programming logic and design, introductory, fourth edition1 understanding the three basic structures...
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Programming Logic and Design, Introductory, Fourth Edition 1
Understanding the Three Basic Structures
• Structure: a basic unit of programming logic • Any program can be constructed from only three
basic types of structures– Sequence– Selection– Loop
Programming Logic and Design, Introductory, Fourth Edition 2
Control Structures
• Sequence –in sequential order. – The simplest of control structures – start at the
beginning and continue in sequential order.
• Repetition – repeat statements more than once– Also called a loop, it needs a stop condition, i.e, the
program will continue to loop until some condition is met.
• Selection – selectively execute statements– Called a branch, it requires a condition to determine
when to execute statements.
Programming Logic and Design, Introductory, Fourth Edition 3
Structure Theorem
1. Sequence Instruction
Instruction
Instruction
Instruction
2. Selection Instruction
?
Instruction Instruction
3. Repetition
Do While / Do Until
Instruction
Instruction
Instruction
Instruction
Instruction
Sequential instructions
IF … THEN … ELSECASE
Programming Logic and Design, Introductory, Fourth Edition 4
Understanding the Three Basic Structures (continued)
• Sequence structure – A set of instructions, performed sequentially with no
branching
Programming Logic and Design, Introductory, Fourth Edition 5
Understanding the Three Basic Structures (continued)
• Selection structure – Asks a question, then takes one of two possible
courses of action based on the answer
– Also called a decision structure or an if-then-else
Programming Logic and Design, Introductory, Fourth Edition 6
Flowchart for a SequenceSTART
END
Input sales amount from customer
Computer total amount
Sales amount x .06
Print report
Save in file
Sale report
Sale data
Sale
Instructions follow each other sequentially
Sequential instructions
Hard DrivePrinted Report
Programming Logic and Design, Introductory, Fourth Edition 7
Flowchart for a Decision
Decision or selection structure flowchart:
IF --- THEN --- ELSE
CASE statement Question
Answer is “NO” (false)
Answer is “YES” (true)
Programming Logic and Design, Introductory, Fourth Edition 8
Understanding the Three Basic Structures (continued)
• Dual-alternative if: contains two alternatives
IF the hours worked is more than 40 THEN (question) total pay will be = regular pay amount plus overtime hours multiplied by 1 ½ times regular pay amount (action if true)ELSE total pay is regular hours times regular pay amount (action if false)END IF
If the hours an employee has worked is greater than 40 hours then calculate their pay as regular hours multiplied by their regular time pay mount added to the overtime pay amount which is overtime hours multiplied by 1 ½ time the regular pay amount.
The Problem
Pauedocode
Flowchart
Programming Logic and Design, Introductory, Fourth Edition 9
Understanding the Three Basic Structures (continued)
• Single-alternative if: contains one alternativeIf the hours an employee has worked is greater than 40 hours then calculate their pay as regular hours multiplied by their regular time pay mount added to the overtime pay amount which is overtime hours multiplied by 1 ½ time the regular pay amount.
Total pay = regular hours multiplied by regular payIF the hours worked is more than 40 THEN (question) total pay will be = total pay amount plus overtime hours multiplied by 1 ½ times regular pay amount (action if true)END IFPrint to printer the total pay amount (action if true or false)
The Problem
Pauedocode
FlowchartQuestion TRUE path
TRUE or FALSE path
FALSE path
Programming Logic and Design, Introductory, Fourth Edition 10
Understanding the Three Basic Structures (continued)
• Single-alternative if
• Else clause is not required
• Null case: situation where nothing is done
End If
If
Programming Logic and Design, Introductory, Fourth Edition 11
Flowchart for a DecisionASK THE QUESTION
IF condition THEN instruction1 instruction2 as many instructions as needed as many structures (decision, sequential, looping) as neededELSE instruction1 instruction2 as many instructions as needed as many structures (decision, sequential, looping) as neededENDIFContinuation of the program (instructions and structures)
TRUE path if the questions answer is true (YES)
FALSE path if the questions answer is false (NO)
IF condition THEN as many instructions as needed as many structures (decision, sequential, looping) as needed ENDIF
TRUE path if the questions answer is true (YES)
Programming Logic and Design, Introductory, Fourth Edition 12
Flowchart for a DecisionCONDITIONS
A < B (A & B are the same data type (numeric or alphanumeric)
X + 5 >= Z (X and Z are numeric data types)
E < 5 (E is a numeric data type)
F > 10 (F is a numeric data type)
IF A < B THEN instructions/structuresELSE IF X + 5 >= Z THEN instructions/structures ENDIFENDIF
Nesting
Programming Logic and Design, Introductory, Fourth Edition 13
Somewhere before this decision, data is placed in the variables HOURS and RATE IF HOURS > 40 THEN PAY = RATE * (40 + 1.5 * (HOURS – 40))ELSE PAY = RATE * HOURSENDIF
Flowchart for a Decision
Data is put into HOURS and RATE
start
end
IFHOURS > 40
PAY = RATE * HOURS
PAY= RATE * (40 + 1.5 * (HOURS – 40))
Example 1
Programming Logic and Design, Introductory, Fourth Edition 14
Nested Decisions (IF – THEN – ELSE)Example 2
ENDIF
ENDIF
Programming Logic and Design, Introductory, Fourth Edition 15
Example 3
Range Check
ENDIF
ENDIF
ENDIF
Programming Logic and Design, Introductory, Fourth Edition 17
Understanding the Three Basic Structures (continued)
• Loop structure– Repeats a set of actions based on the answer to a
question– Also called repetition or iteration– Question is asked first in the most common form of loop
Programming Logic and Design, Introductory, Fourth Edition 18
Understanding the Three Basic Structures (continued)
• Loop structure
WHILE testcondition (check if testcondition is true) do however many instructions are required (testcondition is true)END LOOP (end of loop – go back to beginning and check condition)
Continue with whatever processing is necessary
QuestionTRUE (repeat)
FALSE
Check Condition here or here
DO WHILE or DO UNTIL
Programming Logic and Design, Introductory, Fourth Edition 19
Flowchart for a Loop
Loop or repetition structure flowchart:
Ask a questionAnswer is “Yes” Execute the loop
Answer is “NO” Exit the loop
Question
Programming Logic and Design, Introductory, Fourth Edition 20
Understanding the Three Basic Structures (continued)
• All logic problems can be solved using only these three structures
• Structures can be combined in an infinite number of ways
• Stacking: attaching structures end-to-end• End-structure statements
– Indicate the end of a structure– endif: ends an if-then-else structure– endwhile: ends a loop structure
Programming Logic and Design, Introductory, Fourth Edition 21
Understanding the Three Basic Structures (continued)
Programming Logic and Design, Introductory, Fourth Edition 22
Understanding the Three Basic Structures (continued)
• Any individual task or step in a structure can be replaced by a structure
• Nesting: placing one structure within another
• Indent the nested structure’s statements
• Block: group of statements that execute as a single unit
Programming Logic and Design, Introductory, Fourth Edition 23
Understanding the Three Basic Structures (continued)
Programming Logic and Design, Introductory, Fourth Edition 24
Understanding the Three Basic Structures (continued)
Programming Logic and Design, Introductory, Fourth Edition 25
Understanding the Three Basic Structures (continued)
Programming Logic and Design, Introductory, Fourth Edition 26
Understanding the Three Basic Structures (continued)
• Each structure has one entry and one exit point• Structures attach to others only at entry or exit points
Programming Logic and Design, Introductory, Fourth Edition 27
Using the Priming Read
• Priming read (or priming input): – Reads the first input data record– Outside the loop that reads the rest of the records– Helps keep the program structured
• Analyze a flowchart for structure one step at a time• Watch for unstructured loops that do not follow this
order:1. First ask a question2. Take action based on the answer3. Return to ask the question again
Programming Logic and Design, Introductory, Fourth Edition 28
Using the Priming Read (continued)• Unstructured loop:
Programming Logic and Design, Introductory, Fourth Edition 29
Using the Priming Read (continued)
• Structured but nonfunctional loop
Programming Logic and Design, Introductory, Fourth Edition 30
Using the Priming Read (continued)
• Corrrect
Programming Logic and Design, Introductory, Fourth Edition 31
Using the Priming Read (continued)• Functional and structured loop
Programming Logic and Design, Introductory, Fourth Edition 32
Using the Priming Read (continued)
• Priming read sets up the process so the loop can be structured
• To analyze a flowchart’s structure, try writing pseudocode for it
Programming Logic and Design, Introductory, Fourth Edition 33
Using the Priming Read (continued)
• What is wrong with this design?
Programming Logic and Design, Introductory, Fourth Edition 34
Understanding the Reasons for Structure
• Advantages of structure:– Provides clarity– Professionalism– Efficiency– Ease of maintenance– Supports modularity
Programming Logic and Design, Introductory, Fourth Edition 35
Understanding the Reasons for Structure (continued)
Programming Logic and Design, Introductory, Fourth Edition 36
Recognizing Structure (continued)
• Next, pull up the flowline on the right side of B
Programming Logic and Design, Introductory, Fourth Edition 37
Recognizing Structure (continued)
• Now pull up the flowline on the right side of D