sonic interaction and participatory performance. as practices in soundscape
TRANSCRIPT
Sonic Interaction and Participatory Performance as practices in Soundscape
Juan Duarte Regino SOCCOS
A-I-R
Overview
[SOCCOS]
Southscapes / Soundscapes
The New Media perspective
Sound Map Hailuoto
[A-I-R at CSW]
Electroacoustic Atelier
Pulsar kite
Southscapes
Beyond merely aesthetic contemplation.
Building a narrative about the other.
A perspective where art becomes an empowerment tool.
Use sound as element of exploration
through levels of research.
[Sound art, Soundscape, Radio Art]
Post digital paradigm
New Media
The New Media perspective enables to connect with grassroots initiatives where practitioners are empowered to create tools for sonic and data exploration, to table a
remapping of spaces, specially on remote locations.
Format of New Media practices:Workshops on digital Tools empowerment,
Use of electronics in daily lifeDo it yourself (DIY) & Do it with Others (DIWO)
Locative Media
-Use of environmental data and remap
visualizing the territory and soundscape.
-Provide educational tools for collaborative
media to map a public space.
-Placement, how individuals engage in
media projects with a location to become
part of the space.
It is not production of an art work in the classi-cal sense. A workshop enables an understanding
of both ecology and entanglement of people, ideas, tools, materials, systems and processes.
Workshops also may cloud artistic or personal objectives- including some of the community en-gagement agendas from institutional - political organisations that work with art and culture.
Any learning that implies creative empowerment should not be concerned with idea transmission. But is oriented to a construction and reconstruc-
tion of knowledge through experience.
No prior experience onelectronics is required
~15 participants
What we are building:Amplifier circuit
Piezo MicrophoneCoil Inductor
Light Synthesizer
Development Process:
Physical Computing
Tangible Auditory Interfaces
Programming for Sound Design
Signal Processing
User Experience
Digital Fabrication
New Digital Instruments
On the performativity: Allan Kaprow sought to elaborate public performances towards an inte-
gration of art and life.Johan Huizinga’s notions of play: (Found in his
book Homo Ludens “Man the player”) points out the need of play for the generation of culture.
Huizinga’s work proposes a study of the play-ele-ment in culture.
According to Huizinga; Play is in fact freedom, is dis-tinct from “ordinary” (life both as locality and du-
ration), play creates order (demand order absolute and supreme), play is connected with no material in-
terest, no profit can be gained from it.
Geroge Caillois key ideas about play: Agon (com-petition), Alea (Chance), Mimicry (mimesis), llimx
(“whirlpool” the sense of altering perception, verti-go and altering perception).Paidia - uncontrolled fantasy.
Ludus - requires an ever greater amount of effort, patience, skill, or ingenuity.
Open Studio Sessions:
20th June - 1st Open Studio meeting:
Arduino and Pure Data
24th June - 2nd open studio meeting:
Raspberry Pi
29th June - 3rd Open Studio:
Casing and interface design.