secondary objectives list - digger corps

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  • 7/25/2019 Secondary Objectives List - Digger Corps

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    Secondary Objective ListCompleted Objective

    Galaxinium MiningThe Digger Corps are nothing if not obsessed with the collection of this mostprecious of resources in fact its the reason they exist!RequirementsMarkers to represent Galaxinium depositsVictory ConditionsYou may place up to 3 markers to represent GalaxiniumDeposits. These markers cannot be placed within 6 of any deployment zone andmust be placed within an area of terrain. If one of your friendly models spends anaction while in base contact with a marker, it has mined it and scores 2 MPs.

    Failure ConditionsYour opponent can destroy the Galaxinium Deposit. Thedeposit is hit automatically by hand-to-hand attacks and avoids ranged attacks with. It also uses to resist damage. If it is damaged, it is destroyed. If a despot isdestroyed, you lose 1 MP.

    Solidify, Consolidate, ControlThe Digger Corps are cautious by nature. Not only do they value a strong defence,but they also like to construct valuable defences.RequirementsMarkers or small terrain sections to represent Digger DefenceWorks*.Victory ConditionsIf you arrange 3 Digger models (Og models count as 2models) in base contact, within a terrain section. You can construct a DiggerDefence Work, by placing a suitable marker in base contact with at least one model.

    The Defence Work is considered to be hard cover and grants you 2 MPs (persection), provided you have at least 1 active model within 3 of each section by theend of the game.Failure ConditionsIf your opponent has an active enemy model within 3 of anyof your Digger Defence Works by the end of the game and you do not have an activemodel within that distance, you lose 1 MP per Digger Defence Work affected.

    Foil the Villainy of the Kybbyd (optional**)The Kybbyd Knot are insidious and oppose everything the Digger Corps stand foryou must eliminate their agents at all costs!RequirementsA small sticker, marker or note that is kept secret by youropponent.Victory ConditionsSelect one of your opponents models as a suspected Kybbyd

    Agent. If you remove this model from the table, it is worth 1 MPs. However, theactual Agent (see below) is worth 3 MPs.

    Special All models with the keyword Kybbyd are worth 1 MP regardless ofother factors.

    Failure ConditionsThe chosen model may be a dupe or could even be innocent.Your opponent marks or otherwise records which of their models is actually theKybbd Agent. If this model is not removed from the table by the end of the game,you lose 2 MP.

    *Digger Defence Worksare typically represented by 3 long, 1 tall wall Sections.**You may elect not to pursue this objective at the start of the game. In which case simply inform youropponent that this is the case.