sensing the pulse of gsd

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    gsd studio terraces

    gsd studio terraces

    Sensing the pulse of gsd

    site-specic biometric project

    Context

    GSD building is conceptualized as a palace

    of design production. Opened studios stretched on

    as well as their authors. Personal spaces became

    publicly reachable; sometimes even consciously

    exposed. GSD just like a living organism breathes

    design activity. However, in overwhelming context of

    studio terraces, students are sometimes overexposed.

    Pressure of design assignments, readings and terms,

    together with visual dispersion and overall dynamics

    mark GSD as creative, but latently stressful place.

    This project questions relation between

    personal and collective life rhythm inside institution

    like this, and possibilities of visualizing it and

    proposed. First one is real-time sensing station which

    should provide response to spatial conditions of thestudio terraces, and second one is actuation station

    which should visualize personal as well as collective

    heartbeat of GSD in real-time.

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    biofeedback model - wikipedia

    interactive screen - illustration

    Tube Installation

    Tube Installation is based on Biofeedback

    method - the process of becoming aware of various

    physiological functions using instruments that provide

    information on the activity of those same systems,

    with a goal of being able to manipulate them at will.

    Processes that can be controlled include brainwaves,

    muscle tone, skin conductance, heart rate and pain

    perception. Biofeedback may be used to improve

    health or performance, and the physiological changes

    often occur in conjunction with changes to thoughts,

    emotions, and behavior.

    Installation has two parts: interactive screen with

    future ambient, and the room where sensing and

    visualizing (biofeedback) process is taking place.

    Before entering installation person have to

    pick one or multiple points on RGB color palette

    (interactive screen). This choice will be crucial formaking personalized ambience inside installation.

    If person chose just one point (one particular color)

    this color should gradually appear during the sensing

    process inside the room (as the heart pulse gets

    will be starting color atmosphere (highest heartbeat

    rate), and other should be transit point to the last color

    point which should determinate ending atmosphere

    inside installation (when one reach lowest constant

    heart pulse).

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    tube installation - model

    tube installation - photomontage

    This way person can design its own real-time

    color ambiences and data collected this way could be

    used to statistically determinate most calm or most

    nervous color, or the most popular color routes.

    After person enters the installation, connects to

    a sensor and take comfortable, static position, screen

    on top of the installation (above the persons head)

    will start to emit color according to persons choice

    and transform installation into real-time responsive

    architectural system. As heart pulse gets slower,

    according to personalized color path. Since colortransformation is controlled with heart pulse, slowing

    down becomes personalized and manipulated

    journey through color spectrum.

    Real-time visualization of heartbeat is bringing

    to consciousness importance of controlling your own

    breathing and pulse, especially in stressful situationsof dense productivity and social dynamics.

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    heart installation - photomontage

    gsd installation - model

    Heart of the GSD

    Heart of GSD is installation which should

    actuate personal and collective heartbeats measured

    in Tube installation.

    This means that these two installations should

    communicate through wireless network. Every

    personal measurement in ambient room will be

    transmitted and actuated in real-time on the Heart of

    GSD installation using sound, movement and color.

    Bigger part of installation will be meterological balloon

    settled on the wooden base with installed subwoofer

    inside. Pulse measured in BPM will be transformed in

    pulse sound (heart beat bass sound) actuated throughSubwoofer beneath weather balloon. Because of

    small weight of balloon, sound frequency of subwoofer

    would not only serve as audio actuator but also as

    physical pulsation actuator. This audio and physical

    pulsation should be actuated simultaneously with the

    projection also based on pulse (BPM). Therefore, in

    order to design dislocated real-time beating humanheart, there should be code which will translate pulse

    data expressed in BPM to the visual pulse (color

    pulse), and audio pulse (bass).

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    project functioning - model

    First 30 seconds of each pulse measured in the

    Tube installation will be memorized and application

    code will count collective average pulse rhythm after

    each pulse input (BPM). Average collective pulse,

    actuated in the same manner as personal pulse, will

    function as a screensaver, since it will be activejust when personal heartbeat measuring is not taking

    place. On wooden base of Heartbeat installation

    should be installed screen which would show mode of

    actuation (personal / collective) and pulse rate (BPM).

    By actuating heartbeat in real time, this

    installation tends to visualize collective design activityand transform GSD building into living organism.

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    urban stress visualizer - illustration

    subway implementation - illustration

    Urban scale

    It would be interesting to see how this idea

    would function in urban surrounding. In this sense

    urban equipment could become sensing station

    place where pulse sensors could be implemented.

    It is important to map different pieces of urban or

    transportation equipment which are frequently in

    contact with human capillary tissue (benches or

    handrails in subway). Different pulse results could be

    measured according to different urban location, for

    example in the bus station and the park, or among

    two different parks. Pulse rate i.e. amount of stress

    should be visualized on the map in real-time and this

    data could have great value in determinating whichare the most stressful or the most peaceful parts of

    the city. Also this could have big impact on future

    design proposals especially in context of landscape

    architecture, urban design and design for public

    domain. If we introduce possibility of visualization

    as a main attractor for collective pulse sensing, it

    could be possible to redesign urban ambiences withtransforming light conditions or projections according

    Therefore, by using almost the same code and

    technology from GSD biometric project, stressful and

    boring ride in a tram or a subway could become real-

    time therapeutic session which can make people to

    use public transportation more frequently, or it could

    even have positive effects on negative occurrences in

    public transport such as violence or pick-pocketing.

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    corporative use - illustration

    Commercialization

    Commercialization of the project can go in both:

    private and public direction.

    Private direction would be transposition of

    with its terrace based spatial logic is similar to a

    similar emotional states among its users. In this case

    measured using well known psychometrical and factor

    relation of stress, pulse rate and conscious as well as

    unconscious perception and use of particular color orambient. This also applies to public commercialization

    which has good example in subway biometric project

    proposed above.

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    pulse sensor - hardware

    Components and Budget

    Actual components:

    Processing stations (computers) x 2 600 $

    Meteorological balloon 40 $*

    Subwoofer 70 $*

    LCD Touch screen 3,5 30 $*Color 128x128 LCD 15 $*

    LCD screen 200 $

    Arduino board x 2 60 $*

    Pulse sensor 30$*

    Wires 5$*

    Additional electronically equipment (electricity

    cables,) 20 $Additional physical equipment (construction

    parts,) 50 $*

    TOTAL: 1120 $ (all included)

    *300 $ (using GSD equipment)

    Virtual components:No virtual components in budget

    C 0 C 03 C 0 C 05 C 06 C 0 C 08

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    pulse room

    color the name - installation

    references

    Pulse Room is an interactive installation

    featuring one to three hundred clear incandescent light

    bulbs, 300 W each and hung from a cable at a height of

    three metres. The bulbs are uniformly distributed over

    placed on a side of the room has a sensor that detectsthe heart rate of participants. When someone holds

    the interface, a computer detects his or her pulse and

    exact rhythm of his or her heart.

    http://www.lozano-hemmer.com/pulse_room.

    php

    The idea for Color the Name project came from

    a desire to give a truthful answer to a simple childish

    question: Do you know which color that is?. Well

    of course we do, for it is a simple question and one

    does not have to be a genius to answer it. But do we

    really pair the same color values with the same color

    names? Does that mean that beige means exactly

    the same color value for all of us? Is there a precise

    border between crimson and purple? Which values

    are considered to be blue and which are far too light or

    greenish for that? How can we tell? Who can we ask?

    h t t p : / /www.co l o r t hename.com/ i ndex .

    php?lang=EN&about=1.

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    URBAN CYBERNETIC PATENTUnderground Emotional Mapping (2011)

    Patent for UndergroundEmotional Mapping

    (0) Mapping the emotional

    condition of subway passengers

    using skin conductance sensors and

    GPS.

    (1) Inventors: Nikola Bojic

    Correspondence Address:

    36 Oxford St

    Cambridge

    02138, MA

    Project is based on idea of mesuring

    emotional state of subway passengers and

    accordingly influencing on their emotional

    state by changing light ambience.

    Background of this project is bio-feedback,

    psychological method used for stress

    treatment. Since measurements are based on

    skin conductance sensors installed inside

    subway wagon and tracked by GPS, project

    aims to transform usual subway map to

    underground emotional map with a final idea

    of designing smart phone app which should

    make these geolocated-emotional data

    publically accessible in real-time.

    (3) ABSTRACT

    (2) Keywords:biofeedback,

    subway, stress, skin

    conductance, sensor,

    tracking, map, light

    Fig. 1

    Fig. 2

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    URBAN CYBERNETIC PATENTUnderground Emotional Mapping (2011)

    Project uses Galvanic Skin Conductance

    sensors which provide information about

    human emotional arousal. Sensors are

    implemented inside handrails and sensing

    field is expanded to all steel tactile

    surfaces inside subway wagon. Also,

    processing unit is installed in every wagon

    with aim of counting average data of

    collective emotional arousal. These

    averages should be counted once per minutein order to provide up to date information.

    Average data is attached to geo-location,

    and they are both visualized on map in

    different color gradients. During the ride

    changes in emotion should be visualized in

    real-time on color transformations and this

    color transformation will be visible as

    gradient on each subway line as wagon would

    move. This new map of based on emotion

    lines not on just subway lines will become

    part of smart phone application which

    should enable people to plan their routes

    not just on principle of shortest path, buton principle of the most relaxing path.

    Algorithms which balance length of ride and

    length of relaxation should provide user

    possibility of choice in planning their

    routes.

    (5) TECHNICAL CLAIMS

    Project is based on Biofeedback - process

    of becoming aware of various physiological

    functions using instruments that provide

    information on the activity of those same

    systems, with a goal of being able to

    manipulate them at will. Processes that can

    be controlled include brainwaves, muscle

    tone, skin conductance, heart rate and pain

    perception. Biofeedback may be used to

    improve health or performance, and thephysiological changes often occur in

    conjunction with changes to thoughts,

    emotions, and behavior. Eventually, these

    changes can be maintained without the use

    of extra equipment.

    By incorporating skin conductance sensors

    in handrails inside subway wagon, it

    becomes possible to apply biofeedback

    method on the subway passengers. Using data

    provided by sensors, it is possible to

    determine level of emotional arousal

    (especially stress) and accordingly make

    changes in light conditions inside wagonwhich should have therapeutic effect on

    passenger. Changes in light conditions

    primarily imply transformations of light

    color and intensity using existing

    psychological knowledge on perception and

    color effects on emotion. This project

    could also have positive impact on violence

    and criminal in subway.

    Data produced by this type of sensing will

    be geo-located using GPS, and therefore

    make base for transforming common subway

    map into underground emotional map. New map

    produced in real-time has goal of providing

    information about collective emotional

    state on one particular subway station or

    in one particular wagon, or on one

    particular line. This knowledge could

    influence not just emotion of passengers

    but on a broader urban and social system

    since it potentially can have effect on

    decision making about riding in subway, or

    entering in one particular station, as well

    as on creating routes which are not just

    pragmatic but also therapeutic and

    enjoyable. Smart phone app should make thisnew map accessible and user-friendly to

    general public. Emotional data provided

    within this project could also be used for

    infrastructure management and for further

    design decisions related to underground and

    its on-ground socio-spatial context.

    (4) DESCRIPTION