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WWW.WHITE-WOLF.COM ISBN 978-1-58846-5191 Wealth, Power, Immortality, ControlThey have Traditions, blood bonds, scourges and influence at every level of society. They have Vaulderie, packs, templars and the loyalty of thousands. They have it all, and for centuries they’ve used it to keep indi- vidual vampires from ever tasting true freedom. But cracks have formed in the great façade. Wolves wait at the door. No longer can elders of either sect abuse those beneath them at will. The time for revolution is at hand! Nothing Lasts Forever The Anarch Guide reveals the inner workings of vampire society — as well as how to tear it apart. Here are all the new Traits and reference mate- rials you need to play anarch characters of any clan and sect, from ranting iconoclasts rioting in the streets to subtle manipulators working within the system. Read on, and learn how to shake the foundations of vampire society! Sample file

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Page 1: Sample file - DriveThruRPG.com · Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch

WWW.WHITE-WOLF.COMISBN 978-1-58846-5191

Wealth, Power, Immortality, Control…

They have Traditions, blood bonds, scourges and influence at every level of society. They have Vaulderie, packs, templars and the loyalty of thousands. They have it all, and for centuries they’ve used it to keep indi-vidual vampires from ever tasting true freedom. But cracks have formed in the great façade. Wolves wait at the door. No longer can elders of either sect abuse those beneath them at will. The time for revolution is at hand!

Nothing Lasts Forever The Anarch Guide reveals the inner workings of vampire society — as

well as how to tear it apart. Here are all the new Traits and reference mate-rials you need to play anarch characters of any clan and sect, from ranting iconoclasts rioting in the streets to subtle manipulators working within the system. Read on, and learn how to shake the foundations of vampire society!

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Page 2: Sample file - DriveThruRPG.com · Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch

TAble of conTenTS1

By randi-Jo Bruner,

Jason Carl, Jason feldstein and tim harris

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Page 3: Sample file - DriveThruRPG.com · Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch

The AnArch Guide2

CreditsWritten by: Randi-Jo Bruner, Jason Carl, Jason Feldstein and Tim HarrisAdditional writing by: Peter WoodworthDeveloped by: Peter WoodworthEdited by: Diane Piron-GelmanPreviously published material has appeared in: Laws of the Night, Guide to the Anarchs, Time of Thin BloodArt Direction by: Aaron VossBook Design by: Matt MilbergerArt by: Laura Rubles

Models: Nate Schumacher, Wendy Roberts, Steve Hayes, Lindsay Hayden, Amy Schoofs, Erika Janssen, Israel Quilles, Joel Talacko, Dawn Emanuele, Boyd Lescher, Sam, TJ & Theresa.

speCial thanksKen “Take the Pebble From My Hand” Cliffe, for patiently teaching me the Dao of MET. Carl “Razzle Dazzle ‘Em” Bowen, for his continued support and especially his help in getting my name up in lights.Charles “Mr. Camarilla” Bailey, for introducing me to the largest number of friendly people I’ve ever met at one time.Conrad “Columbo” Hubbard, for finding the time to forward all those player questions to me.Rebecca “To Hell With Moshing” Schaefer, for restoring my faith that real dancing has not totally fallen by the wayside.Rich “Grim Harvest” Dansky, for giving me the motivation to take up this gig all those years back. See what you’ve done?

© 2010 CCP h.f. All rights reserved. Reproduction without the written permission of the publisher is expressly forbidden, except for the purposes of reviews, and for blank character sheets, which may be reproduced for personal use only. White Wolf, Vampire, Vampire the Masquerade, Vampire the Dark Ages, Mage the Ascension, Hunter the Reckoning, World of Darkness and Ab-errant are registered trademarks of CCP h.f. All rights reserved. Werewolf the Apocalypse, Wraith the Oblivion, Changeling the Dreaming, Werewolf the Wild West, Mage the Sorcerers

Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch Guide, Laws of Ascension, Laws of Ascension Companion, The Shining Host, The Shining Host Players Guide, Oblivion, Laws of the Hunt, Laws of the Resurrection, Laws of the Reckoning and Mind’s Eye Theatre are trademarks of CCP h.f. All rights reserved. All characters, names, places and text herein are copyrighted by CCP h.f.

The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.

This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements are fic-tion and intended for entertainment purposes only. This book contains mature content. Reader discretion is advised.

Check out White Wolf online athttp://www.white-wolf.com

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Page 4: Sample file - DriveThruRPG.com · Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch

TAble of conTenTS3

taBle of Contents

prelude: saCrifiCes 5

introduCtory disClaimer 10

Chapter one: history in ashes 13

Chapter tWo: taking up the fight 33

Chapter three: the reBel unlife 71

Chapter four: radiCal thinking 121

Chapter five: so you Want a revolution 141

Chapter six: faCes in the CroWd 161

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Page 5: Sample file - DriveThruRPG.com · Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch

The AnArch Guide4

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Page 6: Sample file - DriveThruRPG.com · Crusade, Wraith the Great War, Guide to the Anarchs, Time of Thin Blood, Trinity, Laws of the Wild, Changing Breeds, Laws of the Night, The Anarch

Prelude: SAcrificeS5

“Ma’am, there’s been more trouble in downtown.”The lithe young woman reclining on the luxurious leather sofa barely ac-

knowledged her servant’s soft words, but the small nod was just enough to let him know she was listening to him instead of to the handsome guitarist across the room. “It just came on the news,” he continued, bending down to whisper directly in her ear. “The Knights burned down the Black Forest restaurant an hour ago. Firefighters are still clearing the scene, but it looks like a total loss.”

“How did it happen?” Her eyes never left the young musician, who had switched from painfully exquisite classical guitar to a rollicking blues number.

“According to our sources in the eighth precinct, witnesses are telling police that a gang of men in ‘punk’ clothes burst through the door, assaulted the maitrê’d and ordered the staff and the customers to leave. Then they spread some kind of accelerant over the restaurant, shouted something about ‘death to all fascists’ and ran out of the building. A few seconds later there was a loud explosion and the entire place went up in flames.”

“It sounds like their work, but how can we be sure it wasn’t just some kine of similar disposition?” Her words were quiet, measured, without a hint of ir-ritation. “These things can happen, even in our fair city.”

“I asked our sources that too, ma’am. They passed along this information, which at my request they’ve agreed to keep out of the press. There was a message

prelude: saCrifiCes

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