state of interaction design 2008

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Where is Interaction Design (2008)? Where is it going? David Malouf (IxDA, Motorola, SCAD) Jennifer Bove (HUGE) Ted Booth (Smart Design)

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This is a presentation I gave w/ support from Ted Booth & Jennifer Bove. It is meant to convey my interpretation of a moment. The slides don't stand by themself really well, so there is this video here: http://vimeo.com/4082183

TRANSCRIPT

Page 1: State Of Interaction Design 2008

Where is Interaction Design (2008)?

Where is it going?

David Malouf (IxDA, Motorola, SCAD)

 

Jennifer Bove (HUGE)

 

Ted Booth  (Smart Design)

Page 2: State Of Interaction Design 2008

More of us than ever

http://ixda.org/local.php

Page 3: State Of Interaction Design 2008

40 years ago

Page 4: State Of Interaction Design 2008

Changes in our work

Page 5: State Of Interaction Design 2008

How we connect

Page 6: State Of Interaction Design 2008

We know!

Page 7: State Of Interaction Design 2008

Bringing the DESIGN back

Page 8: State Of Interaction Design 2008

Science Art

Page 9: State Of Interaction Design 2008

The lab & The data

Page 10: State Of Interaction Design 2008

Beauty for beauty's sake

Page 11: State Of Interaction Design 2008

Can't we all just get a long?

Salvador is a

Page 12: State Of Interaction Design 2008

2008: Year of the SKETCH

Page 13: State Of Interaction Design 2008

The Designer's Path

Bill Buxton's Sketching UX

Page 14: State Of Interaction Design 2008

Communicating our ideas

Page 15: State Of Interaction Design 2008

Making ideas into things

Page 16: State Of Interaction Design 2008

Creating narratives

Page 17: State Of Interaction Design 2008

There is an aesthetic to interaction

Page 18: State Of Interaction Design 2008

Huh?!?

Page 19: State Of Interaction Design 2008

What about our practice?

Page 20: State Of Interaction Design 2008

1998: Would you like some tabs with your web site?

Page 21: State Of Interaction Design 2008

2008: Can you make my Enterprise portal feel like an iPhone?

Page 22: State Of Interaction Design 2008

The other 2008: My dentist directory needs a social network.

Page 23: State Of Interaction Design 2008

Services = 75% of the economy

Page 24: State Of Interaction Design 2008

Eco-systems - products & products & more products!

Page 25: State Of Interaction Design 2008

Eco-system - products -> services ->marketing?

image or diagram?

product + service + packaging

Page 26: State Of Interaction Design 2008

webless web services - distribution of data

image of mulitple twitter inputs/dopplr inputs

Page 27: State Of Interaction Design 2008

taking control with gestures

Page 28: State Of Interaction Design 2008

The call for UX agility

Page 29: State Of Interaction Design 2008

Prototyping

Page 30: State Of Interaction Design 2008

So many tools

Page 31: State Of Interaction Design 2008

Software

Page 32: State Of Interaction Design 2008

Even hardware

Page 33: State Of Interaction Design 2008

Know your materials

Page 34: State Of Interaction Design 2008

interactivity is key

Page 35: State Of Interaction Design 2008

Where is our "appearance model"

Page 36: State Of Interaction Design 2008

Production quality?

Page 37: State Of Interaction Design 2008

Richness & Openness

Page 38: State Of Interaction Design 2008

Interaction Density

Page 39: State Of Interaction Design 2008

Giving personality to product

Page 40: State Of Interaction Design 2008

Free Data

Page 41: State Of Interaction Design 2008

Anything can happen

http://wefeelfine.org/

Page 42: State Of Interaction Design 2008

Clear identity

Page 43: State Of Interaction Design 2008

Its about ME!

Page 44: State Of Interaction Design 2008

And everyone I know

Page 45: State Of Interaction Design 2008

And everyone THEY know

Page 46: State Of Interaction Design 2008

Where am I?

Page 47: State Of Interaction Design 2008

If we can know it, it should be used ... NOW!

Page 48: State Of Interaction Design 2008

How did we learn this stuff?

Page 49: State Of Interaction Design 2008

We all got here somehow, right?

Page 50: State Of Interaction Design 2008

Is it something codify-able?

Page 51: State Of Interaction Design 2008

Was it complete?

Page 52: State Of Interaction Design 2008

Can you explain it to your boss?

Page 53: State Of Interaction Design 2008

Do you know how to hire it?

Page 54: State Of Interaction Design 2008

It's a design school thing!

Page 55: State Of Interaction Design 2008

Design Thinking

Page 56: State Of Interaction Design 2008

Craft

Page 57: State Of Interaction Design 2008

Studio

Page 58: State Of Interaction Design 2008

$$$

Page 59: State Of Interaction Design 2008

alternatives

Page 60: State Of Interaction Design 2008

Can't forget this!!!

http://interaction09.ixda.org/

Page 61: State Of Interaction Design 2008

Schools have to create practitioners

Page 62: State Of Interaction Design 2008

Defining the damn thing!!!

Page 63: State Of Interaction Design 2008

A grand eco system

http://www.kickerstudio.com/blog/2008/12/the-disciplines-of-user-experience/

Page 64: State Of Interaction Design 2008

Where most of us do many of the pieces

Page 65: State Of Interaction Design 2008

Where people take their work very personally

Page 66: State Of Interaction Design 2008

Where almost no one took the same path

Page 67: State Of Interaction Design 2008

Customer confusion

Page 68: State Of Interaction Design 2008

No clear connections to others

Page 69: State Of Interaction Design 2008

Lack of depth of theory

Page 70: State Of Interaction Design 2008

Constantly re-inventing the wheels

Page 71: State Of Interaction Design 2008

Behavior

Page 72: State Of Interaction Design 2008

Medium agnostic

GRAPHICAL

3-DIMENSIONAL

SPATIALPRODUCT

SERVICE

ECO-SYSTEM

WEB/DESKTOP

MOBILE

EMBEDDED

Page 73: State Of Interaction Design 2008

Design-centered

Page 74: State Of Interaction Design 2008

Digital?

Page 75: State Of Interaction Design 2008

Product only?

Page 76: State Of Interaction Design 2008

"Improve human condition"??

Page 77: State Of Interaction Design 2008

Discreet but a piece

Page 78: State Of Interaction Design 2008

Practice is about wholes

Page 79: State Of Interaction Design 2008

Or maybe this whole

Page 80: State Of Interaction Design 2008

THE ENDDavid Maloufhttp://synapticburn.com/http://twitter.com/daveixd/http://flickr.com/photos/davidheller/

Jennifer Bovehttp://[email protected]

Ted Boothhttp://[email protected] 

http://tinyurl.com/whereisixd