professional tel 4.0: performance augmentation for industry 4.0
TRANSCRIPT
Professional TEL 4.0Performance Augmentation for Industry 4.0
Dr Fridolin WildPerformance Augmentation Lab
OXFORD
BROOKESUNIVERSITY
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Overview
• The context: Work 4.0
• The solution: Human Performance Augmentation
• WEKIT
• Framework
• Reference Architecture
• Standards
• Garment
• Film
• Findings
Context (aka ‘the problem’)
OXFORD
BROOKESUNIVERSITY
Source:
Siemens
Photo: BMW
DIGITAL MANUFACTURING
OXFORD
BROOKESUNIVERSITY
12:15 maintenance needed
Overview of Digital Manufacturing Initiatives across Europe
Germany Industrie 4,0 Smart Service World Autonomik fur Industrie 4.0 It's OWL (Ostwestfalen-Lippe) Allianz Industrie 4.0 (Baden-Württemberg)
Netherlands Smart Industry
France Usine du Futur FoF Ile-de-France
United Kingdom High Value Manufacturing Innovate UK Action Plan for Manufacturing (Scotland)
Spain Estrategia Fabricacion Avanzada (Basque region)
Italy Fabbrica Intelligente Ass. Fabbr. Intell. Lombardia
Sweden Produktion 2030
Belgium Made Different Flanders Make/iMinds (Flanders)
EU-level Initiatives Application PPPs: FoF, SPIRE I4MS Smart Anything Everywhere ICT PPPs
Multi-region Initiatives
Vanguard
Austria Produktion der Zukunft
Portugal Produtech
European Commission DG CONNECT, Unit A3, ML
European initiatives are in red National initiatives are in blue Regional initiatives are in green
Finland FIMECC PPP Programmes (MANU, S-STEP, SIMP, S4FLeet) Industrial Internet Business Revolution IoT pilot Factory (IoT PFF)
Greece Operational Programme in Region Western Greece
Poland INNOMOTO INNOLOT Digital manufacturing for the SME (Mazovia)
DIGITAL MANUFACTURING INITIATIVES ACROSS
EUROPE
http://bit.ly/jobgone
GO WITH THE TIMES
OR GO WITH TIME
(Grace et al., 2017)
“Overall, we find that,
on average across
the 21 OECD countries,
9% of jobs are automatable.“(Arntz, Gregory, & Zieran, 2016)
THE SKILLS GAP
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(CIPD, 2016; UKCESS, 2015)
SKILLS GAP: RISING DEMANDS
Solution: Performance Augmentation
OXFORD
BROOKESUNIVERSITY
• Smart Assistance: Intelligent
Training and Guidance Systems
• Healthy workplaces: ergonomic,
safe, facilitating fitness
• New work models
HUMANPERFORMANCEAUGMENTATION
EXPERIENCE PERCEPTION GATEWAY
REAL VIRTUAL
MULTIPLEXER
SENSORS
COMPETENCE
PERFORMANC
E
OBSERVE
REALTIME
FEEDBACK
PLAN & CONTROL
ACTION
E-, SS-, M-
MEMORY
MONITOR
PERFORMANCE AUGMENTATION
KSAOs
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PRESENTING DATA
IN CONTEXT: AR
“Augmented Reality refers to
enhancing human perception with
additional, artificially generated
sensory input to create a new
experience including, but not
restricted to, enhancing human vision
by combining natural with digital
offers.”
(Wild et al., 2016, ARLEM spec)
Wearable Experience for Knowledge Intensive Training
(WEKIT)
OXFORD
BROOKESUNIVERSITY
capture expert experience
trainees wear expert
experience
analysis and post
processing
OK
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WEKIT FRAMEWORK: Task x Transfer Mechanisms
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ReferencesTask
Transfer Mechanisms Perceptual ability High Memory Collaborative ability
Decision making High speed Motor performance
High precision
Interactive virtual objects Seichter, H., (2004)
Nilsson et al (2011)
Lahanas V et. al. (2014)
Quarles et. al. (2008) a
Rhienmora et al. (2010)
Evans et al. (2014)
Haptic feedback Rozenblit et al. (2014)
Lahanas V et. al. (2014)
Matassa & Morreale (2016)
Khademi et al. (2012)
Highlight object of Interest Roads et. al (2016) Hahn et al. (2015)
Kotranza et al. (2009)
Directed FocusJarodzka et al. (2013)
Henderson & Fernier (2011)
Biocca et al. (2006)
https://vimeo.com/channels/pal/226297643 (0:00 to 0:55)
ARCHITECTURE
ARLEM
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ARLEM JSON BINDING
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workplace modelactivity model
TDOC
CAD, CAE
EPC
PLMCRM
DITA
DocBook MuMaSy
S1000D
Parts catalogue,
incl. 3D models of
parts
Customer
inventory,
modifications,
machines
plans,
3D models
Part numbers, machine
numbers, modifications
001010Reduction,
scrambling,
adaptation
LMSLearning and
training contentKB
WEARABLE
SOLUTION
https://vimeo.com/channels/pal/226297643 (0:55 to 2:15)
Findings
OXFORD
BROOKESUNIVERSITY
EVALUATION (CYCLE 1)
– Technology Acceptance and Use
– Simulator Sickness
– Usability of the Software
– User Satisfaction with the Hardware
– User Interaction Satisfaction
– Use of Transfer Mechanisms
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SYSTEM USABILITY(Brooke, 2013)
66.4 (mean)
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Transfer Mechanisms (All)
StronglyDisagree
Disagree
SomewhatDisagree
Neither agreeor disagree
Somewhatagree
Agree
StronglyAgree
DF1 DF2 AP2 AP1 AM2 AP2. AM3 GT2 AM1 HL1 IVO1 POV1 CUE1ANN1 OE1 ANI1 CI1 TA2 TA1 FB1
OUTLOOK on CYCLE 2
– Effectiveness:
Higher rate of skill transferability
– Efficiency:
Increased efficiency in assembly task
– Memorability:
Better percentage of long term memory recall
– Cognitive Load:
Simulations of phenomena overlaid
reduce cognitive load
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THE END.
[email protected] http://pal.cct.brookes.ac.uk