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Seven Wonders of the World 50+ Page Math Activity! Resource Includes: Teacher Tips Introduction Hexagon Activity Seven Wonders Final Wonder And More!!

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Page 1: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Seven Wonders

of the World

50+ Page Math Activity!

Resource Includes:

▪ Teacher Tips

▪ Introduction

▪ Hexagon Activity

▪ Seven Wonders

▪ Final Wonder

▪ And More!!

Page 2: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Family Name ________________________

Reward Points Earned __________ (out of 21)

Nessie Sighting Points Earned __________ (out of 14)

Total Points Earned __________ (Need 25 for Nessie sighting)

Wooly’s “Wonder”ful Tips Story Problem Challenge

Welcome to Scotland, where you will be visiting the shores of Loch Ness in search of

Nessie, the Loch Ness Monster. This family challenge will have you answering all sorts of

problems (addition, subtraction, multiplication, and division). Wooly knows that in

order to build a vacation vessel, your family will need to know how to problem solve.

Your only problem will be to keep your clumsy cousins out of

your way. Even though they may seem more interested in

collecting souvenirs than helping out with math problems,

you’ll want a plan. Otherwise, there’s no chance of earning

reward points or catching a glimpse of Nessie. Your goal in this

vacation is to earn reward points and earn a chance to see

Nessie (or earn “Nessie Sighting Points”). So, before you try to solve

each question, you will need to roll a die. If you roll a 1, 3, or 5

your family can add 2 Nessie Sighting Points, which means that

you successfully kept your cousins busy and “out of your hair” so

your family could do their work. If you roll a 2, 4, or 6, then Calvin or Clarisse got in your way

and your family failed to earn any extra points.

Legend of Loch Ness Facts

Loch Ness is the largest body of fresh water in Britain. There is more water in Loch Ness than

all the other lakes in England, Scotland, and Wales put together. Loch Ness is around twenty-

two and a half miles long, about one and a half miles wide, and has a depth of around 750

feet. Since December of 1933 there have been alleged sightings of a 40 to 50-foot-long

monster in the loch (lake). Most of the Nessie witnesses describe something with two humps,

a tail, and a snakelike head. Nessie's movements have been studied, and the films and

photos analyzed to determine what Nessie might be- if she exists.

Wooly World Tour Travel Agency

Wonder #4: Legend of Loch Ness

Copyright © Wise Guys

Page 3: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Loch Ness Directions: Your family’s job is to complete the following story problems.

Remember to show all of your work. Your family will earn Reward Points and Nessie Sighting

Points for correct answers. Remember, your family will need to earn at least 25 points (Nessie

Sighting Points & Reward Points) to get a glimpse of Nessie. If you earned enough Nessie

Sighting Points, draw a picture of what you saw in the binoculars below.

Legend of Loch Ness Problem #1: Vacation Pics (Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

Your family has already taken 465 vacation pictures. After developing the pictures,

you figure that you can fit 12 to a scrapbook page. How many scrapbook pages will

your family need to include all of the pictures in the photo album?

Ro

ll a 1, 3

, or 5

an

d y

ou

ea

rn N

essie

Sig

htin

g P

oin

ts!

Loch Ness Story Problems

Page 4: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Legend of Loch Ness Problem #2: Nessie Treats

(Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

One of your family members has decided that you need to put the 166 “Nessie

Treats” into 15 bags. Any treats that are not in a bag will be given to Calvin and

Clarisse as a joke. How many “treats” will Calvin and Clarisse get?

Legend of Loch Ness Problem #3: Minnow Math (Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

Your family decides to divide the 356 minnows for catching Nessie into smaller

containers. You decide to put no more than 12 minnows in each container. What is the

smallest number of containers you will need to have all minnows in a container?

Wooly World Tour Travel Agency

Wonder #4: Legend of Loch Ness

Page 5: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Legend of Loch Ness Problem #4: Tour Boat

(Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

If 78 (seventy-eight) tourists could ride The Loch Ness Tour Boat at a time and

there were 2,456 tourists signed up to go, how many tours would be needed so that

all of the people would have a chance to see Nessie?

Legend of Loch Ness Problem #5: Fractions (Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

Put the following fractions in order from smallest to largest.

7/8 1/12 3/6 13/5 3/4

Wooly World Tour Travel Agency

Wonder #4: Legend of Loch Ness

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Legend of Loch Ness Problem #6: Multiplication

(Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

Your family decided to buy 32 Nessie souvenirs for friends back home. Each

Souvenir costs $5.67. Estimate first and then multiply $5.67 x 32 to get the total

cost. Circle both your estimate and your final answer.

Legend of Loch Ness Problem #7: Monster Hamburgers (Worth 3 Reward Points if correct and 2 Nessie Sighting Points)

Roll the die. What number did you roll (circle one): 1 2 3 4 5 6

If a 1, 3, or 5 is rolled, you were able to keep Calvin and Clarisse busy and earned your family 2

additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then no Nessie Sighting Points were earned.

Nessie Sighting Points: 0 2 Total Points Earned: ________ (teacher fills out)

Divide 283 Loch ness Monster Hamburgers by 23 customers. How many monster

burgers will each customer eat? How many are left over?

Wooly World Tour Travel Agency

Wonder #4: Legend of Loch Ness

Our Estimate Actual Answer

Page 7: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Copyright © Wise Guys

Overall Purpose: The purpose of this activity is to summarize a wide variety of math topics that have

been taught throughout the year. Topics included in this engaging activity are

geometry, basic number operations, problem solving, fractions, decimals, and more.

General Overview: The class will be broken into groups (families). Each “family” is then asked to work

together to solve a variety of problems as they travel to places around the world

such as the Grand Canyon, Leaning Tower of Pisa, Great Barrier Reef, and many

more. Wooly, the wooly mammoth, will try to guide each “family” as they travel to

the different wonders of the world, but each family will also have to deal with a

couple of clumsy cousins, Clarisse and Calvin, who will pose some problems

throughout the activities.

Included in this 50+ page bundle: ▪ Teacher Tips & Hints Handout (11-pages)

▪ Hexagon Puzzle Activity (2-pages)

▪ Introductory Itinerary Handout (1-page)

▪ Wonder #1: The Grand Canyon (6-pages) ▪ Measurement Example (1-page)

▪ Wonder #2: Pyramids of Egypt (4-pages)

▪ Wonder #3: Leaning Tower of Pisa (1-page)

▪ Tangram Puzzles (1-page)

▪ Shape Helper Handout (1-page)

▪ Wonder #4: Legend of Loch Ness (5-pages)

▪ Wonder #5: Amazon Rainforest (1-page)

▪ Coordinate Picture Number 1 (2-pages) ▪ Coordinate Picture Number 2 (2-pages) ▪ Coordinate Picture Examples (2-pages)

▪ Wonder #6: Great Wall of China (8-pages) ▪ Great Wall of China Answer Page (1-page) ▪ Wonder #7: The Great Barrier Reef (6-pages)

▪ Final Wonder: Mars (1-page) ▪ Space Station Example (1-page)

▪ Reward Points Sheets (4-pages)

▪ 8 Challenge Cards (2-pages)

▪ Family Point Chart (1-page) ▪ Family Reward Card (1-page; 2 per page)

▪ Wonder Assessment Form (1-page; 2 per page) ▪ Shape Sheets (4-pages; square, triangle, trapezoid, & hexagon)

▪ Cost of Shapes & Example Handouts (2-pages)

▪ Seven Wonders Teacher Answer Key (7-pages)

▪ CCSS & Wonders Overview Handout (6-pages)

Seven Wonders Family Vacation

Teaching Tips & Hints

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Copyright © Wise Guys

Prior to Day 1: ▪ Be organized- Read thru all of the documents, especially this Teacher Tips & Hints handout.

Make sure you have what you need for each activity. This bundle does require some

preparation as a teacher, but once you have things in place it will go very smoothly and will

be a worthwhile experience for you and your students.

▪ Group Handouts- For some of the activities, you may want to provide each group with more

than one copy (as indicated below). This is to ensure that all “family” members are

participating in the activity. Copy off the following handouts for each group:

❑ Hexagon Puzzles- Each group will need all four puzzles. These will need to be copied

off, cut up, and placed in one envelope for each group ahead of time.

❑ Introductory Itinerary (1 per group)

❑ Wonder #1: The Grand Canyon (1-2 per group)

❑ Wonder #2: Pyramids of Egypt (1-2 per group)

❑ Wonder #3: Leaning Tower of Pisa (1 per group)

❑ Tangram Puzzles (1 puzzle per group; cut-up & in an envelope)

❑ Shape Helper Handout (1 per group)

❑ Wonder #4: Legend of Loch Ness (1-2 per group) ❑ Wonder #5: Amazon Rainforest (1 per group)

❑ Coordinate Picture Number 1 (1 per group)

❑ Coordinate Picture Number 2 (1 per group)

❑ Wonder #6: Great Wall of China (1-2 per group)

❑ Great Wall of China Answer Page (1 per group) ❑ Wonder #7: The Great Barrier Reef (1-2 per group) ❑ Final Wonder: Mars (1 per group) ❑ 8 Challenge Cards (1 set per group) ❑ Family Reward Card (1 card per group; optional)

▪ Other Handouts- The following handouts will be helpful to you, as a teacher, or will be

needed by the groups. Copy off the following handouts:

❑ Measurement Example (Wonder #1: The Grand Canyon; 1 copy to show students;

you can also make a copy for each group)

❑ Coordinate Picture Examples (Wonder #5: Amazon Rainforest; 1 copy of each for

you to see what pictures will look like)

❑ Space Station Example (Final Wonder: Mars; 1 copy to show students)

❑ Reward Points (Optional; like money; copy 5-6 of each amount; cut up and store in a

secure place)

❑ Family Point Chart (Copy off 1 for each group; this is for you to keep track of points)

❑ Wonder Assessment Form (Each group will fill out at end of each activity; depending

on number of groups, 20-25 copies will need to be made; cut each page to make 2

forms and have ready)

❑ Shape Sheets (Copy off about 20 sheets per shape; printing off on a heavier paper

works best; these are the sheets that groups will “purchase” with their reward points

to build their space station/vessel)

❑ Cost of Shapes (Copy off and then decide how many reward points each page will

cost; an example is provided for you; put 2-3 on display around the room when

done)

❑ Seven Wonders Teacher Answer Key (1 copy for you)

❑ CCSS & Wonders Overview Handout (Copy off if needed for your own use)

Seven Wonders Family Vacation

Teaching Tips & Hints

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Copyright © Wise Guys

Other Helpful Information: ▪ Groups/”Families”- You will need to break your class into groups of 3-5 students. Write the

student names on the Family Point Charts.

1. Reward Points- As the families (groups) work their way through the wonders, they will earn

reward points for correct answers. You will keep track of all the points earned on the “Family

Point Chart”. In order to keep track of their own points, families can either use the Reward

Points (like money; 1, 5 10, & 20) or the Reward Cards- or they can use both. The reward

points will be used later to redeem shapes to build a vacation vessel to get to the planet

Mars. If you choose to use the Reward Points, you may want to provide each family with an

envelope to keep organized.

▪ Challenge Cards- Depending on your students, some activities may have to be extended

into the next day. Kids really enjoy the activities and may simply need additional time. If

groups finish early, they can work on the eight Challenge Cards that are included. Each

card is worth up to 15 reward points. Use your own discretion on how to award points for

these cards.

▪ Assessment- Determine how (or if) you would like to assess students after each activity. You

may want to do a quick assessment (example: exit slip) or one larger assessment at the end.

Assessments are not included with this resource.

▪ Optional Journal: Have students/groups create a journal for each wonder by taking out 2-3

pieces of paper and stapling together. Design an attractive cover.

Day 1: Introduction & Hexagon Puzzle Activity (45-minutes)

2. Provide students with a copy of the “Introduction Itinerary” handout and discuss.

3. Review with students the goal of working as a group (family).

4. Briefly explain the Wonder Assessment Forms and Reward Points (if needed).

5. Have each group come up with a creative “family” name. Have the groups share their

names with the class.

6. Hexagon Puzzle (cooperation activity): Have each family work on the Hexagon Puzzle. Tell

students that they will be given a challenge to create four hexagon puzzles from the shapes

provided. The only problem is that their cousins, Calvin and Clarisse, have passed their bad

colds onto the rest of the family. As a result, all family members have lost their voices and

cannot talk once the activity begins.

▪ Pass out envelopes containing hexagon pieces to each “family”. If there are three

students, each student should get the four pieces with 1-dot, another student gets

the four pieces with 2-dots, etc. If there are more or less than three students, just

make sure all students get some pieces.

▪ The goal is for each group to end up with four total regular hexagons (each hexagon

will each contain three different pieces).

▪ Students cannot talk at all and may not take a piece unless another player hands a

piece to him/her.

▪ If you want, you can give bonus reward points for groups that finish first, second,

third, etc. The originals can be used as an answer key (or see above).

▪ Allow about 15-20 minutes for this activity.

▪ Discuss briefly when all families are done.

7. Have students fill out a Wonder Assessment form for the hexagon activity.

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Copyright © Wise Guys

Day 2: Wonder 1: Grand Canyon (Measurement)

Materials Needed For each Group: ▪ 1 “Introduction Itinerary” handout

▪ 1-2 “Wonder 1 Grand Canyon” handouts

▪ 1-2 Rulers (with cm)

▪ Wonder Assessment Form

Teacher Tips:

1. If needed, pass out any reward points from previous activity.

2. Pass out the “Wonder 1 Grand Canyon” handout and read the Family Challenge and

Grand Canyon information. If more clarification is needed as to where to put answers, use

the “Measurement Challenge Example” handout provided.

3. If possible, you may want to show a quick video of the Grand Canyon.

Watch this 6-minute fly over visit of the Grand Canyon (make sure link works ahead of time):

https://www.youtube.com/watch?v=p2X4U1mQzoE

4. Be sure you write the ten items that your students will be measuring on the handout. You

will also want to measure these items yourself for an answer key and will want to determine

the range of acceptable answers for each item.

5. Remind students that because of clumsy Calvin, they will only have their rulers for 1-

minute. Once time expires, groups will need to put rulers away and figure out another way

(hopefully, groups use that 1-minute time wisely). If groups are smart about it, they would

take their rulers and mark a piece of paper with little tick marks.

6. Have students work in groups for about 30 minutes (be sure to set a time limit). Once the

time limit has expired, provide the students with the actual measurements so they can do

their conversions.

7. If some groups finish early, have them do one of the Challenge Cards.

8. Have groups fill out Wonder Assessment Form when done.

9. Groups can also journal if time (optional).

10. Correct assignment and determine reward points for each family (group). Record totals on

each Family Point Chart.

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Copyright © Wise Guys

Day 3: Wonder 2: Pyramids of Egypt (Geometry)

Materials Needed for each group: ▪ 1-2 “Wonder 2 Egyptian Pyramids” handouts

▪ 2-3 Protractors

▪ Wonder Assessment Form

Teacher Tips: 1. If needed, pass out any reward points from previous activity.

2. Introduce the wonder by reading over the handout.

3. If possible, you may want to show a quick video of the pyramids. Below are two possible

videos (please be sure links work beforehand):

Quick 2-minute animation of how the pyramids were built:

http://www.youtube.com/watch?v=nxP46jWYglI&feature=related

3:30-minute video on the pyramids (good):

http://www.youtube.com/watch?v=BdALkK2yDEE

4. Remind students that because of their napping cousins, they only have 30 minutes to

complete this (but you can certainly adjust this time to fit your class).

5. If groups finish early, have them complete a Challenge Card.

6. Have groups fill out Wonder Assessment Form when done.

7. Groups can also journal if time (optional).

8. Correct assignment and determine reward points for each family (group).

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Copyright © Wise Guys

Day 4: Wonder 3: Leaning Tower of Pisa (Tangram puzzles)

Materials Needed for Each Group: ▪ 1 “Wonder 3 Leaning Tower of Pisa” handout

▪ 1 “Shape Helper” handout

▪ 1-2 Tangram Puzzles

▪ Wonder Assessment Form

Teacher Tips: 1. If needed, pass out any reward points from previous activity.

2. Introduce the wonder by reading over the handout.

3. If possible, you may want to show a quick video of The Leaning Tower of Pisa for student

engagement.

Try this quick :56 video with song “Lean on Me”:

http://www.youtube.com/watch?v=xouHgNhD0lg

4. Have students work in groups for about 45 minutes.

5. If groups finish early, have them complete a Challenge Card.

6. Have groups fill out Wonder Assessment Form when done.

7. Groups can also journal if time (optional).

8. Correct assignment and determine reward points for each family (group). Remember to

record on the chart.

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Copyright © Wise Guys

Day 5: Wonder #4: Legend of Loch Ness (Story Problems)

Materials Needed for Each Group: ▪ 1-2 “Wonder 4 Legend of Loch Ness” handouts

▪ 1 Die (dice)

▪ Wonder Assessment Form

Teacher Tips: 1. If needed, pass out any reward points from previous activity.

2. Introduce the wonder by reading over the handout.

3. If possible, you may want to show a quick video of the Loch Ness Monster.

Try this 2:30 minute video on Loch Ness:

http://www.youtube.com/watch?v=rzUfNHzrPQA

4. For this wonder, groups will complete story problems in order to get a chance of sighting

Nessie, the Loch Ness Monster. Remind students that they will roll the die before they

complete a problem. If a 1, 3, or 5 is rolled, then their family was able to keep Calvin and

Clarisse busy and have earned 2 additional Nessie Sighting Points. If a 2, 4, or 6 is rolled, then

Calvin and Clarisse messed up a possible sighting and would not earn any points. The rolling

of the die is on the honor system. Groups roll the die and record it on their sheets.

5. 25 Nessie Sighting Points are needed for groups to catch a glimpse of Nessie.

6. For this activity, allow about 30 minutes with calculator and about 45 minutes without.

7. If groups finish early, have them complete a Challenge Card.

8. Have groups fill out Wonder Assessment Form when done.

9. Groups can also journal if time (optional).

10. Correct assignment and determine reward points for each family (group). Remember to

record on the chart.

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Copyright © Wise Guys

Day 6: Wonder 5: Amazon Rainforest (Coordinates)

Materials Needed for Each Group: ▪ 1 “Amazon Rainforest” handout

▪ 1 “Coordinate Picture Number 1” handout

▪ 1 “Coordinate Picture Number 2” handout

▪ Wonder Assessment Form

Teacher Tips: 1. If needed, pass out any reward points from previous activity.

2. Introduce the wonder by reading over the handout.

3. If possible, you may want to show a quick video of the Amazon Rainforest. You can play this

33-minute video as groups work on this assignment (33 minutes) about the rainforest:

http://www.youtube.com/watch?v=WrY1HDHi2-0

4. For this wonder, groups will be provided two different sets of coordinates. Each group will

need to complete both and lightly color them in. You may want to allow 30-45 minutes for

this activity. It may take some groups 20 minutes, while others may need longer. If some

groups would like, they could try to create their own Amazon Rainforest animal picture using

coordinates for extra credit(or reward points). You may also decide that each group

member has to complete at least one of the pictures. If you want an exact image, you may

have to take some time to plot the ordered pairs yourself. Once you do this, an overhead

transparency (if available to you) of the answer makes it really easy to assess.

5. Have students work in groups or pairs.

6. If groups finish early, have them complete a Challenge Card.

7. Have groups fill out Wonder Assessment Form when done.

8. Groups can also journal if time (optional).

9. Correct assignment and determine reward points for each family (group). Remember to

record on the chart.

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Copyright © Wise Guys

Day 7: Wonder 6: Great Wall of China (Story Problems)

Materials Needed for Each Group: ▪ 1-2 “Wonder 6 Great Wall of China” handouts

▪ 1 “Great Wall of China Answer Page” handout

▪ Wonder Assessment Form

Teacher Tips: 1. If needed, pass out any reward points from previous activity.

2. Introduce the wonder by reading over the handout.

3. If you can, show a video on the Great Wall of China. Great Wall video (2:30 minutes- real good):

https://www.youtube.com/watch?v=xnNgcm9KYtM

4. For this wonder, groups will stroll along the Great Wall of China and will need to answer

eight story problems that relate to the Great Wall of China. Students will need to put all

answers on the “Great Wall of China Answer Page” handout.

5. Have students work in groups.

6. If groups finish early, have them complete a Challenge Card.

7. Have groups fill out Wonder Assessment Form when done.

8. Groups can also journal if time (optional).

9. Correct assignment and determine reward points for each family (group). Remember to

record on the chart.

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Copyright © Wise Guys

Day 8: Wonder #7: The Great Barrier Reef (Variety of Problems)

Materials Needed for Each Group: ▪ 1-2 “Wonder 7 Great Barrier Reef” handouts

▪ Wonder Assessment Form

Teacher Tips: 1. If needed, pass out any reward points from previous activity.

2. Introduce the wonder by reading over the handout.

3. If possible, show a video on the Great Barrier Reef to help with student engagement.

Great Barrier Reef (5 minutes- real good):

http://www.youtube.com/watch?v=1ZkR-6IF_w8

4. For this wonder, groups need to answer a variety of problems and try to see some animals

of the Great Barrier Reef. If students answer a group a problems correctly, then they will see

an animal. If they get an answer incorrect, then Calvin and Clarisse fouled up the chance

to see the animal.

5. Have students work in groups. Allow 30-45 minutes for this activity.

6. If groups finish early, have them complete a Challenge Card.

7. Have groups fill out Wonder Assessment Form when done.

8. Groups can also journal if time (optional).

9. Correct assignment and determine reward points for each family (group). Remember to

record on the chart.

Page 17: Seven Wonders of the World · Seven Wonders of the World ... the different wonders of the world, but each family will also have to deal with a couple of clumsy cousins, Clarisse and

Copyright © Wise Guys

Days 9-12: Wonder 7: Mars (Building Vacation Vessel)

Materials Needed for Each Group: ▪ 1 “Final Wonder Mars” handout

▪ 1 Tape Dispenser

▪ 2-3 Pairs of scissors

Teacher Tips: 1. Before you begin, you will need to make sure that you have multiple copies of the shapes.

You may want to copy onto colored cardstock but regular paper would probably work too.

You will also need a tape dispenser for each group if possible.

2. Introduce the wonder by reading over the handout.

3. If possible, show a video on outer space or the planet Mars.

Here are ten interesting facts about Mars (9-minutes):

https://www.youtube.com/watch?v=Prj5uxZOd2s

4. For this final wonder, groups will use their reward points and redeem them for shapes for the

building of the vacation vessel to Mars. You may want to show your students the example

provided. The key is for groups to make an “airtight” vessel for traveling in outer space. It is

important that the shapes fit together as close as they can.

5. Read off the reward point totals for each group and inform them of how many points that

each sheet will “cost” (be sure to have 2-3 “Cost of Shapes” handouts on display.

6. Have students work in groups and make their vacation vessel. Allow 2-3 class periods for this.

For classroom management, this is sort of unstructured time. You will find that some students

work well on this and others not so. What has worked for us is to let the students know that if

they do not help and cooperate, that they will not take part in the final activity (see

“Optional Fun Activity” below). We have also had a movie playing in the background while

groups are working on their vessels.

7. Periodically, groups will need more shapes. You can use the workspace on their Family Point

Chart for this.

8. Groups can make a name for their vessel and if they finish early, they can draw a design of

what the inside would look like.

9. When done, have each group share about their vacation vessels.

10. Optional Fun Activity: Take space stations outside to see if they can withstand the impact of

asteroids. For this activity, set each vessel out in the playground and have each

group/student roll or toss a kick ball from a certain distance to try to test the durability of

other vessels. A kick ball makes a great asteroid. You can also have students tape together

all of the vessels to make one large one, and then have students take turns at tossing the

asteroid! Kids love this activity.

Day 13: Optional Assessment (not included) If you feel it is necessary, give a final assessment to the students about the math concepts.