souvenir store

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IIT GUWAHATI Souvenir Store Ranju K Ravindran 10020533 Guide: Manoj Majhi Assistant Professor

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Page 1: Souvenir store

IIT GUWAHATISouvenir Store

Ranju K Ravindran10020533Guide: Manoj Majhi

Assistant Professor

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What are Souvenirs?

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The main idea of the project was to create a set of souvenir items that can be sold through a single outlet in the campus of IIT Guwahati. The idea was to create aesthetically pleasing, useful daily life items that represents the identity of IIT Guwahati, which anyone visiting the campus can buy from a common outlet and take back with them to cherish the memory of visiting the campus. But since the campus already have a lot of merchandise to sell, be it the cultural/technical fest t-shirts or other items, we were actually lacking a common outlet to market and sell all the products under one roof giving each of them the much needed attention that they deserve. So the idea of Souvenir Store was born, then and there.

Souvenir Store

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Create a Souvenir Store- a shop where all the merchandise related to IIT Guwahati can be displayed and sold to anyone who is residing in the campus or visiting the campus. The idea is to promote the products through a distinctive branding method, and an innovative display idea that have not yet been reached to the shops of IIT Guwahati.

The campus has a great potential in marketing and selling a lot of products as it inhabits a couple of thousand people. Also the shop can serve as a cultural exchange centre, where people visiting the campus can explore the campus and the North-East India.

Aim

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1. Innovative display techniques2. Promote the brand IIT/IITG3. Aesthetically appealing4. Minimalistic Design5. Putting Customer first6. Innovative products7. Update to trends8. Providing options (buyer & seller)9. Avoid negative promotion

Objectives

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A seven step design methodology was adapted for early completion and smooth running of the project. A detailed time line was sketched out in order to make it possible to be completed within the single semester time schedule.

The seven steps of design are-

Design Methodologies

Research Modelling Requirements Refinement

Framework Finishing Delivery & Support

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25.07.12 Define the problem statement29.7.12 Literature Review1.8.12 Study the perception and practicality.

Decide the analytic techniques8.8.12 Study based on Convergence,

Divergence, Transformationand Sustainability

22.8.12 Analysis of Literature obtained29.8.12 Data assimilation, preparing

questionnaires, Conductinguser interviews/surveys

4.9.12 Analyse the user survey12.9.12 Finalise the deliverable26.9.12 Drawing the deliverable

Preparing story boards17.10.12 Developing the deliverable in 3D31.10.12 User testing

Timeline

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• Do you love shopping in a Store rather than buying something online?

Yes/No/Depends, on the product• Would you prefer to go to a shop whose colour,

architecture and interior attracts you?Yes/No/Depends, on the products

• Are you satisfied with the current system of selling/distributing various merchandises in the campus?

Yes/No/Don’t know• Which items mentioned below, are you most likely to buy

from the campus Souvenir Store?T-shirts/Sweatshirts/HatsHandbag/BackpackDiary/PenPhotos/AlbumsSculpturesOthers

• What other items can you think of, that you would like to have on our Campus Souvenir Store?

User Survey- Questionnaire

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User Survey- Analysis

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User Survey- Analysis

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Design Diagrams

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Final Design

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Future of Souvenir Store

In the future, when people will be more acquainted with the idea of Souvenir Store there are many improvements/changes that can be employed to the idea to make it more interactive and user friendly.

One of the concept designs where in user interaction is managed by a system which manages all the data regarding storing, buying, selling of the goods is shown here.

The users can buy goods using their identity cards/smart cards given to them which takes care of the payment. This system can greatly help in reducing human effort and maintenance of the store. The store will function 24×7 without any glitch.

Front View

Isometric View

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http://www.wikipedia.org/http://www.britannica.com/http://www.encyclopedia.com/http://www.iitm.ac.in/shoppinghttp://www.iitb.ac.in/campushttp://www.iitk.ac.in/amenitieshttp://www.iitd.ac.in/campushttp://www.iitkgp.ac.in/http://www.iitr.ac.in/campus_life/pages/Facilities.htmlhttp://www.iitbhu.ac.in/http://www.iitbbs.ac.in/http://www.iith.ac.in/http://www.iiti.ac.in/http://www.iitmandi.ac.in/http://www.iitp.ac.in/http://www.iitj.ac.in/http://www.iitgn.ac.in/http://www.iitrpr.ac.in

References