project 4 - ucsblingqi/teaching/...• this project is due jun 15-reminder: now you have 4 weeks for...
TRANSCRIPT
CS291A: Real-Time High Quality RenderingSpring 2020, Lingqi Yan, UC Santa Barbara
Screen Space Ambient OcclusionProject 4:
CS291A, Spring 2020 Lingqi Yan, UC Santa Barbara
Description
• In this project, you’re going to implementScreen Space Ambient Occlusion (SSAO)
• All you need to do, is to implement slide 25 in Lecture 10
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CS291A, Spring 2020 Lingqi Yan, UC Santa Barbara
Some Useful Tips• In this project, you are required to implement SSAO
in real-time.
• You will find it very similar to the Project 1 (PCSS), especially the sample projection & depth comparison parts.
• You are required to implement a bilateral filter to clean up the noisy results in the end.
• Optional
- You can try HBAO and trace rays in the screen space!
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CS291A, Spring 2020 Lingqi Yan, UC Santa Barbara
Due and Submission• This project is due Jun 15
- Reminder: now you have 4 weeks for each assignment
• Submission format is the same as before
- But let me know what kind of temporal artifacts that you have witnessed / produced
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Enjoy!