sequential art basics

35
NM3228 Interactive Sequential Art 11/8/15 Module Overview Interactive Sequential Art Week 1 1

Upload: sithvincent

Post on 12-Jan-2016

219 views

Category:

Documents


0 download

DESCRIPTION

Rough intro to what sequential art is

TRANSCRIPT

NM3228 Interactive Sequential Art 11/8/15

Module OverviewInteractive Sequential Art

Week 1

1

NM3228 Interactive Sequential Art 11/8/15

Jing ChiangModule Coordinator

2

NM3228 Interactive Sequential Art 11/8/15

What is sequential art?

3

NM3228 Interactive Sequential Art 11/8/15

Sequential Art : ComicsWill Eisner Comics and Sequential Art 1985

4

- The term was coined in 1985 by comics artist Will Eisner in his book Comics and Sequential Art.-Nearly all programmes called “Sequential Art” offered in the tertiary education means they offer programmes on comics.

NM3228 Interactive Sequential Art 11/8/15

Juxtaposed pictorial and other images in deliberate sequence

Scott McCloud Understanding Comics 1993

5

Scott McCloud, another comics artist, elaborated the explanation further in his books Understanding Comics (1993) and Reinventing Comics (2000)

NM3228 Interactive Sequential Art 11/8/15

Juxtaposed pictorial and other images in deliberate sequence intended to...

* convey information * produce an aesthetic response in the viewer * tell a story

6

NM3228 Interactive Sequential Art 11/8/15

Quick glance at some of the earlier sequential artworks

7

NM3228 Interactive Sequential Art 11/8/15

The tomb of Menna, an ancient Egyptian scribe

8

Artwork here showed the daily life of the working people.

The tomb of Menna (TT 69), one of the finest painted tombs in Egypt, underwent extensive non-invasive analysis and documentation from 2007-2010 in a joint ARCE-Georgia State University-USAID/ARCE project.

The findings from Menna give important information about the tomb owner and the time in which he lived as well as artistic methods, work process, and the status circulation of materials.

NM3228 Interactive Sequential Art 11/8/15

Trajan’s column, 113 AD

9

Trajan's Column (Italian: Colonna Traiana) is a Roman triumphal column in Rome, Italy, which commemorates Roman emperor Trajan's victory in the Dacian Wars. It was probably constructed under the supervision of the architect Apollodorus of Damascus at the order of the Roman Senate. It is located in Trajan's Forum, built near the Quirinal Hill, north of the Roman Forum. Completed in AD 113 , the freestanding column is most famous for its spiral bas relief, that artistically describes the epic wars between the Romans and Dacians (101–102 and 105–106). Its design has inspired numerous victory columns, both ancient and modern.

NM3228 Interactive Sequential Art 11/8/15

Michelangelo Sistine Chapel Ceiling 1511

10

- One of the largest sequential stories in picture form.-9 scenes from the book of genesis, 1st book of the bible.

NM3228 Interactive Sequential Art 11/8/15

8 Deer Jaguar Claw, Codex Zouche-Nuttall, Mixtex pictorial codex

11

An epic story contained in a pre-columbian picture manuscript “discovered’ by Corte’s around 1519.http://en.wikipedia.org/wiki/Eight_Deer_Jaguar_Claw

NM3228 Interactive Sequential Art 11/8/15

8 Deer Jaguar Claw, Codex Zouche-Nuttall, Mixtex pictorial codex Source from: McCloud, S. Understanding Comics. pp. 11

12

An epic story contained in a pre-columbian picture manuscript “discovered’ by Corte’s around 1519.http://en.wikipedia.org/wiki/Eight_Deer_Jaguar_Claw

NM3228 Interactive Sequential Art 11/8/15

Lucas Cranach the Elder The Paradise 1530

13

Painting can also be a common ground for sequential art. For instance, in Lucas Cranach the Elder's "Adam and Eve" different scenes of the Biblical story are shown in the same painting: on the front, God is admonishing the couple for their sin; in the background to the right are shown the earlier scenes of Eve's creation from Adam's rib and of their being tempted to eat the forbidden fruit; on the left is the later scene of their expulsion from Paradise.

NM3228 Interactive Sequential Art 11/8/15

William Hogarth A Harlot’s Progress 1731

14

The series shows the story of a young woman, Mary (or Moll) Hackabout, who arrives in London from the country and becomes a prostitute. 1: an old woman praises her beauty and suggests a profitable occupation, procuring her for the gentleman shown to the back of the image. 2: She is a mistress with two lovers.3: She has become a common prostitute on the point of being arrested 4: She is beating up in Bridewell Prison5: She is dying from venereal disease6: She is dead aged only 23 in the last.

- A Harlot's Progress (also known as The Harlot's Progress) is a series of six paintings (1731, now lost) and engravings (1732) by William Hogarth. The series was developed from the third image: having painted a prostitute in her boudoir in a garret on Drury Lane, Hogarth struck upon the idea of creating scenes from her earlier and later life. The title and rich allegory are reminiscent of John Bunyan's Pilgrim's Progress.

http://en.wikipedia.org/wiki/A_Harlot's_Progress

NM3228 Interactive Sequential Art 11/8/15

Lynd Ward Frankenstein 1934

15

Lynd Ward (1905 - 1985) was an American artist best known for his wood engravings — in particular, his novels without words, in which he tells a story entirely through woodcuts. His style combines Art Deco with German Expressionism.

Ward's woodcuts illustrated a 1934 edition of Frankenstein, published in New York by Harrison Smith and Robert Haas. These are outstanding, not only for excellence and power of design, but especially for insights into a disturbing and powerfully poetic work.

More than any other illustrator, Ward grasped the ambivalence with which the author of Frankenstein, Percy Bysshe Shelley, portrayed the “monster” (also called “Being”, “creature”, “fiend”, “demon”, “wretch”, and “devil”). As seen by Lynd Ward, the Being is both pathetic and terrifying; his body is both athletic and deformed. You can pity him, sympathize and even identify with him, without quite wishing to hold his hand or let him cry on your shoulder.

NM3228 Interactive Sequential Art 11/8/15

Rodolphe Topffer 1833 Inventor of modern comics

16

Rodolphe Töpffer (1799-1846) is the pioneer of the bande dessinée of francaise culture.Töpffer's works show a careful theorician study, whose conclusions are contained in an illustrated essay about physiognomic published in 1845. This is what makes Töpffer the inventor of modern comics. Since 1827 he realized his original histories en images settling a sequence of cartoons with short handwritten textes. The cartoons are separated by a thin ink line. They are printed in 1833 for the first time and they are collected together in 1846 under the title Histoires en estampes. The names of characters are Monsieur Jabot, Monsieur Crépin, Monsieur Vieux Bois, Monsieur Pencil, Monsieur Cryptogame, Docteur Festus, Histoire d'Albert,Histoire de Mr Trictrac. With them the swiss artist draws funny satirical pictures of the XIXth century society, according to the great tradition of caricature in England (Hogarth, Rowlandson and Cruikshank) and in France (Grandville).

http://www.fanofunny.com/topffer_e.html

NM3228 Interactive Sequential Art 11/8/15

Sneak-peek weekly lectures

17

NM3228 Interactive Sequential Art 11/8/15

Week 2: Closure, Panel, Transition

18

Scott McCloud Understanding Comics 1993

Human imagination takes 2 separate images and transforms them into a single idea. Comics panels fracture both time and space, offering a jagged, staccato rhythm of unconnected moments. But closure allows us to connect these moments and mentally construct a continuous, unified reality.

NM3228 Interactive Sequential Art 11/8/15

Week 3: Page layout, composition

19

Chris Ware Jimmy Corrigan: The smartest kid in town 2000

The composition & layout is the way a sequential art is presented to the reader through the visual elements.

NM3228 Interactive Sequential Art 11/8/15

Week 4: Image and Text

20

Chris Ware Quimby the mouse 1990-1993

The texts & images contain the base information of a sequential art - its story.

NM3228 Interactive Sequential Art 11/8/15

Week 5: Time and Space

21

Alan Moore & Dave Gibbons Watchmen 1987

The term ‘the 4th Dimension’ refers to a special relationship between space and time wherein the two conflate such that infinite multiple dimensionalities become simultaneously present.

NM3228 Interactive Sequential Art 11/8/15

Drew Weing PUP http://www.drewweing.com/pup/13pup.html

22

Week 6: Webcomics

What are the differences in making/reading comics between print and screen?

NM3228 Interactive Sequential Art 11/8/15

Week 7: Visual Narrative Structure

23

Organizational Charthttp://www.bonkersworld.net/organizational-charts/

- Semantic/event structures are aspects of meaning - the message conveyed by a sequence of images (or words, sentences, or film shots).

- Narrative structure is the system by which those meanings are presented. - This is why the same meaning can be drawn in several possible visual sequences they convey the same meaning, but have different narrative structures.

NM3228 Interactive Sequential Art 11/8/15

Disney Enterprises Tron Legacy http://disneydigitalbooks.go.com/tron/#

24

Week 8: Dynamic

Examine the use of sound and motion (dynamic) in digital comics.

NM3228 Interactive Sequential Art 11/8/15

Daniel Benmergui Storyteller

25

Week 9: Interactive

Exploring interactivity - making choices and taking actions in interactive comics.

NM3228 Interactive Sequential Art 11/8/15

Neil Cohn http://www.emaki.net/#

26

Week 10: Review & What’s next

Explore the current research in comics studies, for the academics and practitioners, future research possibilities.

NM3228 Interactive Sequential Art 11/8/15

This is not a comics class. What we do not cover: 1) Build characters 2) Teach you how to draw 3) Cultural studies 4) Superhero

This module gives you some ideas + practical skills about how to tell interactive visual stories

27

NM3228 Interactive Sequential Art 11/8/15

Assessment

28

NM3228 Interactive Sequential Art 11/8/15

Assessment (100% CA)

29

Assignment /Projects Individual (70%) Group (30%)

Participation 10% -

Tutorial submissions 10% -

Assignments (4) 50% -

Final Project (1) 30%

NM3228 Interactive Sequential Art 11/8/15

Participation (10%): - Attendance - IVLE forum: contribution to knowledge (I have subscribed all of you to the forum)- Lecture: class exercises & quiz

Tutorial submissions (10%): - submission of assignment drafts- critique/feedback session of assignments

30

NM3228 Interactive Sequential Art 11/8/15

Assignments (50%): - Total of 4 assignments- Each assignment is designed to solve certain technical + conceptual problems

There are 2 submission deadlines for each assignment:

After one week during tutorial: Critique sessions.After two weeks: Final submission (Friday)

31

NM3228 Interactive Sequential Art 11/8/15

Final Project (30%): Implementation: 20% - Creation of prototypes

Developmental Process: 10% - Documentation of the process

32

NM3228 Interactive Sequential Art 11/8/15

Tools: Adobe Illustrator Adobe Photoshop Adobe Dreamweaver

Good to have but not mandatory -some basic coding language (good to have)e.g. JavaScript, JQuery, HTML5, CSS

33

NM3228 Interactive Sequential Art 11/8/15

Next Week: - Topic: Panel, Frame and Transition - Read: McCloud, S. Understanding Comics: The Invisible Art, Chapter 3, Blood in the Gutter, pp. 60-93.- Quiz

More Information, please check IVLE lesson plan.

34

NM3228 Interactive Sequential Art 11/8/15

Thank You.

35