scratch live sl 3-184-manual
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RANE SL 3 FOR SERATO SCRATCH LIVE OPERATORS MANUAL1.8.4
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ImpORtant SaFety InStRuctIOnS
For the continued saety o yoursel and others
we recommend that you read the ollowing saety
and installation instructions. Keep this document
in a sae location or uture reerence. Pleaseheed all warnings and ollow all instructions.
Do not use this equipment in a location where
it might become wet. Clean only with a damp
cloth. This equipment may be used as a table
top device, although stacking o the equipment
is dangerous and not recommended.
Equipment may be located directly above or
below this unit, but note that some equipment
(like large power ampliers) may cause an
unacceptable amount o hum or may generate
too much heat and degrade the perormance
o this equipment. Only use attachments
and accessories specied by Rane. Reer
all servicing to qualied service personnel.
Servicing is required when the apparatus has
been damaged in any way, such as spilled liquid,
allen objects into an opened chassis, exposure
to rain or moisture, a dropped unit, or abnormal
operation.
IntROductIOn
Reer to the separate Quick Start guide that
was included in the box. I you lose yours, a
new copy (along with this manual and all other
documentation) may be downloaded at www.
rane.com/scratch.html. To keep up with the
latest tips, and to check or Scratch Live sotware
updates, visit the Ocial Scratch Live Forum at
Scratchlive.net
cOpyRIght nOtIceS
2009 Rane Corporation. All rights reserved.
Scratch Live and the Scratch Live logo
are trademarks o Serato Audio Research.
Trademarked in the U.S. and other countries.Licensed exclusively to Rane Corporation. This
sotware is based in part on the work o the
Independent JPEG Group, and uses libpng code,
copyright 2000-2002 Glenn Randers-Pehrson.
The Scratch Live Control Tone, the audio pressed
on Scratch Live Control Vinyl and Control CDs, is
copyright 2004-2009 Serato Audio Research.
The Control Vinyl and Control CDs are licensed
or personal use only. The creation o personal
backups o the Control CD is allowed, however
duplicating Control CDs or commercial benet
is strictly prohibited. For avoidance o doubt the
duplication or creation o Control Vinyl or any
use is strictly prohibited. Please respect our
copyright.
2004-2009 Serato Audio Research. Windows
XP and Vista is either a registered trademark
or a trademark o Microsot Corporation in the
United States and/or other countries. Apple,
Mac, Macintosh and iTunes are trademarks o
Apple Computer, Inc., registered in the US and/
or other countries.
WeaR paRtS
The SL 3 interace contains no wear parts.
The vinyl records and CDs are wear parts as
described in the Limited Domestic Warranty
section at the end o this manual.
mInImum SyStem RequIRementS
A DJ mixer with at least 2 chaels.
At least oe turtable or CD player.
Computer with available USB 2.0 port.
Scree resolutio 1024 x 768 or higher. 1 GB RAM.
Hard drive space for storig music.
pc
Widows XP with Service Pack 2 or
higher, or Vista with Service Pack 1 or
higher. We recommed XP over Vista.
Petium 4 / 1.5 GH.
mac
Mac OSX 10.4 or higher.
G4 / 1 GH.
check LISt
These items are icluded i the box:
1 Rae SL 3 Iterface.
1 soft carry case.
1 Serato Scratch Live software istall disc.
1 exteral uiversal power supply with
coutry adaptors.
1 USB cable.
4 stereo RCA cables.
2 cotrol CDs.
2 cotrol viyl records.4 rubber feet for the SL 3.
1 Quick Start Guide.
1 Warraty card.
1 this maual.
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Important Saety Instructions 3
Introduction 3
Copyright Notices 3
WEAR PARTS 3
Minimum System Requirements 3
PC 3
Mac 3
Check List 3
SCRATCH LIVE: GETTInG STARTED 6
Connecting Your Hardware 6
Connecting the SL 3 6
Turntable Setup 6
CD Player setup 6
Installing Scratch Live 7
Starting the Sotware 7
Using the Tool Tips 7Playing Regular Vinyl and CDs 8
Power Supply 8
CALIBRATInG SCRATCH LIVE 8
The Noise Threshold 8
How to Calibrate Scratch Live 8
The scopes 8
Calibration Troubleshooting 9
ImpORtIng and pLayIng muSIc 9
Importing Your Music 9
Supported File Types 9Playing Music 10
Track Display 10
pRepaRIng YOUR FILES 10
BuIlding Overviews 10
How to Build Overviews 10
About Corrupt Files 10
Set Auto-BPM 10
The Oline Player 10
PLAYBACk COnTROL 11
The Control Record 11
The Control CD 11
Vinyl Scroll 11
maIn ScReen OVERVIEW 12
Virtual Deck
Visual Aids
Tempo Matching Display 12
Track Overview Display 12
Main Waveorm Display 12
Beat Matching Display 12
Thru buttons 13
Master Gain 13
33 / 45 Speeds 13
Tracking Indicator 13
Tap Tempo 13
Key Lock 13
Repeat 13
Censor 13
Eject 13
Autoplay Input Reverse 13
SCRATCH LIVE MODES 14
Absolute Mode
Relative Mode 14
Track Gain 14
Internal Mode 15
Pitch Slider 15
Temporary Cue 15
CUE POInTS 16
LOOPInG 17
Auto Looping
The A - Slot 17
SAMPLE PLAYER 18
Play behavior 18
Start point 18
MIDI 18
MIDI COnTROL 19
Overview 19
MIDI Controller Setup 19
Assigning Controls
A note about MIDI Platters 1
Assigning MIDI to other Controls 19
Assigning Ctrl-Click Functionality 19
Presets 19
Native Controller support 19
Technical Inormation 19
cOntentS
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ORGAnIzInG YOUR MUSIC 20
Grouping Tracks into Crates 20
Subcrates 20
Sorting your Files 20
Using the Song Browser 20
Searching 20
Prepare Window 20
Review Window 21
Editing ID3 tags 21
Library Zoom 21
Display Album Art 21
Status Icons 21
More Ino on Corrupt Files 21
Backup 21
Deleting Crates and Tracks 21
RECORDInG 22Record Gain Knob 22
Sampling rom Vinyl 22
Recording your mix 22
KEYBOARD SHORTCUTS 23
ADDITIOnAL SETUP 24
Hardware 24
USB Buer Size (Latency) 24
UpdatIng FIrmware 24
Line /Phono Status 24
Playback 24
Track End Warning 24
Playback Keys Use Shit 24
Lock Playing Deck 24
Sort Cues Chronological ly 24
Auto Gain 24
Modiying the Auto Gain Level 24
Hi-Fi Resampler 25
Play From Start 25
Instant Doubles 25
Play From First Cue Point 25
Braking (int mode) 25
Audio Output 25
Viyl Cotrol 25
Reverse Vinyl Scroll 25
Adjust Loops with Vinyl 25
Next Song on Flip 25
Vinyl Scroll Speed 25
Drop To Absolute Position 25
Drop To Cue Points 25
Track Start Oset 25
Library 25
Read iTunes Library 25
Protect library 25
Center on Selected Song 26
Show All File Types 26
Include Subcrate Tracks 26
Auto Fill Overviews 26
Import AAC Files 26Rescan ID3 Tags 26
Relocate Lost Files 26
Display 26
Maximum Screen Updates 26
Audio Cache 26
Horizontal Waveorms 26
USB Dropout Indicator 26
MIXInG WITH OnE TURnTABLE 27
TROUBLESHOOTInG AnDFREQUEnTLY ASKED QUESTIOnS 28
cORRupt FILe deScRIptIOnS
AnD DIAGnOSES 29
SCOPE READInG AnD FIXES 30
SL 3 SPECIFICATIOnS 32
DECLARATIOn OF COnFORMITY 33
WARRAnTY 34
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COnnECTInG THE SL 3
To integrate an SL 3 unit into a typical DJ setup,
connect it to your turntables (or CD players) and
mixer, as ollows:
1. Iputs
Connect your CD players or Turntables to the
DECK INPUTS on the Rane SL 3.
Optional Step: Connect an additional output
rom your mixer to the AUX INPUTS on the SL 3
to record your set in Scratch Live.
SEE: RECORDInG (PAGE 22).
2. Iput Level Selectio
Set each input to the correct input level using
the dip switches. Set the switches UP or Phono
(turntables) or DOWN or Line (CD players).
3. Outputs
Connect the OUTPUTS o the SL 3 to l ine inputs
on your mixer. Connect the AUX output to an
additional line input or AUX input on your mixer
to output the sample player.
4. Coect the SL 3 to your computer
Using the provided USB cable, connect your SL
to an available USB 2.0 port on your computer.
Make sure you connect it directly to you
computer and not through a hub or splitter.
TURnTABLE SETUP
1. Set the tone arms to the speci
recommendations o the cartridge used, sthat the needle never leaves the record, bu
not heavy enough that it heats up signicantly
Both produce poor tracking.
2. Grounding is extremely important whe
using Scratch Live. Make sure you have goo
connections rom the ground wires o you
turntables to the grounding post o your SL 3
I you do not ground your turntables properly
the control signal will be noisy and the trackin
o the record position will be erratic.
3. Ensure the SL 3 is set to receive a phono leve
signal See step 2 o COnnECTInG THE SL 3
TIP: We recommed Shure M44-7 eedle
for use with Scratch Live, due to their hig
output volume, excellet trackig ad low
record wear.
cd pLayeR Setup
Disable all built-in eects on the CD playe
including keylock/master tempo.
Ensure the SL 3 is set to receive a LINE leve
signal See step 2 o COnnECTInG THE SL 3.
SCRATCH LIVE:gettIng StaRted
cOnnectIng yOuR haRdWaRe
SYSTEM OVERVIEW
The Scratch Live control records and CDs
are pressed with an audible tone specically
developed or controlling the Scratch Live
sotware application.
The Scratch Live audio hardware converts
the control signal coming rom each deck into
digital audio, to be sent via USB to the Scratch
Live sotware, which decodes that signal into a
stream o inormation on what the DJ is doing
with the control disc. A virtual deck replicates
the movements o the control disc. Audio les
loaded onto the virtual decks are then played
back through the outputs o the hardware, with
any manipulation o the control discs reproduced
on the audio, eectively emulating vinyl control
o the les loaded in sotware.
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InSTALLInG SCRATCH LIVE
Check or the latest download version o Scratch
Live sotware at Scratchlive.net. I it is newer
than what is on your CD-ROM, we recommend
installing it instead.
mac
1. Insert the Sotware Installation CD-ROM and
double-click the installer icon.
You will see the ollowing screen:
Follow the on-screen instructions.
Once the installation is complete, Scratch Live
will appear in your applications list. You may like
to drag the Scratch Live icon to your dock or
quick launching.
2. Plug in your SL 3. No extra hardware or driver
installation is required.
WIndOWS
It is important that Windows users install the
SL 3 drivers as well as the Scratch Live sotware.
The easiest way to do this is to allow the Scratch
Live installer to do all the work.
1. Coect your SL 3 before you isert your
istallatio CD. When you rst connect it,
Windows will attempt to install the drivers via
the hardware wizard. Cancel and close the
hardware wizard.
2. Insert the Sotware Installation CD-ROM
(Making sure your SL 3 is connected rst). I
setup doesnt start automatically, browse to
the CD drive and run setup.exe.
You will see the ollowing screen:
3. Follow the on-screen instructions. Once the
installation is complete, Scratch Live appears
in the Start Menu under All Programs > Serato
> Scratch Live.
Because the SL 3 was connected prior to
installing Scratch Live, there is no extra hardware
installation required.
nOTE: Select the custom istall optio if you
wish to chage the istallatio locatio of
Scratch Live.
ADDITIOnAL DRIVER InSTALLATIOn(WInDOWS)
Windows treats each USB port individually.
You might like to install the Drivers or the SL 3
hardware on all o your USB ports.
Connect your Scratch Live hardware to a
USB port. Windows will again attempt to install
the drivers via the hardware wizard. Cancel and
close the hardware wizard.
With your hardware still connected, run the
Scratch Live driver updater.
This is usually located in
C: > Program Files > Serato > driver_updater
Repeat this process or each o your USB ports.
TIP: The driver updater ca istall drivers for
differet types of Scratch Live hardware, ot
just the SL 3. For example, if you play at a
club that uses a TTM 57SL mixer, just coect
the mixer ad ru through the driver updater
as above.
StaRtIng the SOFtWaRe
Close all other programs on your Mac or PC.
When you load Scratch Live or the rst time
you will see the screen shown above.
uSIng the tOOL tIpSClick on the ? icon to enable tool tips. This i
located in-between the MIDI and setup butto
next the Scratch Live logo, as shown below. Too
tips provide a handy way to learn the variou
eatures o Scratch Live. Move the mouse ove
a section o the screen to bring up a context
sensitive tool tip. Holding the mouse over the
button with tool tips turned on will show you a lis
o all keyboard shortcuts. Tool tips are availabl
in several languages. Scratch Live will displa
the tool tips in the language that your compute
is set to. I your language is not available, th
tool tips will be displayed in English.
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HOW TO CALIBRATE SCRATCH LIVE
With music playing in the background, put you
needle on the record with the turntable stopped
I you are using CD players, the same rule
apply. Have the CD deck paused or stoppewhile calibrating.
Click and hold the estimate button until the slide
stops moving. Moving the threshold slider to th
let will make Scratch Live more sensitive to slow
record movement, but also more sensitive t
background noise.
Repeat the process for each deck
Thigs to remember:
Your needle must be on the record.
Your turntable (or CD player) must be
stationary.
The background music playing must be at
similar level to which you will play your set at
You should calibrate Scratch Live every tim
you play.
TIP: If the slider jumps to the far right
the you have a problem with oise i you
turtables/CD players/mixer. Check all you
coectios ad make sure your equipme
is well earthed. I some situatios you wi
ot be able to improve the sigal quality, ad
you will have to play o regardless. I th
situatio, stick to rel mode.
the ScOpeS
The scopes on the setup screen in Scratch Liv
display the input signal as a phase diagram. Th
key actors to look at on the scope display ar
crisp clean lines, round shape, and the trackin
percentage in the lower right corner.
Start both turntables or CD players. You wi
see green rings appear in the scope view, a
show above.
CALIBRATInGSCRATCH LIVE
Since Scratch Live is controlled by an analogue
signal, there is no guarantee o what state that
signal will be in by the time the sotware gets to
interpret it. Thereore, Scratch Live needs to be
able to handle a wide range o signals, and be
congurable to use them optimally. Calibrating is
just conguring the sotware to your situation.
Calibratio is equally importat for both viyl
ad CD users of Scratch Live.
There are two parts to the Scratch Live control
signal: The directional tone, and the noise map.
Listening to the control vinyl, the directional tone
is the 1 kHz tone. The noise map sounds like
random noise over the top o the tone.
The directional tone provides the currentspeed and direction o the record, while the
noise map tells the sotware precisely where on
the record the needle is currently.
the nOISe thReShOLd
A threshold is a lower limit, below which a
process will not occur. In the case o Scratch
Live, the noise threshold is the limit below which
the input signal will not be interpreted as control
signal; in other words i its below the threshold,
it is considered noise and ignored.
This setting is necessary because a stylus is
very sensitive, and will inevitably pick up noise
rom the environment as well as the signal on the
record, especially in the noisy environment o a
live show.
PLAYInG REGULAR VInYL AnD CDS
nOTE: the SL 3 must be powered by USB or
the supplied exteral power supply for the
THRUs to work.
While Scratch Live is not running, and the SL 3is powered by the external Supply, the THRUs
on the SL 3 will always be on, allowing you to
play regular CDs and vinyl with your CD players
or turntables.
When the SL 3 is powered by the universal
power supply, and then Scratch Live is launched,
the THRUs are still on. This allows a laptop to be
connected during a set (when using the THRUs)
with no audio interruption.
I the SL 3 is not powered by the universal
power supply when Scratch Live is launched
(USB connected), the THRUs will be o, but can
be turned on in Scratch Live.
To turn the THRUs o and on in Scratch Live,
click on the THRU button or the respective
channel in Scratch Live. This will change the
state o the channels to THRU mode, sending
audio direct rom the SL 3 inputs to your mixer.
SEE: THRU BUTTOnS (PAGE 13).
pOWeR SuppLy
Connect the barrel connector o the power
supply to the 7.5 VDC jack on the SL 3. Plug
the power supply into an AC outlet. The yellow
POWER indicator will light on the SL 3.
The universal power supply includes dierent
input plugs or the USA, Europe, UK and
Australia. The USA plug is attached at the actory
you may need to replace it in your country.
To remove a plug,
PUSH the button
while turning the outer
rim counterclockwise.
To attach a plug,
rotate it to t into
the supply and turn
clockwise until it locks
in place.
The power supply is regulated 7.5 volts DC, 1
amp, using a P6 type barrel plug. Any substitute
must meet these specications.
-(5.5mm) +(2.5mm)
LOCK
LOCK
PUSH
OPEN
OPEN
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For optimal perormance the inner ring should
be as close to circular as possible. Use the
scope zoom slider (1x to 16x) to zoom in or out
as necessary. Use the scope L/R balance and
P/A balance controls to adjust the shape o the
inner ring.
The number in the top let corner o the scope
view gives the current absolute position within
the control record or CD. The number in the
top right corner is the current speed in RPM. In
the bottom let is the current threshold setting,
and the number in the bottom right shows the
percentage o readable signal this number
should be close to 85% when your system is
calibrated properly.
CALIBRATIOn TROUBLESHOOTInGAter calibration, the number in the upper right
corner o the scope view should say 0.0 while
the needle is on the record and the turntable is
stopped.
I that number is fuctuating then manually
move the estimate slider to the right until that
number is stable at 0.0. I youve moved the
slider all the way to -24 and its still fuctuating
then you have a grounding or intererence
problem somewhere in the chain.
I so, the rst thing to check is that the
grounding wire coming rom your turntable is
connected to your mixers grounding posts.
Next, make sure that the SL 3 isnt sitting
next to a power source such as a power strip or
power box and that the RCA cables connected
to the SL 3 arent laying across other power
conducting cables.
I you are still experiencing issues, you might
have to adjust the placement o your setup. For
example, make sure bass bins arent directly
under the turntables.
SEE: SCOPE READInG AnD FIXES (PAGE 30) FOR
MORE CALIBRATIOn TROUBLESHOOTInG HELP.
ImpORtIng andpLayIng muSIc
ImpORtIng yOuR muSIc
The easiest way to load music into your library is
by using the import button:
1. Click on the import button to open the import
panel. The let side o this window displays
various locations on your computer hard drive
(and external drives i you have one). Click on
these locations to navigate your computer and
nd your music.
By deault, your music will usually be ound in
either Music (Mac) or My Music (Windows).
2. Once you have located your music, dra
the older or les you want to import onto th
purple All... icon. This is located to the let o
your screen at the top o the crates and playlis
window.
I you wish to import all o your music, jus
drag your whole music older onto this icon.
TIP: You ca also import by draggig le
ad folders directly from Widows Explore
(PC versio) or Fider (Mac versio) ito th
Scratch Live library.
SuppORted FILe typeS
Scratch Live supports xed and variable bit rat
.MP3, Ogg Vorbis, AAC, .AIFF, and .WAV l
types. M3U playlists are also supported.
nOTE: iTues Music Store DRM les cao
be played back by Scratch Live.
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pLayIng muSIc
Click on the All icon to show all the tracks
in your library. Use the keyboard shortcut Shit
- Let Arrow to load the highlighted track on to
the let deck, and Shit - Right Arrow to load thehighlighted track on to the right deck.
TIP: You ca also load tracks to decks usig
the mouse. Click ad drag a track from the
track list area o to either deck.
To start playing a track, simply put the needle on
the record and start the turntable. The track will
start playing as soon as it detects the signal rom
the control vinyl (or CD).
In ABS mode, the track will play rom the
position dictated by the placement o the
needle on the record. I you place the needle at
the beginning o the record, the track will start
playing rom the beginning. You can skip through
the track by picking up the needle and placing
it urther into the record, just as with regular
records (This is known as needle dropping).
SEE: SCRATCH LIVE MODES (PAGE 14)
tRack dISpLay
When a track is loaded, the track name, artist
and length are displayed in the track title bar,
and the Virtual Deck shows a solid black line.
I the track has BPM inormation written in the
tag this will also be displayed.
SEE: SET AUTO-BPM
pRepaRIngyOuR FILeS
BUILDInG OVERVIEWS
Beore you play your music in Scratch Live, It is
important to rst prepare your les by buildingoverviews.
The overview builder analyses the songs in
your library to detect le corruption, saves the
waveorm overview to an ID3 tag*, and calculates
auto-gain and BPM values.
HOW TO BUILD OVERVIEWS
To build overviews start Scratch Live with the
hardware disconnected. On the let side o the
main screen, you will notice a button labeled
build overviews. Click this to automatically
build the overviews or all the tracks in your
library.
TIP: You ca drag ad drop idividual folders,
crates or les oto this butto to force the
buildig of overviews at ay time.
ABOUT CORRUPT FILES
I Scratch Live detects a corrupt le it
will tag it with a corrupt le icon:
It is very important that you delete
ANY corrupt les rom your library as they cancause Scratch Live to crash regardless i you
play the le or not.
SEE: STATUS ICOnS (PAGE 21) AnD CORRUPT FILE
DESCRIPTIOnS AnD DIAGnOSES (PAGE 29)
SET AUTO-BPM
I this option is checked while building overviews
Scratch Live will calculate the estimated tempo
o your les. I Scratch Live is condent that th
auto-BPM estimate or a le is accurate, it will b
written to an ID3 tag* in the le.
The auto-BPM unction will not be applied
the track already contains BPM inormation. T
rebuild overviews and use auto-BPM or aut
gain on those les, drag them onto the buil
overviews button. I you know your les BPM
will all within a certain range, use the range dro
down to avoid double or hal value BPMs bein
calculated.
*ID3 tags cotai data about your track
ad are saved iside the les themselves
Gere, track ame ad artist are examples o
commo tag iformatio.
SEE: EDITInG ID3 TAGS (PAGE 21)
the OFFLIne pLayeR
The ofine player is available when the Scratc
Live hardware is not connected, and output
through the current deault audio device. Loa
a track to the ofine player by dragging an
dropping onto the deck, or pressing shit+le
arrow. I the end o the loaded track is reached
the next track in the current playlist is playe
automatically.
The ofine player is a useul tool or preparin
crates, auditioning tracks, and setting cue an
loop points.
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PLAYBACKcOntROL
the cOntROL RecORd
The control record has two sides. The rst side
is 10 minutes long and contains the Vinyl Scrollsection. The second side is 15 minutes long.
Scratch Live can be congured to work with
records playing at either 33 RPM or 45 RPM,
depending on your preerence. The record has
thin marks every minute, and a thicker mark
every 5 minutes (when playing at 33 RPM).
These marks are to assist you when using needle
dropping to move through the track. These marks
do not aect the playback o the track.
the cOntROL cd
The control CD hastwo tracks. The rst
track is 15 minutes
long and controls
playback The second
track is 40 seconds
long and controls vinyl
scroll.
VInYL SCROLL
Vinyl Scroll allows you to select and load tracks
using only your turntables (or CD player) no
contact with the computer necessary! To use Vinyl Scroll with turntables, lit the needle o
the record and drop it into special bonus track
section at the end o the records A side. The
movement o the control disk now controls the
selected track within your library. Lit the needle
out o the Vinyl Scroll section o the record and
into the lead out (between the Vinyl Scroll area
and the end o the record) to change crates or
iTunes playlists. Go back to the Vinyl Scroll area
o the record to choose a track within the crate or
playlist. Once you have ound the track you wish
to play, put the needle back at the beginning othe record and it will load automatically. This
eature is available to CD users. Go to track 2 on
the control CD to access Vinyl Scroll. Find the
track you want to load, and go back to track 1.
The track you selected will be loaded and ready
to play. You can reverse the direction o Vinyl
Scroll and set the sensitivity in the setup screen.
TIP: You ca also use Viyl Scroll i the
prepare widow.
SEE: VInYL COnTROL (PAGE 25)
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VIRTUAL DECK
The Virtual Deck shows
everything about the
speed and position o
a track. As the vinyl
rotates, so does the
line on the label. The
circular progress bar
around the edge is a visual representation o
the position within the song, and can be set to
fash to warn you that the track is nearing its
end. The time and remaining time are displayed
in minutes and seconds. The turntable speed
as a percentage pitch shit is shown on the let
o the Virtual Deck, and the pitched BPM (BPM
with pitch adjustment multiplier added) is shown
on the right o the virtual Deck. I the track has
no BPM inormation, pitched BPM will not be
shown.
I you are playing regular vinyl, notice that the
Virtual Deck behaves strangely as Scratch Live
attempts to decode the incoming signal. This
will not cause any problems, but you may nd it
distracting. You can unload the currently loaded
track using the eject button next to each Virtual
Deck.
TIP: Use the keyboard shortcut shift-alt-arrow
to uload a track from the Virtual Deck.
VISUAL AIDS
When the track is playing several waveorms are
displayed. Each shows a dierent aspect o the
track being played.
tempO matchIng dISpLay
The Tempo Matching display area provides a
helpul tool or beat matching. Scratch Live
detects the beats within the track, and places
a row o orange peaks (or the track on the let
side) above a row o blue peaks (or the track
on the right side) in the Tempo Matching display
area. When the two tracks are matched to the
same tempo, the peaks will line up. Note that the
tempo display is aligned with the beginning o
the bar, so the peaks keep their relative position
as the track plays. This display does not show
the relative timing o the beats, only the tempos
o the tracks. The peaks will still line up when the
tracks are playing at the same tempo, but are
out o sync.
TRACK OVERVIEW DISPLAY
This view provides a complete overview
o the track waveorm, and includes
a marker to show the current position
within the track. This view is useul or
nding transitions within the track. The
waveorm is colored according to the
sound spectrum red representing
low requency bass sounds, green
representing mid requency sounds and
blue representing high requency treble
sounds.
You can jump to dierent positions
within the track by clicking on the Track
Overview display (disabled in abs mode).Grey lines behind the overview show the length
o the track a thin grey line every minute, and a
thick grey line every 5 minutes. The overview will
be lled when you load the track onto a Virtual
Deck. On slower computers, you should disable
auto ll overviews in the setup screen with this
setting disabled, the overview will be lled as
you play the track.
SEE: PREPARInG YOUR FILES (PAGE 10)
maIn ScReenOVERVIEW
MAIn WAVEFORM DISPLAY
This view provides a close-up
o the track, including color
coding to show the requency o
the sound; red representing lowrequency bass sounds, green
representing mid-requency
sounds and blue representing
high-requency treble sounds.
You can also switch to a
three-band spectrum view
by holding the ctrl key and
clicking on the waveorm. Click
on the waveorm to scrub or
make ne adjustments to your
position within the track. This applies to int mod
only, and may be useul i you wish to set cu
points in your tracks without your turntables o
CD players connected. The Main Waveorm i
zoomed around the current position in the track
SEE: CUE POInTS (PAGE 16) AnD SCRATCH LIV
MODES (PAGE 14)
TIP: Use the + ad keys to oom i ad out
TIP: Waveform ca be either vertical o
horiotal.
Kick Drum
In this example, the red part o the
wave represents a kick drum, while
the purple part represents a snare
drum.
Sare Drum
BEAT MATCHInG DISPLAY
This view shows the position o beats
within the track. When beat matching,
this view helps align the downbeats
o the two tracks. The markers arematched up when the two tracks are
beat matched.
Example: The ollowing is a
demonstration o using the visual aids
to help beat match. In this example,
the track that is playing is on the let
deck, and the track to be mixed in is
on the right deck.
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1. Start the track playing on the right deck.
Ater a ew seconds, blue peaks appear in the
Tempo Matching display.
2. Adjust the pitch o the right turntable until
the blue peaks sit under the orange peaks in
the Tempo Matching display. Once they are
aligned, the two tracks have the same tempo.
3. Next align the markers in the Beat Matching
display. Watch the color o the items passing
by in the Main Waveorm display. Remember
that a kick or bass drum will be red in color,
and a snare drum will be green or blue. This
technique will by no means guarantee perect
mixes, but may help to speed up the process
o beat matching.
THRU BUTTOnS
Use the thru buttons to switch
between Scratch Live and
regular vinyl or CDs. Click on the thru button
or the respective channel in Scratch Live. (The
THRU button on the let virtual deck or the let
channel, and vice versa.)
This will change the state o the channels to
THRU mode, sending audio direct rom the SL 3
inputs to your mixer.
SEE: PLAYInG REGULAR VInYL AnD CDS (PAGE 8).
maSteR gaIn
The master output o Scratch
Live can be controlled using
the master gain control. This
adjusts the output volume o all tracks played.
nOTE: For best results, set the master gai
to the 12 oclock positio, ad adjust the
volume of idividual tracks usig the track
gai adjustmet.
33 / 45 SPEEDS
Set this to match the speed o your
turntable or normal playback.
tRackIng IndIcatOR
The tracking indicators on
the main screen show the quality o the signal
coming rom the control record or CD. The length
o the bar indicates the speed o the record orCD. The color indicates the amount o position
inormation Scratch Live is receiving. When
you are playing the record at normal speed, the
tracking indicator should be grey. I it is mostly
red there is a problem reading the control signal.
Make sure your needles are clean, and check the
calibration in the setup screen.
nOTE: It is ormal for the trackig idicator
to be red whe cueig or scratchig.
tap tempO
For tracks with no BPM inormation,
there is a tap tempo button
displayed where the BPM usually
is, in the song ino area. Pressing alt-space bar
activates the tempo tapper (press alt-space bar
a second time to activate the tempo tapper on
the right Virtual Deck). Tap the space bar along
with the beat. Ater youve tapped the rst beat,
you can switch to double time tapping, hal
time, start o each bar etc. The range is set by
the rst two taps, ater that you can switch to
any steady rhythm you eel comortable with
quarter notes, hal note, whole notes. Esc resets
the BPM, Enter saves the BPM to the track. You
can use the mouse i you preer. Your CD player
or turntables pitch slider doesnt need to be at
zero, we do the math or you. You can also use
the tempo tapper when no song is loaded, or
nding the BPM o regular records, or example.
key LOck
When Key Lock is on, the key or pitch o
the song stays locked at what it would
be i the track was playing at normal speed,regardless o the platter speed o the turntable
or CD player. Key Lock has scratch detection,
so that it automatically turns o when scratching
or a natural scratching sound. Turn Key Lock on
or o by pressing the button to the top right o
the Virtual Deck.
TIP: F5 ad F10 will tur Key Lock o ad off
for the left ad right decks respectively.
Repeat
Use the repeat unction to repeat the
song across the entire length o the
control record.
TIP: Short loop samples ca be tured it
a cotiuous track usig the repeat fuctio
The loops must be less tha 10 secods log
ad cut at the start ad ed of a bar.
cenSOR
Use the censor button to mask parts
o a song, or use as a special eect.
When you press the censor button, the trac
starts playing backwards rom that point. Whe
you release the censor button, the track play
orward rom the point you would have been
had you not pressed the censor button. Censo
is available only in rel and int modes.
EJECT
This ejects the track playing or loaded
track rom the Virtual Deck.
autOpLay
Click the autoplay button to
enable autoplay. With this setting
turned on, when one track nishes playing, thnext track starts automatically. Load rom a crat
to play through the songs in that crate, or rom
your library to play through your library. Autopla
works in both rel and int modes. Play rom sta
must be checked in the setup screen or autopla
to work correctly.
InPUT REVERSE
Swaps the let deck input
(3 & 4) with the right deck
input (5 & 6) o the SL 3.
This transers control over to the alternat
virtual deck. For example, the physical recor
on the right hand side now controls the le
hand side virtual deck. This essentially lets yo
continue mixing, but just using one turntable.
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tRack gaIn
Use the track gain adjustment to balance
the volume o the tracks in your library.
Any adjustment made to the gain o a
track is saved with the le, and will bereapplied to the entire track when it is
loaded again. The level meter shows the
level sent to the hardware interace ater
both individual track gain and master
gain adjustment.
nOTE: For automatic gai settig of your
tracks, SEE ADDITIOnAL SETUP (PAGE 24).
SCRATCH LIVEmOdeS
Scratch Live has three dierent modes o
operation. You can switch between these modes
by clicking the mode buttons near the Virtual
Deck.
ABSOLUTE MODE
abs mode is the deault mode, and most closely
resembles the properties o normal vinyl. The
beginning o the track is mapped to the start o
the record, and by picking up the tone arm and
moving the needle to another part o the record
(needle dropping) you can move to a dierent
position within the track.
abs mode aithully reproduces the movement
o vinyl control records, including stops, starts,
scratching, needle dropping, rubbing and other
turntablist techniques. When you reach the end
o the record using either rel or abs modes,
Scratch Live automatically switches to int mode.
This is known as Emergency Internal mode, and
prevents long tracks rom stopping when you run
out o record. You can switch rom Emergency
Internal mode to rel mode by liting the needle
and placing it in the lead-in o the control record.
Emergency int mode will activate ater 1 second.
Use the keyboard shortcut F1 (let deck) or F
(right deck) to switch to abs mode.
nOTE: Be careful whe scratchig ear th
ed of the record ot to accidetally go pas
this poit ad ito it mode, or the track wi
o loger respod to record movemet!
RELATIVE MODE
rel mode observes the relative orward an
backward movement o the record, but does no
take into account the position within the record
rel mode disables needle dropping, but allow
skip-ree scratching.
SEE: DROP TO ABSOLUTE POSITIOn (PAGE 25)
rel mode adds additional speed controls:
Previous track Go to the previous
track in the list.
Rewid - The rewind unction speeds
up the longer you press the button.
Fast forward The ast orward
unction speeds up the longer you hold
the button.
next track Jump to the next track in
the list.
TIP: Use the keyboard shortcut F2 (left deck
or F7 (right deck) to switch to rel mode.
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pItch SLIdeR
Use the pitch slider to make pitch
adjustments while using internal mode.
Drag the pitch slider with the mouse to
make large pitch movements, or holdthe shit key and drag the pitch slider
to make ne adjustments.
tempORaRy cue
There is a temporary cue point that can be used
like the Cue button on many DJ CD players.
Press ctrl-I to set this temporary cue point on
the let deck, and ctrl-K to set it on the right
deck. This temp cue point is shown in the main
waveorm as a white marker. This cue point is
not saved with the track, and by deault is set
to the beginning o the track. Press I to jump to
this temporary cue point on the let deck, and
K or the right deck. I you hold down the I or K
key while the track is stopped, it will play rom
the temp cue point. As soon as you release the
key, it will jump back to the temp cue point. Note
that you can use this shortcut to jump to the
beginning o the track i the temporary cue point
has not been set.
SEE: CUE POInTS (PAGE 15)
The buttons above the small pitch slider allow
you to seed the base playback speed 1/2 (hal
speed), 33/45 or the speed o a 45 RPM recording
playing at 33 RPM, 1x or normal speed, 45/33 or
the speed o a 33 RPM recording playing at 45
RPM, or 2x (double speed).
You can also control playback using the
computer keyboard shortcuts turn Caps
Lock on to enable.
SEE: PLAYBACK KEYS USE SHIFT (PAGE 24)
Left Deck Fuctio Right Deck
Q play / pause reverse A
W play / pause orward S
E pitch down D
R pitch up F
T bend down G
Y bend up H
Alt-Q load previous track Alt-
Alt-W load next track Al
Alt-E rewind
Alt-R ast orward
Ctrl-I set temporary cue point Ctrl-K
Click on the waveorm to scrub or make n
adjustments to your position within the track
This may be useul i you wish to set cue point
in your tracks, and dont have your turntables oCD players connected.
nOTE : If you play a track i it mode, a
the switch to abs or rel mode, the pitc
adjustmet will be dictated by the turtable
so there will be a jump i pitch uless they ar
already perfectly matched.
TIP: Paic! If you are i abs or rel mode ad
you get a build up of dust o the eedle tha
is breakig up the audio, hold dow ctrl ad
press the it butto. This will take you titeral mode, ad reset the pitch to ero.
InteRnaL mOde
it mode allows you to play tracks without
external vinyl (or CD player) control. it mode
has a start / stop unction and virtual pitch slider.
Holding down the shit key moves the pitch
slider slowly. Holding the ctrl key and clicking on
the pitch slider resets it to 33 RPM or 45 RPM,
depending on which you are closest to at thetime.
Scratch Live automatically switches to int
mode when the end o the control record is
reached; you can switch back to abs mode by
placing the needle in the lead-in o the control
record. I you switch rom abs or rel into int
mode, Scratch Live automatically adjusts pitch to
maintain playback speed as set by the turntable.
Use the keyboard shortcut F3 (let deck) or F8
(right deck) to switch to int mode.
it mode adds these additional controls:
Play / pause reverse - Press to play,
press again to stop playback. You can
adjust the braking knob in the setup
screen to range rom an immediate stop to a
slow turntable-style power down.
Play / pause forward Press to play,
press again to stop playback. Uses the
same braking as described above.
Bed dow - Create a temporary
decrease in the playback speed. Use
bend down i the two tracks are in time, but this
track is slightly ahead o the other track.
Bed up Create a temporary increase
in the playback speed. Use bend up i the
two tracks are in time, but this track is slightly
behind the other track.
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cue pOIntS
You can set up to ve visual cue points within
each track. Use the + button to place cue point.
Click the arrow to the let o each cue point tojump to it (rel and int mode only). You can also
jump to cue points using keyboard shortcuts 1
through 5 or the cue points on the let deck, and
6 through 0 or the right deck cue points. Notice
that the stripe on the Virtual Deck jumps to the
12 oclock position and changes color when you
set a cue point you are at the cue point when
the stripe is one solid color and at the 12 oclock
position.
As the record plays on beyond the position o
the cue point, the colored bar will shorten by a
th or each rotation. Likewise, as you approach
the cue point, the color will grow by a th each
rotation. For example, the picture below shows
the record just beore the end o the 5th rotation
beore the cue point.
Each cue point can have a dierent color. To
change the color o a cue point, click on the
colored square and choose a new color rom the
drop down menu.
To remove a cue point, use the x button on the
right side o the cue point panel.
A cue point can occupy any o the 5 slots.
You can drag and drop cue points to change
their order in the list. I you wish to have the cue
points sorted chronologically, check the sort
cues chronologically option in the setup screen.
I you load the same track on to both decks, you
will be able to add or modiy cue points rom
either deck.
When you jump to a cue point in internal
mode while paused, the track will play rom the
cue point or as long as the key or mouse buttonis pressed, ater which the playhead returns to
the cue point. I this is done using the keyboard
while the track is playing in either internal or
relative mode, the cue point will be repeatedly
triggered, producing a stuttering eect.
TIP: The rate of cue poit stutterig is
cotrolled by your operatig system
keyboard repeat rate settigs. Widows
users: Keyboard properties are i the Cotrol
Pael. Mac users: Keyboard ad Mouse are i
System Prefereces.
TIP: Use the keyboard shortcuts ctrl-comma
(for left) ad ctrl-dot (for right) to place cue
poits.
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LOOpIng
You can save up to 9 loops
per track; these loops are
saved in the le, and will be
present when you reload the track. To make a
loop, set the in-point by clicking the in button,
and the out-point by clicking the out button. To
turn the loop on or o, click the loop button. I
you want the playhead to jump to the start o the
loop when you enable the loop, hold the control
key and press the loop button.
To adjust the in-point o the loop, click the in
button. You can use the arrow keys: let arrow
to move the in-point towards the start o the
track, right arrow to move the in-point towards
the end o the track. Hold down the shit key
while pressing the arrow key to make coarse
adjustments. Click the in button again to save
the in-point. The same applies to adjusting the
out-point.
You can also use the control vinyl (or CD) to
adjust the in- and out-point. Click the in button,
then move the control vinyl. Moving the vinyl will
adjust the in-point. Once you are happy with the
new in-point, click the in button to save, and
release the control vinyl.
The control vinyl will go back to controllingplayback once the record is back up to normal
speed. Using the control vinyl to adjust loop
end points is optional to turn this eature
o, disable the adjust loops with vinyl option
in the setup screen. There are 9 available loop
slots per track. I a loop is set in a given slot,
the background (behind the loop number) will be
green. Press the x button to clear the loop. I you
click on the locked loop symbol, a red border
will appear. This indicates the loop is locked, and
you will not be able to adjust the end points or
delete the loop until you unlock it, by clicking on
the number again.
nOTE: Loopig applies to rel ad it modes.
autO LOOpIng
Auto looping allows you
to create loops instantly.
I the track has a BPMvalue simply click the
number o bars you wish to loop and Scratch
Live will create the loop or you. The loop is
snapped to the beats in the song detected by
Scratch Live so even i you press the button
slightly out o time Scratch Live will still create a
perect loop or you.
Five auto-loop buttons are available on screen
at any one time. They range rom 1/8 to 32 bars.
The user can select the auto loop range with the
and buttons.
Pressing an auto-loop button will create a loop
start point rom the nearest beat to the playhead
(within reason), and set a loop endpoint in the
uture. Pressing auto-loop 1 while auto-loop
1 is active will deactivate the loop. Pressing a
dierent auto-loop button while looping is active
will extend the endpoint o the current loop to
the appropriate new auto-loop length.
You can also save an auto-loop to the next
available slot. When using an auto-loop, a save
button is visible where the lock loop button
normally is.
nOTE: Auto-loopig requires the track BPM
to be set.
SEE: SET AUTO-BPM (PAGE 10).
THE A - SLOT
A special loop slot A exits or auto-looping. Th
act o using the auto-loop buttons sets a loo
in the A slot, ollowing the rules above. Turnin
a loop o using the auto-loop buttons returnyou to the loop slot that you were previously i
at the time you started auto- looping. Turnin
the loop o using the loop button leaves yo
in the A slot. The A slot is not saved to dis
automatically, pressing save saves the loop t
the rst empty slot in 1-9.
Auto-looping shortcut keys are alt-1 to 5 o
the let deck, and alt-6 to 0 or the right deck
They correspond to the looping buttons as lai
out on screen. ie. i the onscreen buttons displa
1 2 4 8 16 bar loops, alt-1 triggers 1 bar loop
and alt-5 triggers a 16 bar loop.
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SampLe pLayeR
The Sample Player allows you to play up to
six sources o audio, in addition to the tracks
playing on the virtual decks. Any audio le inyour Scratch Live library can be loaded to any
one o the 6 slots, allowing playback o short
samples, sound eects, or ull length tracks.
The Sample Player displays the Song Title o
the track, along with a progress bar to indicate
the current playhead position.
The Sample Player is enabled when the SL 3
hardware is plugged in, however this is not
operational in the ofine player mode.
Select the Sample Player button to access
the SP-6 window. To load an audio le, drag and
drop the desired le rom your library into one o
the slots.
PLAY BEHAVIOR
Pressing the Play button on each slot will play the
loaded audio. Play will start rom the beginning
o the le, unless a cue point or loop is set.
When play is pressed, the audio plays throughuntil the end o the track. Pressing play again
stops the audio.
Tip: Use the shortcut keys
(slot 1) x (slot 2) c (slot 3)
v (slot 4) b (slot 5) (for slot 6)
to trigger each sample respectively.
StaRt pOInt
Play will begin rom either the beginning o the
audio le, or the rst cuepoint, i the le contains
one.Both o these options are overridden i the le
contains a loop. The le will then start rom the
inpoint o the loop.
You can rene the start point or each piece o
audio by setting Scratch Live cue points in the
same way you would to any track. Simply load
the audio to a virtual deck, set your cue point,
then load it back into the Sample Player.
nOTE: The sample player outputs through the
AUX output of the SL 3.
mIdI
The Sample Player is MIDI assignable. For u
unctionality, the Sample Player window must b
opened rst beore enabling MIDI assign mode
SEE: MIDI COnTROL (PAGE 19).
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mIdI cOntROL
OVERVIEW
The MIDI Control eature in Scratch Live provides
the ability to map MIDI controls to Scratch Live
controls, and thus control the unctions o Scratch
Live using MIDI controllers such as keyboards,
triggers, sliders, and knobs. Integrating MIDI
controllers into your Scratch Live setup can
improve live perormance usability, such as
hitting pads on a MIDI controller to trigger loops
and cue points.
mIdI cOntROLLeR Setup
The process o setting up a MIDI controller or
use with Scratch Live will vary depending on
the hardware in question. Many devices can
connect to a computer using MIDI over USB,
and will either be supported directly by your
operating system, or require installation o
drivers and conguration utility sotware. Follow
the manuacturers instructions or installation.
Other controllers may solely use a MIDI out
connector to send control messages, and
will require a separate MIDI interace unit to
communicate to sotware. Generally the MIDI
interace will come with drivers and conguration
tools which pass your controllers output onto anavailable MIDI channel, which can be used by
Scratch Live.
Once your controller is installed and
unctioning correctly, use the directions or
assigning controls below.
aSSIgnIng cOntROLS
To enable MIDI assign mode, click
the MIDI button or press ctrl+M. Hovering the
mouse pointer over a control will bring up the
MIDI assignment box, showing the currentassignment status.
To assign a MIDI control, click on the control
in Scratch Live, then move the MIDI control. The
MIDI assignment box should update to show it
has mapped the controls to one- another.
To un-assign a MIDI control, click on the
control in Scratch Live, and press return on your
computer keyboard.
nOTE: Oce i MIDI assig mode, Scratch
Live cotrols will o loger respod directly
to the mouse. If you eed to chage a cotrol
usig the mouse, disable MIDI assig mode.
While in MIDI assign mode, controls which have
MIDI inputs assigned show a green box indicator
around them.
A nOTE ABOUT MIDI PLATTERS
The Scratch Live virtual decks are not user
assignable to MIDI control. MIDI devices with
platters on them all send dierent data so user
mapping is not possible. To control the platter
use a natively supported controller.
aSSIgnIng mIdI tO OtheR cOntROLS
Controls which are not normally visible are
available or assignment in the lower part o the
screen when in MIDI assign mode. These include
library navigation controls and the temporary
cue points or either deck.
ASSIGnInG CTRL-CLICK
FunctIOnaLIty
Some Scratch Live controls on the GUI have
additional unctionality assigned to ctrl-click.
You can assign ctrl-click unctionality to a MIDI
control, alongside the normal unctionality. For
example, ctrl-click on the internal mode pitch
slider returns pitch to zero. To assign this to MIDI
control, enter MIDI assign mode, ctrl-click on
the slider, and then assign one o the pads to it.
When you press the pad, pitch goes to 0.
pReSetS
MIDI presets are accessible in the MIDI panel o
the setup screen. By deault, the current MID
assignments in Scratch Live are automaticall
remembered and loaded next time you start th
program. The preset screen allows you to sav
and recall several dierent MIDI setups. Thi
is useul i you are using several MIDI device
or want to quickly switch. MIDI setups withou
having to reassign all your controls.
nATIVE COnTROLLER SUPPORT
Scratch Live version 1.8.4 currently has nativ
support or the ollowing 3rd party controllers:
Deo Dn-HC4500
Deo Dn-HD2500
numark DMC2
numark iCDX
Pioeer CDJ-400
These controllers are plug and play, and ca
automatically control Scratch Live with no MID
assigment necessary.
Visit Scratchlive.net or detailed documentatio
on how to use these controllers.
technIcaL InFORmatIOn
Scratch Live MIDI Control only supports Not
On/O, standard 7 bit CC (Control Change),
14 bit CC, and RPN/NRPN (14 bit).
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USInG THE SOnG BROWSER
The song browser allows you to lter your son
list by Genre, BPM, Artist and Album. To turn th
song browser on or o, click the browse button
SeaRchIng
Scratch Live includes a
search unction to help
you nd les quickly and
easily. Enter text into the
search box and Scratch
Live will automatically nd
as you type. To select
which elds the search
unction will look through,
click on the let hand side
o the search box. The drop down menu show
which elds are currently being used. Press es
or the x button on the right o the search box t
clear the search.
TIP: Use the keyboard shortcut ctrl-f to jum
to the search box. This keyboard shortcut wi
also take you out of ay crate or playlist tha
you might be i ad ito your mai librar
so you ca d ay track i your collectio
If you the click o a crate or playlist, th
search query will be cleared.
pRepaRe WIndOW
The prepare window is a holding area or tracks
much like preparing a set by liting records pa
way out o your record bag. You can drag track
(or whole crates) rom the main track list into th
prepare window, or simply drag them onto th
prepare button. These tracks will be remove
rom the prepare window once they have bee
played. All tracks in the prepare window will b
discarded when you exit Scratch Live.
Scratch Live can support an unlimited number o
tracks the only limitation is the size o the hard
drive o your computer. A number o eatures
are included to help you to keep your music
organized and nd songs quickly and easily.
gROupIng tRackS IntO cRateS
Scratch Live supports several ways o organizing
and sorting your le library. iTunes users will
notice that Scratch Live can incorporate your
existing iTunes library and playlists.
Scratch Live uses digital crates or quick
access to your avorite collections. There is no
limit to the number o crates you can create, and
any given track can be placed in multiple crates.
For example, you could organize your les into
the ollowing crates, where any one track would
be led in more than one crate:
Hip Hop
UK Hip Hop
French Hip Hop
Inst Hip Hop
Old Hip Hop
Hip Hop LPs
To make a new crate, click the + button. To
rename a crate, double click the crate name
You can change the order o tracks within a
crate by dragging them up or down.
TIP: The protect library optio i the setup
scree applies to removig, editig ad
reamig crates. Check this optio to prevet
ORganIzIng yOuRmuSIc
chages to your crates. If you do delete a
crate by accidet, you ca get it back from
the recycle bi / trash. Crate les have the
extesio .crate.
SUBCRATES
You can drag and drop crates into other crates
to make subcrates. I you drag a crate to the very
let o the crate panel, it will stay in the top level
o the crate structure. I you drag the crate a little
to the right, onto the name o another crate, it
will make the crate you are dragging a sub crate
o the rst crate.
SORtIng yOuR FILeS
The track inormation display area can be
customized to display the columns listed below:
Added
Album
Artist
Bitrate
BPM
Comment
Composer
Filename
Genre
Grouping
Label
Length
Location
Remixer
Sampling
Size
Track
Video Track
Year
The column button is located at the top o
the library pane in right hand corner. Click on
the column button to select which columns you
want to display. To sort your library by a column,
click the column header so it highlights. For
example, clicking on the album column header
will sort your library alphabetically by album title.
To move a column, drag the header to the let
or right. To resize a column, click on the column
boundary and drag it to the let or right.
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TIP: Use the keyboard shortcut ctrl-p to add
tracks to the prepare widow.
TIP: Select the cotets of the prepare
widow, drag them oto the ew crate butto
(+) to save the selectio.
REVIEW WInDOW
The review window shows the tracks you have
recently played in the order in which they were
played. Tracks you have played recently are
colored green press the clear button to reset
the list o recently played tracks.
TIP: Select the cotets of the review widow
ad drag them oto the ew crate butto (+)
to save a history of the tracks you played.
EDITInG ID3 TAGS
Much o the inormation associated with each le
can be edited rom within Scratch Live. Double
click on the attribute within the main library to
edit the attribute. Filename, length, size, bit rate
and sampling cannot be edited. This inormation
is saved in the le itsel. Note that the protect
library option in setup must be unchecked to
allow edits.
SEE: PREPARInG YOUR FILES (PAGE 10) FOR
DETAILS On BUILDInG OVERVIEWS AnD SETTInG
AUTO-BPM.
TIP: Use the keyboard shortcut ctrl-e to
edit text. Hold dow the ctrl key ad move
with the arrow keys to chage to a differet
eld while stayig i edit mode. Whe you
have more tha oe le selected, editig tags
chages all the les i your selectio.
TIP: The secod colum i the library is the
label color for that le. Click it to brig up acolor palette, ad customie the virtual deck
for that le.
LIBRARY zOOM
You can change the size o your library text by
using the shortcuts ctrl + and ctrl -
DISPLAY ALBUM ART
MP3 les can contain album art inormation. To
display this album art, click the show album art
button. There are many third party applications
available or adding album art to MP3s.
StatuS IcOnS
The letmost column shows the status o each
track. The image to the let shows ve tracks
with diering statuses.
Scratch Live has detected some
corruption in the MP3 le. I possible,
re-encode the MP3.
The track has been imported from the
iTunes library.
The track has been imported from the
iTunes library, and Scratch Live has
detected some corruption in the MP3
le. Solution: I possible, re-encode the MP3.
The track cannot be found. Most likely
the le has been renamed or moved.
Scratch Live is trying to import a track
rom the iTunes library, but cannot
nd the le.
Tracks that are read-only have a
locked icon.
mORe InFO On cORRupt FILeS
I you have a corrupt le in your library, hover
your mouse over the status icon or inormation
on what type o corruption was ound.
SEE: CORRUPT FILE DESCRIPTIOnS AnD
DIAGnOSES (PAGE 29).
BACKUP
Scratch Live stores your library database an
crates inormation in a Scratch Live older o
your hard disk. This older is created on a driv
when les rom that drive are added to ScratcLive. There is one on your system drive and ther
will be one on every external drive that you us
with Scratch Live.
Scratch Live library backup is oered on ex
rom the program. Backup is optional. You ar
prompted to backup your Scratch Live librar
i there is no backup or a drive, or i the las
backup is more than one week old.
A copy o each Scratch Live older calle
ScratchLivebackup is created next to the olde
it is backing up. Auto-Backup will only keep ON
level backup at a time, each time autobacku
runs it overwrites the previous backup.
deLetIng cRateS and tRackS
FROM SCRATCH LIVE
To delete tracks rom your Scratch Live library
select the track and use the keyboard shortcu
ctrl-delete. (Make sure you have the protec
library option unchecked in the setup menu.)
Deleting a track when you are in the All.
playlist removes it rom your library and an
crates that the track may be in.
Deleting a track inside a crate removes it from
that crate but the le will remain in your All..
playlist.
Deleting a track from a subcrate will remove
rom the subcrate and the main crate but no
the All...playlist.
Crates that are deleted are sent to the recycl
bin/trash.
nOTE: To delete ay les from your library ad
your hard drive (sedig them to the recycl
bi) use the shortcut ctrl-shift-delete.
I you are using iTunes playlists, your les canno
be deleted this way. You will need to delete them
rom within iTunes.
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Scratch Live allows you to record one o three
stereo signals rom the SL 3:
Left (deck) in
Right (deck) in
Aux in
Stereo recording is possible even while using
two stereo vinyl control inputs.
1. Click on the downward arrow (icon) to get
the drop menu displaying the three possible
record sources.
2. Select the desired source and press the record
icon to start recording.
3. The record icon fashes while recording and
the display shows the elapsed recording time.
4. Press the record icon again to stop the
recording.
5. To save the recording, type in a name or the
recording and click the save icon.
6. The recording is automatically placed in a crate
named RECORDED. I the crate does not
already exist, it will be created automatically.
7. To start a new recording without saving, simply
click the record button again.
Recordings can be loaded onto the decks,
renamed, and managed like other les.
Recordings are saved in MyDocuments\My-
Music\ScratchLive\Recording on a PC and ~/
Music/ScratchLive/Recording Temp on a Mac.
Recordings are saved as 16-bit, 44.1 kHz stereo
AIFF les.
RECORD GAIn KnOB Adjust the record gain using the record gain
knob. The meters tell you the level o your audio.
Ideally the meters should sit just below the red,
meaning your signal is as loud as it can be
without clipping.
Note that you can also use the Virtual Decks
output level meter to monitor the input level.
To do this, eject the loaded track rom the
appropriate Virtual Deck - The let Virtual Deck
i recording rom input one, or the right Virtual
Deck i recording rom input two. You can now
see the input level on the Virtual Decks higher
resolution stereo meter.
nOTE: If you tur the record gai kob dow
ad the red clip led is still illumiated, this
meas the sigal is clippig o the iput of
the SL 3. You should tur dow the level at
your audio source before it reaches the SL 3.
tIpS
The keyboard shortcut ctrl-n turns recording
on and o.
You can load a recording without saving it
using the short cut keys shit let arrow to the
let deck or shit right arrow to the right deck.
Record
Meter
Level
Save File
Name Box
Save File
Recording
Time
Elapsed
Input
Select
RecORdIng
If the Virtual Deck is set to int mode and i
unloaded, the input record level is sent to th
Virtual Decks higher resolution stereo meters
E.g., i youre recording rom the right deck
set the right Virtual Deck to int, eject the trac
i there is one loaded, and the Virtual Deck
meters will show the signal coming into th
right decks input.
nOTE: Ay recordigs over 3 hours ar
automatically split ito idividual les.
SAMPLInG FROM VInYL
You can use the SL 3 interace to sample rom
vinyl or any other sound source. I you click th
triangle next to the record button, youll see yo
can record rom Aux, Let (deck) or Right (deckAn input level adjustment knob to the right o th
level indicators boosts or attenuates the inpu
signal up to 12 dB.
TIP: Remember that ctrl- turs recordi
o ad off, ad that you ca load a recordig
without savig it usig shift left arrow or shif
right arrow. Drop the eedle ito a loud par
of the track, ad record a few secods, ad
the shift left arrow or shift right arrow t
load it o to the virtual deck. This way yo
ca double check your levels.
RECORDInG YOUR MIX
To record your DJ mix in Scratch Live:
1. Connect an output (i.e., booth, session, aux o
2nd master output) rom your DJ mixer into th
AUX in o the SL 3.
2. Select AUX as the record source in Scratc
Live.
3. Adjust the input level to a suitable volume. B
sure the red overload LED stays o.
4. Begin recording. Details are the same as step
3 to 7 under RECORDING.
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KEYBOARDShORtcutS
These actions can be accessed directly rom the
computer keyboard.
nOTE: Playback, cue ad speed cotrols use
Shift or Caps Lock. You ca tur this off i the
setup scree.
SEE: PLAYBACK KEYS USE SHIFT (PAGE 24)
key actIOn
ctrl - L Locate the current track. This will highlight the track you most recently loaded.Pressing ctrl - L again will alternate between the tracks recently loaded on both decks.
ctrl - R Reveal - the highlighted song is opened in a le browser.
ctrl - F Find - moves the cursor to the search box.
ctrl - A Select all.
ctrl - C Copy text in edit mode.ctrl - E Edit text.
ctrl - V Paste text in edit mode.
ctrl - X Cut text in edit mode.
ctrl - z Undo last track load.
shift - ctrl - shift - ctrl -
Move ocus up / down through the library or crates. Note that i you have a songhighlighted in the song view, and use shit - ct rl- you will move up or downthrough the library or crates. When you release the shit or ctrl key, the ocus will goback to the song view so that you can move up and down through songs using.
ctrl - P Add tracks to the prepare window.
ctrl - n Start a new mic recording.
ctrl - O Open the track in your deault MP3/WAV/OGG/AIF player.
- or + Zoom the main waveorm display.
ctrl - or + Zoom the library text size.
tab Alternate ocus between crates or songs.
ctrl - del and
ctrl - backspace
Remove track rom library., remove track rom crate, delete crate (does not delete the
le).alt - del andalt - backspace
Remove track rom crate and rom library.
ctrl - shift - del andctrl - shift - backspace
Delete the le rom your libraryand send to the recycle bin.(Note to iTunes users: les in your iTunes library cannot be deleted this way).
ctrl - shift - / Toggle the input reverse switch
esc Clear search string i searching, or exit Scratch Live.
LeFt deck actIOn RIght deck
ctrl -or shift - Load the highlighted song to a deck. ctrl -or shift -
ctrl - shift - Load the track currently on one deck onto the other deck as well. ctrl - shift -
ctrl - / Swap the two currently playing tracks rom one deck to the other. ctrl - /
shift - alt - Unload the track rom a deck. shift - alt -
ctrl - , (comma) Place a cue point. ctrl - . (period)
1, 2, 3, 4, 5 Jump to cue points in track. (rel and int modes) 6, 7, 8, 9, 0
F1 Switch deck to absolute mode. F6
F2 Switch deck to relative mode. F7
F3 Switch deck to internal mode. F8
F5 Key lock on / o. F10
q Play / pause reverse. a
W Play / pause orward. S
e Pitch down. d
R Pitch up. F
t Bend down. (rel and int modes) g
y Bend up. (rel and int modes) h
u Censor. (rel and int modes) J
I Go to temporary cue point. (rel and int modes) k
O Set / adjust loop in-point. L
p Set / adjust loop out-point. ;
[ Loop on / o. '
ctrl - [ Jump to selected loop. ctrl - '
alt - Q Load previous track. alt - A
alt - W Load next track. alt - S
alt - 1, 2, 3, 4, 5 Auto loop on / o. alt - 6, 7, 8, 9, 0
alt - E Rewind. (rel and int modes) alt - D
alt - R Fast orward. (rel and int modes) alt - F
alt - O Previous loop. alt - P
alt - L Next loop. alt - ;
alt - space bar Activate the tempo tapper. alt - space bar (x2)
ctrl - I Set temporary cue point. (re l and int modes) ctrl - K
SampLe pLayeR slot 1 slot 2 slot 3 slot 4 slot 5 slot 6
key x c v b
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addItIOnaL Setup
This section covers general preerences and
adjustments you can make to improve the
perormance o Scratch Live. From the mainscreen, tick setup to get to this area.
haRdWaRe
USB BUFFER SIzE (LATEnCY)Scratch Live processes audio in small chunks.
When smaller chunks are used, the movement
o the record is translated into audio more oten
which results in a lower overall system latency.
However, this requires more processing and
thereore a higher CPU load, so lower buer size
settings require a more powerul computer to
produce uninterrupted audio. I you want tighter
control, you should try decreasing this setting,
on the other hand, i you experience audio
dropouts, you need to increase this setting (or
use a more powerul computer).
updatIng FIRmWaRe
I a rmware update is available ater installing
a new Scratch Live sotware release, an update
rmware button appears in the setup screen.
The rmware upgrade takes approximately 10
seconds, during which time the SL 3 will not be
usable.
LInE / PHOnO STATUS
The input level currently set on the SL 3 is
displayed or each input. To change the input
level setting, use the dip switches on the SL 3.
Choose up or Phono and down or Line.When phono is selected, the phono sensitivity
setting is also displayed. Set the phono sensitivity
to the same level o your cartridge (see your
cartridge documentation or the correct value).
PLAYBACK
tRack end WaRnIng
Enable track end warning to fash the virtual
deck as you approach the end o the track. The
label will start fashing 20 seconds rom the end
o the record. The track end warning does not
apply to any tracks under 1 minute long.
PLAYBACK KEYS USE SHIFT
This is checked by deault. Unchecking this
option will enable all o these keys without
pressing shit or having caps lock on. This
applies to all cue points (1...0) and cue controls
(QWERTY etc).
SEE: KEYBOARD SHORTCUTS (PAGE 23)
LOck pLayIng deck
Every DJs nightmare used to be l iting the needle
o the wrong turntable in the middle o a set.
This setting helps to avoid the digital equivalent;
loading a new track to the wrong deck. When
this option is checked, you can only load a track
i the target deck is stopped.
SORt cueS chROnOLOgIcaLLy
The ve cue points can be placed in any order,
and can be dragged up and down i you wish
to reorder them. I you preer to lock them to
chronological order, turn this option on.
autO gaIn
Auto gain enables you to set a uniorm volum
level or the tracks in your library. When a track i
in auto gain mode, the track gain knob appear
depressed.To enable auto gain, go to the setup menu
select the playback tab, and then check the us
auto gain check box. Provided you have bui
your overviews, your tracks will now be loade
with the auto gain applied.
MODIFYInG THE AUTO GAIn LEVEL
Next to the use auto gain check box, a drop
down menu sets the target gain volume leve
Use this to adjust the level o your auto gain.
To nd the optimum setting, load a track wit
an average volume level onto one o the virtua
decks. Now play the track, and note the volum
and LED lights inside the sotware.
The idea is to have the track volume sit jus
under the clipping point (indicated by the LED
meter red lining). I the track is too quiet, unloa
the track, then go to the setup screen and boos
that auto gain dB value more.
Once youve made that adjustment, load tha
same track onto the virtual deck again.
Notice that the volume knob has turned up an
the volume is louder.
Keep making those adjustments on tha
particular track until its just below the clippin
point. Once that is set you dont need to adjus
the target gain level ever again.
Because the track you used had an averag
volume level, most o the other tracks in you
library will be around the same volume. Yo
may still need to turn up the separate trac
volume when you load a quieter track onto th
deck and turn down the louder tracks but onc
youve made those adjustments Scratch Live w
remember them the next time you load the le.
TIP: Slightly too quiet is always better tha
too loud. If your LED meter is i the red, it i
likely that it is clippig. not oly does clippi
ot soud very ice, it ca damage you
equipmet.
nOTE: Your overviews eed to be built b
versio 1.7.2 or later for auto gai to work.
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HI-FI RESAMPLER
This signicantly reduces digital distortion at very
slow or very ast record speeds, increasing the
CPU load slightly. This option is o by deault,
the old resampler is used when switched o.
pLay FROm StaRt
Enable this to start all tracks rom the beginning
when loaded in rel and int modes. I this setting
is not enabled, reshly loaded tracks will continue
to play rom the point the last track was at. This
option is on by deault.
InSTAnT DOUBLES
This allows you to quickly match the playhead
position o two tracks. With this option set,
when you load a track on one virtual deck that is
already loaded on the other virtual deck (it must
be the same le), the playhead will jump to the
position o the track that was loaded rst, with
the keylock state and looping settings copied.
This setting overrides the play rom start and
play rom rst cue point options.
pLay FROm FIRSt cue pOInt
Enable this option to start all tracks rom the rst
cue point when loaded in rel and int modes. This
setting overrides the play rom start option.
BRAKInG (InT MODE)
This controls how ast the deck stops when
play is stopped. Counterclockwise, the stop is
immediate. Clockwise rotation increases the
stop rom a nger grab all the way to a slow
turntable power-down.
audIO Output
By deault the output o Scratch Live is stereo.
You can also select mono output. This setting is
saved when you exit Scratch Live.
VInYL COnTROL
REVERSE VInYL SCROLL
This setting allows you to reverse the direction o
Vinyl Scroll. SEE: PLAYBACK COnTROL (PAGE 11)
ADJUST LOOPS WITH VInYL
Loop end points can be adjusted using the
control vinyl. Disable this option i you wish to
use the computers arrow keys to adjust loops,and keep audio playback controlled by the vinyl.
SEE: LOOPInG (PAGE 17)
nEXT SOnG On FLIP
When this option is enabled, changing the side
o control vinyl youre using (fipping the record)
loads the next song.
VInYL SCROLL SPEED
Vinyl Scroll allows you to load a new track without
touching the computer, by liting the needle and
placing it in the special section o side A o the
control record. This setting allows you to adjust
the sensitivity o Vinyl Scroll, so that you can
control the amount o record movement required
to move between tracks.
DROP TO ABSOLUTE POSITIOn
This detects a deliberate repositioning o the
needle, and moves the playhead to the absolute
position o the needle, as i it were in absolute
mode. Accidental skipping o the needle does
not reposition the playhead. (rel mode only)
dROp tO cue pOIntS
This option triggers the corresponding cue point
when the needle is repositioned into one o the
rst 5 one-minute sections on the control vinyl.
For instance: needle dropping into the second
minute on the let turntable, will send playback
or deck 1 to cuepoint 2, i that cuepoint is set.
(rel mode only)
tRack StaRt OFFSet
I you nd that you have cue burn at the beginnin
o the record, you will notice that the tracking wi
be poor at this point. Use the two knobs to ose
the start point, so that the track will start playinrom a point urther into the control record. Th
rst knob sets the number o whole minutes t
oset by, the second knob sets the number o
whole rotations within that minute.
LIBRARY
Read iTUnES LIBRARY
Existing iTunes users will recognize man
eatures rom iTunes. Scratch Live can rea
the iTunes library ormat, and will automaticall
import the iTunes library and iTunes playlists
iTunes is available or Mac and PC, or mor
inormation about iTunes, visit www.apple.com
Click read iTunes library to activate.
nOTE: it may take some time to read you
iTues library if it cotais a lot of tracks. I
you edit the le iformatio of tracks from
your iTues library, the chages will
appear i iTues util after you play the track
Scratch Live caot play les that have bee
protected by Digital Rights Maageme
systems, such as those sold through th
Apple iTues Music Store.
PROTECT LIBRARY
Uncheck this setting to remove les and crate
rom your library. Enable to lock your library an
prevent accidental le or crate deletion whil
using Scratch Live. Enabling this setting will als
lock all le tags and crate names, so that no tex
can be changed.
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centeR On SeLected SOng
With this option on, scrolling up and down in your
library holds the selected track in the middle o
the library panel.
ShOW aLL FILe typeS
Enable this option to show all les when
importing tracks into Scratch Live. I this option
is not selected, only les that Scratch Live can
play will be displayed.
InCLUDE SUBCRATE TRACKS
You can drag crates into other crates to make
subcrates. I you have the include subcrate
tracks option turned on, any crate will also
display the contents o all its subcrates.
SEE: ORGAnIzInG YOUR MUSIC (PAGE 20)
AUTO FILL OVERVIEWS
Enable this setting to automatically generate the
track overview as soon as a track is loaded. I
this setting is not enabled, the track overview will
be generated as the track plays. Automatically
generating the track overview uses more o the
computers CPU power, and should be disabled
on slower computers.
ImpORt aac FILeS
Turn this option o i you do not wish to import
AAC les into your library. Changing this option
will cause your iTunes library to be reloaded i
you have the read iTunes library option turned
on.
RESCAn ID3 TAGS
Click this button to orce Scratch Live to re-read
all l