#spw17 - breaking educational barriers with contextualised, pervasive and gameful learning

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“Breaking Educational Barriers with Contextualised, Pervasive and Gameful Learning” Anne-Elisabeth LENEL 17 th Science Projects Workshop in the Future Classroom Lab , Brussels

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“Breaking Educational Barriers with

Contextualised, Pervasive and Gameful Learning”

Anne-Elisabeth LENEL

17th Science Projects Workshop in the

Future Classroom Lab , Brussels

In France: Initial Training:* 3500 students and 550 membersLife Long Learning Center

* 1500 trainees

and INNOVATION

WORLD ORT, ONG , UNESCO, 38 pays, 26.000 Members

Training Center, and Innovation Department

#disrupt_le

arn

Moving away from a

linear-broadcast-space

CC BY-NC-

Photo and story by Jordan Arseno

Designing an empowering learning experience?

Learning path (http://Beaconing.eu )

Mission A Mission B Mission C

Quest B1

Quest B2

Learning path

Quest A1

Quest C1

Quest C2

Learning in smaller blocks/chunks: Quest linking to Mini challenges

Pervasiveness: Quest linking to Location-based challenges

Tracking progress: Analytics and Actionable feedback

Lesson path

Authoring tools: Empowering teachers to create

Ability to reuse, modify and author lesson paths, mini games, location-based activities

Thank You!

@beaconingEU @OrtFrance

Big geolocalised event all over Europe!

16th december!

[email protected]

[email protected]

http://Beaconing.eu

17th Science Projects Workshop in the

Future Classroom Lab , Brussels