settingsasd

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  • 7/24/2019 Settingsasd

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    WindowSize 480,240,960,600 # Cached size of window for non-fullscreen mode. Setby resizing the window using ordinary Windows/OSX window-draggingFullscreen True # Full screen # If deactivated, game will run in a window. Recommended: True.Mouselook True # Mouse look # Move the mouse to pan the view. Recommended: True.(For accessible controllers, e.g. gaze-tracking, it may be advisable to turn this off.)

    MouseSmoothing False # Mouse Smoothing # Smoothing applied to the mouse movements. Recommended: True. (We prefer this on, but it may lead to motion sickness insome cases.)CameraDrift True # View Drift # Drift effect on the view position. Recommended:True. (We prefer this on, but it may lead to motion sickness in some cases.)InvertY False # Invert Y axis for mouse-look # If 'Yes', pushing up on the mousewill tilt the view downward and vice versa. Adjustable in-game by pressing Y.ExtrasUnlocked False # Unlock post-game content # Enable that things that are normally unlocked after playing through Proteus once. Recommended: False. (at first!)VeryLongDrawDist True # Extra Long Draw Distance # Recommended for more powerfulPCs

    HideCircleVortex False # Hide Circle Vortex # Hide the long-distance marker of where the stone circle is. Some people prefer this. Recommended: False.FOV 60 # Field of View # Recommended 60. Can be adjusted in-game with [ and ]MouseSensitivity 1 # Mouse Sensitivity # Recommendation depends on mouse. Can beadjusted in-game with , and .FullscreenRes 16 # Fullscreen Resolution # Screen mode when running in fullscreen. Recommended: 16Crosshair 0 # Crosshair # Not recommended, unless having a dot onscreen helps with motion (simulation) sicknessVolume 100 # Master Volume # Master volume for all music levels. Recommended: 100.DayLength 15 # Day Length in subjective minutes # Recommended: 15.Wild 1 # Wilder generation of islands # Recommended: 1.

    RotateKeys 0 # Keyboard rotation # Key bindings for rotating the player.MovementKeys 3 # Keyboard movement # Key bindings for moving the player.OffFocusMode 0 # Out of focus mode # What to do when the game is in the background.