
II.“Live Authentically.”- Dove Caramel Chocolates::Fansee ReeRIIo
III.“Sometimes the questions are com-plicated, but the answers are simple.”- - Dr. Seuss::Fansee ReeRIIo
//3 /INSPIRATION/ ode to coffee. //manifesto329:Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj 3. always make lists
it is important to make lists. they don’t need to make sense. you don’t actu-ally have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.-rennssick
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people-rennssick
c) Address war and war spending: promote peace (link to NY Times)The happiest country on earth is the one without an army. Surprise.-Ggrany
V. Sunflowers make me feel sunny.
//3 Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings.
“Friday I’m in love.” - The CurePosted mobile from somewhere in the fort.
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.-rennssick
VI. “The senses are rarely sensible.”- - Dr. Brouwer::Fansee ReeRIIo
6. always appropriateap·pro·pri·ate/verb/ to make one’s ownnever be afraid to make. if you take someone something did and change it, it becomes your own.-rennssick
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.-rennssick
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.-rennssick
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.:1 Ggrany
9. always revisitif you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.-rennssick
IX. Always remember to count your blessings.::Fansee ReeRIIo
10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.-rennssick
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused::Fansee ReeRIIo!!
XI. Life is black and white. Maybe.
11. always take riskssometimes you need to man (or woman) up and just do it. in any sce-nario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.-rennssick
g) Never say never.Absolutes are so absolute.Ggrany
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lov-ers.” - Steve Jobs::Fansee
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.-rennssick
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relation-ship to others sheds an entirely new light on them and adds depth.Ggrany
Never underestimate the power of eavesdropping.Observe::Absorb::Process::Filter::Personalize::Fansee
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.-rennssick
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.-rennssick
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
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//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
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5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
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14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
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Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
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d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
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//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
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// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
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12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
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//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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d) Be silly!
: b
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
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9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
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6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
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5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
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3. there is no such thing as a bad idea, only a forgotten one
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I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
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Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
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2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
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POSTDESIGNPOST DESIGN
this is the in process cre-ation of a collaborative manifesto. the four of us, under randomly created pseudonyms, are using this page to catalogue and update our thoughts until a more cohesive and ordered site/mani-festo can be made.
take responsibility for your work
involve others as much as possible
get outside of your head
experiment with everything
be aware of the world around you
design is a processexperiment. experiment. experiment. the goal of ex-perimentation is not necessarily to come up with some awesome finished product, but rather to see what happens if you do this or what happens if you do that. after you have experimented you can look at what you’ve done and if it applies to what you’re working on use it, refine it. but if it does not work document it and maybe one day you’ll need it for some other project. sometimes experimenting means returning to a past project in an attempt to improve it. experimentation also means play. playing allows the designer to free their mind, allowing them to see clearly and move away from the boring and stereotypical.
take up space
never say never, always say always
be a real personalthough it’s hard to believe you can’t imagine things to life. so do what you need to do to get out of your head. keep a sketchbook. write in it, draw in it, do what you need to do to capture your ideas. if your ideas aren’t documented somewhere, more than likely you will forget them. just because an idea gets written down doesn’t mean you actually need to do it. but who knows, maybe one day it will come in handy, maybe one day you’ll use it as a starting point for a bigger idea. we live in a huge world full of things, open up your eyes and begin to notice things. docu-ment things that you see that inspire you.
designers shouldn’t live in a closet. interaction is forever involved with design because design is meant to be seen. we don’t make to so that only we can look at it. so put your work out in the world, give it away, show it to others, collaborate. allow others to use your work as a starting out point and use others work as a starting off point. sometimes working off of some-one else’s shoulders can strengthen an idea and push a concept farther.
design differs from other creative fields because it’s not very often than the general public will ever see your work and know that you’ve done it. this can be a hard concept to grasp. the notion that you pour count-less hours and energy into a piece only to never be known except to other designers. but that shouldn’t mean you don’t take responsibility for your work (good or bad). what you make is still yours, acknowledge it. even if something is completely out of control or if it didn’t turn out how you wanted, know that you got out there and did something.
we live in a world. this world has other people and things happen. sometimes these things are good and sometimes things are bad. either way contexts are created by these events and weather we like it or not, we work inside of these contexts. it is important to remember that you are designing for real people and these people live in these contexts. if we are not aware of what’s happening in the world you could cre-ate something that could be read a different way than you were designing it to.
it is important to understand that design doesn’t just happen. it goes through many steps beginning at an idea and continuing until a finished project what’s important is the space between the idea and the fin-ished project. in that space there are multiple designs, redesigns, and refinement. it’s necessary that you follow through with your idea and push it as far as it can go, getting the full range of iteration.
as much as you are a designer, you are still human.you have flesh and bone. you have a beating heart. you feel pain, sorrow, happiness, joy, anger, excite-ment. remember your humanity.
do not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting your-self something to strive for, you are creating a goalin a positive direction.
be out in the world. get up. shower. get dressed. print out your work. leave your desk. leave your room. put your work up somewhere. be apart of the world. take up space. breathe air. be noticed.
1. always sign inrennssick signing in
a) Always sign outGgrany Jaaaber signing in:)Ggranny Jaaaber signing out
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIo
//1 BELMSHDJ FMOCK-NSCG // POST // “I find learning unpleasant…” - Kay Ryan
b) Collaborate with your sibilingsGgrany Jaaaber signing out
II.“Live Authentically.”- Dove Caramel Chocolates::Fansee ReeRIIo
III.“Sometimes the questions are com-plicated, but the answers are simple.”- - Dr. Seuss::Fansee ReeRIIo
//3 /INSPIRATION/ ode to coffee. //manifesto329:Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj 3. always make lists
it is important to make lists. they don’t need to make sense. you don’t actu-ally have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.-rennssick
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people-rennssick
c) Address war and war spending: promote peace (link to NY Times)The happiest country on earth is the one without an army. Surprise.-Ggrany
V. Sunflowers make me feel sunny.
//3 Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings.
“Friday I’m in love.” - The CurePosted mobile from somewhere in the fort.
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.-rennssick
VI. “The senses are rarely sensible.”- - Dr. Brouwer::Fansee ReeRIIo
6. always appropriateap·pro·pri·ate/verb/ to make one’s ownnever be afraid to make. if you take someone something did and change it, it becomes your own.-rennssick
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.-rennssick
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.-rennssick
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.:1 Ggrany
9. always revisitif you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.-rennssick
IX. Always remember to count your blessings.::Fansee ReeRIIo
10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.-rennssick
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused::Fansee ReeRIIo!!
XI. Life is black and white. Maybe.
11. always take riskssometimes you need to man (or woman) up and just do it. in any sce-nario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.-rennssick
g) Never say never.Absolutes are so absolute.Ggrany
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lov-ers.” - Steve Jobs::Fansee
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.-rennssick
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relation-ship to others sheds an entirely new light on them and adds depth.Ggrany
Never underestimate the power of eavesdropping.Observe::Absorb::Process::Filter::Personalize::Fansee
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.-rennssick
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.-rennssick
Never park your car for 3 hours in a 30 minute loading-zone. It will be towed. Never be jealous. ^2Never say never. Never underestimate the power of eavesdropping. Observe, Absorb, Process, Filter, Personalize.
Post-d gsie n
Relist.Relist/repost: Edit/Retype/Redo/Replay/Rework/ReshareMore White Space.Taken space.Space Taken.Life is black and white. Maybe. Play. Dream. Eat. Pray. Love. Documentation. Tweet found. Temporal Typography in public places.Contextualize.Be silly. Always revisit. Life is black and white-Maybe. Always interact. Time based public art.Fight.Question your role in society. Sometimes looking down is the most interesting angle.
Styrofoam/Play. Foam/Play.Peanut/Play.
Always sign in.Always sign out.Always make lists.Always design for real people.Always experiment.Always appropriate.Always give work away. Always share.Always revisit. Always remember to count your blessings. Always take up space. Always take risks^3Aways interact.^2Always follow through.Always keep your eyes open.Always say always. Always.
I find learning unpleasant... - Kay RyanLive. Authentically. - Dove Caramel Chocolates.
Iím not a control freak, I am a control enthusiast. - Stefan G. Bucher
Sometimes the questions are complicated, but the answers are simple. - Dr. Seuss
The senses are rarely sensible. - Dr. Brouwer
Work and play are words used to describe the same thing under different conditions.
You just gotta keep liviní man. L-I-V-I-N. - Dazed and Confused
Stay Hungry. Stay Foolish. Youíve got to find what you love. And this is as true for work as it is for lovers. - Steve Jobs
ì
î
Make your paper.Four names go into a hat, four come out. Revise and rename. Process. Chance. Chance is process. Code name intro.
Collaborate with your siblings.^2Play nice with friends. Post your design.Ode to coffee!!!There is no such thing as a bad idea, only a forgotten one.// A moment of clarity /lingers /like fog // Address war and war spending: promote peace: the happiest country on earth is one without an army. Surprise. Sunflowers make me feel sunny. Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. ì Friday Iím in love.î [The Cure]
Playmentation.^2Make-Some-Thing.Some-Make-Things.Be silly!
::This is the in process creation of a collaborativemanifesto.The fourof us, underrandomly created pseudonyms, areusing this page to catalogue and update our thoughts until a more cohesive site can be made::
15. always
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
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14. sometimes looking down is the most interesting angle
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0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
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Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
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//12. / INSPIRED / always interact //
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// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
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#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
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12. always interact
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
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//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
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10. taken space
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d) Be silly!
: b
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
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9. relist
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
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6. make everything your own
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
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5. playmentation
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
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3. there is no such thing as a bad idea, only a forgotten one
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I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
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0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
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2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
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15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
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14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
POSTDESIGN
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
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12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
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//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
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9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
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6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
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5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
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3. there is no such thing as a bad idea, only a forgotten one
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I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
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0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
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14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
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Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
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//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
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//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
POSTDESIGN
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
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Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
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//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
POSTDESIGN
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
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Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
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//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
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// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
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12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
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//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
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9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
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6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
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5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
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3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
POSTDESIGN
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom sur-rounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
/ / 1BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay Ryan
Posted on February 17, 2010
I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.
::Fansee ReeRIIo
Posted on February 17, 2010
a) Always sign outGgrany Jaaaber signing in
: )
Ggranny Jaaaber signing out
Posted on February 17, 2010
1. always sign inrennssick signing in
Posted on February 17, 2010
b) Collaborate with your siblings
It’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…
Ggrany Jaaber signing out
Posted on February 18, 2010
I I I .“Sometimes the questions are complicated,
but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIo
Posted on February 17, 2010
/ / 2/ /
“I’m not a control freak, I am a control enthusiast.”
// Stefan G. Bucher
// BELShDj
Posted on February 17, 2010
I I .“Live Authentically.”
- Dove Caramel Chocolates
::Fansee ReeRIIo
Posted on February 17, 2010
2. play nice with friends
- r e n n s s i c k
Posted on February 17, 2010
b) Collaborate with your sibilingsGgrany Jaaaber signing out
Posted on February 17, 2010
Posted on February 17, 2010
a) Code name intro:
Posted on February 17, 2010
//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //
Posted on February 17, 2010
1. mark your paper
- r e n n s s i c k
Posted on February 17, 2010/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.
Posted on February 19, 2010
::Fansee ReeRIIo
Posted on February 19, 2010
V. Sunflowers make me feel sunny.Posted on February 19, 2010
c) Address war and war spending: promote peace (link to NY Times article)The happiest country on earth is the one without an army. Surprise.
- G g r a n y
Posted on February 19, 2010
4. always design for real people52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c k
Posted on February 18, 2010
I V .
A moment of clarity
l i n g e r s
like fog
- - Fansee ReeRIIo
Posted on February 18, 2010
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c k
Posted on February 18, 2010
3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.
- r e n n s s i c k
Posted on February 18, 2010
//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 :
Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!
// Agreed thank you Manifesto 329 //
// BELShDj
Posted on February 18, 2010 via Manifesto 329
//2 / INSPIRED //
Post your design, info on posters.
P O S T - D E S I G N
/ / 5 .
// FOAM / PLAY //
// BELShDj
Posted on February 20, 2010
7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c k
Posted on February 20, 2010
6. make everything your own
- r e n n s s i c k
Posted on February 20, 2010
6. always appropriateap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
Posted on February 20, 2010
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
Posted on February 20, 2010
//5. / INSPIRED / playmentation / PLAY AT WORK //
“Work and play are words used to describe the same thing under differing conditions.”
//Mark Twain
// BELShDj
Posted on February 20, 2010
::Fansee ReeRIIo’s VII.
Posted on February 20, 2010
VI. “The senses are rarely sensible.”- - Dr. Brouwer
::Fansee ReeRIIo
Posted on February 20, 2010
5. playmentation
- r e n n s s i c k
Posted on February 20, 2010
5. always experimentexperimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these mon-sters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
Posted on February 20, 2010 10. always take up spaceget up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c k
Posted on February 22, 2010
IX. Always remember to count your blessings.::Fansee ReeRIIo
Posted on February 22, 2010
::Fansee ReeRIIo’s VIII.
Posted on February 21, 2010
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDj
Posted on February 21, 2010
9. relist
- r e n n s s i c k
Posted on February 21, 2010
e) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.
: 1
G g r a n y
Posted on February 21, 2010
9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c k
Posted on February 21, 2010
8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c k
Posted on February 21, 2010
d) Be silly!
: b
G g r a n y
Posted on February 21, 2010
/ / 5 .
// PEANUT / PLAY //
// BELShDj
Posted on February 20, 2010f )
The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.
In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from devel-oping a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the col-lective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez vivre le peuple!
G g r a n y
Posted on February 23, 2010
11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c k
Posted on February 23, 2010
: : F a n s e e
Posted on February 22, 2010
C o n t i n u e d
; )
G g r a n y
Posted on February 22, 2010
G g r a n y
Posted on February 22, 2010
XI. Life is black and white. Maybe.Posted on February 22, 2010
X. “You just gotta keep livin, man. L-I-V-I-N.”- Dazed and Confused
::Fansee ReeRIIo!!
Posted on February 22, 2010
d) Never be jealousThis is, of course, an impossibility. We are human. However, it is still worth striving towards.
Posted on February 22, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
Posted on February 22, 2010
10. taken space
- r e n n s s i c k
Posted on February 22, 2010
13. temporal typography in public places
Posted on February 25, 2010
13. always follow throughpush ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c k
Posted on February 25, 2010
Stay Hungry. Stay Foolish.“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve Jobs
: : F a n s e e
Posted on February 24, 2010
h -11- Always take risks –
G g r a n y
Posted on February 24, 2010
// 11. / INSIRED / always take risks / COLLAGE //
// BELShDj
Posted on February 24, 2010
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
Posted on February 23, 2010
//12. / INSPIRED / always interact //
// BELShDj
Posted on February 23, 2010
//10. / INSPIRED / taken space / SPACE TAKEN //
Documentation… always… and yes this is an absolute.
// BELShDj
Posted on February 23, 2010
12. always interact
- r e n n s s i c k
Posted on February 23, 2010
g) Never say never.Absolutes are so absolute.
G g r a n y
Posted on February 23, 2010
15. always
- r e n n s s i c k
Posted on February 26, 2010
15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a may-be, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c k
Posted on February 25, 2010
14. sometimes looking down is the most interesting angle
- r e n n s s i c k
Posted on February 25, 2010
14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things span-ning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.
- r e n n s s i c k
Posted on February 25, 2010
i) Question your role in society: “Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)”Posted on February 25, 2010
//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //
Special thanks to /Pence
// BELShDj
Posted on February 25, 2010
Never underestimate the power of eavesdropping.O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e e
Posted on February 25, 2010
Time based public art
G g r a n y
Posted on February 25, 2010
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
12. Always interact
: D
G g r a n y
Posted on February 25, 2010
h) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Think-ing about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.
G g r a n y
Posted on February 25, 2010
O L D E R
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
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//12. / INSPIRED / always interact //
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// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
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12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
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//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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d) Be silly!
: b
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
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5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
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::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
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#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
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0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
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a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
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1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
15. always
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l15. always say always, never say neverdo not limit yourself, by being open you allow for more opportunities. even if your always is sometimes a maybe, by calling it an always you are setting yourself something to strive for, you create a goal in a positive direction.
- r e n n s s i c kL o a d i n g . . .Hide notes permalinkt
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
14. sometimes looking down is the most interesting angle
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes permalink#
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l14. always keep your eyes openour world is a large beautiful place covered with interesting and gorgeous things spanning from enormous to microscopic. it would be a shame to be blessed with sight only to never notice anything.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e li) Question your role in society: "Tools for White Guys who are Working for Social Change (and other people socialized in a society based on domination)"L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lStay Hungry. Stay Foolish.
“You’ve got to find what you love. And this is as true for work as it is for lovers.” - Steve J o b s
: : F a n s e eL o a d i n g . . .Hide notes
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Time based public art
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lNever underestimate the power of eavesdropping.
O b s e r v e : : A b s o r b : : P r o c e s s : : F i l t e r : : P e r s o n a l i z e
: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video//14. / INSPIRED / d) Be silly / 9. Always revisit / XI. Life is black and white. Maybe / 12. Always interact / PLAY //Special thanks to /Pence// BELShDjL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l13. always follow through
push ideas until you can’t stand them anymore. then push them more.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
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13. temporal typography in public placesL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lh) ContextualizeContextualize your work, your ideas, your generation, your teachers, your students, your self. Thinking about people/places/things/ideas in relationship to others sheds an entirely new light on them and adds depth.G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
d) Be silly
9. Always revisit
XI. Life is black and white. Maybe
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//10. / INSPIRED / taken space / SPACE TAKEN //Documentation… always… and yes this is an absolute.
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//12. / INSPIRED / always interact //
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
// SPEZIFY / SEARCH / postdesign / TWEET about BLOG FOUND //
// BELShDj
L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video// 11. / INSIRED / always take risks / COLLAGE //
// BELShDjL o a d i n g . . .Hide notes permalink
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h -11- Always take risks –
G g r a n yL o a d i n g . . .Hide notes permalink
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: : F a n s e eL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l11. always take riskssometimes you need to man (or woman) up and just do it. in any scenario the worst thing that can happen is your ego is bruised and nobody likes an overinflated ego anyways.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#f)The “author” is dead, at least in the way previously conceived. The individual’s struggle toward universal meaning has evolved from minimalism and ration to collective and pluralistic processes. Despite all of the doom and gloom surrounding design’s future, our skills will still have relevance, though our output will surely change. Designers naturally have powerful levels of empathy for and interest in other human beings, making us natural humanists.In the same way that empirical data takes on meaning when applied across a large sample, design and art-like products can become interesting simply in their multiplicity. Designers are moving away from developing a “product” to developing templates and systems that democratize creative processes. To create these human-based systems is, in some ways, to free yourself from failure. When it is not you, but the collective who controls the final product, when the audience is part of the process, the expectation of final perfection is dropped; the work itself becomes more human, more relevant. Laissez
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lg) Never say never.
Absolutes are so absolute.
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
12. always interact
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
//10. / INSPIRED / taken space / SPACE TAKEN //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e ld) Never be jealous
This is, of course, an impossibility. We are human. However, it is still worth striving t o w a r d s .L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lX. "You just gotta keep livin, man. L-I-V-I-N."
- Dazed and Confused
::Fansee ReeRIIo!!L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lXI. Life is black and white. Maybe.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4C o n t i n u e d; )
G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
//9. / INSPIRED / relist / REPOST
// edit / retype / redo / replay / rework / reshare //
// BELShDjL o a d i n g . . .Hide notes
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::Fansee ReeRIIo’s VIII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIX. Always remember to count your blessings.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l10. always take up space
get up. leave your desk. leave your room. be apart of the world. take up space. be noticed.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
10. taken space
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
d) Be silly!
: b
G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l8. always shareif you have a good idea and someone wants to use it, let them. copying someone’s idea is the highest form of flattery. who knows they might push you to take your idea further.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e le) Never be jealousIt’s so easy to let competitive forces get to you. Jealousy and fear are creativity killers. Besides, its better to join in on an idea you like then to bust your balls trying to come up with a better one.: 1G g r a n yL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l9. always revisit
if you’re unhappy with something you’ve made, go back to it. nothing is set in stone. redesigning is just one more step in the design process. just make sure you’re taking a step forward, not back.
- r e n n s s i c kL o a d i n g . . .
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
9. relist
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l6. always appropriate
ap·pro·pri·ate/verb/ to make one’s own
never be afraid to make. if you take someone something did and change it, it becomes your own.
- r e n n s s i c k
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
6. make everything your own
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l7. always give work awaywhether it be to someone who asks for it or you think that they might like it, keeping it locked away in your desk doesn’t do any good. you make for people let them see it.
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// FOAM / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video/ / 5 .// PEANUT / PLAY //// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
5. playmentation
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lVI. "The senses are rarely sensible."
- - Dr. Brouwer
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIo’s VII.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2 o3 o4//5. / INSPIRED / playmentation / PLAY AT WORK //“Work and play are words used to describe the same thing under differing conditions.”//Mark Twain// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lvideo WatchHide video
/ / 5 .
// STYROFOAM / PLAY //
// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lc) Address war and war spending: promote peace (link to NY Times article)
The happiest country on earth is the one without an army. Surprise.
- G g r a n yL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lV. Sunflowers make me feel sunny.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 3Fridays are for design on the town. Fridays are for pictures and parties. For meeting new people and being inspired by random happenings. “Friday I’m in love.” - The Cure
Posted mobile from somewhere in the fort.L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l5. always experiment
experimentation allows your mind to free itself from any monsters that might be binding you brain forcing it to be boring and stereotypical. these monsters have fat ankles and ashy elbows and go by snorlax and borophyll. To defeat these foes you must forge swords from the flames of experience and imagination.
- r e n n s s i c k
#0 notes0 notes1 notedelete editYou reblogged manifesto329:R e p l y250 max250c a n c e l//3 /INSPIRATION/ ode to coffee. //m a n i f e s t o 3 2 9 : Coffee will always be there to greet you and will be your best friend. It will alert your brain that it is time to design. Be nice to the people who serve you coffee, THEY SERVE YOUR COFFEE!// Agreed thank you Manifesto 329 //// BELShDj
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l3. always make listsit is important to make lists. they don’t need to make sense. you don’t actually have to do them. but by writing down your ideas, no matter how farfetched, they become tangible and able to be executed, revisited, and revised. if you do not write down your ideas, you will lose them.- r e n n s s i c kL o a d i n g . . .Hide notes
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2
3. there is no such thing as a bad idea, only a forgotten one
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
I V .
A moment of clarity
l i n g e r s
like fog
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l4. always design for real people
52 weeks of ux - a discourse on the process of designing for real people
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI I .“Live Authentically.”- Dove Caramel Chocolates
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 2 / /“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher
// BELShDjL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lIII.“Sometimes the questions are complicated,but the answers are simple.”
- - Dr. Seuss
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lo1 o2b) Collaborate with your siblingsIt’s a good idea to engage in creation with the people who know your personal context so intimately. Unless they’re accountants or politicians or you’re not on speaking terms. But even then…Ggrany Jaaber signing outL o a d i n g . . .Hide notes permalink
#delete editReply250 max250cancelo1 o2 o3 o6/2 / INSPIRED //Post your design, info on posters.POST-DESIGNSEARCHABOUTSUBSCRIBEARCHIVERANDOM//2//“I’m not a control freak, I am a control enthusiast.”// Stefan G. Bucher// BELShDjPosted on February 17, 2010II. Live Authentically.- Dove Caramel Chocolates::Fansee ReeRIIoPosted on February 17, 20102. play nice with friends-rennssickPosted on February 17, 2010b) Collaborate with your sibilingsGgrany Jaaaber signing outPosted on February 17, 2010Posted on February 17, 2010a) Code name intro:Posted on February 17, 2010//1 / BELShDj /Four names go into a hat, and four come out. Revise and Rename. Process. Chance.Chance is Process. //Posted on February 17, 20101. mark your paper-rennssickPosted on February 17, 201//1BELMSHDJ FMOCK-NSCG // POST //“I find learning unpleasant…” - Kay RyanPosted on February 17, 2010I. Never park your car for 3 hours in a 30 minute loading-zone.It will be towed away.::Fansee ReeRIIoPosted on February 17, 2010OLDERPAGE 1 OF 2Field Notes Theme. Designed by Manasto
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l//1 / BELShDj /
Four names go into a hat, and four come out. Revise and Rename. Process. Chance.
Chance is Process. //L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
a) Code name intro:L o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lb) Collaborate with your sibilings
Ggrany Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
2. play nice with friends
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l1. always sign in
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e la) Always sign outGgrany Jaaaber signing in: )
Ggranny Jaaaber signing outL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e lI. Never park your car for 3 hours in a 30 minute loading-zone.
It will be towed away.
::Fansee ReeRIIoL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l/ / 1
BELMSHDJ FMOCK-NSCG // POST //
“I find learning unpleasant…” - Kay RyanL o a d i n g . . .Hide notes permalink
#0 notes0 notes1 notedelete editR e p l y250 max250c a n c e l
1. mark your paper
- r e n n s s i c kL o a d i n g . . .Hide notes permalink
POSTDESIGN
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iD.OS©
// themes //design / art / communication /game / the browser as form /data base /
// goals //combine like ideasalways have a socialnetwork with the idea
make the project workacross all platforms /// laptop / tablet / phone //foldable screen?
how can one use online apps. / online work /social / entertainment /all in one.
The simple form and interaction would be personalized by the user, in theory this would make “sameness” an idea rather than the form.
SAMENESS / n. The quality or condition of being the same.A lack of variety or change; monotony.
I am not sure if this is still a direc-tion I want to work in. But its a start, the goals will never change, my main interest is synthesizing a users online experience. I would want flow, this would be an extension of the users, not just a tool. It has been said that one day we will reach a point in technology that we don’t distinguish between digital and analog. For this to become a reality we must first organize our use of technology in a “human” way.
I understand my project is imprac-tical and less than desired at the moment. But I believe I am more interested in the interfaces we inter-act with, rather than the application its self. If one designs a practical and simple system, all uses can be filtered though a common theory, code, and astatic, to create the “whole” its not focused on same-ness but more of a “blank sheet” or clean slate as the expression goes. The simple form and interaction would be personalized by the user, in theory this would make “same-ness” an idea rather than the form.
RESEARCH / INSPIRATIONSAMENESS / MALEVICH /GOOGLE / APPLE / APPLICATION vs SEARCH /
//iD.OS INTERFACE
iD.OS©
PLATFORM / BRANDINGiPhone / iPad / Android /
S IMPLE UNITY SAMENESSC L E A NFUNTIONALM U LT I TA S K I N G CROSSPLATFORM USERCENTERED
FA S TI N T U I T I V E
F E E D
Original /I was very happy with the result of this logo, although it does feel like an InDesign logo. I believe the simple type fits the main idea behind iD.OS
Thumbprint_v1 /This was a fix to the InDesign feel of the original. I believe it could work but does not fit the idea of “sameness” its too organic.
Thumbprint_v2 /More uniform, but I don’t feel like it stresses the idea of iD.OS, still too organic, and to me the form is boring and has been done before.
Personalized /A user can choose to design there own logo or pic one from a bank of vector images making the icon reflect how they use iD.OS.
Isotype / Logo
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iD.OS©
+
+
If one designs a practical and simple system, content can be filtered though a common theory, code, and astatic; this creates the “whole” its not focused on sameness but more of a “blank sheet”
INTERFACE / DESIGN
CUSTOMIZABLE
F E E DFACEBOOKTWITTERE M A I LTUMBLER BLOGSR S S CALENDARH I E R A R C H Y ALL-IN-ONE S O C I A L ONLINEI D E N T I F I -C A T I O N
SYSTEM
Tabs / Live Updates /
SIMPLE /Free from all additions or embellishment <a simple design, and one that never goes out of fashion>
BROWSERL I K ET A B SYSTEM SEARCH ARCHIVEPOST UPDATE FASTER
STAYIN-TOUCH SMARTER
iD.OS©
TABS / EXAMPLE
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CUSTOMIZE / COLOUR
USERS CAN CHOOSE FROM PRE-LOADED SWATCHES OR MIX THERE OWN COLOUR ALLOWING FULL CUSTIMIZATION OF THEIR iD.OS EXPERIENCE.
iD.OS©
CUSTOMIZE / FONT
>
>
>
>
>
>
>
>
>
>
>
>
Appearance
>
>
>
Settings
>
>
>
ON
ON
Font StyleAppearance
Font Style
Size / Style / Colour /
C U S T O M I Z E F O N T S
E A C H F E E DCREATEY O U RO W NH I E R A R C H Y
BLUEFACEBOOKSKY-BLUE TWEETS BOLDORANGEE M A I L
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
CUSTOMIZE / CUSTOMIZE /
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EXAMPLE / ME
The final out come is a simple intuitive application that allows a user to cus-tomize ones social iD. The sameness became a con-cept for the workings of the application. All your online feeds in one application, al-lows for quick viewing. The tab system allows users to filter their results creating a browser like experience with out the browser. I am happy with the end result, I feel like I pushed myself to design a complex system in a simple way. Although the project is still just a concept, I believe it is forward thinking of how users will interact with future mobile interfaces.
Fin /
C U S T O M I Z E F O N T S
E A C H F E E DCREATEY O U RO W NH I E R A R C H Y
BLUEFACEBOOKSKY-BLUE TWEETS BOLDORANGEE M A I L
CUSTOMIZABLE
F E E DFACEBOOKTWITTERE M A I LTUMBLER BLOGSR S S CALENDARh I E R A R C h y ALL-IN-ONE S O C I A L ONLINEI D E N T I F I -C A T I O N
SYSTEM
BROWSERL I K ET A B SYSTEM SEARCH ARCHIVEPOST UPDATE FASTER
STAYIN-TOUCH SMARTER
SIMPLE UNITY SAMENESSC L E A NFUNTIONALM U LT I TA S K I N G CROSSPLATFORM USERCENTERED
FA S TI N T U I T I V EF E E D
iD.OS©
Ben Frederick: never sleep
Sarah Lowe: AIGA
TheKevinBradly: God of War
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traces of things that once were,
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Can-tons of the Oise depart-ment
Can-tons of the Oise depart-ment
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Janne Rønnin-gen
Janne Rønnin-gen
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Guards Cavalry Division (Ger-man
Guards Cavalry Division (Ger-man
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/352268
That Was Then, This Is Now,
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Bass Li-brary
Bass Li-brary
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Alessio Ascalesi
Alessio Ascalesi
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Theatre of Tur-key
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Kissy
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Zaręby-Krztęki
Zaręby-Krztęki
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Edward N. Kirk
Edward N. Kirk
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Gabriel Tacchi-no
Gabriel Tacchi-no
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1961 Al-lan Cup
1961 Al-lan Cup
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Ferenc Schnet- zer
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Oxybu-tynin
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Mar-tin Farm (Re-hoboth, Mas-
Mar-tin Farm (Re-hoboth, Mas-
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