snake eyes november 2013

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  • 8/14/2019 Snake Eyes November 2013

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    GARAGE GAMERS GROUP

    ISSUE # 1 NOVEMBER 2013

    Astorath -Blood Angels

    Space Marines

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    been talking about

    Warhammer Fantasy

    Roleplay and how good it

    would be to start a game

    going.

    That was the catalyst point

    I guess, as a group of

    Adventurers were want-

    ing to join straight away.

    I define Garage Gamers

    Group as a group of like

    minded individuals who for

    whatever reason prefer to

    play at home locations. I

    don't want to detract fromshop locations understand,

    but it wasnt for us.

    We get to enjoy a variety of

    games, including tabletop

    and board games, and

    promote the games that we

    enjoy.

    Garage Gamers Group

    started like everything else

    does, as an idea.

    I wanted to game at home,

    not have to pack up every-

    thing and take it to a shop

    to play there. claims Nick

    Chase, originator of GGG.

    The ideal solution was to

    host games at my home. It

    meant more work from a

    setup point of view, but as

    a collector of games and

    armies over the years, I

    had everything here that I

    needed. I just needed the

    other gamers. This began

    with the occasional game

    of Warhammer 40k that

    was already being played

    here. That and the

    boardgame Battlecry. I

    thought, wouldnt it be

    great to round up some old

    club members from my

    earlier days of gaming and

    form a like minded group

    to play games together. No

    clubhouse but all from

    home.

    I had the space, equipment

    and games and gaming

    aids. I then built 4 more

    tables in my garage. I was

    ready.

    My son Darian, and I had

    Snake Eyes the newsletter was

    first created in 1997 as a club

    newsletter for the Warhounds.

    The Warhounds or Queensland

    Miniature Gamers Club, was

    formed in the previous year to

    support the gaming community

    as a not for profit entity.

    Unfortunately no longer with us

    today, the club finally suffered

    its demise under inept leader-

    ship decisions at the time. The

    club newsletter, still under the

    ownership of its creator went

    into hibernation.

    Discussion with early War-

    hounds club President GlenTaylor in 2013 renewed the

    impetus of bringing Snake Eyes

    back to life for what it was cre-

    ated for, as a promoter of gam-

    ers and their games.

    This electronic version of Snake

    Eyes is the first of what plans to

    be many, sharing pictures, tips

    and lists from all over.

    By the gamers for the gamers...

    GGG members in the mid-dle of a session of WFRP...

    Garage Gamers Group (GGG)

    Snake-Eyes resurrection

    G R G EG M E R SG R O U P

    SNAKE EYESN O V E M B E R 2 0 1 3V O L U M E 1 , I S S U E 1

    S P E C I A L

    P O I N T S O F

    I N T E R E S T :

    Garage

    Gamers

    Group.

    What we

    are all about

    The games

    we play

    Game re-views

    How to

    make the

    most of ter-

    rain

    Members

    current &

    New

    Sales page

    Members Gal-

    lery

    Hints & Tips

    Contact

    SnakeEyes

    Promotions

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    P A G E 3

    Roleplay is

    immersive for the

    players and allows

    them to expand

    on their creation

    of a single entity

    in the

    Warhammer

    world

    GarageGamersGroup-The Members

    Warhammer Fantasy Roleplay

    GarageGamersGroup-The Games We Play

    A GGG discussion supported

    any miniature based game

    could be promoted by the

    group. To date the followinglists the games to be played

    and currently playing in GGG.

    Current games include:

    Warhammer 40k

    Warhammer Fantasy Roleplay

    BattleCry

    StarWars X-Wing

    Old West

    Zombiecide

    Axis & Allies

    Warhammer 40k roleplay

    American Civil War

    Apocolypse

    AD & D

    Arkham Horror

    Games coming soon include:

    Necromunda

    Wings of Glory

    Flames of War (Open Fire)

    Warhammer Fantasy

    Mordheim

    Axis & Allies WW1 edition

    Game Spot-BattleCry

    BattleCry is a boardgame

    based on historical battles of

    the American Civil War. Eachbattle represents an actual

    battle including dates and

    details and the original out-

    come. The game comes com-

    plete with hard wearing battle

    board, cavalry, infantry, artil-

    lery, and generals for both

    sides of the conflict. Dice and

    tactical cards are included as

    are terrain hexes. Game scale

    is 1:72 and each game lasts

    approximately 60-90 minutes.

    seat, as opposed to standing

    over an army controlling it as

    the unseen commander.

    Roleplay is immersive for the

    players and allows them to

    expand on their creation of a

    single entity in the Warham-

    mer world, including race,

    class, occupations, skills etcet-

    era. Thus, working as a group

    to help thwart evil in the

    GGG started Warhammer

    Fantasy Roleplay in April

    2013. The gaming sessions are

    from the 1st edition of

    WFRP, and the group are

    currently making their way

    through the Empire using the

    Enemy Within campaign.

    Warhammer Fantasy Roleplay

    puts the gamer in the hot

    Empire and sometimes be-

    yond. Sessions are entertain-

    ing as the players act out their

    characters where necessary,

    creating sometimes unex-

    pected events, and generally

    keep the Gamesmaster on his

    toes. Sessions run every third

    Sunday from 1300-1700.

    Sean Federoff

    Nick Chase

    Jamie Federoff

    Courtney Halverson

    Chris Taylor

    Martin Dorney

    Michael Orton

    Sean OHanlon

    Abby Federoff

    Demi Federoff

    Membershipto Garage

    Gamers Group is free. You

    can be approached by a mem-

    ber and asked if you wish to

    join, or turn up and play in

    one of our games. Locations,

    dates and times are in this

    newsletter.

    Contact the Editor for more

    information. See the back

    page of this publication for

    contact information.

    Simon Manchee

    Sam Corvi

    Steven Azzopardi

    George ElliotZachary Seib

    Darian Chase

    Zac Mehta

    Glen Taylor

    Tim Prenzler

    Craig Federoff

    S N A K E E Y E S

    StarWars X-Wing

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    Miniature Art

    P A G E 4V O L U M E 1 , I S S U E 1

    When does a good well planned

    photo or drawing of a miniaturemake the difference between what

    you buy?

    I would say pretty much most of

    the time.

    Most sellers use it to their ad-

    vantage, be it the artwork on the

    box, the magazines and the post-

    ers.

    The benefit to a gamer is a nicely

    painted army on a fully painted

    table of terrain.

    I see a nice table and want to play

    on it. I play a nicely painted army

    and visualize what those colours

    might look like on my minia-turesor be inspired to go home

    and paint some more.

    Not all of the time but certainly a

    lot. Look at the picture with this

    article. Definitely Chaos, maybe

    Tzeentch or Night Lords fighting

    Tau...if you have either of these

    armies doesn't it evoke a want to

    game want in you?

    Ok maybe it does and maybe it

    doesnt but...its got you think-

    ing...even if your thought is onlywhy is the blood on his blade red

    and not blue???

    your collection. After shelling out

    the big bucks to buy it all to find

    some of those miniatures are now

    defunct. (Chaos Dwarves come to

    mind-Ed)

    If you stick with the 1-2 army

    selection at a time, your purchases

    can be more selective which is

    better for your painting, gaming

    and wallet. Pre select what you

    want in your army/armies, pur-

    If I had any advice for the collector

    just starting out, and something I

    wish had of been said to me it is

    this...start your collection with

    NO MORE than 2 armies. If its

    40k its your favourite 2. Same for

    Warhammer, Flames of War and

    so on. The reason for this, is thatarmies and games get a re release,

    usually with nicer looking minia-

    tures that you will want to add to

    chase and assemble it, game test it,

    then paint it up and add it to your

    collection. The added bonus is you

    will have two armies for when you

    have a friend come over and you

    have an army for them all ready to

    play. Then you get to see how

    your armies go against each other.Why not swap sides and play

    both? With this method you can

    complete your collection in a rea-

    sonable time, unlike me ;)

    bourne have at least 10% off on

    GW miniatures and more on oth-

    er brands. They charge a flat $7.50shipping fee and the miniatures are

    shipped as new in box. War &

    Peace games in Sydney have a

    good range for online ordering

    and offer reasonable discounts.

    When the AUD was better to buy

    overseas The Trolltrader and

    Discount Games Store, both on

    Ebay are good for a bargain. DGS

    sends items out of box but still on

    sprue, and you can swap items

    after purchase. Mailing can be high

    but get a decent lot and its more

    likely worth it or order with

    friends. Finally Aliexpress online. A

    little like Ebay and if you typeWarhammer in the search bar it

    will display a list of resin, plastic

    and metal miniatures. Most of the

    items are resin. These need a little

    more work and mailing time is

    long but with miniatures at a quar-

    ter of the costs of the original its

    a bargain. In the next issue of

    Snake Eyes I will pass on my best

    locations for that elusive out of

    date rule book or painting guide

    that youve been looking for.

    As a gamer for many years, I have

    always tried to combat the ongo-

    ing conundrum of what you wantverse what youre willing to spend.

    I hate the rising costs of minia-

    tures and good terrain and rule-

    books as much as anybody, there-

    fore am quite mercenary when it

    comes to the purchase of these

    items. I present this column to all

    of those gamers looking for that

    other option. When the main-

    stream miniature sellers are not in

    your price range, there are alter-

    natives. Milsims

    (www.milsims.com.au) in Mel-

    Hints & Tips

    The Collector is agamer with 24 years

    in collectable games

    and wargaming...

    When the

    mainstream

    miniature

    sellers are not

    in your price

    range, there

    are

    alternatives

    From the Collectors Vault

    S N A K E E Y E S

  • 8/14/2019 Snake Eyes November 2013

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    Earlier in the year I had the opportunity to join in on a game of American Civil War at member Glen Taylors place. I have had

    very lile to do with ACW so this was a rst for me. The gures were 15mm metal range from Eureka miniatures.

    Marn Dorney kindly loaned his terrain for the game and my opponent was Chris Taylor, brother to Glen. Chris had played a

    lile more than me, however Glen and Marn were the ACW gamers aer all, so they maintained a close hand in the game asrule adjudicators. The ruleset used was one the Glen had purchased online from the author called Command Combat.

    The layout was 3 inch foam sheets 6 x 2 feet, with hills and roads modelled onto the terrain. I took command of the Confedera-

    cy and Chris took the Union.

    The game allows for extra terrain so we both used this to our advantage, adding a

    creek, fences and trees to the base layout. The bale direcve was to reach an ob-

    jecve in each others deployment zone. Both armed with a mixture of infantry, arl-

    lery and cavalry we faced o against each other.

    The game incorporates an amount of realism. Arllery unless set up unlimbered must

    be moved from the limbered when travelling, to the unlimbered to ulise their eec-

    veness so the tacc of when is the best me for this to happen is paramount as the

    cannon have a good range. The bale was set in 1861 so most of the weaponry espe-

    cially for the Confederates were basic. Command stands must be used to enforce any orders to their maximum eect however

    this puts your commanders at greater risk of enemy re. Infantry regiments are very unstable under re and will rout if they

    come under too much re. I sent my cavalry across the board only to have them turned back by cannon re, and spent the

    rest of the game trying to roll well enough to bring them back into the game as an eecve unit. In the end this was the com-

    mon element on both sides however Chris managed a win geng his troops closer to the objecve by end of game.

    The game itself plays over 20 rounds. We had managed 7. It was enjoyable though me consuming. It did however give me an

    incenve to start collecng 28mm Perry Miniatures ACW so I am happy with that. For anyone wanng to collect 15mm metal

    ACW both Eureka miniatures (aforemenoned) and Stone Mountain miniatures have a great range.

    Picture on le shows Confederate Cav about to charge

    into Infantry...some arllery hurrying down the road to

    back up the Johnny Rebs, whereas Union arllery is

    already entrenched upon the hill

    Picture on the right shows the view of the cavalry 2 turnsbefore as they move into posion...

    ACW at Glens Garage

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    S N A K E E Y E S

    I used bronzed flesh for the face, and inked the face with brown ink. I allowed this to

    dry, then, leaving the shadowed effect around the eyes, lightened the face using

    bronzed flesh again. The jumpack was painted identically to the body with the excep-

    tion of using a layering technique on the red. The scrolls on the body and skulls were

    coloured with the bone scheme already mentioned. Gold was base coated onto the

    belt, knee pads, jewellry and pauldron edging, then inked with brown wash and high-

    lighted with shining gold. The blood drop imagery on Astoraths left pauldron was

    highlighted with an orange/red mix brighter then the armour highlight. Lastly the pu-

    rity seals on the armour were painted red, and the base and sand were coloured with

    snakebite leather and drybrushed. I use course beach sand on all of my bases. All in

    all it was a fun miniature to paint and nowhere near as daunting as I first suspected.

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    S N A K E E Y E S

    ark Heresy is a role playing game set in the grim darkness of the 41st millennium , the decaying darkfuture of Warhammer 40,000.

    Players take the role of an Acolyte in the service of a powerful Inquisitor . Your mission to root out and

    confront threats to the Imperium , standing with you is the rest of your cell or party made up by other play-

    ers. The Inquisitor will task your group with all manner of missions and you will encounter mutants, witch-

    es, aliens, traitors and even Daemonic powers all while knowing that failure could doom millions of people

    or more.....

    Each PC (player-character) has to select a career path (similar to D&D class) which determines your start-

    ing gear and skills. Each career has different skills , talents , strengths and weakness. Also there are

    many alternate career options that you can take as you gain in rank.

    Once high enough in rank PC's can then ascend to 'Throne Agents' . Where before the PC's were Aco-

    lytes following orders, Throne Agents have far more personal power and authority , but the dangers are

    deeper and a miss step can doom worlds.

    Dark Heresy is a game of desperate fights , dark corruption , mystery, sci fi horror and consequences .

    The players work for big important people , and must face horror and death while wielding big guns with

    big explosions and the whole 40k galaxy as a background.

    "Innocence proves nothing"

    Zach Seib runs a Dark Heresy campaign every second Sunday at Sams Garage. According to the GGG members that

    played in the first session, they had a blast, taking down everything Zach threw at them. I get to join them in their sec-

    ond outing, having rolled up a Commissar, and managing to fluke an armoury requisition of a power fist...now I just

    have to learn how to use it. More on Zachs game next issue.

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    S N A K E E Y E S

    Members Gallery

    15mm American Civil War -Confederate troops part of

    Glen Taylors conngent...Western Town at sunset

    BaleCry pre bale set up at Craig Federos

    Two examples

    of Simon

    Machins

    painng, the

    Ork Stompa

    le and

    Balewagon

    One of many to come examples of aenon to detail. Pic

    shows laundry coppers in western laundry building by

    Marn Dorney see also upper right shows grocery store

    A game of Zombiecide in play with the GGG

    members...

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    S N A K E E Y E S

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  • 8/14/2019 Snake Eyes November 2013

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    It became a challenge to get through

    all of the missions in the book but in

    the end we did. The Union winning

    roughly 40% of them so it has now

    set the stage for Nick to take the

    Union forces while I return as a

    Confederate.

    Will keep the group updated asevents unfold.

    Hi. I come from an Army background and have

    always been interested in some form of tactical

    games. As I had never been introduced to varie-

    ties of games outside chess and perhaps monop-

    oly, these were the only games that I played.

    I have always been a lover of history and with

    that historical battles. When a good friend ofmine, Nick Chase introduced me to a game of

    BattleCry I was hooked. We randomly selected

    the sides. I ended up with the Union Forces and

    Nick with the Confederate.

    The boardgame itself has about 30 missions, all

    with historical briefing. The rules suggest that

    after each battle that players swap sides and play

    the same mission again. We didnt however

    and, at my insistence I stayed with the Blues.

    Although I have an adequate grasp of tactics, the

    game still gave me a workout, with me winning

    one in three battles. Each battle usually lasted anhour to 90 minutes, so at most when we did

    play, we usually only had time for a few games.

    (BattleCry) is an American Civil

    War Avalon Hill game available from

    various suppliers at a RRP $75

    Phone: 0419 729794

    E-mail: [email protected]: Garage Gamers Group

    GGG or Garage Gamers Group is a collection

    of gamers with similar ideals about what

    makes a game fun and how to have fun with

    it

    Snake Eyes is the GGG newsletter, available

    for free to members and selected

    organisations

    GGG supports a gamers for gamers attitude

    Garage Gamers Group

    Members Spotlight - Craig Federoff

    Trademark names in the newsleer have been used without permission & only used for promoonal purposes for the GGG. They include: Games Workshop &

    associated trademarks, Milsims, Aliexpress, BaleCry, StarWars X-Wing, War & Peace Games, Avalon Hill, Arkham Horror, Wings of Glory, Flames of War, Zombie-

    cide, Eureka miniatures, Stone Mountain miniatures & AD &D. Picture are the property of the editor & have been used with the permission of members of the

    GGG. Other pictures have been used without permission but for the same reasons aforemenoned above.

    Game of BattleCry set up and

    ready to play...