she saysdigiprodcrsetools2 23_sep_2011
TRANSCRIPT
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Digital Production Course: Solutions, Resources, Documents and Tools09.23.11
CHRIS BERGER@BERGS
Monday, October 10, 2011
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Design Comps
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Design Comps
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•Microsite and mash-up
•Always on Destination
•User Generated Content
•Google Maps API
•HTML/Ajax
•Flash
•Facebook Connect API
•Twitter Auth API
•User Experience
Red Bull Street Art
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Monday, October 10, 2011
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Interactive Experience
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Planning &Building
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•SOFTWARE AS CONCEPT: Base understanding of software development, examples.
• PLANNING: Timing,Teams, Documents
• PRODUCING: Ensure collaboration and coordination of all UX, Design, Assets, and Code - Tools and Documentation examples
Digital Production: the Role of the Producer
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SOFTWARE•An interactive system that supports a User Experience
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SOFTWARE (on the web)
•Browser
•Application
•Server
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SOFTWARE (Client and Server)
•Browser Displays Code
•Client Side = Front End: HTML, FLASH
•Server Side = Back End - Data, Data Processing, WWW Server OS and Hosting (ISP)
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SOFTWARE (Evolution)
PAGE STAGE
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SOFTWARE Objects + Connectivity
•Objects in a Browser or Applications
•Connectivity to internet +
•Display and Data
• APIs = (Application Programming Interface) - objects talk to eachother, and share functionality
•Objects on a device
•SDK (Software Developer Kit) applications talk to device hardware
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What Is Digital Advertising?
•Banners (Polite and Rich)
•Interactive and Video
•Websites (Basic, Dynamic, Enterpise)
•Microsites, Facebook Tabs, Youtube Channels
•Applications (Web based, Mobile)
•Facebook Applications, iPhone & iPad Applications, Android and windows phones and tablets
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PLANNING•Why you need to plan (a lot!): The People, Documents, and Tools you need to map out an experience
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Producer vs. PM Producer
•Producer: Works out of Lead Agency to Manage Specialist Agency
•Project Manager: Works out of Specialist Agency, manages specific resources and tasks... (and Lead Agency)
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Interactive Experience
Documentation
Code & Asset integration, and
host
Architects
Coders
Digital Planning
Tools & Services
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Phases - LifecycleProject Plan
Discovery
Define
Design
Build
QA Testing
Alpha -> Beta ->Gold
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SolutionsDocuments,
Tools &Services
People/Resources
The Production Matrix
Planning Arsenal
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SolutionsR
esou
rces
Scope [time & cost]
•Banners/Stnd
•Mobile apps
•Tablet apps
•Microsites/Flash
•OS widgets/apps•Digital Installations
•Digital Systems/Platforms
•Microsites/NOFLASH
•Banners/Rich
$5-40K $20-200K $100K - $250K $200 and up6 weeks 6 months and upTime:
Cost:
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Planning the experience
•Creative Development
•Functionality
•Technology
•User Experience
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Planning: Feasibility Philosophy•Translate Creative Concept
•Producer Collaborate with experts to reverse engineer experiences, and verify requirements are possible
•Always source existing similar examples
•Agree on What it does: Functional Requirements
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Team
•Associate Producer•Producer•Sr. Producer•Exec. Producer•Art Director•Copy Writer•Information Architect•Interactive Strategist•Creative Technologist•Interaction Designer•Technology Engineer•Front End coder HTML, HTML5, xHTML, ajax, ruby on rails, etc.•Front End coder ASPx•Front End coder FL•Front End Coder animation FL•Back-end Coder - PHP, asp, js, flash, Objective C., etc.•Back-end Coder Data - MySQL, SQL
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Team
•Associate Producer•Producer•Sr. Producer•Exec. Producer•Art Director•Copy Writer•Information Architect•Interactive Strategist•Creative Technologist•Interaction Designer•Technology Engineer•Front End coder HTML, HTML5, xHTML, ajax, ruby on rails, etc.•Front End coder ASPx•Front End coder FL•Front End Coder animation FL•Back-end Coder - PHP, asp, js, flash, Objective C., etc.•Back-end Coder Data - MySQL, SQL
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Process Tools & Svcs•Project Plans/Gantt Charts: MS Project (PC only), Merlin (mac)
•SITE MAPS: Visio (PC only)
•WIRE FRAMES:Axure (mac/pc)
•HTML PRODUCTION: Coda, Aptana, Eclipse, DreamWeaver
•Social platform Dashboards: Facebook, Youtube
•FLASH PRODUCTION: Flash
•ONLINE PROJECT COLLABORATION: Extranet - BaseCamp
•CENTRALIZED QA TESTING TOOL: Jira, Bugzilla
•SITE/DATA HOSTING: Dreamhost, Rackspace
•SITE ANALYTICS: Omniture, Google Analytics
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Lifecycle/Timing
•Scheduling Philosophy
•Phases
•Project Setup
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Phases - DocumentsProject Plan - Schedule
Functional & Technical Requirements/
Site Map & Wire Frames
Design Comps, Copy Deck, Style Guide
Code Development, API integration
QA Testing
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Phases - ResourcesProducer
Technical Director
UX, TD, CT
UX, ID, CT
FE Coders
BE CodersBE Coders
TestersTesters
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Gantt Chart Schedule
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Project Plan
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Project Plan
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Project Plan
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Project Plan
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Primary Scope Documents
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•How a particular experience functions, what a system is supposed to accomplish
•A typical functional requirement will contain a unique name and number, a brief summary, and a rationale. This information is used to help the reader understand why the requirement is needed, and to track the requirement through the development of the system.
•EG: Video Player: FF, RW, PAUSE, PLAY, REPLAY, SCRUB, FULL SCREEN, FEATURE LINK
Functional Requirements
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Technical Requirements
•How a system is supposed to accomplish the functional requirements
•A typical Technical requirement will contain a unique name and number, and a description of the technical criteria for a particular funciton
•EG: The dimensions of the site are a minimum of 1024x768, but should elegantly accommodate for larger browser windows up to 1440x900.
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Functional & Technical Specifications
•How a particular experience functions, what a system is supposed to accomplish
•a specification is a document that clearly and accurately describes the essential technical requirements for items, materials, or services including the procedures by which it can be determined that the requirements have been met. Specifications help avoid duplication and inconsistencies, allow for accurate estimates of necessary work and resources, act as a negotiation and reference document for engineering changes, provide documentation of configuration, and allow for consistent communication among those responsible for the eight primary functions of Systems Engineering. They provide a precise idea of the problem to be solved so that they can efficiently design the system and estimate the cost of design alternatives. They provide guidance to testers for verification (qualification) of each technical requirement.
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PRODUCING•What and how the People, Documents, and Tools need to work together to create the experience
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Process Tools, Docs & Svcs•Project Plans/Gantt Charts: MS Project (PC only), Merlin (mac)
•SITE MAPS: Visio (PC only)
•WIRE FRAMES:Axure (mac/pc)
•HTML PRODUCTION: Aptana, Eclipse, DreamWeaver
•FLASH PRODUCTION: Flash
•ONLINE PROJECT COLLABORATION: Extranet - BaseCamp
•FTP CLIENT: Cyber Duck
•CENTRALIZED QA TESTING TOOL: Jira, Bugzilla
•SITE/DATA HOSTING: Dreamhost, Rackspace
•SITE ANALYTICS: Omniture, Google Analytics
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Site Map
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Site Map
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Flow Chart - Lamp working?
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Flow Chart - Driving a Car
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Flow ChartFlow Chart
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WireFrames
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WireFrames
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Visio
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Building/Coding/Asset Interation
•HTML PRODUCTION: Aptana, Eclipse, DreamWeaver•FLASH PRODUCTION: Flash•API Integration: Coda
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Site Testing: Quality Assurance
•Quality Assurance Plan: Mirrors Functional and Technical Specs
•Uses wireframes as a guide
•Cycles with site Builds
•Online Bug Tracking Tool protocol - Bugs, identify, describe, assign, resolve, retest
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Hosting Specification•Defines where and how the site will be hosted•Comply with Client digital governance •Feasibility of project depends on hosting restrictions•Ownership of Domain Names and Name Servers
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How Hosting Works
Rackspace
register.com
www nameservers
Browser
ISP: AT&T
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FTP - cyberduckFTP: CyberDuck
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Hosting: Rackspace
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Basecamp
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Bugzilla
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Google Analytics
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Take away Pointers•Collaborate with experts to plan and produce
•Reverse engineer similar whenever possible
•Invention: No solution is the same, but there are lots of similarities.
•Verify: It’s OK if it’s never been done, it’s NOT OK if it can’t be
•Tools enable resources to create a better experience more efficiently
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Appendix: Production Menu Matrix!
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Monday, October 10, 2011
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