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Immunity By Thalia Barrett, Bobbie Brader and Rebecca Watson Storyboard

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Page 1: Storyboard

ImmunityBy Thalia Barrett, Bobbie Brader and

Rebecca Watson

Storyboard

Page 2: Storyboard

We have designed our storyboard to ensure that we understand and are able to visualize how are film opening will be laid out. Our storyboard includes images, camera shot/movements, diegetic and non-diegetic sounds, as well as key dialogue and use of focus techniques. We decided to create a draft storyboard first so that we could fully analyze our utilization of techniques which we intend to use and see whether they would visually work well within a specific scene. After producing our draft storyboard we developed it into our final storyboard which will help both us and our actors to see exactly how each scene will be laid out.

Draft storyboard

Page 3: Storyboard

Draft storyboard:

Page 4: Storyboard

o Several things which changed between our original storyboard and our final storyboard was firstly the amount of reporters we had at the beginning as we eventually settled upon the use of four as we believed this would give us the most effective result towards a convincing sense of panic and distress. Another was the transitions for each scene as they were originally meant to all be straight cuts but we then decided to diversify and use additional jump cuts as well as, fade outs to create a more effective as this will make our film opening flow better between each shot as if it was a constant moment of events.

What has changed?

Page 5: Storyboard

Final draft

Within our first shot, it will include non-diegetic music which when combined with our decision of having the camera still it will create an effective strong introduction into the film. The use of this being a master shot contributes in producing an effective stand out opening. By only having the studio logo at the beginning it creates enigma as it then goes straight into the film rather than outlining titles and actors.

Page 6: Storyboard

The transition between the first and second scenes is a straight cut, this will help build the concept of urgency and help present to the audience the perception of panic from the start. Additionally, like in the first scene we chose to use no movement so the viewers are able to understand the seriousness of the situation, as well as, the choice of having no movement being more realistic in relation to the reporter atmosphere. Natural lighting will allow the audience to focus on more specific and important aspects of the scene such as the brutal truth of what is happening. Dialogue throughout the scene helps to contribute towards the affect of creating urgency whilst also outlining and announcing the story to the audience.

Page 7: Storyboard

This next shot is also of a reporter but is in a different setting ‘church’, through the variation in backgrounds it aids in generating a realism affect upon the audience, whilst still using natural lighting and no movement to continue the concept of focusing on more important aspects, the use of shallow focus will also help to contribute towards directing the audiences attention. The use of both diegetic and non-diegetic sounds will be affective as they will help in making realistic surroundings, as well as, producing the impression of disorientation, this is significant especially to do with the genre. The use of a long shot within this scene is significant as it allows the audience to see what's happening from a wider variation of places, so essentially it a means the audience can understand the extent of the zombie madness through such evidential variation.

Page 8: Storyboard

The next shot is a medium shot, this enables the audience to see a good level of detail of body language which illustrates the severe and seriousness of the virus subject. This is enhanced by the use of diegetic sounds as this demonstrates how deadly threatening the virus is as it doesn’t need any additional sounds as it as a report is strong enough on its own. The use of shallow focus also means that all the audiences attention is upon the foreground of the reporter and his/her message. The straight concentration from the pervious to scenes

Page 9: Storyboard

Though the use of a long shot it creates the enigmatic affect upon the audience as gradually through each reporting clip they are introduced to more and more devastating facts and evidence to which the use of this long shot gravely contributes. The impacting dialogue is made clearly the importance of this scene by the simplistic use of natural lighting and diegetic sounds only, as it as been from the earlier reporter shots.

Page 10: Storyboard

The use of this master shot allows the audience to feel the sense of tension, as the previous four shots have been building urgency this final piece of a montage of them all really creates an enigmatic emphasis upon the film their about to watch. Additionally, the joining of dialogue through such a montage emphasises ‘trust none; save yourself’, which further creates questions into the relationships that this line maybe relating to, the significance of this line is also that it suggests that its not the virus to which is the main problem but in fact how humans relate to and treat one another.

Page 11: Storyboard

The use of a point of view shot from the baby's eyes will enable the audience to see up close how gruesome and what the virus can do to you, the hand held camera movements also help to create the realism affect, as well as, when this movement is combined with the shot it creates the concept of inferiority of humans compared to the virus. The significance of having the point of view shot through the baby's eyes is that it produces an emotional attachment to the child whilst also covering a variety of victims which demonstrates to the audience how unstoppable the virus is and how it will be impossible to run away from, creating the idea of inevitability, which in turn forms enigma within the viewers. Natural lighting elements also relates to the concept of it being naturally inevitable for everyone to be infected and bit.

Page 12: Storyboard

An over the shoulder shot allows for the audience to understand the fear to which these shop victims are encountering, this shot correspondingly enables them to see the immense power and vast number to which the virus has infected and created these zombies from. Low key lighting adds to creating this overriding power of the darkness to which represents the influence of the zombies, and the perception of disorientation to which reignites in the psychological mind frame of these zombie figures. Focus pull is a significant technique within this clip as it to contributes towards creating disorientation and also helps show the idea of being outnumbered.

Page 13: Storyboard

In this scene a variety of shots will be used in order to firstly establish confusement and enigma in the audience, secondly to maintain the feeling of bewilderment and feeling out of place which is aided by deciding to break the 180 degree rule, whilst thirdly introducing to them the fear a victim feels knowing they going to turn into a zombie, this helps to build an emotional attachment to these actors especially as they are children in the is scene. The use of shallow focus will be useful especially in this scene as it will allow for us to create an effective attack scene to which can be made believable and realistic.

Page 14: Storyboard

Within this scene the point of view shot will be effective as it clearly accentuates the inferiority and weakness the victims have against the virus, long with the use of hand held shot movements it in turn forms distress into the unfathomable unknowing feelings in the audience. The use of diegetic sounds demonstrate how natural overpowering the zombie virus is as well as it allowing the audience to concentrate on this such power in deeper isolation through such simplicity as the diegetic sounds and natural lighting.

Page 15: Storyboard

Through the use of a panning shot with a medium type shot it means that the audience can take in the surrounding change and be introduced to the main characters with this gradualism approach. Additionally, the use of both diegetic and non-diegetic sounds in this scene helps to generate a building of pressure, as well as creating a flowing transition from the previous scene so that enigma is created into how these to characters relate to the graphic evidence they’ve just seen.

Page 16: Storyboard

The use of a high angle shot which zooms in means that the audience will be able to see and hence understand the innocence of the female protagonists, this will help the audience to see the characters developments through the film as this key seen accentuates their virtuousness to both the virus and to what they will encounter later on, this produces enigma therefor enhances such a accurate affect.

Page 17: Storyboard

By returning to the door which previously resigned in last shot It demonstrates to the audience the noise of banging and the reasons for the canted angle upon the camera as it accentuates the banging from the zombie beyond the door, this further generates enigma as to why these two girls are braiding each others hair when theirs zombie just outside of their door. The significance of having a shot purely of their door it highlights the significance of the virus within the scene even though it isn’t physically in it.

Page 18: Storyboard

The returning to the girls through a panning shot again creates a flowing affect of events upon the audience which contributes making a believable atmospheric affect. Additionally, the continuation of using diegetic and non-diegetic sounds it helps to build the continuously increasing tension of the scene. The constant fading in and out assists in building pace and creating fear in the audience and enticing them to continue watching till the end to see what happens to the girls.

Page 19: Storyboard

An extreme close up upon these main characters enables the audience to fully see these girls especially as the immune sister has different coloured contacts so this allows them to see extra details such as this, not only the immune sister but also the zombie virus side to the other sister as this creates layers of enigma for the viewers and hence a creatively effective opening.

Page 20: Storyboard

The sudden transition of a black out from the pervious scene makes the title stand out as well as leaving the audience on a cliff hanger so they will undoubtedly want to watch more, what also makes the scene significant is that its been the first still movement scene that the audience have watched for a couple of minutes now so it is more effective and creates a greater impact on the viewers.

Page 21: Storyboard

The gradual fade into the listings of actors is effective as it is as if the information is still important but the title is for most significant, this master shot is a strong way to finish the opening to the film as it highlights the cliff-hanger affect that that has been created upon the audience.