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PRM 270: Leadership & Group Dynamics Activity Notebook Fall 2015 Kayla Singleton

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Page 1: file · Web viewOne word Describe . Circle Map story . Inside- out

PRM 270: Leadership & Group DynamicsActivity Notebook

Fall 2015

Kayla Singleton

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Icebreaker1. Olympic Warm up 2. Speed Dating 3. Categories and Line up 4. Group Juggle 5. Animal Kingdom 6. One word Describe 7. Circle Map story 8. Inside- out 9.Chicken Stretch Warm up 10.Check in 11. Alive- Awake- Alert- Enthusiastic 12. Human Rock, Paper, Scissors

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Olympic Warm up

Category: Icebreaker

Time: 10 minutes

Materials Needed: None, just open space.

Description: Set up requires participants to be in a circle. Make sure participants have enough space to move around, use the arms length apart rule. Objective is to get bodies moving and participants to feel more comfortable around each other. The facilitator will start out by giving a sport and the group will have to act this out. Ex. Rowing a boat. You then can go around the circle and have everyone give you a sport or you as the facilitator can continue telling the participants a sport.

Examples of sports: Baseball, Basketball, Bowling, Boxing, Cross- Country Skiing, Football, Rock Climbing, Rowing a boat, Swimming, Tennis, etc.

Variation or Tips for Facilitation: If participants are unfamiliar with sport that you have called out either you as the facilitator show the sport or ask someone in the group that knows to show the sport.

Does not matter the amount of people. The leader can do this icebreaker with them.

Discussion, Debrief, and/or processing ideas: Ask participants if they used particular strategies, what worked and didn’t? Were the sports that were called out easy to do the motion to? Did you use any skill-related components in this activity? Explain. Did this make you feel more comfortable around your peers?

Source: Singleton, D. (2015, August). Understanding Leadership. PRM 270: Leadership & Group

Dynamics.

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Speed Dating

Category: Icebreaker

Time: 1 minute with each person. Time will Vary with how many people you have.

Materials needed: Set of three questions that you want to them ask each person that they talk to.

Description:Set up requires participants to be around each other, no specific way. You will tell everyone the three questions, make them simple but still something they can talk about. Tell them to find a partner and then start the timer. After the timer goes off tell them to switch and ask their partner the same questions. Then tell them to find a new partner. This can happen however many times that you would like.

Example of questions: Where were you born? What is your major? What is your favorite food? What do you do in your leisure time?

Variations or Tips for Facilitation: Make sure that everyone understands your questions, if not, the leader needs to find easier questions for them.

Make sure that you have an even number of people, if not, the leader can join in.

Discussion, Debrief, and/or Processing Ideas: Ask participants if they had to think about the questions, which ones were easy and

wasn’t? Did this make you feel “powerful” over your opponent or “powerless”. Why? Did the gender matter? Did any previous skills help you talk to your partner?

Source:Singleton, D. (2015, August). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Categories and Line up

Category: Icebreaker

Time: 10 Minutes

Materials needed: None, Just an open space.

Description:Set up requires you to count how many participants you have and figure out a way for you to creatively break them up into two groups. After they are broken up into two groups you then ask them to do a task. This could be anything from line up according to height, first name, last name, age, or anything that you can think of. You can also change up the game after they have tried this once and say okay this time no talking. The leader can change this and add to as much as he or she wants.

Examples of breaking them into groups would be counting off by twos (would prefer not to do this), splitting them up by an age range, splitting them up by superhero, etc.

Examples of adding to the game would be adding in no talking, no using hands, no moving lips, have to close their eyes and only use hands to feel how tall the person is.

Variations or Tips for Facilitation: Make sure participants understand which side is what in the line up. Example of this would be tallest on the left and shortest on the right.

If groups do not have matching amount of people it is okay, but leader can join in if needed.

Discussion, Debrief, and/or Processing Ideas: Ask if changing up the game was skillful and made them think? How did this game make you feel when you were lining up by age? Did any previous encounter with your group have anything to do with how well you

lined up? Did this game help you get to know your group any better?

Source:Singleton, D. (2015, August). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Group Juggle

Category: Icebreaker

Time: 10 Minutes

Materials needed: At least 5 objects to throw.

Description:Set up requires you to bring your own objects to throw. First, make sure that your group is in a circle and they at least one persons name. It is good to go around the circle first and have everyone say their name. After everyone has someone’s name the leader will start throwing the first object. The leader will throw it to the first person. When the first person catches the ball they will yell out a name for him or her to catch. This will continue to happen until everyone has had the object. After the last person has caught the ball they will throw it back to the leader. After the group has a good grasp on how to play this game you can add more objects.

It is better to have different type of objects such as a ball, a bear, dog toys, etc.

Variations or Tips for Facilitation: If participants are unfamiliar with each other make sure that you go around the circle until everyone knows at least one persons name.

Make sure that participants are able to catch the object and that they are able to throw it across the circle.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this helped them learn each other names? Did this help you work on interactive skills? Did you have to multitask? Were the objects easy to catch?

Source:Singleton, D. (2015, August). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Animal Kingdom

Category: Icebreaker

Time: 15 minutes

Materials needed: Strips of paper, enough pens for everyone

Description: Pass out strips of paper to each group member. After everyone have paper and a pen ask him or her to write an animal on it that others would know. When everyone is finished collect the strips of paper and mix them up. Ask your participants to come and pick a piece of paper. When the leader gets to three they have to find someone else with the same type of animal. Rule- each animal has to be represented by an action, no speaking aloud! Once they have found their partner, they can then talk and get to know each other.

Example of an animal would be: Dog, Cat, giraffe, elephant, monkey, bird, etc.

Variations or Tips for Facilitation: If participants act unsure of how to act out their animal the leader can show them.

Make sure that all participants are following the rule and getting to know each other.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this help you feel more comfortable around each other? Did this help you interact with each other? How did this game make you feel? What kind of strategies did you use to complete this game?

Source:Icebreakers for High School Students. (2000). Retrieved October 20, 2015, from

http://www.buzzle.com/articles/icebreakers-for-high-school-students.html

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One Word Describe

Category: Icebreaker

Time: 15-20 minutes

Materials needed: Index cards with objects on it. Example: Cell phone, apple, tree, ball, pen, ear ring, eye, sunglasses.

Description:You have the participants to find someone else in the room with the same eye color as you. Once they find their partner you then give one person in the group a card. The leader tells them not to turn the card over until everyone has a card and you have given instructions. The instructions are one person has to be the communicator and one has to try to guess what the word is. The communicator can only use one word at a time to describe the word that they have on there notecard. After everyone has guessed their notecard you then tell them to switch roles and give them another notecard.

Variations or Tips for Facilitation: If there is not an even number of participants either the leader can join in or you can have a group of three.

Make sure that all participants are following the one word rule.

Discussion, Debrief, and/or Processing Ideas: Ask participants what made this game challenging? Was it hard to figure out who was the communicator first? Did any previous skills help you with this task?

Source:Singleton, D. (2015, October). Communication. PRM 270: Leadership & Group Dynamics.

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Circle Map story

Category: Icebreaker

Time: 10 minutes

Materials needed: raccoon circle rope

Description: This is where your participant’s will get into a circle and grab on the raccoon rope. First the leader needs to break up the group into smaller groups. Once the participant’s are in their smaller groups the leader will explain the rules. The aim of the game is to go around the circle and everyone tell the last place they have been. Either another county or state and the participants have to make the rope into that shape. Example would be Tennessee the group would have to form the outline of Tennessee with the rope and talk about what they did there.

Variations or Tips for Facilitation: The size of the group does not matter with this icebreaker. Make sure that participants understand how to form the rope and what to do.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this helped them get to know the other participants more. Did this help you interact with other group members? Did any previous skills help you with this activity?

Source:Singleton, D. (2015, September). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Inside- out

Category: Icebreaker

Time: 5 minutes

Materials needed: Raccoon circle rope

Description:This is where your participants will be divided up into groups. After they are split into their groups they will all get inside the raccoon circle. When they are all inside of the circle they have to get out of the circle without using there hands. They can use the rest of there bodies just not their hands. They all have to get out of the circle before they win.

Variations or Tips for Facilitation: The size of the group does not matter in this icebreaker Make sure that everyone understands the rules before the leader starts this activity Make sure that the leader watches closely because this game is easy to cheat on.

Discussion, Debrief, and/or Processing Ideas: Ask participants if they one person was the leader or if everyone helped out? Did they have a certain strategy or did they have to go plan B? Did any previous skills help you with this game?

Source:Singleton, D. (2015, September). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Chicken Stretch Warm Up

Category: Icebreaker

Time: 5 minutes

Materials needed: None

Description:This activity the leader will lead the group all together. The leader will start out by asking the participants to stand up and we are going to do some stretching. Say something along the lines of we are always looking down at our cell phone and we never move our necks. Ask them to move their neck in and out a couple of times. Then move on to moving your shoulder up and down because of posture. In todays world we have such bad posture and we need to relax our shoulders. Next move put your arms up at a 90 degree angle and move your forearm’s up and down. The last step is to make sure your voice is really clear so we are going to warm up our voices. Make a noise sort of like a chicken but not exactly like it. Then tell the participants that we are going to do all of these together. The end result is that everyone will look and sounds like a chicken.

Variations or Tips for Facilitation: Make sure that everyone is participating. This is a fun activity make sure that you are making it fun.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this loosened them up? Ask participants if they liked this activity? Did they think that this was funny watching everyone act like chickens because you

didn’t know what it was at first?

Source:Singleton, D. (2015, October). Communication. PRM 270: Leadership & Group Dynamics.

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Check in

Category: Icebreaker

Time: 5 minutes

Materials Needed: paper and pens

Description: Ask participants to write one word in the middle of their paper. Tell them that this needs to be big so that the entire class can see this when you hold it up. This one word describes how you are feeling today. After everyone has finished writing this down ask everyone to hold up their word and go around the room randomly asking them about their word and why they are feeling like this.

Variations or Tips for Facilitation: Make sure that everyone participates. Make sure that everyone describes why they are feeling like this and what they can

do to help with this.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this helped them realize what was going on their life? Ask participants if this helped them to get their brain going?

Source:Singleton, D. (2015, October). Communication. PRM 270: Leadership & Group Dynamics.

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Alive- Awake- Alert- Enthusiastic

Category: Icebreaker

Time: 5 minutes

Materials needed: none

Description:The leader splits the group into three smaller groups. Tell the participants what section they are either Alive- Awake- Alert. Tell them that when their word is said they will need to say their word and stand up with their arms in the air. Ex. When I say Alive, this section will stand up and yell ALIVE with their arms in the air. Then the entire group will say Enthusiastic and stand up together.

Variations or Tips for Facilitation: The leader can do this as many times as they want to, can start out slow and end

faster. When the group is getting tired of this you can re-assign them to a new word.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this helped them wake up? Ask participants if they had to pay attention to what was going on? Did they feel embarrassed while doing this?

Source:Singleton, D. (2015, September). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Human Rock, Paper, Scissors

Category: Icebreaker

Time: 15 minutes

Materials needed: None

Description: This is a human- size version of rock, paper, and scissors. The leader needs to tell the participants where the end zones are. To begin the game the leader will divide the group into teams. Each team will huddle and decide on which on which play to run on either rock, paper, or scissors. Then the two teams will try to get to the middle of the playing area first. If your teams symbol wins, you chase the other team back into its end zone, trying to tag the team members before they get there. The team member that you tag on the way back has to change to your team. The game ends when everyone is on the same team.

Variations or Tips for Facilitation: Make sure that everyone understands the rules before you start This works best if you have one trial run so everyone will see how the game works.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this loosened them up? Ask participants if they liked this activity? What kind of conflict came up while playing this game?

Source:Fletcher, Adam. (2006). Human Rock, Paper, Scissors. Guide to Cooperative Games for Social

Change. Retrieved November 9th 2015 from https://wcu.blackboard.com/webapps/blackboard/execute/displayLearningUnit?course_id=_52797_1&content_id=_1560885_1&framesetWrapped=true

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Marshmallow Challenge

Category: Adolescent and above

Time: 50 minutes all together. 25 minutes to build the tower.

Materials needed: 20 sticks of spaghetti, one yard of tape, one yard of string, and one marshmallow for each group.

Description: Have participants break up into groups of three or four depending on how many people there are. Explain to the participants that they need to build the tallest freestanding tower they can with the materials in front of them. The only thing is that the marshmallow has to be on top. You and your group will have 25 minutes to build the tower. The tower has to stay standing by itself until the leader sees it and compares the height of yours to another groups.

Variations or Tips for Facilitation: If participants are uncomfortable help them get started and encourage them. Participants can break the spaghetti yet they cannot break the marshmallow. Make sure that participants understand that they have to use all the material that is

provided for them If there is amount of people that can not be broken up equally make sure that some

groups are okay with having one less person than other groups.

Discussion, Debrief, and/or Processing Ideas: When participants compare their performance ask who tends to do worst? Why? Ask participants who tends to do best? Why? What improved their performance? What helped them the most while they were building the tower?

The Marshmallow is a Metaphor for the Hidden Assumptions of a Project:The assumption in the Marshmallow Challenge is that marshmallows are light and fluffy and easily supported by the spaghetti sticks. When you actually try to build the structure, the marshmallows don’t seem so light. The lesson in the marshmallow challenge is that we need to identify the assumptions in our project - the real customer needs, the cost of the product, the duration of the service - and test them early and often. That’s the mechanism that leads to effective innovation.

Source:Wujec, T. Running a Marshmallow Challenge is Easy. Ted Talks. Retrieved from

http://marshmallowchallenge.com/Instructions.html

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Candy Ball

Category: Any age.

Time: 45 minutes

Materials needed: Already prepared ball wrapped with candy, two Dice, and a pan to roll the dice in. To make the candy ball you need to have packaged candy. You start the ball out with something in the center; it is fun to use a jingle bell. You wrap the jingle bell with bubble wrap at first then with package tap. Then you put a piece of candy on the ball and start forming the ball with shrink-wrap. Saran wrap could work but this is not as sturdy. As you continue to wrap the ball with shrink-wrap you keep adding candy until the ball is a little larger than a basketball. Every few layers it is good to seal the ball up with tape, this makes it a little more challenging to unwrap.

Description:The person that gets the ball first could either answer a question or you could come up with a fun game. Example would be I would write down a number and however gets closest to this number gets to unwrap the ball first. The player to the left is rolling two dice as fast as they can in attempt to roll doubles. When this player rolls double, they pass the dice and pan to the person to their left and the ball is passed to them. The person with the ball can tear as many layers as possible while the player to their left tries to roll doubles with their dice. This continues until the jingle bell is completely out.

Variations or Tips for Facilitation: You can make this game more challenging if you have your participants wear gloves. Make sure that everyone understands the rules before the game starts so everyone

has a fair advantage to get candy.

Discussion, Debrief, and/or Processing Ideas: Ask participants if they found this game challenging? Did you find yourself nervous when trying to roll doubles? How did it make you feel after the fifth time and you had not rolled doubles? What could make this game more fun?

Source:Shauna. (2013) Christmas Candy Ball Game. Seminary At Six AM. Retrieved October 21st

2015, from http://seminaryatsixam.blogspot.com/2013/01/christmas-candy-ball-game.html

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Construction Zone (puzzles)

Category: Adolescent and above

Time: 30 minutes

Materials needed: Blind folds, puzzles

Description: This is where you ask your participants to get into groups. The size of the groups can vary depending on how many participants you have. When they are in their groups you give them blindfolds so that more are blind than can see. The leader has them walk into the place with the puzzles and have them sit them down around the puzzle. The groups will then lead the blind to make the puzzle. The leader must tell them that they the participants that can see are not aloud to touch the puzzle pieces only the ones blindfolded can. They will have 20 minutes to try to put together the puzzle.

Variations or Tips for Facilitation: If there is not an even number of participant’s either the leader can join in or make

the groups larger. Make sure that you clarify the rules so that no one has an advantage. Before the game starts make sure that no one can see through the blindfolds.

Discussion, Debrief, and/or Processing Ideas: Ask participants other than being blindfolded what were the barriers? Did having a leader help you solve the puzzle? What was hard about putting the puzzle together?

Source:Singleton, D. (2015, October). Communication. PRM 270: Leadership & Group Dynamics.

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Lifeboat Game

Category: Adolescent and above

Time: 45 minute’s

Materials needed: List of 15 people in a yacht, pieces of paper for the group, pens

Description:The leader will break the group up into several small groups. The leader will then give the team a list of 15 people who are on a yacht. Tell them that the yacht has a huge leak and is sinking fast. There is only one lifeboat and it will only hold nine people. Not one more can fit because there are no more life jackets. The team must come to an agreement as to which of the 15 people will be saved. However, they must list those they save in order of importance because if they run out of food and water the “less important people” will be pushed overboard.

Variations or Tips for Facilitation: In this activity you do not want more than 5 participants in a group. Make sure that the list of people on the yacht is very diverse. The key for this game is to make the 15 people on the list as controversial as

possible. For example include a priest, minister, rabbi or all three! A pregnant woman, powerful leaders from both major political parties, an ex-convict, a male physician and a female one, a political lobbyist, people of different ethnicities, etc — the more emotionally charged the list the better.

Discussion, Debrief, and/or Processing Ideas: What problems did you experience? How did you resolve these issues? Was this the best way you resolve them? Why did your group have problems?

Source:Nastem. (2008). 30 Team- Building Games, Activities and ideas. Rockhurst University

Continuing Education Center. Retrieved October 26, 2015 from http://www.onlineexpert.com/elearning/user/pdf/natsem/managingdiverseworkforce/team-buildinggamesactivitiesideas.pdf

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Lily pad Challenge

Category: All age

Time: 20 minutes

Materials needed: lily pads, number of lily pads depends on how many participants are in your group, you need one less than pad than people in group.

Description:This requires participants to move from one lily pad to the other without touching the ground. At least one group member has to be touching the lily pad at all times, if one of the group members is not touching the lily pad then the lily pad cannot be used anymore. Whenever the group has all the lily pads laid down the participants have to figure out how to get across the lily pond without falling in and how to move their lily pads without losing one. The object is for every group member to get across the lily pond without losing one lily pad.

Variations or Tips for Facilitation: The number of participant’s in group does not affect the activity Make sure that the leader describes the rules very carefully If the participants get stuck and do not know what to do the leader can help them

and tell them that they can reuse their lily pad.

Discussion, Debrief, and/or Processing Ideas: Ask the participant’s what was a barrier? Ask the participant’s how they figured out how to get over the lily pond with the

number of lily pads they had. Did they use any previous skills to help them get across? Did everyone in the group help solve the problem or did someone step up as a

leader?

Source:Singleton, D. (2015, September). Group Dynamics. PRM 270: Leadership & Group Dynamics.

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Fuzzy Stick Debrief

Category: Debriefing

Time: 5 minutes

Materials Needed: Enough Pipe cleaners for everyone

Description: This requires you to ask the participants to form the pipe cleaner into what they learned throughout your activity. When they form the pipe cleaner into this form go around and ask randomly what they choose and ask them to explain.

Variations or Tips for Facilitation: The number of participants in this activity does not affect the outcome. Make sure that leader describes what the rules are. This works better if the leader also makes one and describers his or hers first before

going around room and asking for participants description.

Discussion, Debrief, and/or Processing Ideas: Ask participant if this helped them review the activity? Did this help you use their imagination? Did having your classmates talk about what they learned help you?

Source:Singleton, D. (2015, October). Communication. PRM 270: Leadership & Group Dynamics.

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M&M Summary

Category: Debriefing

Time: 10 minutes

Materials needed: Multiple bags of M&M’s, notecard that has a question for each color of M&M.

Description:At the end of the activity your participants will stay in their groups. Each group will have a bag of M&M’s. Each member will pick one color of M&M at a time and answer the question that is assigned with that color. They will need to read the question and write down their explanation on the notecard given to them.

Variations or Tips for Facilitation: Make sure that you have enough M&M’s for everyone in the group. Make sure that you have a question for every color of M&M. This requires the participants to think about and process what they did throughout

the activity.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this helped them process through the activity they finished? Did the M&M’s push you to answer the questions? Was this a good way to debrief? Explain?

Source:LeeLee. M&M Game. Group-games. Retrieved October 10 2015, from http://www.group-

games.com/ice-breakers/mm-game.html

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Balloon Rocket

Category: Kids

Time: 15 minutes

Materials needed: Yarn (cut to about 6 feet each), Balloons, Multiple chairs (two for each team), Drinking straws, tape, scissors

Description: Start by splitting up your group up into smaller groups. After your group is in teams of three or four. Make sure that you do not have more than this in a group. The leader will have all the material setting out for each group. The leader will then describe the activity. The participants will start by tying one end of the string to the back of a chair. Thread a drinking straw onto the other end of the string, and then tie the string to the second chair. Then the participants will attach two pieces of tape about 2 inches each to the ends of the straw. Next, have one of the group members inflate the balloon but DO NOT tie the end! While of on the participants are holding onto the opening of the balloon so air does not come out, attach the balloon to the straw using the tape. Pull the balloon to one end of the string to the opening of the balloon is touching one of the chairs. Then the leader will say go and see which balloon makes it to the other end the fastest.

Variations or Tips for Facilitation: Make sure that groups are not larger than four Their can be as many groups as you need Make sure that everyone knows the rules before starting because this would be a

easy game for small children to cheat. This requires all participants to pay attention and be involved

Discussion, Debrief, and/or Processing Ideas: Ask participants if they used any strategies? Did the amount of air in the balloon cause a difference in how fast the balloon

moved across the string? What do you think helped you do this activity?

Source:Erica (2011) Balloon Rockets Discover Explore Learn Retrieved November 9th 2015 from

http://discoverexplorelearn.com/balloon-rockets/

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Crystal Names

Category: Kids at a campTime: Over night Materials needed: Pipe cleaners, Fishing line, pencils or wooden skewers, scissors, glasses or plastic container (one for each color), Container large enough to hold the name, borax, food coloring, liquid measuring cup, tablespoon, heat sage mixing bowl

Description:There are multiple steps to this activity. The leader does not have to break the group into smaller groups for this activity. Start by having your participants come over and start making their name with the pipe cleaners. The participants can either do a letter at a time or can make their entire name out of one or two pipe cleaners. Once these are formed use fishing line to suspend each letter a few inches from wooden skewers. Now you will make the solution for each jar. The leader needs to have a large pot of water. The hotter the water is the faster the borax will dissolve. You can make every letter a different color or the whole name the same color. Measure out three tablespoons of borax per cup of hot water. Once all the borax was measure pour 3 cups of almost boiling water into teach of the 5 containers. Mix each container until the borax is dissolved. Next add several drops of food coloring to every container and carefully put each letter or name into the color of choice. Last of all is the hardest part. The participants have to wait over night and not be touched. After a couple hours they can go back and look at how it has started to crystalize but this will not be finished until a entire day. When they are finished you can tie all letters or the name to wooden skewer. Then you can hang these up in the window or somewhere the sun will hit them. Variations or Tips for Facilitation:

When borax is dissolved in water a suspension is created. A suspension is a mixture that has solid particles that are large enough for sedimentation. As borax begins to settle, it starts to crystalize on all the surfaces it comes in contact with. As borax continues to settle out, it builds crystals on the top of other borax crystals creating a thick layer.

Make sure that every does this on their own, it helps with hand eye coordination Make sure that only the leader works with the hot water.

Discussion, Debrief, and/or Processing Ideas: Ask participants how they thought the crystals formed? Ask participants if they had trouble forming the letters to their name? Did they have fun making this?

Source:Lynch, Noirin. (2015). Crystal Names. Playdough to plato. Retrieved November 9, 2015

from http://www.playdoughtoplato.com/kids-science-crystal-names/#_a5y_p=3154354

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Graffiti

Category: Debriefing

Time: 15 minutes

Materials needed: Multiple sheets of large blank paper and markers or crayons

Description: In this activity, participants will use pictures and words to reflect on the activity that they participated in. Large pieces of paper are posted on walls or on table where participants are encouraged to use markers or crayons to reflect on their activity. Give the participants prompting questions to guide their thoughts. After participants have had a couple of minutes to reflect on the service activity, move everyone together and allow everyone to describe two main points.

Variations or Tips for Facilitation: Make sure that the groups talk and describe what they have learned. Make sure that everyone writes something down on the paper.

Discussion, Debrief, and/or Processing Ideas: What did the group accomplish during this activity? What impact did your work and contribution have on the community? What did you learn during the activity? What effect did your participation in this service activity have on you?

Source:Jens, Jessica. (2000). Graffiti. Reflection Activity Ideas. Retrieved on November 9, 2015 from

http://www.uwex.edu/ces/4h/pubs/showdoc.cfm?documentid=22661

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We’re All Connected

Category: Debriefing Time: 10 minutes Materials needed: Ball of yarn or string

Description:In this activity, participants answer reflection questions about their activity as they pass a ball of yarn back and forth across the circle. A “web” is formed by the yarn, which helps the participants see how they are all affected by each other and how together they can make a big difference in other peoples lives. First, gather all the participants and have them sit in a big circle. Tell them that you are going to ask a series of questions and two people will have an opportunity to answer each question. When the participants answer the questions they pass the ball of yarn. When you have the yarn ball, you should hold onto the end of the yarn and toss the ball leaving a trail of yarn behind the ball. Once the “web” is complete, ask the participants to pull the yarn taut, then pick up one section of the web and “pluck” it. Ask the participants if they all could feel that. Most likely, all participants will feel the vibration. This shows that we are all connected and our actions can positively or negatively affect other people. Ask one person to drop their part of the yarn. This illustrates that if one participant was not involved in the activity, the result would have been different.

Variations or Tips for Facilitation: The leader will ask the first question and hold on the start of the yarn ball the entire

time. Depending on the group size, and the number of reflection questions after each

person allow multiple participants to answer each question. Talk to the group about how each persons contribution makes a big difference

Discussion, Debrief, and/or Processing Ideas: What did you like best/least about this activity? What did you learn by participating in this activity? What are two or three words you can use to describe how you feel about this

activity? What are some other activities that you would like to do? Why was it important that we worked together to complete this activity? What, if anything, will you do differently at home because of the experiences you

had while participating in this activity? Would you like to participate in this activity again? Why or why not? If we did this activity again, what could we do to make it better?

Source:Jens, Jessica. (2000). Graffiti. Reflection Activity Ideas. Retrieved on November 9, 2015 from

http://www.uwex.edu/ces/4h/pubs/showdoc.cfm?documentid=22661

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Debriefing 1. Fuzzy Stick Debrief 2. M & M Summary 3. Graffiti4. We’re All Connected 5. Rap or Rhyme

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Activities for ALL AGE 1. Lily Pad Challenge 2. Candy Ball

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Activities for kids 1. Balloon Rocket 2. Crystal Names

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Activities for Adolescents and Above 1. Lifeboat Game 2. Construction Zone 3. Marshmallow Challenge 4. Wireless Communication

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Wireless Communication

Category: Adolescent and above

Time: Minimum 30 minutes

Materials needed: Scarfs, gloves, jackets, glasses, shoes, etc.

Description: This activity requires the group to designate one person to be the listener and one to be the communicator and the rest of the group talks to the communicator. The leader will bring the listener 20 feet away from the group and blindfold him or her. He or she is not allowed to speak for the remainder of the game, and he cannot move unless directed to do so. Then the leader gets the communicator and brings him or her forward 10 feet. The leader will turn him or her so she faces the group. The communicator may not turn around to look at the listener. The communicator is the ONLY one in the group that is allowed to speak. Give the group a set of instructions involving the use of props. For example: “Direct the listener to put the scarf on his or her head, the glove on his hand and take off his shoes.” The group must communicate these instructions to the communicator without speaking, so the communicator can tell the blindfolded listener what to do.

Variations or Tips for Facilitation: Make sure that everyone understands that only one person the communicator can

talk throughout the entire time. The leader can choose how hard they want to make this game. The leader can add challenges to this if the group is doing this activity to easy. You can do this activity as many times as you want and switch around the people

Discussion, Debrief, and/or Processing Ideas: Ask participants how did it feel to be the one in the middle of the circle? What nonverbal cues did you use to accomplish the task? How do nonverbal cues affect group dynamics and leadership? How can you use this information to communicate more effectively?

Source:Basilicator, Linda. (1999). Nonverbal Communication Activities for Adults.

eHow. Retrieved November 9, 2015 from http://www.ehow.com/about_5435624_nonverbal-communication-activities-adults.html

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Rap or Rhyme

Category: Debriefing

Time: 15 minutes

Materials needed: None

Description: This activity allows the participants to work in small groups to create a rap or rhyme about the activity they just finished. Let the participants stay in the groups that they were in and give them about 5 minutes to write a rap or rhyme about their experience in the activity. The groups must incorporate all of their members into the production. After the 5 minutes each group must present their rap or rhyme to the whole class.

Variations or Tips for Facilitation: After each presentation, facilitate a group discussion with all the participants. This reflection is to allow the groups to have fun while talking about what they

thought about the activity.

Discussion, Debrief, and/or Processing Ideas: Ask participants if they have suggestions for future projects? Ask participants to talk about what they liked during the activity? Would you want to participant in this activity again? What did you learn from this activity?

Source:Jens, Jessica. (2000). Graffiti. Reflection Activity Ideas. Retrieved on November 9, 2015 from

http://www.uwex.edu/ces/4h/pubs/showdoc.cfm?documentid=22661

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Peak- a- boo (NEW)

Category: Icebreaker

Time: 10- 15 minutes

Materials needed: Sheet

Description: This is where you will divided your group into two teams it does not matter as long as your groups have equal amount of close to equal. You will then hold the sheet up with another person and ask a person from each side to stand up next to the sheet. When the sheet is dropped the person that says the other persons name first wins, they person that loses will then go to the winners group. The object of this game is to get as many people as you can on your team.

Variations or Tips for Facilitation: Need either equal amount on each team or you can have the unequal amount help

you hold the sheet up. Make sure that the students are comfortable with each other and for the most part

know every ones name.

Discussion, Debrief, and/or Processing Ideas: Ask participants if this helped them learn each others name? What would of helped them at the start of the game?

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Banana Tag (NEW)

Category: Adolescent and above

Time: 15- 20 minutes

Materials needed: None

Description: This is a game that you will have a place blocked off that everyone has to stay inside of. You will have one person that is the tagger and everyone else is trying not to get tagged. When a person is tagged they have to stand there with both of their arms up like a banana until two people come to save them. The two people saving the tagged person are in the safe zone and cannot be tagged. To save the person standing like a banana you have to sing “peal banana, peal, peal, banana” until both of their arms are down. The leader can say stop at any time and change the tagger.

Variations or Tips for Facilitation: Have a certain word or certain thing everyone has to do when it is time to change

the tagger. Make sure that everyone knows that you are in a safe zone and cannot be tagged if

you are helping the banana.

Discussion, Debrief, and/or Processing Ideas: Ask participants if having a certain word to stop the game made them listen? If having a new tagger being called out randomly better than having a certain

person?

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Have fun, Stay safe, and Play hard (NEW)

Category: Icebreaker

Time: 5 minutes

Materials needed: None

Description:This is something that you would do at the start of your group. You would ask them what movements they want for each word. Example. Have fun- dance around in a circle, Stay safe- act like you are putting on a seat belt, and play hard- act like you are the hulk. This is something that you can do to get everyone’s attention instead of just yelling at them to stop what they are doing.

Variations or Tips for Facilitation: You can use different words than this, this is just an example. You can use different movements with this, it is up to the kids or adults what they

want to do with these words.