self intro + archi as discourse

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Architecture Design Studio: AIR NGAI Sum Ming Sam 395090 Semester 1, 2013 Studio 15

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Self Intro + Archi As Discourse

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Page 1: Self Intro + Archi As Discourse

Architecture Design Studio:

A I R

NGAI Sum Ming Sam 395090 Semester 1, 2013 Studio 15

Page 2: Self Intro + Archi As Discourse

Index:

Self Introduction Part A. Case for Innovation 1. Architecture as Discourse 2. Computation in Architecture 3. Parametric Modeling

Page 3: Self Intro + Archi As Discourse

I am Sam, Sum NGAI, I am from Hong Kong. I am in my third year of university, majoring architecture. I studied sci-ence before I went into university, I love to play music and I like to drive and explore the nature. Although I did not have any architectural training before I went to university, I love architecture since I was a kid. My home town is a place crowded with buildings, 7-storey residential housing, skyscrapers, cottages, etc. I’m curi-ous of the design of buildings, in many cases they pack so many people in such a limited space. And as the land becoming more and more of a scarce in Hong Kong, new buildings need to be much more efficient. I think parametric design is the solution to this problem, parametric design is about breaking boundaries, to cre-ate designs that can response to the environment and perhaps to revolve under different circumstances.

Self Introduction:

Page 4: Self Intro + Archi As Discourse

My experience with computational design was with the Virtual Environments subject in the first year of university. I am not good at drawing so I found designing with computer is easier to express and visualize my design ideas. The images on the right is some of the outcomes from Virtual Environments. It is designed to wear on your body like a suit. And by designing that, I explore and learn from the nature. That was the first time using Rhino to design in a digital environment. I think parametric design is an efficient way of designing because you can quickly gener-ate an array of prototypes, evaluate them and take further actions. To conclude, I am looking forward to ex-plore another new design platform Grass-hopper and I hope I can make good use of digital design and be more competitive after finishing this course.

Page 5: Self Intro + Archi As Discourse

Architecture As Discourse: From the Exploring Visual Culture (2005), Richard William defines some perspectives of how people looking into architecture, and I am going to explore four of the perspectives he mentioned. Architecture as art is the most common perspective of all, a good building should be challenging, revolutionary and be aesthetic brilliance. This can relates to parametric de-sign where designs are to be extraordinary and different from traditional designs be-cause parametric design can enable us to have delicate and complex detailing that is hard to achieve without the help of a com-puter. Richard also mentions the modernism has influenced the aesthetic attention has shifted from the facade to the relationship between the skin and structure. The Fibrous Tower by Kokkugia is a good example of how parametric design is capable of mak-ing skin of a building that also work as a structural component. Another aspect for architecture is to be cli-ent oriented. I think it is true because archi-tectures rely on the funding of their cilents. Architecture is bounded by specifications, location and architects must work within the parameters. Parametric design can con-struct forms and spaces that architects can work more closely to the limits of the con-strains, thus, create better architecture.

Fibrous Tower by Kokkugia. Computational design to ensure the fibrous structure to transfer loads efficiently to the ground.

Page 6: Self Intro + Archi As Discourse

Richard also suggests architecture needs to be considered “less set of special material products and rather more as range of social and professional practices that sometimes, but by no means always, lead to buildings.” Rather than designing a building, but by looking at the social and the people around, and using those ideas to create a build-ing, a form of structure that reflects people around, this creates a discourse that involves everyone around the architecture. And by that, everyone will have their own experi-ence with the architecture, this experience is unique and evolving, and that brings me into the last aspect. Architecture as a reality reserve, this is often perceive as a retrograde aspect but I think it is very important that cannot be overlook. I think architecture is always suppose be a place for refuge and spiritual repose. And with parametric design we can create struc-ture that response to the temperature, the humidity and create almost like an organism that intereact with the surroundings, giving users a new experience everytime they en-ter or see the building. I think this is the direction of the discourse of architecture. Under parametric design, mak-ing structure that reacts to the environment and users, while borrowing ideas from the nature (fiber, trees, etc.).

Responsive Surface Structure by Steffen Reichert. Structure change its shape under different humidity and temperature, creating different experience for users.

Responsive surface by BLOOM. Another ex-ample of how thermal responsive structure can create under parametric deisgn that provides a skin-structure that suits modernism and satisfy as a reality reserve.References: 1. Richard Williams. ‘Architecture and Visual Culture’, in Exploring Visual Culture: Definitions, Concepts, Contexts, ed. by Matthew Rampley (Edinburgh University Press, 2005), pp. 102-116 2. Kukkugia. Fibrous Tower 2008, http://www.kukkugia.com 3. Stetten Reichert. Responsive Surface Structure 2006-2007, http://www.achim-menges.net/?p=4411 4. BLLOM. Responsive Surface 2012, http://www.architizer.com/en_us/projects/view/bloom-making-building-skins-responsive-with-thermally-smart-materi-als/50090/