script
TRANSCRIPT
St. Paul’s Catholic College
Unit G324: Advanced Portfolio in Media
Script
Name of Production:- Meadows End
Group Members (Full names):
Abbie Fowler- Producer Aaron Thomas- Producer Joseph Gibbs– Director Hannah D’Souza- Director
Scene: Shot 1
Character name: N/A
Shot type/Camera Angle: Establishing mid-shot of swings in a disserted park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: swings creaking in a disserted park. Non-diegetic music slowly starting to play as it cuts to the shot 2
Action: Swings continue swinging.
Scene: Shot 2
Character name: N/A
Shot type/Camera Angle: Close up of pub name
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy starts being played to synchronize the action.
Action: Swings continue swinging.
Scene: Shot 3
Character name: Hayden and Lily
Shot type/Camera Angle: Mid-shot
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily and Hayden are flirting in the bar.
Scene: Shot 4
Character name: Lily and Hayden
Shot type/Camera Angle: close up of hands together
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily and Hayden are placing their hands together in a romantic way
Scene: Shot 5
Character name: Lily and Ace
Shot type/Camera Angle: A static close up shot will be used to convey Lily making eye contact with Ace.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily makes flirtatious eye contact with Ace
Scene: Shot 6
Character name: Lily and Hayden
Shot type/Camera Angle: Zoomed in eye line match.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace looks away as Lily looks at him, which is used to show suspicion
Scene: Shot 7
Character name: Ace (only foot revealed)
Shot type/Camera Angle: Extreme Close up will be used along with static camera movement.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace gets out of car
Scene: Shot 8
Character name: Lily
Shot type/Camera Angle: Long shot of Lily will be used as the camera pans from left to right.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily walking through the park, past the swings from the establishing shot
Scene: Shot 9
Character name: Ace (back of head)
Shot type/Camera Angle: Broken Frame shot, eye level
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace walking through the park, face not shown still to connote mystery and keep the audience interested.
Scene: Shot 10
Character name: Lily and Hayden
Shot type/Camera Angle: Eye level panning across the river from right to left.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden on his knee proposing to Lily by the river connoting the start of an equilibrium.
Scene: Shot 11
Character name: Hayden
Shot type/Camera Angle: High angle shot of Hayden looking up to Lily willfully.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden proposing to Lily hoping she’ll say yes connoting a sense of equilibrium in the narrative. The high angle camera shot connotes the submissiveness of Hayden as he’s on his knee.
Scene: Shot 12
Character name: Lily
Shot type/Camera Angle: Low angle eye line match of Lily looking down at Hayden as he proposes to her.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily given the position of a ‘strong woman’ connoting dominance of character as she decides whether to say yes to Hayden.
Scene: Shot 13
Character name: Lily
Shot type/Camera Angle: High angle long shot of Lily walking through the disserted park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Flash-forward of Lily walking through the park.
Scene: Shot 14
Character name: Lily
Shot type/Camera Angle: Eye level close up of Lily with the mobile phone to her ear.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden proposing to Lily hoping she’ll say yes connoting a sense of equilibrium in the narrative.
Scene: Shot 15
Character name: Lily and Hayden at the Church scene.
Shot type/Camera Angle: Eye level long shot of the Church as it slowly zooms in to the couple.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Church scene where Lily and Hayden are about to get married.
Scene: Shot 16
Character name: Hayden and Lily
Shot type/Camera Angle: Eye level mid-shot of Hayden and Lily.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden and Lily turn to each other as they’re about to put the rings on.
Scene: Shot 17
Character name: N/A
Shot type/Camera Angle: Eye level close up of candle as it tilts upwards.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Hayden and Lily standing at the alter smiling at each other.
Scene: Shot 18
Character name: Lily and Hayden
Shot type/Camera Angle: High angle close up of Lily putting a ring on Hayden’s finger.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily putting the wedding ring on Hayden’s finger to declare their love.
Scene: Shot 19
Character name: Ace (Antagonist)
Shot type/Camera Angle: Eye level mid-shot as Ace heads towards the door.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace heads towards the door looking at Lily and Hayden confirm their vows with the rings.
Scene: Shot 20
Character name: Ace
Shot type/Camera Angle: Eye level close up of Ace turning back.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace turns back to look at Lily one last time before he leaves.
Scene: Shot 21
Character name: Lily
Shot type/Camera Angle: Eye line match of Lily as she turns away.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily turns away from Ace connoting she doesn’t have feelings for him.
Scene: Shot 22
Character name: Lily
Shot type/Camera Angle: Eye level mid-shot of Lily walking through the park again.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily walking through the disserted park again.
Scene: Shot 23
Character name: Lily
Shot type/Camera Angle: Eye level close up of Lily stepping into a puddle connoting tension.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily stepping into a puddle as she continues to walk through the disserted park.
Scene: Shot 24
Character name: Ace
Shot type/Camera Angle: Eye level tracking shot of Ace as he follows Lily in the park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily being followed by Ace in the disserted park.
Scene: Shot 25
Character name: Ace
Shot type/Camera Angle: Eye level close up of knife in Ace’s hand.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace holding a knife as he follows Lily, creating a sense of shock in the audience minds.
Scene: Shot 26
Character name: Lily
Shot type/Camera Angle: Eye level close up of Lily as she turns around
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily turns around shocked connoting that she’s now being confronted by Ace.
Scene: Shot 27
Character name: Lily
Shot type/Camera Angle: Eye level close up of Lily as she wakes up in bed
Voiceover/Non-Diegetic Music/Diegetic Dialogue: Non-diegetic music stops playing as the diegetic sound of Lily’s heavy breathing is heard.
Action: Lily wakes up in a panic as if she just had a nightmare.
Scene: Shot 28
Character name: Mid shot of Lily as the camera tilts down to reveal Ace
Shot type/Camera Angle: Eye level close up of Ace turning back.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic music starts again. ‘Shelter’ by Birdy is played to synchronize the action.
Action: Camera reveals Ace in bed with Lily.
Scene: Shot 29
Character name: Lily
Shot type/Camera Angle: Eye level close up of Lily as she goes back to sleep.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Lily looks confused as she goes back to sleep, connoting no disequilibrium.
Scene: Shot 30
Character name: Ace
Shot type/Camera Angle: Slow zoom close up to an extreme close of up Ace’s eyes as they jolt open.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace’s eyes jolt open connoting horror within the scene.
Scene: Shot 31
Character name: Ace
Shot type/Camera Angle: Eye level full shot of Ace standing in the middle of a busy street. Edited to the people around moving in fast forward motion.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The non-diegetic sound of ‘Shelter’ by Birdy is played to synchronize the action.
Action: Ace standing in the middle of a busy street.
Scene: Shot 32
Character name: N/A
Shot type/Camera Angle: Eye level point of call of the swings swinging in the park.
Voiceover/Non-Diegetic Music/Diegetic Dialogue: The diegetic sound of the swings in the park creaking.
Action: Swings swinging in the disserted park.