sensing the pulse of gsd
TRANSCRIPT
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gsd studio terraces
gsd studio terraces
Sensing the pulse of gsd
site-specic biometric project
Context
GSD building is conceptualized as a palace
of design production. Opened studios stretched on
as well as their authors. Personal spaces became
publicly reachable; sometimes even consciously
exposed. GSD just like a living organism breathes
design activity. However, in overwhelming context of
studio terraces, students are sometimes overexposed.
Pressure of design assignments, readings and terms,
together with visual dispersion and overall dynamics
mark GSD as creative, but latently stressful place.
This project questions relation between
personal and collective life rhythm inside institution
like this, and possibilities of visualizing it and
proposed. First one is real-time sensing station which
should provide response to spatial conditions of thestudio terraces, and second one is actuation station
which should visualize personal as well as collective
heartbeat of GSD in real-time.
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biofeedback model - wikipedia
interactive screen - illustration
Tube Installation
Tube Installation is based on Biofeedback
method - the process of becoming aware of various
physiological functions using instruments that provide
information on the activity of those same systems,
with a goal of being able to manipulate them at will.
Processes that can be controlled include brainwaves,
muscle tone, skin conductance, heart rate and pain
perception. Biofeedback may be used to improve
health or performance, and the physiological changes
often occur in conjunction with changes to thoughts,
emotions, and behavior.
Installation has two parts: interactive screen with
future ambient, and the room where sensing and
visualizing (biofeedback) process is taking place.
Before entering installation person have to
pick one or multiple points on RGB color palette
(interactive screen). This choice will be crucial formaking personalized ambience inside installation.
If person chose just one point (one particular color)
this color should gradually appear during the sensing
process inside the room (as the heart pulse gets
will be starting color atmosphere (highest heartbeat
rate), and other should be transit point to the last color
point which should determinate ending atmosphere
inside installation (when one reach lowest constant
heart pulse).
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tube installation - model
tube installation - photomontage
This way person can design its own real-time
color ambiences and data collected this way could be
used to statistically determinate most calm or most
nervous color, or the most popular color routes.
After person enters the installation, connects to
a sensor and take comfortable, static position, screen
on top of the installation (above the persons head)
will start to emit color according to persons choice
and transform installation into real-time responsive
architectural system. As heart pulse gets slower,
according to personalized color path. Since colortransformation is controlled with heart pulse, slowing
down becomes personalized and manipulated
journey through color spectrum.
Real-time visualization of heartbeat is bringing
to consciousness importance of controlling your own
breathing and pulse, especially in stressful situationsof dense productivity and social dynamics.
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heart installation - photomontage
gsd installation - model
Heart of the GSD
Heart of GSD is installation which should
actuate personal and collective heartbeats measured
in Tube installation.
This means that these two installations should
communicate through wireless network. Every
personal measurement in ambient room will be
transmitted and actuated in real-time on the Heart of
GSD installation using sound, movement and color.
Bigger part of installation will be meterological balloon
settled on the wooden base with installed subwoofer
inside. Pulse measured in BPM will be transformed in
pulse sound (heart beat bass sound) actuated throughSubwoofer beneath weather balloon. Because of
small weight of balloon, sound frequency of subwoofer
would not only serve as audio actuator but also as
physical pulsation actuator. This audio and physical
pulsation should be actuated simultaneously with the
projection also based on pulse (BPM). Therefore, in
order to design dislocated real-time beating humanheart, there should be code which will translate pulse
data expressed in BPM to the visual pulse (color
pulse), and audio pulse (bass).
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project functioning - model
First 30 seconds of each pulse measured in the
Tube installation will be memorized and application
code will count collective average pulse rhythm after
each pulse input (BPM). Average collective pulse,
actuated in the same manner as personal pulse, will
function as a screensaver, since it will be activejust when personal heartbeat measuring is not taking
place. On wooden base of Heartbeat installation
should be installed screen which would show mode of
actuation (personal / collective) and pulse rate (BPM).
By actuating heartbeat in real time, this
installation tends to visualize collective design activityand transform GSD building into living organism.
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urban stress visualizer - illustration
subway implementation - illustration
Urban scale
It would be interesting to see how this idea
would function in urban surrounding. In this sense
urban equipment could become sensing station
place where pulse sensors could be implemented.
It is important to map different pieces of urban or
transportation equipment which are frequently in
contact with human capillary tissue (benches or
handrails in subway). Different pulse results could be
measured according to different urban location, for
example in the bus station and the park, or among
two different parks. Pulse rate i.e. amount of stress
should be visualized on the map in real-time and this
data could have great value in determinating whichare the most stressful or the most peaceful parts of
the city. Also this could have big impact on future
design proposals especially in context of landscape
architecture, urban design and design for public
domain. If we introduce possibility of visualization
as a main attractor for collective pulse sensing, it
could be possible to redesign urban ambiences withtransforming light conditions or projections according
Therefore, by using almost the same code and
technology from GSD biometric project, stressful and
boring ride in a tram or a subway could become real-
time therapeutic session which can make people to
use public transportation more frequently, or it could
even have positive effects on negative occurrences in
public transport such as violence or pick-pocketing.
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corporative use - illustration
Commercialization
Commercialization of the project can go in both:
private and public direction.
Private direction would be transposition of
with its terrace based spatial logic is similar to a
similar emotional states among its users. In this case
measured using well known psychometrical and factor
relation of stress, pulse rate and conscious as well as
unconscious perception and use of particular color orambient. This also applies to public commercialization
which has good example in subway biometric project
proposed above.
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pulse sensor - hardware
Components and Budget
Actual components:
Processing stations (computers) x 2 600 $
Meteorological balloon 40 $*
Subwoofer 70 $*
LCD Touch screen 3,5 30 $*Color 128x128 LCD 15 $*
LCD screen 200 $
Arduino board x 2 60 $*
Pulse sensor 30$*
Wires 5$*
Additional electronically equipment (electricity
cables,) 20 $Additional physical equipment (construction
parts,) 50 $*
TOTAL: 1120 $ (all included)
*300 $ (using GSD equipment)
Virtual components:No virtual components in budget
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pulse room
color the name - installation
references
Pulse Room is an interactive installation
featuring one to three hundred clear incandescent light
bulbs, 300 W each and hung from a cable at a height of
three metres. The bulbs are uniformly distributed over
placed on a side of the room has a sensor that detectsthe heart rate of participants. When someone holds
the interface, a computer detects his or her pulse and
exact rhythm of his or her heart.
http://www.lozano-hemmer.com/pulse_room.
php
The idea for Color the Name project came from
a desire to give a truthful answer to a simple childish
question: Do you know which color that is?. Well
of course we do, for it is a simple question and one
does not have to be a genius to answer it. But do we
really pair the same color values with the same color
names? Does that mean that beige means exactly
the same color value for all of us? Is there a precise
border between crimson and purple? Which values
are considered to be blue and which are far too light or
greenish for that? How can we tell? Who can we ask?
h t t p : / /www.co l o r t hename.com/ i ndex .
php?lang=EN&about=1.
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URBAN CYBERNETIC PATENTUnderground Emotional Mapping (2011)
Patent for UndergroundEmotional Mapping
(0) Mapping the emotional
condition of subway passengers
using skin conductance sensors and
GPS.
(1) Inventors: Nikola Bojic
Correspondence Address:
36 Oxford St
Cambridge
02138, MA
Project is based on idea of mesuring
emotional state of subway passengers and
accordingly influencing on their emotional
state by changing light ambience.
Background of this project is bio-feedback,
psychological method used for stress
treatment. Since measurements are based on
skin conductance sensors installed inside
subway wagon and tracked by GPS, project
aims to transform usual subway map to
underground emotional map with a final idea
of designing smart phone app which should
make these geolocated-emotional data
publically accessible in real-time.
(3) ABSTRACT
(2) Keywords:biofeedback,
subway, stress, skin
conductance, sensor,
tracking, map, light
Fig. 1
Fig. 2
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URBAN CYBERNETIC PATENTUnderground Emotional Mapping (2011)
Project uses Galvanic Skin Conductance
sensors which provide information about
human emotional arousal. Sensors are
implemented inside handrails and sensing
field is expanded to all steel tactile
surfaces inside subway wagon. Also,
processing unit is installed in every wagon
with aim of counting average data of
collective emotional arousal. These
averages should be counted once per minutein order to provide up to date information.
Average data is attached to geo-location,
and they are both visualized on map in
different color gradients. During the ride
changes in emotion should be visualized in
real-time on color transformations and this
color transformation will be visible as
gradient on each subway line as wagon would
move. This new map of based on emotion
lines not on just subway lines will become
part of smart phone application which
should enable people to plan their routes
not just on principle of shortest path, buton principle of the most relaxing path.
Algorithms which balance length of ride and
length of relaxation should provide user
possibility of choice in planning their
routes.
(5) TECHNICAL CLAIMS
Project is based on Biofeedback - process
of becoming aware of various physiological
functions using instruments that provide
information on the activity of those same
systems, with a goal of being able to
manipulate them at will. Processes that can
be controlled include brainwaves, muscle
tone, skin conductance, heart rate and pain
perception. Biofeedback may be used to
improve health or performance, and thephysiological changes often occur in
conjunction with changes to thoughts,
emotions, and behavior. Eventually, these
changes can be maintained without the use
of extra equipment.
By incorporating skin conductance sensors
in handrails inside subway wagon, it
becomes possible to apply biofeedback
method on the subway passengers. Using data
provided by sensors, it is possible to
determine level of emotional arousal
(especially stress) and accordingly make
changes in light conditions inside wagonwhich should have therapeutic effect on
passenger. Changes in light conditions
primarily imply transformations of light
color and intensity using existing
psychological knowledge on perception and
color effects on emotion. This project
could also have positive impact on violence
and criminal in subway.
Data produced by this type of sensing will
be geo-located using GPS, and therefore
make base for transforming common subway
map into underground emotional map. New map
produced in real-time has goal of providing
information about collective emotional
state on one particular subway station or
in one particular wagon, or on one
particular line. This knowledge could
influence not just emotion of passengers
but on a broader urban and social system
since it potentially can have effect on
decision making about riding in subway, or
entering in one particular station, as well
as on creating routes which are not just
pragmatic but also therapeutic and
enjoyable. Smart phone app should make thisnew map accessible and user-friendly to
general public. Emotional data provided
within this project could also be used for
infrastructure management and for further
design decisions related to underground and
its on-ground socio-spatial context.
(4) DESCRIPTION