rolling for 50 - everyday mathtake turns rolling the die. use the table to see how you should move....

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Copyright © Wright Group/McGraw-Hill ® 9 8 7 6 5 4 3 2 1 10 29 30 28 27 26 25 24 23 22 21 49 50 48 47 46 45 44 43 42 41 69 70 68 67 66 65 64 63 62 61 89 90 88 87 86 85 84 83 82 81 109 108 107 106 105 104 103 102 101 110 0 19 20 18 17 16 15 14 13 12 11 39 40 38 37 36 35 34 33 32 31 59 60 58 57 56 55 54 53 52 51 79 80 78 77 76 75 74 73 72 71 100 99 98 97 96 95 94 93 92 91 50 50 50 Skill Counting forward and backward on a number grid Materials 1 die 2 counters Players 2 Object of the Game To reach 50. Roll Spaces 1 3 forward 2 2 back 3 5 forward 4 6 back 5 8 forward 6 10 forward How to Play 1. Put your counters on 0. 2. Take turns rolling the die. Use the table to see how you should move. 3. The first player to reach 50 wins. 50 50 Rollin for Rollin for

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Page 1: Rolling for 50 - Everyday MathTake turns rolling the die. Use the table to see how you should move. 3. The first player to reach 50 wins. Rollin for for 50 EEM3_EGB_G1_R50_R.indd 1M3_EGB_G1_R50_R.indd

Copyright © Wright Group/McGraw-Hill®

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505050

Skill Counting forward and backward on a number gridMaterials□ 1 die□ 2 countersPlayers 2Object of the Game To reach 50.

Roll Spaces1 3 forward2 2 back3 5 forward4 6 back5 8 forward6 10 forward

How to Play1. Put your counters on 0. 2. Take turns rolling the die.

Use the table to see how you should move.

3. The first player to reach 50 wins.

5050Rollin forRollin for

EM3_EGB_G1_R50_R.indd 1EM3_EGB_G1_R50_R.indd 1 2/23/09 12:14:12 PM2/23/09 12:14:12 PM