sci-fi on the rock 8 game jam 2014

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Sci- Fi on the Rock Game Developer’s Jam 2014 6:00 pm Friday, May 16 th – 6:00 pm Sunday, May 18th, 2014 Two locations linked by video conference! St. John’s, NL - CNA Prince Philip Drive room F305 Stephenville, NL - CNA Fowlow room B22 Theme: Presentation At Sci-fi on the Rock 8 Sunday, May 25 th , 11:00 am St. John’s, NL - Holiday Inn, Lucas Room Check this IGDA NL Facebook group for updates and to join the event.

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Page 1: Sci-Fi on the Rock 8 Game Jam 2014

Sci- Fi on the Rock Game Developer’s Jam 2014 6:00 pm Friday, May 16th – 6:00 pm Sunday, May 18th, 2014 Two locations linked by video conference! • St. John’s, NL - CNA Prince Philip Drive room F305 • Stephenville, NL - CNA Fowlow room B22 Theme:

Presentation At Sci-fi on the Rock 8 Sunday, May 25th, 11:00 am St. John’s, NL - Holiday Inn, Lucas Room Check this IGDA NL Facebook group for updates and to join the event.

Page 2: Sci-Fi on the Rock 8 Game Jam 2014

The theme for this event is:

Page 3: Sci-Fi on the Rock 8 Game Jam 2014

Game Jam Schedule Friday, May 16 at CNA (both Stephenville and St. John’s campuses)

6:00 pm – 12:00 midnight - Game Jam

Saturday, May 17 at CNA 8:00 am – 12:00 midnight - Game Jam

Sunday, May 18 at CNA 8:00 am – 6:00 pm - Game Jam Submit your game exe to Janice by the 6:00 pm deadline Clean up after the Game Jam

Sunday, May 25 at Sci-Fi on the Rock 8 (St. John’s)

11:00 am - Game Jam Presentation – Lucas Room

Page 4: Sci-Fi on the Rock 8 Game Jam 2014

Please invite your friends and family to come see the presentation at Sci-Fi on the Rock!

Presentation

Page 5: Sci-Fi on the Rock 8 Game Jam 2014

Presentation Games will be presented to the conference

crowd on Sunday at the convention

Teams will have a chance to show a brief live demo of their game

Note: if you can only make it to the game jam and not the presentation, that is OK.

Page 6: Sci-Fi on the Rock 8 Game Jam 2014

Presentation Details http://scifiontherock.com/events/game.php

Page 7: Sci-Fi on the Rock 8 Game Jam 2014

Design

Keep designs family friendly (Everyone or Teen rating)

They are presented in public at conventions

It cannot be a pre-existing game in development, it should be made for this event

Page 8: Sci-Fi on the Rock 8 Game Jam 2014

The Game Preproduction Process Preproduction can start as soon as the

game jam theme is announced on May 2nd

Brainstorming ideas

Game Design Document

Concept art

Mechanics prototype

Page 9: Sci-Fi on the Rock 8 Game Jam 2014

The Game Production Process Production of the game starts at the start of

the 48 hour event

You are expected to wait until this time to start actual production Art assets

Implementation

Testing

etc

Page 10: Sci-Fi on the Rock 8 Game Jam 2014

Original Content The focus is on creating original assets such

as art

Original audio is suggested, but royalty free audio may be used, please respect copyrights and licenses

Page 11: Sci-Fi on the Rock 8 Game Jam 2014

Conference Info www.scifiontherock.com

Page 12: Sci-Fi on the Rock 8 Game Jam 2014

How Do I Participate? Join the IGDA Newfoundland Facebook

group for details and updates on the event

Register for the event by attending the event in the Facebook group

Page 13: Sci-Fi on the Rock 8 Game Jam 2014

What Should I Bring

A laptop (or desktop computer and display) with game development software

Headphones

Graph paper, index cards

Pencils, markers, ruler

Snacks and beverages, please be neat and clean up after yourself

Page 14: Sci-Fi on the Rock 8 Game Jam 2014

Plan on taking breaks to eat, sleep, and shower

The Game Jam room will be closed from approximately midnight – 8:00 am

Tiredness often causes diminishing returns and bugs

When working in close quarters with a small, tight knit team, good personal hygiene is appreciated

Tips

Page 15: Sci-Fi on the Rock 8 Game Jam 2014

Tips

Emphasize meaningful game play (or fun) over polish Focus on one concept

Make game play fun in the first 15 seconds

Include simple instructions in the title screen then move quickly into game play, or integrate a quick in-game tutorial rather than starting out with a long back story

Use audio to create mood and for efficient and effective in-game feed back

Page 16: Sci-Fi on the Rock 8 Game Jam 2014

Who Owns The Work?

You and your team mates retain rights and ownership of your own work

You are responsible for: Using software licenses legally and appropriately for

development

Creating original assets for your game and using assets such as royalty free audio clips according to their legal use agreements

Documenting and including all team mates in the credits

Page 17: Sci-Fi on the Rock 8 Game Jam 2014

Afterwards The team can always decide to turn the game into

an ongoing project and continue to polish the game beyond the jam

Page 18: Sci-Fi on the Rock 8 Game Jam 2014

Video from past events: Atlanti-con 1 Game Jam

http://www.youtube.com/watch?v=y5rm0l8pc98

Page 20: Sci-Fi on the Rock 8 Game Jam 2014

Thanks!

We look forward to an awesome event!

Join the Facebook group

IGDA Newfoundland

And attend the event as planned in that group.