scorm application

42
SCORM Application Candace Filip, Instructional Designer Aaron Silvers, Content Developer ADL Technology Center

Upload: neci

Post on 13-Jan-2016

82 views

Category:

Documents


3 download

DESCRIPTION

SCORM Application. Candace Filip, Instructional Designer Aaron Silvers, Content Developer ADL Technology Center. Goals. To demonstrate four SCORM 2004 content examples Describe lessons learned about Sequencing from an Instructional Design and Content Development perspective including:  - PowerPoint PPT Presentation

TRANSCRIPT

Page 1: SCORM Application

SCORM Application

Candace Filip, Instructional Designer

Aaron Silvers, Content Developer

ADL Technology Center

Page 2: SCORM Application

2

Goals

• To demonstrate four SCORM 2004 content examples

• Describe lessons learned about Sequencing from an Instructional Design and Content Development perspective including:  – Effective team communications– Project management– Instructional sequencing

Page 3: SCORM Application

3

Session Agenda

• Demonstration of applications– Data Model– Plug-In Technologies– Application Programming Interface– Sequencing & Navigation

• Lessons Learned

Page 4: SCORM Application

Data Model Content Examples (DMCE)

Released 21.12.2004http://www.adlnet.org/downloads/3.cfm

Page 5: SCORM Application

5

DMCE Overview

• Describes the SCORM 2004 Run-Time Environment Data Model

• Demonstrates usage of several data model elements

Page 6: SCORM Application

6

DMCE Purpose

• To provide information and examples for organizations and individuals to view in preparation for the design, development and implementation of SCORM 2004 content

Page 7: SCORM Application

7

DMCE Audience

• Instructional Designers

• Content Developers

• Project Managers

• Acquisition Personnel

• Other

Page 8: SCORM Application

8

DMCE Objectives

• Provide audience with information about the SCORM 2004 Data Model Elements

• Import and explore into any SCORM 2004-conformant Learning Management System (LMS)

Page 9: SCORM Application

DMCE Demonstration

Page 10: SCORM Application

10

DMCE Results

• Content Developers and Instructional Designers are able to better understand the concept of Data Model Elements

• Most downloaded SCORM 2004 content example from ADLNet.org

• Used as a testing package by LMS vendors

Page 11: SCORM Application

Plug-In Technologies Example (PITE)

Released 11.05.2005http://www.adlnet.org/downloads/201.cfm

Page 12: SCORM Application

12

PITE Overview

• Describes and gives examples of the use of plug-in technologies with SCORM 2004– Macromedia Flash MX 2004– Macromedia Director MX 2004

• Demonstrates the code necessary for the plug-in to communicate with the LMS

Page 13: SCORM Application

13

PITE Purpose

• Provides information and examples for organizations and individuals to view in preparation for the use of plug-ins with SCORM 2004

Page 14: SCORM Application

14

PITE Audience

• Content Developers

• Others

Page 15: SCORM Application

15

PITE Objectives

• Demonstrates multimedia content that works in a SCORM environment using a variety of browser plug-in technologies

Page 16: SCORM Application

PITEDemonstration

Page 17: SCORM Application

17

PITE Results

• Provides an example of how to work with different technologies in a SCORM 2004 Run-Time Environment

• Raised awareness in authoring tool vendors to support SCORM 2004 with their products

Page 18: SCORM Application

Multiple Sequencing Content Examples (MSCE)

Demonstrating the Application Programming Interface

(API)Released 27.09.2005

http://www.adlnet.org/downloads/219.cfm

Page 19: SCORM Application

19

MSCE Overview

• Designed to demonstrate sequencing strategies using the SCORM 2004

Page 20: SCORM Application

20

MSCE Purpose

• Create a better understanding of the API for developers 

Page 21: SCORM Application

21

MSCE Audience

• Content Developers

• Software Developers

• Others

Page 22: SCORM Application

22

MSCE Objectives

• Replace the original “Photoshop” examples with optimized code

• Provide improved, relevant documentation to accompany the content examples

• Introduce useful content about the SCORM 2004 API

Page 23: SCORM Application

MSCE Demonstration

Page 24: SCORM Application

24

MSCE Results

• Widely adopted download to demonstrate different sequencing strategies with a high degree of reusable content

Page 25: SCORM Application

Sequencing Essentials Content Example

(SECE)

Page 26: SCORM Application

26

SECE Overview

• Describes high-level background knowledge of the mechanisms built into SCORM 2004 to implement Instructional Sequencing strategies

• Visually illustrates concepts involved in SCORM 2004 Sequencing and Navigation

Page 27: SCORM Application

27

SECE Purpose

• Provides high level information as background knowledge necessary to successfully implement SCORM 2004 Sequencing & Navigation strategies

Page 28: SCORM Application

28

SECE Audience

• Content Developers

• Instructional Designers

• Project Managers

Page 29: SCORM Application

29

SECE Objectives

• To give an overview of general Sequencing and Navigation knowledge

• Ensure audience has understanding of concepts of Sequencing and Navigation

Page 30: SCORM Application

SECE Demonstration

Page 31: SCORM Application

31

SECE Results

• Pending release

Page 32: SCORM Application

Lessons Learned

Page 33: SCORM Application

33

Lessons Learned

• Instructional strategies relating to Sequencing & Navigation

• Project team communications

• Efficiencies gained over time– Streamlining processes

Page 34: SCORM Application

34

Planning Decisions

• Analyze audience

• Make metadata decisions early

• Design templates for use with content

• Document all decisions

Page 35: SCORM Application

35

Design Document

• Design document is the place to notate all decisions and changes for the content example

• Provides information to the team so all are on the same level of understanding

Page 36: SCORM Application

36

Design Document

• Introduction– Purpose and Scope

• Instructional Strategy– Audience– Context– Objectives– Participation– Assessment

• Design Strategy– Presentation– Sequencing Strategy– Screen Design

Considerations– Technical

Requirements

– Naming Conventions– Data Tracking and

Reporting– Data Model

Elements– Metadata

Requirements– Multimedia– Navigation

– Re-entry and exit behaviors

• Implementation• Project Management

– Roles and Responsibilities

– Project Milestones

Page 37: SCORM Application

37

Metadata

• Writing quality Metadata

• Capturing Metadata

• Rendering of Metadata

Page 38: SCORM Application

38

Sequencing

• Instructional Strategy

• Flow Charts– Aids communication from Instructional

Designer to Content Developer– Results

Page 39: SCORM Application

39

Content Development

• Building a reusable library of code

• Reuse of resources saves development time– Requires more time in architecture

• Developing for efficiency

Page 40: SCORM Application

Questions

Page 41: SCORM Application

41

Resources

• ADLnet.org Web Site– SCORM Documentation– Content Examples– SCORM Articles

http://www.ADLnet.org/

Page 42: SCORM Application

42

Thank you