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Section 5.2 EXPERIMENTAL DESIGN

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Page 1: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

Section 5.2

EXPERIMENTAL DESIGN

Page 2: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS

Experimental Unit – The individuals on which the experiment is being conducted

Subjects – Experimental Units that are human beings

Treatment – A specific experimental condition that is applied to the units – in an attempt to see if it has an effect

Page 3: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS - EXAMPLES

Experimental Unit – 1 acre of land … to have corn planted and harvested later

Subjects – A person who will take a test of some sort

Treatment – For the above, different brands of fertilizer used… or for the subjects, you might have different types of teaching methods, or background music

Page 4: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

FACTORS and LEVELS

Factor: The Explanatory Variable … For example … A quantity of fertilizer, or drug, or volume of music

Level: The amount of the factor being applied to the experimental unit … for example … 100 lb, 200 lb, 500lb of fertilizer each month per acre ... 10mg, 20 mg, 30 mg of a drug … 30db, 40 db, 70 db of music played during instruction

Page 5: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

PLACEBO

Placebo: A treatment that does not really have any level of the factor we are treating the subjects with

Often referred to a “dummy pill” .. That creates the illusion that a treatment has occurred, when it has not

It is a strategy that allows us to compare the response a subject has merely from the fact that they are undergoing a treatment …to the response from undergoing the real treatment

Page 6: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

LURKING VARIABLES

What are they, and what are we gonna do about them

Recall – they were those nasty hidden explanatory elements that might really be at the root cause of some response variable that we cannot account for, know about or control

So, a well designed must havce a CONTROL GROUP with randomized assignments to each group(s).

Page 7: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

PLACEBO EFFECT

Placebo Effect – any dummy treatment that triggers a response form the subject (inanimate objects do not think, and psychologically react to placebos). An expectation for a response on the part of the subject or the experimenter can often create the perception of a observed response.

Example- Treating Ulcers – Gastric Freezing – later shown to just be the Placebo Effect

Page 8: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

CONTROL GROUP Control Group – The group of subjects or experimental

units that do not receive any treatment for the purposes of comparison. (Example: you might conclude the fertilizer made an incredible difference … only to later compare the harvest to the control group and see it is the same. Lurking variable? Maybe incredibly fantastic weather all season long.

“CONTROL” is the FIRST BASIC PRINCIPLE of experimental design! – BIG IDEA #1

Without Control – Experiments in medical treatments are ALWAYS BIASED in favor of results showing a positive effect.

Page 9: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

RANDOMIZATIONBIG IDEA #2

Assigning Subjects to treatment groups Matching of subgroups is helpful – Stratifying

can only go so far in controlling Lurking Variables

Simplest way to ensure that the Lurking Variables are not responsible for the responses .. RANDOMIZATION … assignment by CHANCE ALONE

Page 10: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

CORN A vs. CORN B

What if we wanted to see which variety of corn would grow better.

We plant Corn A in plot X We plant Corn B in plot Y How can we tell if the corn grew better due to

the brand of corn? … or the soil, sun, etc. impacting the two plots X and Y?

RHETORICAL … you can’t!

Page 11: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

30 RATS

Number all the rats 01 through 30. Use a table of random digits or a computer to

generate random values until 15 rats have been selected.

Assign them to group A Assign the remaining to group B … or alternate group A then group B then

group A, etc.

Page 12: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

RANDOMIZED COMPARATIVE EXPERIMENTS

Randomization of assignments assures that experimental units in each group are relatively similar in all respects before treatment

Comparative Design ensures that influences other than the treatment operate equally on both (all) groups.

Therefore differences in response must be due to the treatment OR the random effects of chance

Page 13: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

EXPERIEMNTAL UNITS & n

BIG IDEA #3 – Use a big enough n – sample size – so the effects of the variation even out.

The effects of chance do average out over the long-run – and with larger samples

If you only use ONE or a FEW units, then the effects of chance are magnified, and the link to the treatment is ore uncertain

Page 14: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

PRINCIPLES OF EXPERIMENTAL DESIGN - SUMMARY

1. CONTROL

2. RANDOMIZING

3. REPLICATION

Page 15: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

STATISITICAL SIGNIFICANCE

Statistical Significance – When an observed effect is so large that it would very RARELY occur by chance

Are we saying “IMPOSSIBLE” to occur … NO But YOU the student of statistics must embrace new

interpretations of “POSSIBLE” ... Or “WILL HAPPEN” Flipping a coin right now in front of you 20 times inb a

row HEADS … leads you to conclude that SOMETHING IS FAKE … rather than a RARE EVENT ACTUALLY JUST HAPPENED!

But to be clear – WE NEVER PROVE anything in Statistics

Page 16: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

COMLETELY RANDOMIZED

Completely Randomized – All experimental units are assigned at random among all treatment groups

Random Assignment

Group 1 20 Houses

Group 2 20 Houses

Group 3 20 Houses

Treatment 1 Meter

Treatment 2 Chart

Treatment 3 Control

Compare electricity

use

Page 17: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

DOUBLE-BLIND

Double-blind - Neither the subjects nor the experimenter are aware of what treatment is being received by the subjects Example: I administer 3 types of pills to patients in

three groups Treatment A, B and the Control Group. I do so by having someone else code the pills, and I record which patients revived which coded pill.

Page 18: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

LACK OF REALISM

Lack of Realism – occurs in an experiment where the conditions, environment or situation does not realistically replicate the conditions that we want to study Example: Do YOU or I behave realistically when

you know you are being OBSERVED or EXPERIMENTED ON?

Example: High Center Rear Brake Lights .. I’ll call it the novelty effect – a lurking variable

Page 19: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

MATHCED PAIRS DESIGN Matched Pairs Design – An experimental design

in which two units are blocked together to receive the two different treatments.

A subject might receive both treatments, one after the other. Several subjects might be involved to allow for A follows B on half, and B follows A on the other half.

Before and After experiments are also an example. Rate sweetness … FREEZE .. Rate sweetness again

Page 20: Section 5.2 EXPERIMENTAL DESIGN. EXPERIMENTAL UNITS, SUBJECTS AND TREATMENTS Experimental Unit – The individuals on which the experiment is being conducted

BLOCK DESIGN

Block – a group of experimental units or subjects that are known before the experiment to be similar in some way that is expected to affect the response to the treatments

Block Design – the random assignment of units to treatments is carried out separately within each block