spirit kings memo+

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1. Qiang => Flanking Orders (4n / 6H) #Avoid a) Massive Attack - #Cleave & #Stack b) Annihilate - #Shockwave & #Deadly c) HC - Impervious Shield - immune to damage, reflects attacks #Dispellable 2. Subetai => Pillage (8 yards radius) #Avoid a) Volley - 3 successive rows of arrows: 1 st - large cone / 2 nd - medium cone / 3 rd small cone #Avoid & #Deadly b) Rain of Arrows - Pinning Arrow - AOE Stun (8 yards) - 3 Range DPS #Spread -> If pinned destroy the Pinning Arrow victim c) HC - Sleight of Hand - if attacked puts the Robbed Blind #Debuff & #Stunnable 3. Mend => Maddening Shout - receive 65k damage every 3 sec #Mind controlled -> receive 40k AOE damage from players to regain control a) Crazed - every 0.5 sec. he gets more Insanity - Increases his physical damage by a percentage of his current Insanity (50 Insanity => 100% increased damage) - at 100 Insanity he goes -> b) Cowardice b) Cowardice - every 0.5 sec. he gets more Insanity - Reflects damage taken to 50% of his current Insanity - at 100 Insanity he goes -> a) Crazed c) Crazy Thought - increases Insanity by 10 - #Interruptible while Craze, but during Cowardice let him cast to switch more rapidly to Crazed

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WoW Boss Encounter

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Page 1: Spirit Kings Memo+

1. Qiang => Flanking Orders (4n / 6H) #Avoid

a) Massive Attack - #Cleave & #Stackb) Annihilate - #Shockwave & #Deadly

c) HC - Impervious Shield - immune to damage, reflects attacks #Dispellable

2. Subetai => Pillage (8 yards radius) #Avoid

a) Volley - 3 successive rows of arrows: 1st - large cone / 2nd - medium cone / 3rd – small cone #Avoid & #Deadly

b) Rain of Arrows - Pinning Arrow - AOE Stun (8 yards) - 3 Range DPS #Spread-> If pinned destroy the Pinning Arrow victim

c) HC - Sleight of Hand - if attacked puts the Robbed Blind #Debuff & #Stunnable

3. Mend => Maddening Shout - receive 65k damage every 3 sec #Mind controlled -> receive 40k AOE damage from players to regain

controla) Crazed - every 0.5 sec. he gets more Insanity - Increases his physical damage by a

percentage of his current Insanity (50 Insanity => 100% increased damage) - at 100 Insanity he goes -> b) Cowardice

b) Cowardice - every 0.5 sec. he gets more Insanity - Reflects damage taken to 50% of his current Insanity - at 100 Insanity he goes -> a) Crazed

c) Crazy Thought - increases Insanity by 10 - #Interruptible while Craze, but during Cowardice let him cast to switch more rapidly to Crazed

d) HC - Delirious - doubles the rate he gains Insanity - #Removable Enrage

4. Zian => Undying Shadows - marks the closest player with a Skull - inflicts damage every 1 sec. within 10 yards until destroyed. When destroyed it forms Coalescing Shadows #Deadly Pool for 30 sec. After 30 sec. it will reform and remark the closest player #Spread

a) Shadow Blast - random target – 8 yards #Splash & #Interruptibleb) Charged Shadows - random target – 8 yards #Splash

c) HC - Shield of Darkness - while shielded, each attack causes Darkness which does 300k damage to all players each #Wipe #Dispellable