research in second life
DESCRIPTION
Distinguished Speaker Presentation at Colorado Technical University, October 27, 2007.TRANSCRIPT
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Research in Second Life
Dr. Cynthia Calongne
Colorado Technical University
October 27, 2007
Copyright Cynthia M. Calongne, 2007.
Permission is granted for this material to be shared under a
Creative Commons Attribution - Share Alike 3.0 United States.
You are free to copy, distribute, display, perform, remix and make derivative works.
Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.
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Agenda
• Trivia Questions
• Statistics and Terminology
• Research
• Education
• CTU Classes
• Second Life Research Links
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Trivia 1 - Game and Television
On which program was Svarga recently featured?
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Svarga, a primitive lifesimulation created by Laukosargas Svarog,a Lionhead game studio developer who also worked on the game Black & White with Peter Molyneux
Svarga
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Trivia 1 Answer
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Gartner
• By 2011 – 80% of the world’s active Internet users will be
in a virtual world• Also Fortune 500 enterprises, re: Reuters
– Over 330 million active Internet home users in March 2007 -- Nielsen ratings
– Business Issues• Security• Branding and staffing a virtual world presence
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Terminology in Second Life
• Avatar– representation of self
• Island– simulator or region
• Object– linked set of prims
• Prim, primitive– a shape you build
• RL - Real Life
• Rez– to render a 3D object– drag from inventory or
Build menu to the ground
• Sim– simulator or region
• SL - Second Life
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Avatars and Roleplay
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October 2007
• Prior to CSI: NY on 10/24/07– Over 2 X the size of San Francisco – Over 10,419,158 accounts in Second Life– Over 51,000 simultaneous logins– Every day - > 120,000 people log into SL– August average user - 23.6 hours per week– March 2007 - over US $15 million per month
• 10/26/07 $1.1 million spent in 24 hrs
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Hot Research Topics
• Software interoperability
• Research and Web 2.0 integration
• Robots and AI
• Education
• Integration between virtual worlds
• Math, science and Google search
• Behaviors
• Teaching and learning in a virtual world
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Virtual World Interoperability
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Dr Dobbs - Researchers Discuss Interoperability
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Research
• Virtual Hallucinations– U of CA at Davis– U of Queensboro– Schizophrenia– Survey instrument
• Seifert Surface– Knot and fractal theory– Crooked House
• Seifert Surface - Math in SL– http://www.segerman.org/2ndlife.html
• Dr. John Bransford – Center for Learning in
Informal and Formal Environments (LIFE)
– Cooperation to navigate a maze -- we sit above, gazing at media screens with slides appear
– Avatars sit above the maze looking at slides
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Virtual Hallucinations
University of Queensboro University of Calif, Davis
Survey Instrument in SLVoices and Perception
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Seifert Surface’s Research
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Trivia 2 Math
• What is a Tesseract?
• Which popular science fiction author wrote about it?
• Hint: A dozen authors wrote about it, but this one is no stranger to it...
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Modeling the Problem
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Crooked House
You never run out of house as it rolls over while you walk
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Trivia 2 Answers
• What is a Tesseract?
• Which popular science fiction author wrote about it? A dozen wrote about it!
• Look at examples!
• A 4-dimensional hypercube
• Robert Heinlein in “And He Built a Crooked House”
• http://en.wikipedia.org/wiki/Tesseract
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Cooperation Theory
We sit above, seeing the maze and the demonstration viewers
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SL Research
• VITAL Lab -- Software Engineering Process Game and more– http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development
• Eric McLuhan on animation and the Egyptian silhouette
• Conferences and Symposiums
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Eric McLuhan in SL
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Robotics at CTU
Student, instructor and Big Robot on Campus group robots
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CTU Exhibits - August 2007
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MacArthur Foundation in SL
Philip Linden, CEO of Linden LabMeets with the MacArthur Foundation
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Real and Virtual Meetings
NMC Symposium, Lyr Lobo queries the MacArthur Foundation
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Acheron LV426
Experimental Design Space by Lyr Lobo
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Trivia 3 -- The Movies
• What science fiction movie features Acheron LV426?
• Who lived at Joyous Garde?
• Hint: there were four movies in the series.
• Hint: John Cleese played him in the movie Monty Python and the Holy Grail
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1st NMC Teachers Buzz
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Education in Second Life
• Thompson NETg
• Teen Tutorials– from the Ivory Tower
of Primitives - Lumiere Noir
• Ramapo - 400 8th graders– Of Mice and Men
• CTU Classes – CS 672 Systems
Engineering Methods– CS 641 Software
Requirements Engineering
– CS 382 Software Design
– CS 835 Robotics
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Thomson NETg in SL
Presenting video stream with Thomson NETg online course content
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8th Graders Learn to Design
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Teens and Immersive Literature
Of Mice and Men in the courtroom
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Colorado Tech Island
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CTU Boardwalk in SL
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CTU Classroom and Workspace
Dementasia - CTU experimental design space by Lyr Lobo
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CTU Class - 1st Day in SL
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Robotics Class Projects
Robots by CTU doctoral students and Lyr Lobo on Acheron LV426
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Virtual Office Hours
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Communicationin Second Life
Left to right
TeleportGroup Notice
2nd rowVoice Chat (*)Instant MessageURLs embedded
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Star - Basketball - Water Park
The student designed,textured, linked and scripted her star project the first two hours in SL
Havok physics challenged basketball project; phantom water park
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Evolution - CS 672 to CS 641
Evolution of a Merry Go Round - astudy in state machines
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CS 641 Projects
Evolution of a Ferris wheel -- on right, has a rotation problem
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CS 641 - Portable Duck Shoot
Score & ducks reset with push button control; Colorado Tech island
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CS 641 Eliciting Requirements
DART
DementasiaAerialRapidTransit
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CS 641 Requirements Projects
Student designed monorail system with menu and stations
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The Effects of Roleplay in Class
The monorail evolved intoa rollercoaster and went underwater after thecustomer requirementschanged during roleplay.
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Monorail Goes Underwater then Becomes a Rollercoaster
Physics is enabled at the end, sending the car andriders rolling & plunging into the water.
Scott Radel specified an attractioncalled The Thing in the Water
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Learning Communities
Bridging two CTU classes together with the monorail
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Team Project by 12 Students
The game maze sits 300 meters above Lyr Lobo’s Dementasia
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A Capture the Flag PVP Maze Game
I survived the Maze Game
shirts
Traps and Scoreboard
PvP capture-the-flag game set in a maze filled with traps
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Educational Opportunities
• Collaboration and community– Extracurricular events
– Cultural venues– SL groups, including
educational networks
• Educational news
• Learning extends beyond the classroom– Student services and
union board activities– Music, dance, art– Real Life Education in
Second Life– NMC Guests
• www.nmc.org/sl
– SL in Education listserv– SLED Picayune
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Art Gallery
Photo by Jeff Hiles
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Dragons at Elf Circle
Tolkienesque fantasy roleplay in a creative community
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Dance - Important in SL Culture
Elf Circle’s First Anniversary Celebration
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Art Exhibit - StarAx Sculptures
One day exhibit at the NMC Symposium October 2006
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Launch at the Int’l Space Museum
Notice an avatar floating overhead as the flight crew prepares to launch
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Second Life and CSI: NY
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SL Research Links
• Research in Second Life presentation– http://www.slideshare.net/lyrlobo/research-in-second-life
• Artificial Intelligence in SL– http://web.bvu.edu/faculty/schweller/
• TCC Preconference Wiki -- SL from a Flash drive tips– http://tccpre-conference.pbwiki.com/
• Libsecondlife -- programming tools– http://www.libsecondlife.org/wiki/Main_Page
• LSL Wiki -- programming tools– http://www.lslwiki.net/lslwiki/wakka.php?wakka=HomePage
• Edumuve– http://edumuve.com/tour/ and http://edumuve.com/blended/
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SL Research Links 2
• Second Life http://secondlife.com/ http://secondlifegrid.net/• National Public Radio’s Science Friday in SL
– http://www.sciencefriday.com/
• NMC Campus Observer– http://sl.nmc.org/
• NOAA’s Traffic Analysis– http://mayarealities.com/
• Best Practices in SL– http://www.slcn.tv/bpe-lyr-lobo
• Annotated Bibliograophy of SL Educational Resources – http://web.ics.purdue.edu/~mpepper/slbib
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SL Research Links 3
• Second Life as a Virtual Learning Environment– http://www.dokimos.org/secondlife/education/index.html
• An Educational Tour of Second Life– http://www.slideshare.net/lyrlobo/an-educational-tour-of-second-life
• A View from Second Life’s Trenches: Are you a Pioneer or a Settler?– http://sl.nmc.org/2007/06/09/pioneer-or-settler/
• Leveraging the Affordances, Minimizing the Barriers of Virtual Worlds– http://sl.nmc.org/2007/06/09/edu-panel/
• LearnScope in Second Life– http://www.slideshare.net/lyrlobo/learnscope-in-second-life
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SL Research Links 4
• Using Second Life– www.educause.edu/ir/library/powerpoint/SAC07025A.pps
• Beyond Course Management Tools: Second Life – www.educause.edu/ir/library/powerpoint/SAC07014.pps
• Virtual worlds in Online Education: Are You Ready to Teach in Second Life?– http://www.telecoop.org/conference/materials/
CalogneTeachinginSecondLife.ppt
• What Can We Learn from World of Warcraft & Second Life?– http://archive.nmc.org/events/2006fallregional/materials/calongne.ppt
• SL Podcast by Bayne, Walker and Calongne– http://connect.educause.edu/blog/gbayne/podcastusingsecondli/44967?
time=1188754831
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SL Research Links 5
• Who’s on Second? Educational Podcasts– http://www.rabble.ca/rpn/podcast.php?id=wos
• Second Life Development -- VITAL Lab– http://vital.cs.ohiou.edu/vitalwiki/index.php/Second_Life_Development
• Suffern Middle School in Second Life– http://rampoislands.blogspot.com/2007_02_01_archive.html
• Second Life Library 2.0– http://www.infoisland.org/drupal/ and
http://www.myspace.com/73899784
• Second Life Education Wiki– http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki
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SL Research Links 6
• Secondary Worlds– http://secondaryworlds.com/
• Reuters -- Doors to open on Google Virtual world(s)?– http://blogs.reuters.com/mediafile/2007/10/24/doors-to-open-on-google-
virtual-worlds/
• SL and Google Earth are Transforming the Idea of Architectural Collaboration– http://archrecord.construction.com/features/digital/archives/0701dignews-
2.asp
• Timeline - History of Second Life Wiki – http://secondlife.wikia.com/index.php/Second_Life_Through_The_Ages
• UberNoggin: Big Brains - Big Ideas– http://www.ubernoggin.com/
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SL Research Links 7 News
• Reuters in Second life– http://secondlife.reuters.com/
• The SL Newspaper– http://www.sl-newspaper.com/
• Second Life Herald– http://www.secondlifeherald.com/
• Metaverse Messenger– http://metaversemessenger.com/index.html
• SLNN– http://www.slnn.com/index.php
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SL Research Links 8
• New Worlds Notes– http://nwn.blogs.com/
• SL A Virtual Universe for Real Engineering– http://www.designnews.com/index.asp?
layout=article&articleid=CA6490691
• Just Virtual– http://www.justvirtual.com/index.php/category/second-life/
• Seifert Surface - Math in Second Life– http://www.segerman.org/2ndlife.html
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Research in Second Life
Lyr Lobo in Second LifeRyl Redgrave on the Teen Grid at Ramapo
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