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www.literacyandmaths.co.nz Reading & Math Lessons in your own Home 24/7 access to scientifically proven, award winning Lexia Reading Core5 ® and Symphony Math ® software via the web Scientifically proven to improve Reading and Math skills Lessons cover Primary School Years 1 through 6 skills Also suitable for Year 7/8 students working on those skills Programs automatically personalise each students needs Usage monitored by a qualified teacher Regular progress reports Supplementary Printable Worksheets available Suitable for Dyslexic students Printable Level Achievement Certificates Use from anywhere, anytime Just $9.90 per week (min 10 weeks)

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www.literacyandmaths.co.nz

Reading & Math Lessons in your own Home 24/7 access to scientifically proven, award winning

Lexia Reading Core5® and Symphony Math® software via the web

Scientifically proven to improve Reading and Math skills

Lessons cover Primary School Years 1 through 6 skills

Also suitable for Year 7/8 students working on those skills

Programs automatically personalise each students needs

Usage monitored by a qualified teacher

Regular progress reports

Supplementary Printable Worksheets available

Suitable for Dyslexic students

Printable Level Achievement Certificates

Use from anywhere, anytime

Just $9.90 per week (min 10 weeks)

Programs personalise for every student

Each student gets their own personal login for both the Math and Reading programs!

Lexia Reading Core5® — Year 1 to 6 reading, comprehension and vocabulary

Symphony Math® — Year 2 to 6 Numbersense Math skills

Unlimited program access per pupil (Occasional Maintenance Shutdowns are performed)

These programs are only available through schools or educational professionals. They provide structured practice and personalised learning based on each students responses, so the students in your household all need their own login. Students who struggle are automatically given more practice and instructional help by the program, while those who demonstrate they have already mastered a skill are quickly moved on to the next activity.

$9.90 per week per pupil—minimum 10 weeks (discounted rates for longer terms)

PROGRAM ACCESS LOGINS ARE EMAILED TO YOU WITHIN 2 WORKING DAYS OF PAYMENT.

Online computer lessons supported by

Progress monitoring and advice from a qualified, experienced teacher, with SPELD training

Regular progress report emails

Printable Certificates for level achievements

Extra Pen and Paper practice is available to support online lessons when required.

Our award winning Reading and Math software is suitable for:

School Years 1 through 6 or Year 7/8 students needing to further develop those skill sets

Home school

Extra practice

Remediation

Dyslexic students

ESOL students

Anyone wanting to improve reading or foundational math skills!

What you need to run the software

A reliable broadband internet connection

Either Windows or Mac computer; or iPad; or Android Tablet (excl Symphony Math).

Sound capability (headsets are strongly recommended to provide a distraction free environment)

Limited set up/installation is required

Brain Training — Working Memory and Cognition

Students needing to improve Working Memory, Visual Processing, Concentration or Processing ability will make easier and quicker gains in Reading, Math, and other academic lessons if they first improve these cognitive skills. Phone us to discuss your students specific needs.

We also have two scientifically proven cognitive brain training softwares.

Jungle Memory 8 week online subscription — improves Working Memory

Cross-Trainer ‘Windows CD’ program — cognitive development (one off purchase) especially beneficial for those with visual memory, processing, or concentration issues.

RETURNS POLICY:

Reading and Maths : Subscriptions cannot be cancelled/ refunded for non use—unless for reason of the program failing to run at your location. A one-off suspension can be prearranged e.g. for a holiday — but not retrospectively or for non use.

Cross-Trainer software : has a 60 day right of return — excludes freight; admin fee applies.

Jungle Memory : Non-refundable. You can suspend usage — but not retrospectively.

03 528 0094 line 1 ● www.literacyandmaths.co.nz ● [email protected]

Lexia Reading Core5 teaches school Years 1 to 6 reading, comprehension and vocabulary skills. This program is suitable for students of all abilities including those with learning challenges such as dyslexia.

Each of the programs 18 levels represents a different area of the world starting with ‘A Picnic in the Woods’ and ending in ‘The Ancient Greek Countryside’.

Students work independently, at their own pace, beginning w ith a placement test session that determines an appropriate start level for them. Student results and where they are up to are automatically saved each time they use the program.

Engaging warm-up activities ready students for each session

Each new skill is demonstrated and explained by the program

A repeat button enables students to replay the instruction or question if needed Students are then asked to answer similar questions as the one demonstrated

Activities automatically adapt, guiding those who need extra help to develop the skills, and providing the right amount of practice for each students needs.

Printable Skill Builder worksheets and Lexia Lessons available if needed Fun reward animations and certificates celebrate success at the end of each level.

Students will master six areas of reading instruction needed for reading success:

Phonological awareness Phonics

Structural analysis

Fluency Vocabulary

Comprehension

Runs on iPads, Android tablets, Mac/Windows computers, Chromebooks

www.literacyandmaths.co.nz

Indepth Number-Sense Math skills via the Web or iPads for primary students

Symphony Math teaches School Years 1 to 6 Number Sense

skills. It is also suitable for Year 7 or 8 students who may still

need to remediate some of those skills.

Symphony Math® is a highly intuitive program that teaches

number sense skills at a conceptual level - helping students to

understand the deeper mathematical meaning and not merely

repeat answers by rote. The program automatically adjusts

activities offered based on students answers, progressing

students who demonstrate they already know a skill more

quickly, and providing extra practice to those who need it.

Each Skill is practiced using multiple “Ways of Knowing” which help

students visualize, r and apply ideas quickly and

accurately. Students use onscreen manipulatives such as:

Counting Bars, Dot Cards, Number Lines, Number Problems,

Word Problems, Fraction Bars and Auditory Problem solving.

THE BIG IDEAS

When students use Symphony Math, they aren’t just practicing their facts: they are mastering BIG IDEAS. Mastery is accomplished in several ways:

Conceptual Understanding Students use of different visual tools, like Dot Cards, Number Lines, and Counting Bars. When they master these tools, students connect them to traditional number sentences, then use them to solve real-world problems.

Fluency Students need both a solid conceptual foundation in math and also the ability to quickly and accurately solve common math facts. Symphony Math promotes fast recall of basic addition, subtraction, multiplication, and division facts using timed Mastery Rounds.

Adaptive Branching The program constantly adjusts the material provided based on students performance. Struggling students are automatically given extensive tasks that challenge them to truly master the material, while those who have mastered a concept are quickly promoted to the next BIG IDEA!

www.literacyandmaths.co.nz

Scope & sequence Stages of symphony math development

01 The Number Sequence

02 More/Less/Same

03 Add & Subtract to 5

04 Ten as a Unit

05 Comparing Numbers

06 Add & Subtract to 20

07 Tens

08 Add & Subtract with 10s

09 Hundreds

10 Add & Subtract with 100s

11 Foundations for Multiplication

12 Regrouping with 2- and 3-digits

13 Multiplication & Division

14 Introduction to Fractions

15 Multiply & Divide to 100

16 Multiply & Divide with 1/10/100

17 Add & Subtract Unit Fractions

18 Non-Unit Fractions

19 Decimals

20 Improper Fractions

Literacy and Maths Online NZ

Silent Reading Comprehension, Fluency and Vocabulary for ages 9+

Ideal for Intermediate/High School students to build on existing core skills*

Reading Plus® is a superb online tool for improving reading comprehension, speed and

vocabulary. Students who have acquired the ‘Learning to Read’ skill sets of having a

good sight vocabulary and word attack skills, often can benefit significantly by

developing silent reading proficiency.

Web based program (no installation required)

Individualised reading comprehension

development

Improves comprehension by 2+ yrs and reading

speed by 100+ wpm (avg)

Detailed analysis on 25 different

comprehension skills

Visual and Perceptual skill building activities

Scaffolded Silent Reading Practice

Vocabulary and Contextual Analysis Activities

Engaging, diverse, age appropriate content

Additional Offline Comprehension Skill Building

Lessons

* Those struggling with foundational reading skills are

recommended to begin on Lexia Core5 or Strategies®

before progressing to Reading Plus®

Literal Understanding

Recalling Information & Details

Following Sequence of Ideas & Events

Identifying Speaker

Interpretation

Determining Main Idea

Making Inferences

Predicting Outcome

Drawing Conclusions

Interpreting Figurative Language

Visualising

Paraphrasing

Analysis

Comparing and Contrasting

Recognizing Cause and Effect

Classifying

Reasoning

Identifying Analogies

Evaluation

Detecting Author’s Purpose

Understanding Persuasion

Recognising Slant and Bias

Distinguishing Between Fact & Opinion

Judging Validity

Determining Relative Importance

Appreciation

Interpreting Character

Recognising Emotional Reactions

Identifying Mood and Tone

Identifying Setting

Comprehension Skills

Available on iPads, computers and chromebooks

Working Memory is the #1 predictor of academic success.

Without training, working memory will not improve.

We CAN train working memory and support successful learning.

Trains Working Memory for 6 to 16 year olds

Jungle Memory trains students to use their working memory. Working Memory allows us

to make mental scribbles of multiple pieces of information or processes we need to

remember and think about. Working Memory determines capacity to learn, and by

training it students can make dramatic improvements in learning.

Makes Learning Easier

Easy enough for a 6-year old to use, but hard enough to challenge a 16-year old. The

games adapt to child’s abilities and constantly stretches their skills.

Boosts Learning outcomes

Jungle Memory is scientifically proven to boost learning outcomes for students with a

wide range of learning difficulties, including Low Grades, Dyslexia, and Autism.

Proven to Work

Evidence from clinical trials demonstrates that Jungle Memory improves IQ, working

memory, and academic achievement in just 8 weeks.

Based on cutting-edge Science

Jungle Memory is based on cutting-edge science to train Working Memory. Working

Memory is one of the most important learning skills. It is the brain’s learning engine.

Has a great Buzz!

Teachers and parents report that classroom performance, self-esteem, and behaviour

improves after using Jungle Memory. Jungle Memory is the only brain training program

proven to improve school grades immediately after use.

Sign up now for an 8 week login — just US$49.99 at www.junglememory.co.nz

Adapts to age & ability · Suitable for students with ADHD, Dyslexia, and Autism

Daily Feedback · 8 weeks subscription · Internet based no installation required

Improve Working Memory in just 8 Weeks

Train your child’s brain!

www.junglememory.co.nz

Visual Tracking

Spatial Orientation

Visual Memory

Classification

Exclusion Conjunction

Patterning

Reasoning

CROSS-TRAINER Brain training & thinking skills improvement

Developing your brains cognitive ability is the first step to successful learning outcomes in all subjects!

Cross-Trainer computer activities assist to improve cognitive ability for students of all skill levels, from ages 7 up. It provides a cost effective, fun alternative to often more expensive one-to-one courses.

Cross-Trainer can be used by anyone who can use a hand held game controller. Audio and visual instructions are given — no reading is required. It has been proven to be especially beneficial to those who experience visual-memory, processing or concentration issues – as can frequently be the case for students on the dyslexic spectrum, or those diagnosed with ADHD etc.

Activities increase in difficulty to progressively strengthen thinking, memory, and problem-solving abilities, improving performance across subjects as varied as reading, math, science, and social studies.

Cross-Trainer works on 22 Visual-Spatial and 13 Logical Reasoning Skills covering:

Cross-Trainer Windows CD Home Price $299 - saves progress for up to 3 students. View product video or to order from www.literacyandmaths.co.nz

www.literacyandmaths.co.nz