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Page 1: Project presentation

Alan Grace

Digital Games

Project Proposal

Page 2: Project presentation

Opportunity to develop a physics style puzzle game for the ipad based on a Rube Goldberg machine

A Rube Goldberg machine is a deliberately over-engineered machine that performs a very simple task

Page 3: Project presentation

Mousetrap Board Game

Page 4: Project presentation

Aim of the game is to get an object from a starting point on the screen to an end point somewhere else on the screen e.g. A ball or balloon

Use items from the inventory and drag and place them on the screen to create mechanics to move the object from start to end point

Once path is setup press start and see if the object reaches the goal. If not then replay the level and move items, otherwise continue to next level

Example items – conveyor belts, pulleys, anvils, ramps, fans

Page 5: Project presentation
Page 6: Project presentation

User Identification:

Specifically aimed at ipad users due to larger playing surface on screen

(small screen seen as weakness of similar games on iphone)

People who enjoy puzzle games

Page 7: Project presentation

Review of the field:

Looked at The Incredible Machines (TIM)PC game from 1993 as main influence

No iphone/ipad version of TIM

Other similar games

•Crazy Machines – iphone/ipad•Enigmo – iphone,mac os•Little Big Planet – ps3•Armadillo Run – pc•Bridge Builder - pc

Page 8: Project presentation

Closest existing competitor - Crazy Machines:

Available on iphone/ipad

Reviews stated too small when playing on iphone Ipad version launched Jan 2011

Cost $2.99

My aims for my game:

Create similar game adding additional mechanics such as portals, water based puzzles, location specific puzzles and different items

Get game in app store and sell at a cheaper cost

Possible upgrades – more levels & level editor add on

Page 9: Project presentation

Technical Considerations :

Coding/Development for ipad

Possible options

- Objective C- Unity- Corona SDK- Cocos2D game engine

Artwork and Design

Marketing and launch on app store