storytelling and the art of getting the design job
TRANSCRIPT
May 31st, 2016
UX & Storytelling The art of getting the design job
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Sharon Carmichael, Senior Interaction Design Manager
Presentation
3
Agenda
How to use UX & Storytelling to sell yourself as a designer
Research
1
Portfolio
2
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Some examples
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Introduction
The TurboTax XD interaction design team
TBH
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Introduction
Hiring Statistics1 job posting
23 - 30 resumes
5 - 8 phone screens
2 - 3 onsite interviews
1 hire (top 25% talent)
Research (know thy self)
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UX, Storytelling, and the art of getting the design job
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Research
Research YOU
The first step in any design project is doing some research. In this case, the research needs to be about YOU. Answers to the questions will help you craft your story.
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Research
Questions to askHow do you compare to others in the market?
What skills do you have that make you stand out? What are you passionate about in terms of design?
What are your values?
What type of job are you interested in?
An in-house corporate position, a job at a start-up, or a consulting position?
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Research
What is your T shape?
Motion Design
Visual Design
Prototyping
Information Architecture
Design Thinking
Empathy
Mobile First
Research
Strategy
Lean UX
Leadership
Influence
Technology
Systems Thinking
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Research
What type of environment do you thrive in?
The Online Portfolio (your foot in the studio door)
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UX, Storytelling, and the art of getting the design job
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UX, Storytelling, and the art of getting the design job
Design your portfolio as well as the projects
Curate to show only the best
Focus on the future
37 pieces of flare
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UX, Storytelling, and the art of getting the design job
Research the companies you are interested in so
you know what matters to them.
Consider linking an employer to a specific
project within your website and explain why that
project is relevant.
Relevance matters
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UX, Storytelling, and the art of getting the design job
Standard narrative arc
Exposition
Rising Action
Falling Action
Resolution
Climax
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UX, Storytelling, and the art of getting the design job
Standard story structure for XD
Going broad Sketches
Paper prototypes Guerilla testing User validation
Creation
Narrowing down Detailed design
High level prototype Specs
Usability testing
Implementation
Style guides Asset libraries
Business results Customer results
Results
Problem
Concepting
Implementation
Launch
Detailed Design
Customer problem Personas
Research/insights Principles
Customer benefit
Discovery
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UX, Storytelling, and the art of getting the design job
• Set context
• Visually show your process
• Explain your specific role
• Explain your design decisions
• Clearly show the “do-for”/customer benefit
• Proofread everything!
The devil in the details
The Presentation (your best self)
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UX, Storytelling, and the art of getting the design job
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Presentation
The show don’t tell principle
The portfolio presentation is your chance to
showcase the best 2-3 projects in your
portfolio and to describe in detail (ideally
visually) your thought process around your
work.
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Presentation
Story arcs
Personal Story Project 1 Project 2 Conclusion
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No excuses
NDA’s and client confidentiality are no
excuse for not having quality work to show
in person or via video conference in a
confidential setting.
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Presentation
Tell your design story
• Come up with a cohesive narrative
• Follow the same story arcs as your portfolio
• Show the right work
• Make it personal with customer stories
• Admit mistakes
• Be clear on “I” verses “We”
• Bookend your story
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Presentation
Communication & influence
• Show your personality • Don’t over share • Be authentic • Show enthusiasm/passion for both design & role • Demonstrate poise & confidence • Show persistence & resilience
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Presentation
Design Rationale
Recommendation
Pain, Want, Need
Customer Benefit
Differentiation
Competition
Being able to provide quick context for your work, both in terms of customers and business will build your credibility and help focus the session
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Presentation
Feedback
At the end of an interview, ask what you can do
better. That shows determination and openness to
coaching, traits that are really valuable.
Examples (Good & Bad)
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UX, Storytelling, and the art of getting the design job
The Good
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UX, Storytelling, and the art of getting the design job
http://aaronporter.co/project/thrive/
http://melaniedaveid.com/
The Bad
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UX, Storytelling, and the art of getting the design job
http://nerval.ch/index.php
http://www.nicolastarier.com/
Thank You
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