"sizing the eu app economy" by david card and mark mulligan, gigaom research

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Sizing the EU app economy David Card, Mark Mulligan Gigaom Research February 2014

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Sizing the EU App Economy / Brussels, Belgium / 13th February 2014

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Page 1: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Sizing the EU app economyDavid Card, Mark Mulligan

Gigaom Research

February 2014

Page 2: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

• Developer strategies, objectives• App revenue forecast• App jobs forecast (profiles)• Bottlenecks facing EU app developers and markets• Potential solutions, opportunities

Agenda

Page 3: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

• €63 billion revenue opportunity in 2018, over half contract work

• Gaming = ‘superstar’ economy to-date• Only 42% of independent developers do work-for-hire today• 4.8 million jobs supported in 2018, including 2.8 million

developers• Business bottlenecks outweigh technical challenges• Key potential bottleneck relief:

– Discovery platforms– Marketplaces

Key findings

Page 4: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

European app economy

OS suppliersAPI

suppliersDevices

Social

Mobile

Smart TV

Large Independent Developers

New PlatformsEnvironment

App Developer TypesOriginator

In-house Developers

Small Independent Developers, Hobbyists

Aftermarket

App Stores, 3rd party app-discovery

Revenue/Spending• Consumer spending• Business spending• Advertising• In-app spending (virtual

goods)

Jobs/employment

New Platforms

Page 5: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Source: Smith's Point Analytics/Gigaom Research, 2013

New platforms: smartphones just reaching mass market status in EU, 4G lags badly

2012 2013 2014 2015 2016 20170

100

200

300

400

500

Smartphone Shipments, 2012-2017

North America Western EuropeJapan China

(millions)

Page 6: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Source: Internet World Stats, 2012

While Facebook adoption passing 50%

Mar-11 Jun-11 Seo 2011 Dec-11 Mar-120

50

100

150

200

250

Facebook Subscriber Growth

Europe Asia North America

(million

s)

Page 7: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

We don't try to make money off apps

App is promotion for something else

Licensing tech to others

In-app charges

Advertising

Develop apps for others

Charge for apps

0% 20% 40% 60% 80% 100%

14%

11%

20%

30%

31%

42%

44%

How does your company try to make money off apps?

Missed opportunity – contract development

Source: Gigaom Research EU independent developers survey, 4Q 2013 N= 199

Share of respondents

Page 8: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Internal use by employees

Charge for apps themselves

Reduce customer service costs

To sell products, services

Marketing for products, services

To improve customer experience of our products, services

Revenue, business benefits

Usage, adoption

0% 20%

40%

60%

80%

100%

38%

28%

38%

37%

39%

40%

16%

19%

34%

32%

29%

35%

38%

38%

35%

39%

Satisfaction with app objectives

Very satisfied Somewhat satisfied

In-house developers feel more successful

Source: Gigaom Research EU independent developers survey, 4Q 2013 N= 193Gigaom Research EU In-house developers survey, 3Q 2013 N= 517

Independent developers

In-housedevelopers

Share of respondents

Page 9: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

None

More than 30

16-30

7-15

4-6

2-3

One

0% 10% 20% 30% 40% 50% 60% 70% 80% 90%100%

2%

12%

12%

24%

21%

24%

5%

4%

8%

9%

22%

24%

27%

8%

Number of apps planned

Independent de-velopersIn-house developers

More apps, especially from in-house developers

Source: Gigaom Research EU independent developers survey, 4Q 2013 N= 199Gigaom Research EU In-house developers survey, 3Q 2013 N= 522

Share of respondents

Page 10: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

• Smartphones have hit mainstream and tablets are chasing hard

• App spending is accelerating across diverse age groups• In app billing is emerging as ‘the freemium model that

works’• The market is at an early stage of growth (lots of growth

potential)

Key drivers and inhibitors

Market Drivers

• There is a heavy skew towards games, especially for in-app purchases

• There is a heavy concentration of revenue in a small number of companies

• Games is a hit business – makes sustainability challenging• Many smartphone users are ‘dumb’ users • Rise of large emerging markets will absorb much future revenue

growth• Large amount of EU revenue flows out to cheap non-EU

developers

Market Inhibitors

Page 11: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Source: Gigaom Research, 2014

App spending grows from €6.1B to €18.7B

2013 2014 2015 2016 2017 2018€ 0

€ 1,000€ 2,000€ 3,000€ 4,000€ 5,000€ 6,000€ 7,000€ 8,000€ 9,000

EU app spending, 2013-2018

Paid app In-app Advertising

(million

s)

Page 12: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

2013 20180 €

5,000 €

10,000 €

15,000 €

20,000 €

€ 5,987

€ 17,369

€ 6,115

€ 18,668

EU App Store Spending and Revenue

App Store EU Developer RevenueApp Store EU Consumer Spending

The EU app store balance of trade

Source: Gigaom Research, 2014

EU App Balance of Trade

2013: -€128m2018: -€1.3bn

Page 13: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

The app store ‘Superstar’ economy

42%

Top 100 grossing mobile apps are by EU developers

€800m

28Top 100 app revenue earned by EU developers

Number of EU companies in the top 100

Page 14: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Integrate with commercial apps from business apps stores

Integrate with commercial apps from consumer apps stores

Outsource to third parties

Develop in-house

0% 20%

40%

60%

80%

100%

19%

39%

53%

63%

Mobile and social apps approach

Half of in-house developers also use 3rd party developers

Source: Gigaom Research EU In-house developers survey, 3Q 2013 N= 525

Share of respondents

Page 15: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Consumer spending flows into EU but out again as outsourced developer costs

Page 16: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Source: Gigaom Research, 2014

Contract work drives total developer revenue from €17.5B to €63B

2013 2014 2015 2016 2017 2018€ 0

€ 10,000

€ 20,000

€ 30,000

€ 40,000

€ 50,000

EU app developer revenue, 2013-2018

App store revenue (paid, in-app, advertising)Contract work revenue

(million

s)

Page 17: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

€ 3,669

€ 7,861

Distribution of 2013 EU app income

Source: Gigaom Research, 2014

€ 1,144

€ 4,526

€ 318

Small independent developersLarge independent developersIn-house developers

App Store RevenueContract Work Revenue

Page 18: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Source: Gigaom Research, 2014

EU app economy powers 1.8M jobs now, could go to 4.8M in 2018

2013 2014 2015 2016 2017 2018 -

500

1,000

1,500

2,000

2,500

3,000

EU app economy jobs, 2013-2018

App DevelopersAdditional app economy jobs

(th

ou

san

ds)

Page 19: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Source: Gigaom Research, 2014

2.7M developers in 2018, most at independents

2013 2014 2015 2016 2017 2018 -

200

400

600

800

1,000

1,200

EU app developer jobs, 2013-2018

Small independent developersLarge independent developers

(th

ou

san

ds)

Page 20: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

EU app economy supports attractive jobs

Page 21: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Market

Technical

Talent

Business & financial

0% 20% 40% 60% 80% 100%

5%

8%

11%

13%

22%

28%

32%

38%

Most challenging bottlenecks for independent EU developers

Most difficult Somewhat difficult

Independent EU developers cite business, talent bottlenecks

Source: Gigaom Research EU independent developers survey, 4Q 2013 N= 197

Share of respondents

Page 22: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Restrictive privacy or data regulation

Access to capital/finance

Low spending on app advertising

Complex taxation environment

Lack of 3rd party discovery/promotion

Proprietary or fragmented payments systems

Platform revenue sharing demands

Expensive customer acquisition costs

Users won't pay at all or pay enough

0% 20% 40% 60% 80% 100%

12%

14%

15%

16%

17%

17%

22%

30%

40%

Top business & financial bottlenecks for EU independent de-velopers

Independents: difficult to charge, expensive to gain customers

Source: Gigaom Research EU independent developers survey, 4Q2013 N=197

Share of respondents

Page 23: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Relatively fewer developers

Relatively fewer software companies to spin off developers

Lack of business expertise at startup developers

Relatively less-developed coding, mobile and social networking app development education

Harder to attract talent: lower salaries for developers vs. US

0% 20% 40% 60% 80% 100%

24%

28%

32%

33%

40%

25%

29%

27%

31%

36%

Top talent bottlenecks for European apps

Independent devel-opersIn-house developers

Talent bottlenecks include salaries, education, business skills

Share of respondents

Source: Gigaom Research EU independent developers survey, 4Q2013 N=194,Gigaom Research EU In-house developers survey, 3Q 2013 N= 522

Page 24: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Data available via API

Difficulty in delivering good/common user experience across mobile and web

Difficulty in adding social functionality to apps

Lagging European 4G adoption

0% 20% 40% 60% 80% 100%

14%

16%

18%

18%

18%

19%

28%

38%

24%

16%

31%

24%

8%

23%

21%

33%

Top tech bottlenecks for European apps

Independent developers

In-house developers

Developers frustrated by platform divergence

Source: Gigaom Research EU independent developers survey, 4Q2013 N=193,Gigaom Research EU In-house developers survey, 3Q 2013 N= 522

Share of respondents

Page 25: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

Multiple currencies

Small European country markets

Euro users lag other markets in tech adoption

Restrictive regulatory policies

Inconsistent regulatory policies

Multiple languages

App platforms dominated by Apple, Google, Facebook, etc.

0% 20% 40% 60% 80% 100%

15%

19%

19%

24%

28%

30%

31%

6%

21%

25%

17%

25%

33%

37%

Top market bottlenecks for European apps

Independent developers

In-house developers

Platforms again, and a variety of market fragmentation issues

Source: Gigaom Research EU independent developers survey, 4Q2013 N=197,Gigaom Research EU In-house developers survey, 3Q 2013 N= 522

Share of respondents

Page 26: "Sizing the EU App Economy" by David Card and Mark Mulligan, Gigaom Research

• Reducing customer acquisition costs

– Third-party discovery platform– Search-marketing techniques

(paid listings, enforced relevance)

• Marketplaces– Matchmaking– Qualifying– Negotiating

• Hubs (could be part of Marketplace)

– Business skills education– Technical education– Code sets, templates

• Cross-platform solutions– Technologies (HTML5),

methodologies (responsive design)

Key solutions and opportunities