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Seeing Things in Curved Mirrors

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Page 1: Seeing Things  in Curved Mirrors

Seeing Things in Curved Mirrors

Page 2: Seeing Things  in Curved Mirrors

Archimedes's Death Ray For centuries, it was rumoured that the Greek scientist, Archimedes, used a "burning glass" to focus the sun’s rays on an invading Roman fleet which was attacking his home town of Syracuse around 214 B.C. From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 3: Seeing Things  in Curved Mirrors

Archimedes's Death Ray For centuries, it was rumoured that the Greek scientist, Archimedes, used a "burning glass" to focus the sun’s rays on an invading Roman fleet which was attacking his home town of Syracuse around 214 B.C. From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 4: Seeing Things  in Curved Mirrors

Archimedse's Death Ray For centuries, it was rumoured that the Greek scientist, Archimedes, used a "burning glass" to focus the sun’s rays on an invading Roman fleet which was attacking his home town of Syracuse around 214 B.C. From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 5: Seeing Things  in Curved Mirrors

Archimedes's Death Ray The way that this feat may have been possible was to use many plane mirrors. (Greek soldiers had copper shields which could be highly polished.) From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 6: Seeing Things  in Curved Mirrors

Archimedes's Death Ray Each mirror could be used to reflect a spot of sunlight at the same object (invading Roman ship). From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 7: Seeing Things  in Curved Mirrors

Archimedes's Death Ray This might act like a giant magnifying glass.

From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 8: Seeing Things  in Curved Mirrors

Archimedes's Death Ray This might act like a giant magnifying glass and ignite the target.

From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 9: Seeing Things  in Curved Mirrors

Archimedes's Death Ray The historical record of this possible event is very weak. It is argued that the feat was impossible given the technology available to Archimedes.

From pg 65 The Flying Circus of Physics by Jearl Walkers

Page 10: Seeing Things  in Curved Mirrors

Archimedes's Death Ray There is also a problem in aiming all the mirrors at the target with this. From pg 65 The Flying Circus of Physics by Jearl Walkers

What technique would have to be used for aiming the mirrors at distant objects?

Page 11: Seeing Things  in Curved Mirrors

Archimedes’s Death Ray Myth Busters Eat Your Heart Out

QuickTime™ and a decompressor

are needed to see this picture.

Could it be done today? http://www.youtube.com/watch?v=MDkOaPp_6ug

Click on Image to play

Page 12: Seeing Things  in Curved Mirrors

Look at the mirrors only.

Page 13: Seeing Things  in Curved Mirrors

The mirrors can be aligned along a smooth curve so that they still all reflect light from the sun to the same spot.

When light rays come from a distant source like the sun, they can be considered parallel.

Page 14: Seeing Things  in Curved Mirrors

All incident light rays which are parallel to each other will reflect off any part of the smooth curve and pass through the same spot.

This spot is called the Focus.

Page 15: Seeing Things  in Curved Mirrors

The Curve is called a Parabola.

The symbol for the Focus is (F).

Unfortunately, Parabolic mirrors are expensive to make.

Page 16: Seeing Things  in Curved Mirrors

A circle can be drawn so that it closely matches the parabola near the central region.

Fortunately, Circular (or in 3D, Spherical) mirrors are less expensive to make.

The symbol “C” stands for Centre of Curvature of the Spherical mirror.

Page 17: Seeing Things  in Curved Mirrors

Most curved mirrors that are used have a Spherical instead of the more expensive (but better) Parabolic shape.

Only a small portion of the Spherical mirror is used so that it closely matches the properties of a Parabolic mirror.

Page 18: Seeing Things  in Curved Mirrors

This is why curved mirrors often seem to be quite “flat”.

Page 19: Seeing Things  in Curved Mirrors

The inside of a sphere produces a concave mirror.

The outside produces a convex mirror.

Page 20: Seeing Things  in Curved Mirrors

2) The Parts of a Concave Mirror

C Centre of CurvatureF Focusf Focal LengthV Vertex

Page 21: Seeing Things  in Curved Mirrors

3)Concave Mirror Characteristic Rays

Concave mirrors can produce images but they are more complicated than plane mirrors.

Page 22: Seeing Things  in Curved Mirrors

3) Concave Mirror Characteristic Rays

Certain light rays called “Characteristic Rays” always reflect the same way from a Concave mirror .

These Characteristic Rays can be used to predict what the images will look like.

Page 23: Seeing Things  in Curved Mirrors

Any incident ray parallel to the principal axis will……

3)Concave Mirror Characteristic Rays

Page 24: Seeing Things  in Curved Mirrors

Any incident ray parallel to the principal axis will reflect through the Focus.

3)Concave Mirror Characteristic Rays

Page 25: Seeing Things  in Curved Mirrors

Any incident ray passing through the Focus will……

3)Concave Mirror Characteristic Rays

Page 26: Seeing Things  in Curved Mirrors

Any incident ray passing through the Focus will reflect parallel to the principal axis.

3)Concave Mirror Characteristic Rays

Page 27: Seeing Things  in Curved Mirrors

Any incident ray passing through the Centre of Curvature will……

3)Concave Mirror Characteristic Rays

Page 28: Seeing Things  in Curved Mirrors

Any incident ray passing through the Centre of Curvature will reflect back upon itself.

3)Concave Mirror Characteristic Rays

Page 29: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will……

3)Concave Mirror Characteristic Rays

Page 30: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will reflect such that i = r.

3)Concave Mirror Characteristic Rays

Page 31: Seeing Things  in Curved Mirrors

When the Object is at F

Page 32: Seeing Things  in Curved Mirrors

Any incident ray parallel to the principal axis will……

Page 33: Seeing Things  in Curved Mirrors

Any incident ray parallel to the principal axis willreflect through the Focus.

Page 34: Seeing Things  in Curved Mirrors

Any incident ray passing through the Focus will miss the mirror because it is parallel to it.

Page 35: Seeing Things  in Curved Mirrors

Any incident ray in a direction the same as if it had passed through the C will……

Page 36: Seeing Things  in Curved Mirrors

Any incident ray in a direction the same as if it had passed through the C will reflect back upon itself.

Page 37: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will……

Page 38: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will reflect such that i = r.

Page 39: Seeing Things  in Curved Mirrors

The reflected rays are parallel !

Page 40: Seeing Things  in Curved Mirrors

This property is used in headlights and flashlights.

A bulb located at the Focus produces a parallel beam which travels a long way without diverging and becoming less intense.

But, where is the image?

Page 41: Seeing Things  in Curved Mirrors

Choose a point just a little closer to C or between C and F. The final ray diagram looks like the one above.

Page 42: Seeing Things  in Curved Mirrors

The reflected rays are no longer parallel and meet far away.

Page 43: Seeing Things  in Curved Mirrors

When the Object is Between F and V

Page 44: Seeing Things  in Curved Mirrors

Any incident ray parallel to the principal axis will……

Page 45: Seeing Things  in Curved Mirrors

Any incident ray parallel to the principal axis willreflect through the Focus.

Page 46: Seeing Things  in Curved Mirrors

Any incident ray in a direction the same as if it had passed through F will……

Page 47: Seeing Things  in Curved Mirrors

Any incident ray in a direction the same as if it had passed through F will reflect parallel to the principal axis.

Page 48: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will……

Page 49: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will reflect such that i = r.

Page 50: Seeing Things  in Curved Mirrors

The reflected rays diverge!

Page 51: Seeing Things  in Curved Mirrors

This property is used in “low beam” headlights .

A bulb located above the axis, between the Focus and Vertex, produces a less intense, diverging beam which spreads out and down. But, where is the image?

Page 52: Seeing Things  in Curved Mirrors

The image is where all reflected rays appear to meet.

Page 53: Seeing Things  in Curved Mirrors

This property is used in Make-Up or Shaving Mirrors.

A face located between the Focus and Vertex produces a large image .

Page 54: Seeing Things  in Curved Mirrors

Looking back to when the object was at F: -part of it was between F and V and the reflected rays diverged slightly.

Page 55: Seeing Things  in Curved Mirrors

The image is behind the mirror where all reflected rays appear to meet.

Page 56: Seeing Things  in Curved Mirrors

When the object was at F, part of it was close, but between F and C. The reflected rays converged slightly.

Page 57: Seeing Things  in Curved Mirrors

And the reflected rays meet far away.

Page 58: Seeing Things  in Curved Mirrors

and the parts which are between F and C.

When the object is at F, there are two images which are formed by the parts of the object which are between F and O,

Page 59: Seeing Things  in Curved Mirrors

The reflected rays are not parallel when they produce a distant image, but they are close to being parallel.

Page 60: Seeing Things  in Curved Mirrors

If the image were an object, the rays could be just turned around. Then an image would be formed at the Focus.

Page 61: Seeing Things  in Curved Mirrors

When the object is FAR beyond the Centre of Curvature, it cannot be seen on the ray diagram.

Page 62: Seeing Things  in Curved Mirrors

When the object is FAR beyond the Centre of Curvature, it cannot be seen on the ray diagram.As usual though, any incident ray passing through the Focus will……

Page 63: Seeing Things  in Curved Mirrors

When the object is FAR beyond the Centre of Curvature, it cannot be seen on the ray diagram.As usual though, any incident ray passing through the Focus will reflect parallel to the principal axis.

Page 64: Seeing Things  in Curved Mirrors

When the object is FAR beyond the Centre of Curvature, any incident ray parallel to the principal axis cannot be seen because it is far below the ray diagram.

Page 65: Seeing Things  in Curved Mirrors

But for the purpose of locating the image, we can still consider it reflecting through the Focus.

Page 66: Seeing Things  in Curved Mirrors

Any incident ray passing through the Centre of Curvature will……

Page 67: Seeing Things  in Curved Mirrors

Any incident ray passing through the Centre of Curvature will reflect back upon itself.

Page 68: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will……

Page 69: Seeing Things  in Curved Mirrors

Any incident ray striking the Vertex will reflect such that i = r.

Page 70: Seeing Things  in Curved Mirrors

The image is formed at the Focus where the reflected rays meet.

Page 71: Seeing Things  in Curved Mirrors

This fact can be used to find the Focus and focal length of a mirror when it is not known.

Light rays from a distant luminous object (like a window) will be almost parallel and will form an image at the Focus.

Note that the image is smaller and inverted.

Page 72: Seeing Things  in Curved Mirrors
Page 73: Seeing Things  in Curved Mirrors

4) If the OBJECT IS MOVED far beyond the Centre of Curvature, the image will move toward the Focus.

5) If the OBJECT IS MOVED close toward the Focus, the image will move far beyond the Centre of Curvature.

6) In order to produce a VIRTUAL IMAGE with CONCAVE MIRROR, an object must be placed between the Focus and the Vertex.

Page 74: Seeing Things  in Curved Mirrors

7) In order to produce a REAL IMAGE with CONCAVE MIRROR, an object must be placed beyond the Focus (away from the mirror).

8) In order to produce an UPRIGHT IMAGE with CONCAVE MIRROR, an object must be placed between the Focus and the Vertex.

9) In order to produce the LARGEST IMAGE POSSIBLE with CONCAVE MIRROR, an object must be placed close to the Focus.

Page 75: Seeing Things  in Curved Mirrors

http://www.exploratorium.edu/media/index.php?project=&program=00000944

Try to “see it” in your mind.

Page 76: Seeing Things  in Curved Mirrors

Why is it important to study optics?

Walkie Talkie Buildinghttp://www.youtube.com/watch?v=BTBm9LwzIAw