sixth sense technology
DESCRIPTION
a very brief and informative power point presentation on the 6th Sense Technology which provides all the basic information.TRANSCRIPT
Sixth Sense Technology
Presented by-
Sarmistha Chatterjee,Rajiv Gandhi College of
Engineering and Technology,B.Tech., ECE,7th Semester
About the deviceComponents of
the device
Working principle of the device.• Software used.• Tutorials• Advantages
Awards and Accolades.• Press coverage• Conclusion
Contents of the presentation
Sixth Sense is a wearable gestural interface that augments the
physical world around us with digital information and lets us use
natural hand gestures to interact with that information.
The neckworn projector and camera combination was first
proposed by MIT Media Lab student Steve Mann. The concept was
further developed by Pranav Mistry, while he was also a student at
the MIT Media Lab.
SixthSense bridges the gap by bringing intangible, digital information
out into the tangible world, and allowing us to interact with this
information via natural hand
SixthSense comprises a pocket projector, a mirror and a camera. The
hardware components are coupled in a pendant like mobile wearable
device
Introduction
Sixth Sense technology is the science of tomorrow with the aim of connecting the digital world with the physical world seamlessly, eliminating hardware devices
The 5 senses Here comes the sixth sense
The SixthSense prototype is comprised of a pocket projector, a mirror and a camera.
The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user’s pocket.
Components
The Main Components:
Camera
Projector
Mirror
Mobile Component
Colored Markers
The camera is the key input device of the SixthSense system. The camera acts as a digital eye of the system. It basically captures the scene the user is looking at. The video stream captured by the camera is passed to mobile computing device which does the appropriate computer vision computation.
The major functions of the camera can be listed as: Captures user’s hand movements and gestures
(used in reorganization of user gestures) Captures the scene in front and objects the user
is interacting with (used in object reorganization and tracking)
Takes a photo of the scene in front when the user performs a ‘framing’ gesture
Captures the scene of projected interface (used to correct the alignment, placement and look and feel of the projected interface components)
Camera
The projector is the key output device of the SixthSense system. The projector visually augments surfaces, walls and physical objects the user is interacting with by projecting digital information and graphical user interfaces. The mobile computing device provides the projector with the content to be projected. The projector unit used in prototype runs on a rechargeable battery.
The major functions of the projector can be listed as:
Projects graphical user interface of the selected application onto surfaces or walls in front.
Augments the physical objects the user interacting with by projecting just-in-time and related information from the Internet.
Projector
The mirror reflects the projection coming out from the projector and thus helps in projecting onto the desired locations on walls or surfaces. The user manually can change the tilt of the mirror to change the location of the projection. For example in application where the user wants the projection to go on the ground instead of the surface in front, he can change the tilt of the mirror to change the projection. Thus, the mirror in the SixthSense helps in overcoming the limitation of the limited projection space of the projector.
Mirror
MicrophoneThe microphone is an optional component of the SixthSense. It is required when using a paper as a computing interface. When the user wants to use a sheet of paper as an interactive surface, he or she clips the microphone to the paper. The microphone attached this way captures the sound signals of user’s touching the paper. This data is passed to computing device for processing. Later, combined with the tracking information about user’s finger, the system is able to identify precise touch events on the paper.
The SixthSense system uses a mobile computing device in user’s pocket as the processing device. The software program enabling all the features of the system runs on this computing device. This device can be a mobile phone or a small laptop computer. The camera, the projector and the microphone are connected to this device using wired or wireless connection. The detail of the software program that runs on this device is provided in next section. The mobile computing device is also connected to the Internet via 3G network or wireless connection.
Mobile computing device
Color Markers
It is at the tip of the user’s fingers .
Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures
The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.
These are the basic pieces that you should buy. We can choose any brand, and the following list are those items that worked well for Pranav Mistry:
Pico-Projector◦ Laser
AAXA ~$110 Microvision ~$200
◦ L.E.D 3M MPro110 ~$270
Camera◦ Logitech QuickCam Pro for notebooks ~$23
Microphone◦ Microphone of Logitech QuickCam pro for notebooks ~$23
A mirror assembly◦ Front faced mirror is best, 1”X1” first surface mirror (this can be
purchased from anywhere, i.e. Ebay). Laptop Computer: Any Windows computer (this will act as the
mobile computing device)
Suggested Products
Working principle
The prototype system runs on windows platform and majority of the code is written in C++ and C#.
WUW v0.1 beta WUW_v0.1 is the beta version of SixthSense code (WUW stands
for Wear Ur World, a former name of the project). This version runs on Windows.
Microsoft DirectX Microsoft Visual Studio. Adobe Flash Player Microsoft Outlook
Software
Draw: The red marker (M) draws when the yellow marker (N) is hidden. When both the markers are visible you can move the mouse pointer to select different colours or eraser, etc.
Photo: Make a rectangle with your pointer fingers and thumbs and when the gesture is recognized, the countdown starts. Remove you hands from the camera frame to capture the desired photo. (The countdown lasts for 3 secs)
Gallery: Displays the photos that you have taken
Mail: Displays a list of email from outlook (required that MS Outlook be running for this to work)
Stock: Displays 16 stocks values real time, use the slider at the bottom of the projected display to set the time scale.
Effects: Play with beautiful wavy lines and explore your imagination.
Newspaper: It projects newspaper stories and related videos from YouTube or other web sites, directly onto the surface of the paper.
Book: For book-recognition, the program gets activated with a gesture, and the system snaps a photo of the book, compares it with book-cover images it finds online, computes a match, and retrieves and projects the ratings
Clock: An Analog clock will be projected by doing a circle gesture.
Working of Apps
Make a call
You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call.
Call up a map
With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
Check the time
Draw a circle on your wrist to get a virtual watch that gives you the correct time
Create multimedia reading experiences
Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
Drawing application
The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger
Zooming features
The user can zoom in or zoom out using intuitive hand movements
Get product information
Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products
Get book information
The system can project Amazon ratings on that book, as well as reviews and other relevant information
v
Take pictures
If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo.
After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.
ADVANTAGES
Supports multi-touch and multi-user interaction
Portable
Connectedness between world and information
Cost effective
Data access directly from machine in real time
Mind map the idea anywhere
It is an open source
Awards
TR35 2009 Young Inventor Under 35 Award by Technology Review
SixthSense wins 2009 INVENTION AWARD by Popular Science
WIRED News MIT Students Turn Internet Into a Sixth Human Sense FOX News MIT Team Shows 'Sixth Sense' Wearable Computer BBC SixthSense blurs digital and the real The Sydney Morning Herald MIT researchers make 'sixth sense' gadget The Inquirer MIT makes sixth sense gadget Mumbai Mirror Wear ur world THE TIMES OF INDIA 'Sixth sense' gizmo makes sci-fi a reality The Sun New Minority Report internet The Gazette, CANADA MIT researchers make 'Minority Report' gadget JOINS NEWS 손가락 컴퓨터가 펼치는 4 차원 세계 EXPRESS COMPUTER Windows 7, Netbooks, Kindle 2 and WUW The Tech, MIT New Invention Gives People 'Sixth Sense' Le Monde, France La réalité augmentée du bout des doigts Mail Today, India Indian geek invents 'SIXTH SENSE' gizmo COMPUTERWORLD Future shock: The PC of 2019 computerra, Russia Все свое носи с собой American Observer SixthSense Makes the Entire World your Computer Clarin.com Diseñan la primera computadora que se maneja con gestos Business Standard Indian IT geek develops digital 'sixth sense' at MIT IndianExpress The world at your fingertips…….. Etc etc………..
Press Coverage from all over the world
SixthSense prototypes cost approximately $350 to build (not including the computer), the main cost being the micro-projector. Mistry had announced in Nov 2009 that the source code will be released with an open source licence. The open source code for the project can be found at SixthSense Google Code and SixthSense Github Repo. The source code is currently being ported into Java from C# to allow the developers to make mobile ports.
Conclusion