quality of sensory experience (quase)

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Quality of Sensory Experience (QuaSE) Chris8an Timmerer AlpenAdriaUniversität Klagenfurt (AAU) Faculty of Technical Sciences (TEWI) Department of Informa8on Technology (ITEC) Mul8media Communica8on (MMC) Sensory Experience Lab (SELab) blog.&mmerer.com selab.itec.aau.at dash.itec.aau.at chris&an.&[email protected] QUALINET Final Workshop October 10, 2014 Acknowledgments. This work was supported in part by the European Commission in the context of the NoE INTERMEDIA (NoE 038419), the P2PNext project (FP7ICT216217), the ALICANTE project (FP7ICT248652), the SocialSensor project (FP7ICT287975), and the COST Ac&on IC1003 QUALINET.

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This presentation was given at the final QUALINET workshop in Delft and follows the general principle that there is a need for a scientific framework to capture, measure, quantify, judge, and explain the quality of (sensory) experience.

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Page 1: Quality of Sensory Experience (QuaSE)

Quality  of  Sensory  Experience  (QuaSE)  

Chris8an  Timmerer    

Alpen-­‐Adria-­‐Universität  Klagenfurt  (AAU)  w  Faculty  of  Technical  Sciences  (TEWI)  w  Department  of  Informa8on  Technology  (ITEC)  w  Mul8media  Communica8on  (MMC)  w  Sensory  Experience  Lab  (SELab)  

blog.&mmerer.com  w  selab.itec.aau.at  w  dash.itec.aau.at  chris&an.&[email protected]  

QUALINET  Final  Workshop  October  10,  2014  

Acknowledgments.  This  work  was  supported  in  part  by  the  European  Commission  in  the  context  of  the  NoE  INTERMEDIA  (NoE  038419),  the  P2P-­‐Next  project  (FP7-­‐ICT-­‐216217),  the  ALICANTE  project  (FP7-­‐ICT-­‐248652),  the  SocialSensor  project  (FP7-­‐ICT-­‐287975),  

and  the  COST  Ac&on  IC1003  QUALINET.    

Page 2: Quality of Sensory Experience (QuaSE)

Sensory  Experience  •  Consump&on  of  mul&media  content  may  s&mulate  also  other  senses  –  Vision  or  hearing  –  Olfac&on,  mechanorecep&on,  thermocep&on,  …  

•  Annota&on  with  metadata  providing  so-­‐called  sensory  effects  that  steer  appropriate  devices  capable  of  rendering  these  effects  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   2  

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Sensory  Experience  •  Consump&on  of  mul&media  content  may  s&mulate  also  other  senses  –  Vision  or  hearing  –  Olfac&on,  mechanorecep&on,  thermocep&on,  …  

•  Annota&on  with  metadata  providing  so-­‐called  sensory  effects  that  steer  appropriate  devices  capable  of  rendering  these  effects  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   3  

…  giving  her/him  the  sensa8on  of  being  part  of  the  par8cular  mulsemedia  ➪  worthwhile,  informa8ve  user  experience    

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General  Principle  –  Outline  

•  General  principle:  there  is  a  need  for  a  scien8fic  framework  to  capture,  measure,  quan,fy,  judge,  and  explain  the  quality  of  (sensory)  experience  

•  Outline  –  [How  to  create,  delivery,  consume?]  – How  to  capture  and  measure?  – How  to  quan&fy?  – How  to  judge  and  explain?  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   4  

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How  to  create,  delivery,  consume?  •  Sensory  Effect  Descrip&on  Language  (SEDL)  

–  Basic  building  blocks  to  describe,  e.g.,  light,  wind,  fog,  vibra&on,  scent  –  MPEG-­‐V  Part  3,  Sensory  Informa&on:  Effects,  GroupOfEffects  –  Adopted  MPEG-­‐21  DIA  tools  for  adding  &me  informa&on  

(synchroniza&on)  •  Descrip&on  conforming  to  SEDL  :==  Sensory  Effect  Metadata  (SEM)  

–  Can  be  associated  to  any  kind  of  mul&media  content  (e.g.,  movies,  music,  Web  sites,  games)  

–  Support  to  be  included  in  file  (MP4)  and  transport  (M2TS)  formats  •  Tool  support  for  crea&ng  (annota&on  tools)  and  consump&on  

(players,  Web  plugins)  ➜  selab.itec.aau.at  •  Devices:  e.g.,  amBX  (Ambient  Experience)  system  +  SDK,  

Gameskunk,  Scentscape,  etc.  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   5  

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How  to  capture  and  measure?  •  Subjec&ve  quality  assessments  

–  Methodology:  based  on  standard  methods  –  Test  content:  different  genres,  manually  annotated  (cf.  QUALINET  DB)  

•  Experiment  I  –  Aim:  Demonstrate  sensory  effects  as  a  vital  tool  for  enhancing  the  quality  of  

experience  depending  on  the  actual  genre  •  Experiment  II  

–  Aim:  inves&gate  the  rela&onship  of  the  QoE  to  various  video  bit-­‐rates  of  mul&media  contents  annotated  with  sensory  effects.  

–  Subjec&ve  quality  gap  between  video  resources  annotated  with  and  without  sensory  effects  at  different  bit-­‐rates    

•  [Experiment  III]  ambient  lights  &  different  color  calcula&on  seqngs  •  Experiment  IV  

–  Aim:  inves&gate  the  enhancement  of  the  QoE  and  how  users’  emo&ons  are  elicited  and  influenced  by  Web  videos  annotated  with  and  without  sensory  effects  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   6  

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Experiment  II:  Results  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   7  

Sequence Babylon A.D. Earth Duration 35s 21s Resolution 1280 x 544 1280 x 720 Motion High Low Nr. of Effects W: 7; V: 9 W: 8; V: 1 Bit-rates Kbit/s PSNR Kbit/s PSNR Low Quality 2154 38.93 2204 38.11 Medium Quality 3112 41.27 3171 40.65 High Quality 4044 42.95 4116 42.27 Highest Quality 6315 N/A 6701 N/A  

Test  Sequences  

MOS  vs.  PSNR/bit-­‐rate  for  Earth.    

Page 8: Quality of Sensory Experience (QuaSE)

How  to  quan&fy?  

•  Experiment  V  – Aim:  towards  a  quality/u&lity  model  for  QuaSE  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   8  

•  S&muli  with  all  combina&ons  of  sensory  effects  –  Vibra&on  higher  impact  than  light  &  wind  

– Highest  QoE  with  all  effects  present  

•  General  QuaSE  model  

Page 9: Quality of Sensory Experience (QuaSE)

How  to  judge  and  explain?  •  Experiment  VI  –  Aim:  understand  QuaSE  

•  Biosensor-­‐based  QoE  evalua&on  system  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   9  

J.  Donley,  C.  Ritz,  M.  Shujau,  "Analysing  the  Quality  of  Experience  of  Mul&sensory  Media  from  Measurements  of  Physiological  Responses,”  QoMEX2014,  Singapore,  Sep.  2014.  

Page 10: Quality of Sensory Experience (QuaSE)

How  to  judge  and  explain?  

•  Experiment  VII  – Aim:  understand  QuaSE  

•  EEG  Correlates  of  Pleasant  and  Unpleasant  Odor  Percep&on  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   10  

E.  Kroupi,  A.  Yazdani,  J.-­‐M.  Vesin,  T.  Ebrahimi,  "EEG  Correlates  of  Pleasant  and  Unpleasant  Odor  Percep&on,"  ACM  TOMM,  vol.  11,  no.  1s,  Sep.  2014.  

Page 11: Quality of Sensory Experience (QuaSE)

How  to  judge  and  explain?  

•  Experiment  VIII  –  Aim:  understand  QuaSE  

•  Mul&ple-­‐Scent  Enhanced  Mul&media  Synchroniza&on  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   11  

N.  Murray,  B.  Lee,  Y.  Qiao,  and  G.-­‐M.  Muntean,  "Mul&ple-­‐Scent  Enhanced  Mul&media  Synchroniza&on,"  ACM  TOMM,  vol.  11,  no.  1s,  Sep.  2014.  

General  temporal  boundaries:  -­‐10s  to  +15s  are  “in-­‐sync”,  skew  values  beyond  are  “out-­‐of-­‐sync”  

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Conclusions  

•  From  the  need  for  a  scien8fic  framework  to  capture,  measure,  quan,fy,  judge,  and  explain  the  quality  of  experience  

•  To  …  – How  to  create,  delivery,  consume?  – How  to  capture  and  measure?  – How  to  quan&fy?  – How  to  judge  and  explain?  

•  Open  issues?  2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   12  

✔︎  ✔︎  ✔︎  ✔︎  

Many!  

Page 13: Quality of Sensory Experience (QuaSE)

Sensory  Experience  Lab  hyp://selab.itec.aau.at/    Sozware  and  Services    Standardiza&on    Publica&ons    Media    Funding  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   13  

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References  •  Markus  Waltl,  Chris&an  Timmerer,  Hermann  Hellwagner,  “A  Test-­‐Bed  for  Quality  of  Mul8media  Experience  Evalua8on  of  

Sensory  Effects”,  Proceedings  of  the  First  Interna&onal  Workshop  on  Quality  of  Mul&media  Experience  (QoMEX  2009),  San  Diego,  USA,  July  29-­‐31,  2009.  

•  C.  Timmerer,  J.  Gelissen,  M.  Waltl,  H.  Hellwagner,  “Interfacing  with  Virtual  Worlds”,  Proceedings  of  the  NEM  Summit  2009,  Saint-­‐Malo,  France,  September  28-­‐30,  2009.  

•  M.  Waltl,  C.  Timmerer  H.  Hellwagner,  “Increasing  the  User  Experience  of  Mul8media  Presenta8ons  with  Sensory  Effects”,  Proceedings  of  the  11th  Interna&onal  Workshop  on  Image  Analysis  for  Mul&media  Interac&ve  Services  (WIAMIS’10),  Desenzano  del  Garda,  Italy,  April  12-­‐14,  2010.  

•  M.  Waltl,  C.  Timmerer,  H.  Hellwagner,  “Improving  the  Quality  of  Mul8media  Experience  through  Sensory  Effects”,  Proceedings  of  the  2nd  Interna&onal  Workshop  on  Quality  of  Mul&media  Experience  (QoMEX2010),  Trondheim,  Norway,  June  21-­‐23,  2010.  

•  C.  Timmerer,  M.  Waltl,  B.  Rainer,  H.  Hellwagner,  “Assessing  the  Quality  of  Sensory  Experience  for  Mul8media  Presenta8ons”,  Signal  Processing:  Image  Communica8on,  2012.  

•  M.  Waltl,  C.  Timmerer,  B.  Rainer,  H.  Hellwagner,  ”Sensory  Effects  for  Ambient  Experiences  in  the  World  Wide  Web”,  Mul&media  Tools  and  Applica&ons  (MTAP),  2012.  

•  B.  Rainer,  M.  Waltl,  Eva  Cheng,  Muawiyath  Shujau,  C.  Timmerer,  Stephen  Davis,  Ian  Burney,  Chris&an  Ritz,  H.  Hellwagner,  ”Inves8ga8ng  the  Impact  of  Sensory  Effects  on  the  Quality  of  Experience  and  Emo8onal  Response  in  Web  Videos”,  Proceedings  of  4th  Int’l.  Workshop  on  Quality  of  Mul&media  Experience  (QoMEX2012),  2012.  

•  M.  Waltl,  C.  Timmerer,  B.  Rainer,  H.  Hellwagner,  “Sensory  Effect  Dataset  and  Test  Setups”,  Proceedings  of  4th  Int’l.  Workshop  on  Quality  of  Mul&media  Experience  (QoMEX2012),  2012.  

•  C.  Timmerer,  B.  Rainer,  M.  Waltl,  “A  U8lity  Model  for  Sensory  Experience”,  In  Proceedings  of  the  5th  Interna&onal  Workshop  on  Quality  of  Mul&media  Experience  (QoMEX2013),  2013.  

•  J.  Donley,  C.  Ritz,  M.  Shujau,  “Analysing  the  Quality  of  Experience  of  Mul8sensory  Media  from  Measurements  of  Physiological  Responses,”  In  Proceedings  of  the  5th  Interna&onal  Workshop  on  Quality  of  Mul&media  Experience  (QoMEX2014),  Singapore,  2014.  

•  E.  Kroupi,  A.  Yazdani,  J.-­‐M.  Vesin,  T.  Ebrahimi,  "EEG  Correlates  of  Pleasant  and  Unpleasant  Odor  Percep8on,"  ACM  TOMM,  vol.  11,  no.  1s,  Sep.  2014.  

•  N.  Murray,  B.  Lee,  Y.  Qiao,  and  G.-­‐M.  Muntean,  "Mul8ple-­‐Scent  Enhanced  Mul8media  Synchroniza8on,"  ACM  TOMM,  vol.  11,  no.  1s,  Sep.  2014.  

•  G.  Ghinea,  C.  Timmerer,  W.  Lin,  and  S.  R.  Gulliver.  "Mulsemedia:  State  of  the  Art,  Perspec8ves,  and  Challenges,"  ACM  TOMM,  vol.  11,  no.  1s,  Sep.  2014.  

2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   14  

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Thank  you  for  your  ayen&on  

...  ques&ons,  comments,  etc.  are  welcome  …  

   

 Assoc-­‐Prof.  Dipl.-­‐Ing.  Dr.  Chris&an  Timmerer  Klagenfurt  University,  Department  of  Informa&on  Technology  (ITEC)  

Universitätsstrasse  65-­‐67,  A-­‐9020  Klagenfurt,  AUSTRIA  chris&an.&[email protected]­‐klu.ac.at  

hyp://research.&mmerer.com/  Tel:  +43/463/2700  3621  Fax:  +43/463/2700  3699  

©  Copyright:  Chris.an  Timmerer  

15  2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria  

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2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   16  

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2014/10/10   Chris&an  Timmerer,  Alpen-­‐Adria-­‐Universität,  Austria   17