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    Super Mario Galaxy: FAQ/Walkthrough==========================================

    ~Introduction~

    ==========================================

    Welcome readers! I'm Deathborn 668 on the message boards and this is

    a walkthrough for Super Mario Galaxy for the Nintendo Wii. At the

    time of this writing, this is by far my favorite Wii game andprobably the

    greatest Wii game created this far, even outdoing the amazing

    experience

    that was Super Mario 64. So enjoy, and please keep these Do's and Do

    not's

    in mind:

    DO:

    -Use this walkthrough as a refrence tool

    -Tell people about it

    -Print it for personal use

    -Give to other people for no profit

    DON'T:

    -Plagerize this walkthrough without any credit

    -Call this walkthrough "yours"

    -Sell this walkthrough for profit

    ONLY the following sites have permission to use this walkthrough

    without

    the need to contact me:

    -www.gamefaqs.com

    -www.gamespot.com

    -www.ign.com

    Please use Ctrl+F to find the topic in question that you need to

    find.

    Also, if there is misprinted information in this walkthrough, please

    notify me at someguy668 (at) yahoo (dot) com. I rarely reply to e-

    mails,

    only to ones I certainly don't cover within this walkthrough. I may

    or may

    not update something that you find. It all depends if I feel its

    worth it

    or not. Don't feel offended or anything, please.

    =============================================================

    | ~Table of Contents~ |

    =============================================================

    |1.The Star Festival |

    =============================================================

    |2.Controlling Mario |

    =============================================================

    |3.Items and Powerups |

    =============================================================

    |4.Star-Powered Walkthrough |

    | 4A.The Star Festival |

    | 4A-1.Gateway Galaxy |

    | 4B.The Terrace |

    | 4B-1.Good Egg Galaxy |

    | 4B-2.Honeyhive Galaxy |

    | 4B-3.Loopdeeloop Galaxy |

    | 4B-4.Flipswitch Galaxy || 4B-5.Bowser Jr's Robot Reactor |

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    | 4C.The Fountain |

    | 4C-1.Space Junk Galaxy |

    | 4C-2.Battlerock Galaxy |

    | 4C-3.Rolling Green Galaxy |

    | 4C-4.Hurry-Scurry Galaxy |

    | 4C-5.Bowser's Star Reactor |

    | 4D.The Kitchen || 4D-1.Beach Bowl Galaxy |

    | 4D-2.Ghostly Galaxy |

    | 4D-3.Bubble Breeze Galaxy |

    | 4D-4.Buoy Base Galaxy |

    | 4D-5.Bowser Jr.'s Airship Armada |

    | 4E.The Bedroom |

    | 4E-1.Gusty Garden Galaxy |

    | 4E-2.Freezeflame Galaxy |

    | 4E-3.Dusty Dune Galaxy |

    | 4E-4.Honeyclimb Galaxy |

    | 4E-5.Bowser's Dark Matter Plant |

    | 4F.The Engine Room |

    | 4F-1.Gold Leaf Galaxy |

    | 4F-2.Sea Slide Galaxy |

    | 4F-3.Toy Time Galaxy |

    | 4F-4.Bonefin Galaxy |

    | 4F-5.Bowser Jr.'s Lava Reactor |

    | 4G.The Garden |

    | 4G-1.Deep Dark Galaxy |

    | 4G-2.Dreadnought Galaxy |

    | 4G-3.Melty Molten Galaxy |

    | 4G-4.Matter Splatter Galaxy |

    | 4H.Bowser's Galaxy Reactor |

    | 4I.Comet Observatory Galaxies |

    | 4I-1.Sweet Sweet Galaxy |

    | 4I-2.Sling Pod Galaxy |

    | 4I-3.Drip Drop Galaxy |

    | 4I-4.Bigmouth Galaxy |

    | 4I-5.Sand Spiral Galaxy |

    | 4I-6.Boo's Boneyard Galaxy |

    | 4I-7.Snow Cap Galaxy |

    | 4J.Trial Galaxies |

    | 4J-1.Bubble Blast Galaxy |

    | 4J-2.Loopdeswoop Galaxy |

    | 4J-3.Rolling Gizmo Galaxy |

    | 4K.Grand Finale Galaxy |

    =============================================================

    |5.Rosalina's Storybook |

    =============================================================

    |6.Credits |=============================================================

    ---------------------------------------------------------------------

    ------

    ~1.The Star Festival~

    ---------------------------------------------------------------------

    ------

    Every 100 years, a huge comet flies above the skies of the Mushroom

    Kingdom. When it does, the citizens of the Mushroom Kingdom run out

    to

    collect the pieces of Star Bits that rain from the sky, then bring

    them

    to the Castle where they are reborn into a giant Power Star.

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    Such an event is happening this night, and Mario recieves a letter

    from

    Princess Peach to meet her at the Castle. Mario, naturally, rushed

    off to

    the Princess's Castle as the festivities were underway, but disaster

    struck as Mario neared the Castle...

    Bowser and an army of Airships come and tow away Peach's Castle,

    dragging

    away Peach, and for the matter Mario, with it. Once in deep space,

    Mario

    is blasted away from the Castle due to Bowser, yet finds himself on a

    mysterious observatory after flying through the emptiness of space.

    Now he

    must traverse many wide galaxies searching for the stolen Power Stars

    taken from the Observatory due to Bowser in order to restore its

    power, and

    allow Mario to rescue Peach from wherever Bowser is holding her.

    ---------------------------------------------------------------------

    ------

    ~2.Controlling Mario~

    ---------------------------------------------------------------------

    ------

    Using the Wii Remote and Nunchuk to control Mario may take several

    minutes of getting used to, but you will rather like it once you are

    accustomed to the controls of the game.

    -----------------Infared sensor. Point the Wii Remote at the

    screen

    V in order to move the star-shaped pointer on the

    ------------ screen move around. If you point the cursor at

    a Star

    | ! | Bit, you will collect the Star Bit that you are

    |Power | pointing at.

    | ** |

    | ** ** |

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    | | pause the game where you can choose to quit the

    | | level/game entirely, or continue on.

    | 1 |

    | |

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    waiting to be discovered.

    =======

    ~Items~

    =======

    Koopa Shell--There are three varieties of Koopa Shells, but they all

    function roughly the same. All Koopa Shells can either be grabbedmanually

    or be sucked into your arms by using a Spin attack. Shaking the Wii

    Remote

    will throw them in the direction you are facing (going in a straight

    line,

    defying gravity if flung in mid-air). You will also swim much faster

    when

    holding them underwater (they even come with a searchlight when

    underwater). There are three colors they come in. Green Koopa Shells

    have

    no special properties, Red Koopa Shells home in on foes when thrown,

    and

    Golden Koopa Shells can open golden chests. All Shells can open

    regular

    treasure chests.

    ? Coin--These coins will make a mysterious event occur. They can

    range from

    making another ? Coin appear nearby (which, at the end of the chain,

    makes

    an event occur). Some make an action occur, others open new paths or

    even

    create a set of musical notes. If you walk into all of the notes, you

    earn

    a 1-Up.

    1-Up--Grabbing one of these magical green Mushrooms will earn you an

    extra

    life. Good to earn on those levels where you are going to die about 4

    seconds after actually obtaining the 1-Up.

    Coin--These are regular golden Coins. Earning one will replenish 1

    section

    of your health meter. Collecting 100 of them no longer earns you a

    Star.

    Purple Coin--Purple Coins appear in galaxies that have a Purple Comet

    in orbit. Collecting all 100 of them (or 100 of the 150 in several

    galaxies) earns you a Star.

    Star Bit--These are small little stars that bounce around the ground,

    or

    are stuck in place. They come in a variety of colors, and appear all

    over

    each galaxy. Point the cursor at one to collect it, or you can just

    walk

    into it. Collecting 50 earns you a 1-Up, as well as each 50

    thereafter.

    You can shoot them at foes, or use them to feed hungry Luma's.

    Life Mushroom--These look like typical Mushrooms from previous games.

    However, they have yellow stars on top of them. If you collect one,

    youwill earn a second health meter, totaling up to 6. However, if your

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    health

    ever dips below 4, then the second health meter will vanish. Be sure

    to

    keep your health above 4 to ensure maximum safety.

    ===========

    ~Power Ups~===========

    Bee Mario--By grabbing a yellow and brown striped Mushroom, you will

    become

    Bee Mario. Mario now has the capability to fly through the air for a

    short

    time by holding the A button, but you will stop flying when the Fly

    Meter

    runs out. The meter replenishes when you land on the ground. Bee

    Mario can

    also cling to honeycomb walls and walk through honey on the ground at

    regular speed. You will revert back to regular Mario if you take any

    form

    of damage or if you touch water. Bee Mario cannot grab onto items.

    Boo Mario--By obtaining a white Mushroom, you will become Boo Mario.

    You

    take the shape of a Boo, and need to keep pressing A to float in the

    air.

    By shaking the Wii Remote, you will turn transparent for several

    seconds.

    You can go through some walls and objects when invisible. You will

    revert

    to regular Mario by taking any form of damage, or if you touch light.

    Ice Mario--By grabbing an Ice Flower, Mario will become covered in

    ice and

    becomes Ice Mario. Mario can now walk over water by freezing the

    surface as

    he walks over it, and can also skate over the ice that he forms. Ice

    Mario

    can even walk over lava. The power will wear off after about 15

    seconds, so

    make good use of it.

    Fire Mario--When you grab a Fire Flower, Mario will don his classic

    white

    cap and red overalls, becoming Fire Mario. By shaking the Wii Remote,

    Mario

    will shoot a fireball that can burn enemies and light torches. The

    powerupwill wear off after about 15 seconds, so do your business quickly.

    Spring Mario--By obtaining a grey Mushroom, Mario will become Spring

    Mario.

    Mario will now be bouncing around on the ground, and he is quite hard

    to

    control. By holding A as he hits the ground, Mario will coil up and

    spring

    high into the air. The powerup will wear off if you take and form of

    damage, touch water, or enter a Launch Star.

    ---------------------------------------------------------------------

    ------~4.Star-Powered Walkthrough~

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    ---------------------------------------------------------------------

    ------

    Turn on the Wii, push the Super Mario Galaxy disc into it, wait out

    the

    update if necessary, and let's get started playing one of the

    greatest

    games ever designed. There are six file slots to choose from, so pickto

    start on one of them, choose an icon to represent it, and choose to

    "Play

    this file".

    When the game starts, you will be shown several storybook-esque

    screens.

    They detail that a comet appears above the Mushroom Kingdom every 100

    years. Shooting stars rained from the sky when it appeared, and all

    the

    Toads brought the stars back to the Castle for form a large Power

    Star. It

    should be a great festival, but...something is going to happen. Mario

    gets

    a letter from Peach inviting him to festival to meet with her.

    =====================================================================

    ======

    ~4A.The Star Festival~

    =====================================================================

    ======

    Mario is the last guest to arrive, and now you have full control over

    him.

    Take some time to get used to controlling Mario. Along the path here

    you

    will notice falling stars that bounce on the ground. These are Star

    Bits.

    You can collect them by point the cursor at them. Try to collect as

    many

    as you can--you'll understand why later.

    You can talk to some of the Toads here if you wish, although you can

    read

    what some of them say just by standing near them. As you round the

    top of

    the hill you will see a town at the bottom of the valley, with

    Peach's

    Castle not too far off from it. Run down the hill, collecting the

    falling

    Star Bits if you desire.

    Once you enter the town, another cutscene will play. Airships will

    appear

    and start to bombard the village. It's quite clear that they belong

    to

    Bowser. Several of the Airships head straight for the Castle. Bowser

    makes

    several large UFO's appear, and then you'll regain control of Mario.

    The

    path to the Castle is pretty simple from here. Just follow the dirt

    road.

    As far as I can tell, the boulders can't hit Mario, so don't worry

    aboutbeing killed in the process of running to Peach.

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    Once you make it to the Castle, the large mothership carves the

    ground up,

    allowing several smaller ships to lift Peach's Castle into the sky--

    Mario

    in tow with them. Didn't this plan fail already along time ago? Eh.

    Whenyou appear high in space, a Magikoopa will blast Mario away from the

    Castle

    and into the depths of space.

    =====================================================================

    ======

    ~4A-1.Gateway Galaxy~

    =====================================================================

    ======

    You will awake on a distant planet in another galaxy, actually. When

    Mario

    awakes from the flowerbed, a small Star will be hovering around his

    head.

    It will turn into a bunny and asks you to catch it. Time for the

    first

    Star.

    ========================

    Star 1-Grand Star Rescue

    Difficulty-*/*****

    ========================

    To start with, all you need to do is follow the white bunny as it

    hops

    around the planet. As you round the top of it, you will meet up with

    two

    other bunnies. The white one will ask to play a game of hide-and-seek

    now.

    If you can catch them all, they will inform you on where you are

    right now.

    This isn't too tough. The first bunny can be found by jumping into a

    nearby

    crater. On the other side of the planet, walk near another crate (but

    don't

    fall in) to reveal the bunny. Chase it around until you touch it, at

    which

    point Mario will grab it.

    You should be near a pipe at this point. Hop onto it. You will

    automatically enter the pipe. Once you appear out the other side, the

    second bunny will appear. Repeat the process of chasing it andcatching

    this one as well. On one area of the planet you can find a patch of

    tall

    grass, with several green bulbs surrounding it. Walk into the grass

    to

    reveal the last bunny. Again, run into the bunny to catch it.

    Once all of them have been caught, a new structure will appear on the

    planet. You will be standing infront it now, so you may as well climb

    to

    the top of it. Once you do, you will meet up with someone who looks

    strikingly similar to Peach. She is actually Rosalina, protector of

    thecosmos. She says that in order to save Peach you will need the power

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    to

    travel through space. She hands you a Luma who will help you. You can

    now

    perform Spin attacks by shaking the Wii Remote.

    You should notice some crystals where Rosalina was just standing. You

    canuse the Spin attack to destroy these crystals, as well as enemies.

    Destroy

    the large one to reveal a Launch Star. Jump into it and shake the Wii

    Remote to blast off into space. On the next planet, a Luma will tell

    you

    that to form the next Launch Star you will need to collect the five

    Star

    Chips that form it. You also need to do so without falling into the

    black

    hole. It...well, kills you. Should be simple to figure that out on

    your

    own.

    One Star Chip is inside a crystal right next to the Luma. Head left

    from

    there to find another Star Chip on a raised grey platform. A third

    Star

    Chip can be located on the edge of the planet from where you stand.

    Now,

    head north to a grey pillar with a 1-Up on top. Behind the pillar is

    the

    fourth Star Chip. You should also get the 1-Up. Never know--you might

    get

    yourself killed here or sometime later. The final Star Chip can be

    found

    a bit northwest of here, on a small raised black platform.

    Once you have every Star Chip, the Launch Star will be formed. On the

    next

    planet you can find a trapped Luma at the top. He says that one of

    the

    Goombas holds the key to the cage. The Goomba holding the key is an

    "actual" Goomba, by which I mean it is the standard brown color. The

    other

    Goombas are slightly yellow in shading. The Luma will transform into

    a

    Sling Star. These are like Launch Stars, but merely send you to

    nearby

    planets without launching you into deep space.

    The next planet also has a trapped Luma. Remember that you can use

    the Spin

    attack on most enemies to confuse them. After that, just run into

    them to

    kill them. They leave Star Bits behind when they do. If you kill

    enemies by

    jumping on them, they leave behind Coins instead. The key, naturally,

    is in

    the giant Goomba at the top of the planet. Spin into him and then

    walk into

    the Goomba to kill it. After grabbing the key, enter the Warp Pipe

    where

    the Luma was trapped.

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    Inside this next room is a bunch of machinery, and a Grand Star. You

    need

    to go around the room and step on every yellow switch, making it turn

    blue.

    Be warned that if you step on it again it changes from blue back to

    yellow,

    so you'll just waste time if you step on a space more than once.There are

    four scattered near the moving electric walls. The last 12 are found

    infront of the machine itself. Once you have freed the Great Star, go

    collect it.

    =============================

    Star 2-Gateway's Purple Coins

    Difficulty-*/*****

    =============================

    When you get access to the Garden in the Comet Obersvatory, you will

    pass

    the Gate. Enter it to appear in Gateway Galaxy again. Climb to the

    top of

    the tower to intiate a cutscene with Rosalina. A red Luma nearby will

    challenge you to obtain 100 Purple Coins on the planet, and gives you

    access to the Red Star. Grab this to become Flying Mario. Jump into

    the

    air and Spin while in midair to start flying. You can fly in any

    direction--and this isn't like Super Mario 64 flying. Go straight up

    if

    you wish. You don't need to move up and down to gain height. Awesome!

    The planet is so small and highly indescribible that I can't exactly

    detail on the location of every Purple Coin. There are thirty in the

    air

    you need to fly for, and the other 70 rest on the ground or on the

    roofs

    of houses. No need to rush. It's an easy Star. The Red Star will

    appear

    where Rosalina was.

    ~A Hungry Luma appears for beating this Star~

    =====================================================================

    ======

    ~4B.The Terrace~

    =====================================================================

    ======

    After getting the Grand Star, you will fly onto the Comet

    Observatory. Onearea of the Observatory will light up, now available to be visited.

    This

    Observatory is home to Rosalina as well as the Lumas. Normally this

    Observatory is flying around, but a mysterious force took all of the

    Power

    Stars away from it. As it turns out, other galaxies that have Power

    Stars

    hidden on them can be found on the Observatory. You need to enter the

    opened Terrace and search the newly found galaxies for Stars. The

    Terrace

    can be found to the left of Rosaline, inside the green-roofed

    building.

    Near the Terrace you can find a Green Launch Star. This has no

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    significance

    right now, or for a while actually. You need to collect more Grand

    Stars

    to restore power to the Comet Observatory, allowing you access to

    more

    galaxies, and therefore, more Stars.

    Enter the Terrace. A blue Luma will turn into a Pull Star. With

    these,

    point at them and press A to have Mario pulled to the Pull Star in a

    bubble. The galaxies availble in the Terrace will be shown on the

    map. The

    amount of Stars required to visit them is listed, and since you have

    only

    1, your only choice is to choose the Good Egg Galaxy. At least, for

    now.

    The ??? galaxies will be unlocked as you progress through the game.

    Blast

    off to the Good Egg Galaxy.

    =====================================================================

    ======

    ~4B-1.Good Egg Galaxy~

    =====================================================================

    ======

    Star Requirements-1

    Overall Difficulty-*/*****

    The Good Egg Galaxy isn't too challenging, and eases your way into

    the way

    Super Mario Galaxy works. Blasting off from planet to planet, crazy

    gravity

    engines, and black holes galore. You'll learn about them all through

    this

    mostly-basic galaxy. Luckily, none of the Stars are absurdly long or

    too

    difficult, so Mario veterans and new players alike should perform

    fine.

    ===================

    Star 1-Dino Piranha

    Difficulty:**/*****

    ===================

    Before you begin each Star, you will be shown to brief cutscene

    showing you

    the general location of the Star. For this one, it appears to be on a

    planet with a giant egg on it. When you land in the galaxy, there areseveral things you can do. You can walk through sparkling pieces of

    grass

    and flowers for Star Bits, or kill the enemies for Coins or Star

    Bits.

    Once done with that, locate the stone bridge to the right and walk to

    the

    underside of the planet. Jump up the stone staircase. At then end of

    the

    path are several more Star Bits. Head back to the stairs and jump

    onto the

    ground to the right.

    There is a Warp Pipe here. Ignore the green one and jump over thenext path

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    to the red one. Take it to an underground room. Walk on the walls

    using

    the ramps to reach a ? Coin which will make a bunch of musical notes

    appear. Touch them all before they disappear for a 1-Up. Every set of

    musical notes you encounter from here on, except for one, will yield

    a

    1-Up. Grab it and use the pipe you used to enter this room, on thebottom

    floor.

    Back outside, head back left and jump onto the path with a Goomba on

    it.

    Run up the path to the top of the tower, then talk to the Luma to

    form a

    Sling Star which propels you into a Launch Star. On this small planet

    with

    a bunch of rolling boulders, you need to collect five Star Chips. The

    first

    two can be found to the left and right of the Luma. The third is in

    the

    path of the center set of rolling boulders. The fourth is on the

    opposite

    side of the third, and the final Star Chip can be found at the

    opposite end

    of the planet from where the Luma is. Use the Launch Star when it

    appears.

    On the top side of the planet you land on next is a Pirhana Plant.

    When you

    kill this one, a vine forms where it was sitting. Jump onto the vine

    and

    shake the Wii Remote to climb it quickly. On the next planet with

    spike

    plants and rolling boulders, make your way around the planet,

    standing in

    safe zones from the boulders along the way. Be sure not to fall off

    into a

    black hole! At the end of the path, just past where the boulders

    spawn, is

    a purple Piranha Plant. Spin into one of the green bulbs to have it

    slam

    into the plant, killing it and forming a vine.

    On the next planet the vine leads to, walk to the topside of the

    planet.

    Climb the stone structure, killing the foes if you want, and use the

    LaunchStar. You will slam into a giant egg on a planet, angering it. It now

    starts to slowly lurch towards you. Use the Spin attack on the giant

    nut at

    the end of its tail to have the nut fly into the air and slam onto

    the egg.

    The shell falls off, revealing the Dino Piranha. Boss time! Dino

    Piranha

    will charge at you. Run out of the way and get behind it. Once you

    do, you

    can Spin the nut at the end of its tail again, damaging the beast.

    Now

    Dino Piranha rarely stops in short moments, making it slightly harderto

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    spin into the nut again. Keep dodging his charges if you are ever

    infront

    of them, and the second hit shouldn't be too hard. The final hit is

    almost

    identical to the second one. After you Spin the nut a third time,

    Dino

    Piranha will be killed, allowing you to pick up the Star.

    ====================================

    Star 2-A Snack of Cosmic Proportions

    Difficulty-*/*****

    ====================================

    The intro will show a Hungry Luma. These Lumas ask you to fill them

    with a

    certain amount of Star Bits so they can transform into something,

    generally

    a new planet or a Launch Star to reach a planet. The Hungry Luma will

    ask

    you for 100 Star Bits, so try to acquire such an amount by the time

    you

    reach it. On the starting planet there are tons of Star Bits. The

    rain from

    the sky in groups of four constantly, spinning into enemies yeilds

    them,

    they can be found in grass, and that alone is just the first planet!

    If you

    stay long enough, you will easily fulfill the 100 requirement on this

    planet alone. When ready to leave, head up the path with a stone

    staircase.

    Talk to the blue Luma at the end. It'll transform into a set of Pull

    Stars.

    Grab onto them one by one and lead yourself into the Launch Star.

    On this small planet, there are some Goombas, a bunch of spiky

    plants, and

    several crystals that contain more Star Bits once destroyed. The

    spiky

    plants will give up Star Bits too if you hit spin into a green bulb

    and the

    bulb hits them. By now you should have filled your 100 Star Bit

    quota. Now,

    find the Launch Star that's encased in crystal, destroy the crystal,

    and

    blast off.

    You will pass a Launch Star while flying through space. Ignore it for

    now.On the next planet are some rolling boulders. Collect more Star Bits

    if you

    wish, then break the crystal with the Launch Star (don't use the

    Sling

    Star). Ignore the next Launch Star in space and you will land on a

    Yoshi

    Egg-like planet. The Hungry Luma is in plain sight at the top of it.

    Fill

    her with snacky happiness, and she will transform into a new planet.

    Use

    the newly formed pink Launch Star to blast to it.

    Circle around the planet until you find the lowermost ledge. Jumponto it

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    and start climbing. Dodge the plants and break boxes for Coins if you

    want.

    When you see a 1-Up, break a spiky plant using the green bulb, then

    Wall

    Jump up the walls (do so by jumping at a wall, then pressing A to

    jump off

    when Mario starts sliding down it). Head left at the top, up a seriesof

    stone stairs to the top of the planet. Use the Launch Star.

    You will be on a capsule-shaped glass planet. To find the entrance

    into the

    dome, head to the opposite end of the planet to where some Goombas

    are.

    Destroy a crystal that has no Coins or Star Bits inside of it to

    reveal the

    entrance. Hop inside. The gravity in the dome changes depending on

    the

    way the arrows point. Jump to the right until you reach the red

    section

    where gravity completely flips. Walk along the ceiling to the right

    some

    more until the blue gravity area appears again. In the next red area

    you

    will quickly find regualr blue gravity, and some moving platforms. If

    the

    platforms push you into the blue area, you will fall down to the

    beginning

    area of the dome.

    Run across the ceiling when the platforms retract. Head right until

    you

    fall up onto a ledge, then head left (or right for a 1-Up). Jump up

    the

    ledges to where gravity turns normal. When gravity flips at the end,

    you

    will land where the Launch Star is. Use it. On this Star-shaped

    planet you

    can find, well, the Star itself. You need to collect the five Blue

    Star

    Chips here. It's quite easy. Jump to the one next to where you land,

    another two are located to the left and right of you. The fourth and

    fifth

    are easily spotted on the underside of the planet.

    Five Pull Stars now appear around the Star. Stand by one, then grab a

    PullStar across from you. In the middle of flight, grab a Pull Star in

    the

    direction of the Star so you are flung into it, clearing the level.

    ===================================

    Star 3-King Kaliente's Battle Fleet

    Difficulty-**/*****

    ===================================

    See the house ahead of where you always start? On top of it is the

    Lauch

    Star. You can't jump to the top of it, so you must find another path.

    Walk

    onto the underside of this planet and find the red pipe along theground,

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    near some trees with Star Bits on them. Enter the pipe and complete

    the

    underground area. Walk on the walls to the red pipe at the other end,

    getting the 1-Up from the notes if you want to along the way. You

    appear on

    the roof I mentioned earlier. Use the Launch Star.

    When you land on the peanut-shaped planet, free the nearby Toad.

    Turns out

    the spiky plants also hate coconuts. The coconuts are lying near one

    plant, and that plant reveals a Sling Star when destroyed. Do so and

    use

    it. On the next planet you will find more coconuts and spiky plants.

    What

    you are interested here in is the Pokey at one end of the planet. Use

    a

    coconut and fling it into him. When his head falls onto the ground,

    stomp

    on it to kill the Pokey, revealing a Launch Star. Promptly use it.

    You will land on a Sling Star on a meteor with two Chain Chomps on

    it. Use

    the Warp Pipe at the other end instead. Grab the ? Coin to make a

    Rainbow

    Star appear. Grabbing it turns you into Rainbow Mario briefly, making

    you

    invincible. Running into foes killes them, and makes them explode

    into many

    Star Bits. You can also exit the Warp Pipe and use them on the Chain

    Chomps

    for even more Star Bits. use the Sling Star once you have had your

    fun.

    On this next planet are a bunch of electric walls. Don't hit them.

    Find

    openings through the electric fences (or just jump over them) to the

    other

    side of the planet. A building here is launching Chain Chomps, as

    well as

    Bullet Bills. If a Bullet Bill sees you, it will follow you until it

    crashes into something. You can't kill it. Jump to the top of the

    structure

    using the stairs and break the crystal, revealing a Launch Star.

    You now land on an Airship. Head forwards towards where a bridge

    should

    lead to the adjacent Airship, and two creatures appear out ofbarrels. They

    shoot coconuts at you, so Spin into them to knock them back to the

    creatures. Once they both have been killed, the bridge lowers. You

    can find

    the Launch Star at the stern of the Airship, up the stairs several

    enemies

    are guarding.

    On the final planet, you will learn a useful fact. See the yellow

    lights on

    the ground? If you shoot a Star Bit at it, it turns into a Coin. Use

    these

    in sticky situations! Walk to the opposite side of the planet. KingKaliente will appear out of the lava pool. Stay on the edge of it,

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    and

    dodge the flaming rocks it shoots. When it spits a coconut, Spin into

    it to

    shoot it back at King Kaliente.

    You need to repeat this process two more times. However, in

    subsequenthits, King Kaliente will knock the coconut back at you, forcing you

    to play

    a little tennis game before the coconut strikes him. After three

    hits, King

    Kaliente will sink into the lava, allowing you to collect the Star.

    ==========================================

    Speedy Comet Star 4-Dino Piranha Speed Run

    Difficulty-**/*****

    ==========================================

    When the Speedy Comet arrives, you will be playing the first Star

    again.

    You only have four minutes, so there is NO time to screw around!

    Quickly

    run to the underside of this planet and climb the smooth wall of the

    tower

    to the Launch Star. Talk to the Luma first to make a Sling Star that

    allows

    you to reach it. On the next planet, you need to collect five Star

    Chips.

    Three of them are in pretty plain sight from where you land near the

    Luma,

    and the other two can be found on the Chain Chomp's path on the other

    side

    of the planet. Once you have quickly obtained them all, enter the

    Launch

    Star.

    On this planet, kill the Piranha Plant closest to you to make a vine

    appear

    that leads to the next planet above. On this one, quickly run along

    the

    only path of the planet, dodging the Chain Chomps and the numerous

    pits

    into a black hole along the way. At the end, smack a green bulb into

    the

    purple Piranha Plant to make a vine appear. Use it to reach another

    planet. Climb the ledges to the top of the structure and Spin attack

    the

    glass, revealing a Launch Star.

    You will land a the domain of Dino Piranha. The fight is the same as

    last

    time, only with a time limit going on. Defeat him by smacking the nut

    on

    the end of his tail a total of four times. Once you have done this

    (be sure

    to dodge his charging attacks along the way!) he will hand over a

    Star.

    ======================================

    Purple Comet Star 5-Purple Coin Omelet

    Difficulty-*/*****======================================

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    This should be the first "real" Purple Coin challenge. You can only

    do this

    after beating the final boss. 100 Purple Coins are scattered around

    the

    level. If you collect them all, a Star will appear. Let's get to it.

    Now

    for something about Purple Coins. They are always out in the open.You will

    never need to defeat an enemy for them or pretty much commit suicide

    to

    earn them. Some may be hidden in crates, but nothing worse than that.

    On the planet you land on, collect the fifteen Purple Coins (15/100).

    Once

    you have done that, break the crystal containing the Launch Star. Use

    it.

    You will collect 10 Purple Coins in midair. When you reach a Launch

    Star in

    space, use it. You will soar through another 10 Purple Coins, then

    land on

    the Yoshi Egg planet. Grab another 5 Purple Coins, then use the

    Launch Star

    here (45/100).

    You will collect another 10 Purple Coins in flight. When you pass

    through

    the Launch Star in space, use it as well. You will earn another 10

    Purple

    Coins and land on a planet with boulders rolling around on it. From

    where

    you land, collect the 15 Purple Coins on the simple path laid out for

    you.

    Break open the crystal at the end to reveal a Launch Star, then use

    it

    (80/100).

    You will collect another 10 Purple Coins inflight, and be headed

    straight

    for the Yoshi Egg planet. Before reaching it, use the Launch Star in

    space.

    You will pass through the last 10 Purple Coins (100/100).

    The Star will appear right where you land. Isn't that great? Too bad

    they

    aren't all that easy.

    ===============================Secret Star 6-Luigi on the Roof

    Difficulty-*/*****

    ===============================

    You can earn this Star when you have obtained a letter from Luigi

    saying

    that he found a Star and can't get back home. The picture shows him

    on top

    of the house in the beginning of the Good Egg Galaxy. Choose the

    first

    Star, Dino Piranha.

    Walk to the underside of the planet. Inbetween two trees that have

    severalStar Bits on their branches is a red Warp Pipe you need to use. In

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    the

    underground area, grab the ? Coin and music notes if you wish, then

    travel

    down the red Warp Pipe at the end. You will appear on the room of the

    house from the beginning. Talk to Luigi and he will hand over the

    Star.

    =====================================================================

    ======

    ~4B-2.Honeyhive Galaxy~

    =====================================================================

    ======

    Star Requirements-3

    Overal Difficulty-**/*****

    This is the galaxy where you will obtain your first transformation

    costume.

    Honeyhive Galaxy isn't focused on blasting from planet to planet so

    much as

    it is focused on just one central area. You'll still go planet to

    planet

    in some Stars, but most of them take place in the main area of the

    galaxy.

    =============================

    Star 1-Bee Mario Takes Flight

    Difficulty-**/*****

    =============================

    Welcome to the Honeyhive Kingdom! This relaxing area is ruled by the

    Bee

    Queen. No, she won't become possessed or anything. Just a regular

    happy-go-

    lucky galaxy. Follow the dirt path to the right from where you land.

    Head

    right at the fork, towards a ? Coin. Touching this will make a Bee

    Mushroom

    appear nearby. Walk off the cliff to the left and you will land near

    it.

    Grab the Mushroom.

    You will now become Bee Mario. As a bee, you now have the ability to

    fly

    for a short time. Hold A to fly, or keep tapping it in air to sustain

    your

    altitude. The Fly Meter will decrease as you fly, and refills when

    you

    land. You turn back t normal Mario if you take any form of damage, orif

    you hit water. Fly up to the ledge that the nearby bee tells you to.

    Walk

    behind the waterfall and fly up to the next ledge above you. At the

    end of

    this tunnel you will find a tree stump. Jump into it and you will

    land on

    a short hill. Slide to the bottom.

    Fly up to the ledge next to the bee at the bottom. See those flowers?

    You

    can only walk on them if you are wearing the Bee costume. Otherwise,

    theydisappear if you try standing on them. Make your way up the next few

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    ledges. Avoid walking on the honey--it just slows you down. At the

    end of

    the path is a Launch Star.

    On this next planet, there is a pond of water along with some enemies

    on

    the land bordering it. Jump across the lily pads, making your wayright and

    to a platform with a flower with a long stem, and a bee. Grab onto

    the stem

    and shake the Wii Remote to swing from it, flinging yourself to a

    higher

    up flower. There are water jets up here, so avoiding touching them as

    you

    fly from flower to flower. At the highest and largest flower, fly

    into the

    air to reach another Launch Star.

    You will land at the bottom of the Bee Queen's castle. There are a

    bunch of

    honeycombs on the wall. As Bee Mario, you can cling to the

    honeycombs. Use

    this ability to scale the wall. You will need to fly off and land on

    another section of honeycombs several times when you reach dead ends.

    At

    the top, jump onto the grey ledge. Kill the Piranha Plant to make a

    vine

    form. Use it to reach the Bee Queen.

    She says that she is suffering from something very itchy. Well, now

    we have

    to help her. Fly onto the Bee Queen. You can stick to her just like

    you can

    to honey. There are five Star Chips hidden by her coated jacket. They

    are

    pretty easy to see since stars hover around their locations. Once you

    have

    all five, a Launch Star appears behind the Bee Queen. Use it.

    You will land at the top of a large tree in the main area of the

    galaxy.

    Talk to the leader of the Toad Brigade, the one wearing the mining

    light.

    Turns out they found a Power Star. Well, that was easy. Go grab it.

    ===========================

    Star 2-Trouble on the TowerDifficulty-**/*****

    ===========================

    Head right again when you enter the galaxy. There are several stone

    blocks

    that have appeared due to some recent activity. Ground Pound them to

    destroy them. The first one will reveal several Star Bits. The next

    one

    further up the road reveals a vine. Grab onto it and swing yourself

    on to

    a ledge further on ahead. You will land on another block. Destroy

    this one

    to reveal a trampoline. Ground Pound it so you are sent high enough

    toreach the ? Block.

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    Head behind the large tree. Ground Pound this block for more Star

    Bits. A

    little farther ahead are two more blocks. After collecting the Star

    Bits

    from these, use the trampoline to reach a Sling Star, blasting you

    onto aledge very close by. Up on a tree stump here is a red switch and a

    Wiggler.

    Ground Pound Wiggler's to stun them, then jump on their underside

    (don't

    just stomp on them. I'm sure you know why!). Now Ground Pound the

    switch to

    make a bridge form. Ground Pound the brown switch ahead to lower the

    walls,

    allowing you to climb them.

    You'll need to perform several Wall Jumps to reach the top. Once

    there,

    follow the path around the pond to where two wooden planks are close

    enough

    to allow some Wall Jumps. At the top you can find and use a Launch

    Star.

    Make your way to the underside of the planet you land on, killing any

    Piranha Plants in the way. On the underside, you will be close to

    another

    planet. Jump to be pulled by the gravity to the next planet. At the

    bottom

    of this planet (avoiding or killing the Wiggler's in the way) is a

    Sling

    Star.

    Grab the ? Coin on this next planet to have a Rainbow Star appear.

    Use it

    to smash all of the foes here into oblivion. Jump into the wooden

    stump at

    the top, and you will then fall onto the tower that was shown in the

    intro

    to this Star. Walk left and get onto the swing. Propel yourself onto

    the

    left to the other side. Go for the lower one first. When you see the

    first

    purple bug, fall down the checkerboard tiled floor below. Grab the

    Life

    Mushroom here. Your health meter is now 6! To kill the bugs, stand on

    their

    backs to calm them, then Ground Pound them. Near where you fell ontothis

    platform is a trampoline. Use it to reach the previous upper ledge.

    Kill the bug up here, then follow the path to where you can Wall Jump

    up

    the brown wall. Head left, past another bug, and to a red switch.

    Ground

    Pound it to make the windmill start spinning. Hop onto one of the

    ledges

    the windmill provides and ride it to the top. There are two bugs up

    here--

    a large one and a baby one riding on top. Jump onto the baby one and

    GroundPound it. The mother bug gets upset and will charge at you at a quick

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    pace.

    After killing her too in the same manner, grab the Star.

    =======================

    Star 3-Big Bad Bugaboom

    Difficulty-**/*****

    =======================Well, the purple Mandibugs are back for revenge. Follow the path to

    the

    right as usual, dodging or killing any Mandibugs that get in the way.

    Follow the path right again at the split, back to where you got the ?

    Coin

    back in the first Star. A water bubble launcher is stationed here.

    Jump

    onto the block infront of the blue launcher so a bubble hits Mario,

    sending

    him to a ledge across the gap.

    Jump onto the tree stump here and avoid the Mandibug to obtain a Life

    Mushroom. Grab the pole to the left and slide down it to the bottom.

    There

    are a bunch of Mandibugs here around the tree. Kill them for Star

    Bits if

    you wish. Grab the Bee Mushroom, then head down the Warp Pipe located

    not

    far from the Mushroom. You will appear near three water launchers.

    Avoid

    them all, then fly onto the ledge they are near. Go behind the

    waterfall

    and fly into the tunnel. Jump over the three Mandibugs and the Bee

    Queen

    will talk to you, asking for help. She makes a Launch Star appear

    ahead,

    so go use it.

    You will land near a flower and another Bee Mushroom if needed. Grab

    onto

    the flower and swing from it to get enough height to reach the next

    platform that also has a flower. Also use it to get enough height to

    reach

    the main platform of this area.

    When you land, a giant green Mandibug will appear. You have the

    Ground

    Pound his back like every other Mandibug. To get enough height to

    reach

    him, use one of the flowers as he slowly charges around the tree.After the

    first Ground Pound, he starts to fly around the tree, dropping bombs

    along

    the way. If you ever get hit and lose the Bee outfit, another Bee

    Mushroom

    is waiting near the edge of the platform. Just don't get killed

    trying to

    reach it. Once you Ground Pound the Mandibug again, it will turn red

    and

    starts to fly around the tree tilted on its side, flying quite fast.

    The

    last Ground Pound needs to be quite accurate to kill him. The Star

    willappear near the Bee Mushroom.

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    ~A Hungry Luma appears for beating this Star~

    ===============================================

    Cosmic Comet Star 4-Honeyhive Cosmic Mario Race

    Difficulty-***/*****

    ===============================================In Cosmic Comet missions, you will race a Shadow Mario-esque figure

    to a

    Star on at the end of a predetermined course. It isn't too hard as

    long as

    you follow the giant arrow signs and don't mess up any jumps.

    Start off by following the path straight. When the path splits off,

    choose

    to go right and up the hill. Head towards the waterfall. When you get

    close

    to it, perform a Long Jump to try and land inside the tunnel. You

    won't

    make it, so you need to Spin right before hitting the ledge to get a

    little

    extra distance. You should grab the ledge and just barely be ahead of

    Shadow Mario. Long Jump through the tunnel and head for the tree

    stump.

    Fall down the stump and onto the slide. At the end, Backwards

    Somersault

    onto the brown block, then do it again to reach the upper ledge. You

    now

    need to pass through several platforms along the wall to reach the

    Star at

    the end of the course. Stay out of the honey because it will slow you

    down.

    The Shadow Mario will slow down a bit here, allowing you to catch up

    (which

    is something you probably have to do at this point). Pass up your

    shadow

    and claim the Star before he does.

    ================================================

    Purple Comet Star 5-The Honeyhive's Purple Coins

    Difficulty-***/*****

    ================================================

    Hopefully, this Star won't utterly annoy you to death. Collect the

    easy 10

    Purple Coins when you land on the ground. From where you land, look

    left.Just over the fence is a tiny ledge with a single Purple Coin. This

    one is

    most easily missed. Now start following the path to the right. At the

    spot

    where the boulders fall off the galaxy is a Purple Coin. Backflip to

    reach

    it. Continue along the path to see a grey boulder on the ground near

    where

    the path splits. Pound it to make a vine appear. We'll be using that

    later (12/100).

    For now, continue straight and grab onto the swing above you. Gain

    somemomentum by pushing left and right on the control stick in good

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    rhythm to

    get the high Purple Coin here. Head right. There should be a ledge

    near

    the vine. Get onto the ledge and get the Purple Coin. Fall off the

    other

    side and get another. Follow the short cliff ledge to where you can

    WallJump for several more Purple Coins. The top ledge has two more Purple

    Coins (23/100).

    Jump off the ledge and to where the boulders are spawned. A pond is

    nearby.

    Grab the five Purple Coins around it. Near the pond, and the ledge

    where

    you can jump to the waterfall, should be a huge stack of grey blocks.

    Ground Pound through all of them. A Purple Coin will be revealed.

    Triple

    Jump up to the ledge with the waterfall. Collect the two Purple Coins

    here.

    Head down the Warp Pipe right near them. Follow the ledges along the

    edge

    of the tree, collecting all of the Purple Coins. Don't fall here!

    Make your

    way back once you hit the dead end (40/100).

    Go back to where the Warp Pipe led. Fall off the cliff ledge. Get the

    two

    Purple Coins, then head down the Warp Pipe. Now, fall of the cliff

    ledge

    you appear on, then use the vine you made appear earlier. When you

    land on

    a grey boulder, look left. Slide down the edge of the tree back to

    where

    you started the galaxy, collecting the three Purple Coins on the edge

    of

    the tree. Make your way back to the vine and to the grey boulder.

    Ground

    Pound the boulder and use the trampoline to boost yourself into

    another

    Purple Coin. You need to land on the brick block, then Backflip into

    the

    coin (46/100).

    Near the vine are three more Purple Coins. Don't fall trying to get

    them!

    Now take the path around the giant tree to earn five more Purple

    Coins. Youwill be near a brown ramp on the edge of the area. Walk up it slowly

    (one

    mistep and you're food for a black hole) and collect the five Purple

    Coins.

    You will end up in a small stump with a red switch and a Wiggler.

    Ground

    Pound the switch. Go across the bridge, then Ground Pound the brown

    switch.

    Make your way up the wall now, collecting four more Purple Coins

    (63/100).

    Look on the left cliff egde now. See a Purple Coin up there? Triple

    Jumpup to it. Once you are up there, the camera should turn and zoom out,

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    revealing some brick blocks far below the cliff edge. Walk off to

    fall onto

    them. Don't worry--it's prefectly safe. Both brick blocks have a

    Purple

    Coin.Now fall to the tunnel with the tree stump. Before hopping in,

    go down

    the tunnel and collect three Purple Coins. Hop down the stump now.Collect

    the five Purple Coins on the slide. Keep jumping to slow your descent

    so

    you can grab them easily. Enter the Warp Pipe at the bottom (74/100).

    Now you need to make your way back to that area. Go around the big

    tree and

    up the brown cliff edge to where the red switch was. Before going on,

    jump

    into the pool of water next to the switch for a Purple Coin. Behind a

    small

    spire near the pond are two more Purple Coins. Now follow this ledge

    to

    where you can easily overlook the vine. It is there you can find

    three more

    Purple Coins. Now go across the bridge made by the red switch, Wall

    Jump

    to the top, and keep going forward (80/100).

    Go around the pond and collect the three Purple Coins. Jump onto the

    cliff

    edge and get another Purple Coin. Now jump onto the cliff ledge

    opposite

    the previous one. At the edge are three more Purple Coins. Now use

    the

    nearby wooden planks to Wall Jump to the top of them. You should have

    90

    Purple Coins now. Jump back onto the cliff ledge that had only one

    Purple

    Coin. The camera should zoom out to view a ledge below with some more

    Purple Coins. Fall all the way down to it. There are five more Purple

    Coins

    here. Use the fountain to reach the high Purple Coin (95/100).

    Head to the bottom left corner of this ledge. Backflip onto a higher

    ledge.

    This ledge goes behind the waterfall. The last five Purple Coins are

    here

    (100/100).

    The Star will now appear. Fall down to the pool of water the

    waterfall

    drains into, then jump down to the right. Follow the path back to

    where you

    started to earn the Star. Try not to get killed on the way there!

    ============================================

    Secret Star 6-Luigi in the Honeyhive Kingdom

    Difficulty-*/*****

    ============================================

    Choose the first Star, Bee Mario Takes Flight. You can only get this

    Star

    when Luigi sends you a letter detailing he's lost, and a picture ofhim in

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    turn, and

    then it's a straight path to the finish line.

    If you finish under 1:30.00, the Penguin Coach will be so impressed

    that he

    hands you a Star.

    =====================================================================

    ======

    ~4B-4.Flipswitch Galaxy~

    =====================================================================

    ======

    Overall Difficulty-**/*****

    This is another mini-galaxy, and it isn't too terribly challenging.

    It is a

    pretty short Star.

    =================================

    Star 1-Painting the Planet Yellow

    Difficulty-**/*****

    =================================

    Once you land on the only planet here, the objective should become

    clear--

    turn every switch from blue to yellow. Start by going onto the left

    side of

    the planet, walking on every switch along the way. When you reach the

    end,

    jump onto the moving red platform with spikes and ride it across the

    gap to

    more blue switches.

    When the path is clear of electric fields, keep hitting the blue

    switches

    on the top side of the planet. A purple enemy will be shooting

    shockwave

    fields at you. Be sure to jump over them carefully! When you reach

    the

    right edge of the planet, you will be at the entrance to the last

    side of

    it. Dodge the electric fields and hit the last four switches here,

    dodging

    the red spiked platform along the way. When every blue switch is

    yellow,

    the Star will appear above the purple shockwave-making enemy. Jump

    onto

    that enemy--he's actually a trampoline. Ground Pound it to reach the

    Star.

    =====================================================================

    ======

    ~4B-5.Bowser Jr's Robot Reactor~

    =====================================================================

    ======

    Overall Difficulty-***/*****

    There's only 1 Star in every Bowser/Bowser Jr. level. They can be

    difficult

    at times--they are boss battles after all.

    =====================

    Star 1-Megaleg's MoonDifficulty-***/*****

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    =====================

    You will land near the Launch Star on this small planet, but it is

    encased

    in glass. To break it, you need a Bullet Bill. Head south to the

    Bullet

    Bill cannon. Wait for a Bullet Bill to start following you, then run

    behindthe glass casing of the Launch Star. If done right, the Bullet Bill

    will

    crash, revealing the Launch Star. Use it to reach the moon ahead.

    Bowser Jr. will appear, but doesn't stick around long. He sics his

    Megaleg

    robot on you. And damn, that is one big robot. How do we destroy this

    thing? Wait for the legs to slam onto the moon. There are ramps on

    them,

    so jump on to either leg and run up it. Megaleg will become aware of

    your

    presence and a security system will begin to attack you. First, dodge

    the

    three Bullet Bills fired at you. Jump over their cannons and leap

    across

    the spinning cogs up ahead. Run up the next ramp to be at the top of

    the

    robot.

    Get one of the Bullet Bills to ram into the metal grating surrounding

    the

    Grand Star. However, another security gate will be placed around the

    Grand

    Star, this one split into 8 pieces and moving clockwise. Get a Bullet

    Bill to destroy one part of the gate, then lead another through the

    hole

    made before the piece can be reformed. Get a Bullet Bill to crash

    into the

    glass encasing the Grand Star, and it will be all yours.

    =====================================================================

    ======

    ~4C.The Fountain~

    =====================================================================

    ======

    Once the Grand Star has been acquired from the Terrace, the Fountain

    becomes available, with another set of 5 galaxies. The Fountain is

    located

    down the path left of the Terrace. Use the blue pad on the ground to

    reachthe ledge with the Fountain dome. There isn't much else to add. Go

    rescue

    the next Grand Star!

    Also of note is that after obtaining 13 Stars, Prankster Comets will

    begin

    to appear. A comet will come to a galaxy at a random time. The types

    of

    comets that can appear in any given galaxy are predetermined, but

    when they

    appear from after 13 Stars is random (except for Purple Comets which

    only

    appear after beating the final boss).

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    Speedy Comets put a time limit on a specific Star, giving you less

    time to

    screw around. Cosmic Comets place you in a race to a specific

    location

    against a clone of yourself. Fast Foe Comets make all of the enemies

    in the

    level move at a quick pace. Daredevil Comets force you to accomplisha Star

    with only 1 point of health. Purple Comets scatter 100 or 150 Purple

    Coins

    in a level, and collecting 100 of them earns you a Star (some of

    these

    missions are timed!)

    =====================================================================

    ======

    ~4C-1.Space Junk Galaxy~

    =====================================================================

    ======

    Stars Required-9

    Overall Difficulty-***/*****

    This galaxy has some difficult Stars, and some are quite annoying

    with very

    eays ways to die. Try not to get too frustrated. Just take your time.

    =====================

    Star 1-Pull Star Path

    Difficulty-**/*****

    =====================

    As you can tell, you will be making large use of the Pull Stars here.

    Start

    off by grabbing the first Pull Star above the planet you are on.

    Shake the

    Wii Remote to get out of the bubble, landing now on the next planet.

    There

    is a Pull Star pathway on the other end of the planet. The path is 8

    Pull

    Stars long, and you will land on a glass dome planet next to others

    just

    like it (you can't land on the L-Block planet along the way. Haha).

    You will land on the first Star Chip hopefully. Jump to the left dome

    and

    collect the second and third Star Chips right next to each other. Now

    jump

    to the last glass dome to the right. The fourth Star Chip is sitting

    at thetop of the planet, while fifth one is circling around it. Once you

    have all

    five, the Launch Star will appear.

    You will land on a rocket-shaped planet. Grab the Pull Star planet

    and land

    on it. Repeat this until you land on the third Pull Star planet, at

    which

    point you will find another Pull Star path. Head through all 13 Pull

    Stars

    with relative ease. On the T-shaped planet you land on, walk to the

    top of

    it, destroying any spiders in the way, to find the Toad Brigadetrapped in

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    crystals. Free all of them and the captain will appear on his

    Starshroom

    ship. Jump onto the ship (its gravity will pull you onto it) and talk

    to

    the captain. He says he found the Power Star and offers a Sling Star

    shortcut to it, found at the top of the ship.

    You will land in an area full of space junk. Where are all the

    platforms?

    Walk towards the top ledge and...ah, that's it. All this space junk

    will

    form platforms for you. There are five Silver Stars here. Collecting

    them

    all will form a real Star. Start off by heading straight, then left

    onto

    the green blocks to find the first Silver Star. Head back right, then

    keep

    going right and up some stairs to the second Silver Star. Back at the

    split, head north this time. Head left at the next split to reach the

    third

    Silver Star.

    Jump across the gap to the north. The fourth Silver Star is atop a

    purple

    block. Head all the way back to the split, this time heading right.

    You

    will end up on a brown platform. Jump straight ahead to have the red

    triangle platforms form a solid platform. Now just jump right and

    into the

    fifth Silver Star. The real Star appears now. Jump back left and down

    onto

    the brown platform. Head south to the split. Head due south from the

    split

    to reach the starting platform where the Star is held.

    ===============================

    Star 2-Kamella's Airship Attack

    Difficulty-**/*****

    ===============================

    Airships? Hell yeah! Jump from the yellow ship to the red Shroomship

    and

    talk to the captain. The rest of the Toad Brigade boarded the

    Airships, but

    none have returned. Use the Launch Star next to him to board the

    Airships

    yourself.

    On the first Airship, there are several Goombas you can opt to kill.

    There

    is also a ? Block on the stern of the ship. Look at the blue level

    right

    next to the raised wooden bridge. Spin into the front of it to lower

    the

    bridge, allowing access to the platforms ahead. Two bunnies are here,

    and

    they say you should try the jump and spin technique. Use it to reach

    the

    platform on the left for a 1-Up (or just Long Jump). Break the crate

    to the

    right to make a Sling Star appear.

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    On the next Airship, jump onto the green valve near where you land.

    Spin on

    it to make it rise, that way you can hit the ? Block. Free both

    members of

    the Toad Brigade after that. Now, see the Koopa Shell? Pick it up.

    Shake

    the Wii Remote to fling it. Only thrown Koopa Shells can opentreasure

    chests. Open both chests if you want, then grab another Koopa Shell

    and

    head for the chest on the stern. Dodge the Magikoopa and open the

    chest to

    reveal a Launch Star.

    From the platform you land on another Airship, jump to the tilting

    platform

    on the left. Make a Long Jump towards the smokestack and grab the

    Pull

    Star. Jump into the smokestack. There are a ton of Star Bits down

    here. Use

    the Sling Star to reach the deck again. There are two chests on this

    deck.

    Use the Koopa Shells to break them open. The chest on the right holds

    a

    Life Mushroom, and I advise you grab it.

    There are two enemies on the opposing Airship that are spitting fiery

    rocks

    at you. Throw a Koopa Shell at both of them to kill them off,

    lowering the

    bridge they are guarding. Use the Sling Star on the opposite side and

    get

    ready for another boss fight.

    Kamella will appear and starts casting spells at you. She will send

    either

    fireballs at you, which I advise dodging, or she will make a Koopa

    Shell

    appear on the floor. When the Koopa Shell appears, pick it up and

    throw it

    at Kamella. Now Kamella will start floating around in erratic

    patterns,

    making it a bit harder to aim your Koopa Shells at her. She also

    summons

    two fireballs at once. When hit again, Kamella will summon two

    Magikoopas

    to aid her. I advise killing them first so their attacks don'tdistract

    you. After one more Koopa Shell hit, Kamella will hand over the Star.

    =============================

    Star 3-Tarantox's Tangled Web

    Difficulty-***/*****

    =============================

    Jump onto the red Starshroom ship and talk to the Toad Brigade

    captain yet

    again. Another one of his crew members went missing, and you need to

    find

    him. Use the Pull Star to pull yourself onto the crystal-like planet.

    Nowuse the Pull Star path from before. When you reach the L-Block this

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    time,

    you will be going left instead of right. You will end up on a glass

    domed

    planet. Find the hole in the planet that is the entrance.

    Head straight, then take a right. Head right again, then left, and

    one moreleft to reach the Launch Star. Use it to blast off onto a far away

    planet.

    Walk down the path, killing the spiders in the way, until you see a

    Toad

    stuck to a sticky Sling Pod. Pull on the Sling Pod and aim him at the

    Sling Pod on the planet not far from you. Afterwards, hop in the

    Sling Pod

    and repeat the process for yourself. On the next planet, sling the

    Toad to

    the rocket-shaped planet.

    There is a Life Shroom on the roof of the rocket. Be sure to grab it!

    At

    the tail end of the rocket is another Sling Pod. Get in and fling

    yourself

    to the L-Block shaped meteor. Defeat the spiders here if you wish,

    then get

    inside another Sling Pod. Fling yourself through the giant spider

    web-like

    planet.

    There is a giant cocoon nesting in the center of the planet. Get in

    one of

    the Sling Pods strung on the web and shoot yourself through the giant

    cocoon. The giant Tarantox isn't happy. It begins by shooting acid at

    you.

    Run in the opposite direction and get behind Tarantox, facing its

    large,

    glowing butt. Hop into a Sling Pod and rocket through the glowing

    butt.

    This will stun Tarantox. He flips over, so get into a Sling Pod and

    shoot

    yourself through one of the flashing red weak points on the stomach.

    Destroy all three quickly before he recovers.

    Tarantox isn't going to take it nice anymore. He now spits acid out

    of his

    side orbs. Stay in the center of two jet streams if you get trapped

    and

    wait until he stops the attack before you keep going. His is largeglowing

    butt again, and repeat the process of hitting his weak points via the

    Sling Pods. Tarantox will be thrown into space after this, and the

    Star

    will be revealed. Use a Sling Pod to obtain it.

    ~A Hungry Luma appears for beating this Star~

    ============================================

    Speedy Comet Star 4-Pull Star Path Speed Run

    Difficulty-***/*****

    ============================================

    Performing this Star in only four minutes actually isn't all thatbad. But,

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    if you rush, you are likely to get yourself killed. Be sure to take

    it slow

    in the harder areas. Use the Pull Star at the beginning to reach the

    next

    planet. Then use the long Pull Star path to reach the glass dome

    planets

    ahead.

    Once you land there, you need to collect the five Star Chips. The

    first is

    on the planet you land on. There are two additional Star Chips on the

    other

    two glass domes. Once you have all five of the Star Chips, don't

    hesitate

    to use the Launch Star. When you land on the rocket-shaped planet,

    you need

    to use the Pull Stars in other nearby planets. When you land on the

    third

    Pull Star planet, you can actually use a Pull Star path afterwards.

    At the

    end of the long path, run straight past the spiders and up the side

    of the

    metal object.

    Free all of the Toads up here to make the Starshroom land. Jump onto

    it

    and walk to the top, then use the Sling Star to reach the area with a

    bunch of space junk. You must collect the five Silver Stars quickly.

    Head

    straight, and at the split go left to get a Silver Star. Back at the

    split,

    head right for a Silver Star. Then go straight at the split. At the

    next

    split, go left. At the first left here you can get a Silver Star,

    then you

    can get another by going straight. Back at the split, go right.

    Continue

    along the path to find the last Silver Star.

    Jump back onto the main group of platforms from there, and then take

    every

    southern route from every split path. You'll reach the Star in no

    time.

    =========================================

    Purple Comet Star 5-Purple Coin Spacewalk

    Difficulty-**/*****=========================================

    When the Purple Comet arrives, you know you're in trouble. This is

    one of

    the few Purple Coin challenges that is timed. You have 2 minutes to

    collect

    all 100 Purple Coins. That sounds daunting, but all of them are in

    groups

    of 10. That doesn't mean you can take your time, though. Head

    straight at

    first, right into the first group of 10 Purple Coins. Jump across the

    gap

    ahead and take a right, into the second group of 10 Purple Coins. Now

    headleft, and into the third group of 10 Purple Coins (30/100).

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    Head left a bit, and then north into a group of 10 Purple Coins. Keep

    heading right, now. Jump over a gap to reach the fifth set of 10

    Purple

    Coins. Head right some more and into the sixth set of 10 Purple Coins

    (60/100).

    Head north. You want to go for the righternmost set of 10 Purple

    Coins. You

    will end up on a platform with them. Head back south, a bit to the

    left,

    and then north again. You will end up at the eighth set of 10 Purple

    Coins.

    Head left and into the ninth set of 10 Purple Coins. Head left a

    little

    more, jump over the big gap, and onto the platform with the last set

    of 10

    Purple Coins (100/100).

    The Star appears back where you started. Follow the path south, east,

    then

    south again. When no platforms appear, Long Jump and land on the ones

    that

    do in the distance. Head left and south some more. Keep finding the

    southernmost route and you will make it back to the beginning

    platform.

    The Star will be waiting for you.

    ===========================================

    Secret Star 6-Yoshi's Unexpected Appearence

    Difficulty-*/*****

    ===========================================

    You will need to choose the third Star, Tarantox's Tangled Web. There

    is a

    Hungry Luma in the level, and you need 50 Star Bits to make her

    transform.

    Be sure to have 50 by that point. At the start, use the Pull Star

    path from

    the red Starshroom. The planet you land on has several enemies and a

    bunch

    of Star Bits that you can obtain. Do so. After that, use the Pull

    Star

    path again.

    The glass planet you land on has the Hungry Luma. Get some more Star

    Bits

    from the crystals on the planet, and if you still need more, go intothe

    planet and Spin into enemies for the last few. Also, under the glass

    planet, if you find a circle of eight rocks, perform a Spin attack in

    the

    center of them to turn all the rocks into Star Bits. That'll prove

    useful.

    The Luma will transform into a new planet shaped like...Yoshi? Cool.

    Use

    the Launch Star to land on the new planet. Now, all you have to do is

    kill

    all of the Goombas to earn the Star. The odd camera angles can make

    thisa big difficult at times. I advise you just stomp on them all--it is

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    far

    faster and easier than trying to Spin all 20-some Goombas. Once you

    have

    mercilessly killed all of the Goombas, the Star will appear.

    =====================================================================

    ====== ~4C-2.Battlerock Galaxy~

    =====================================================================

    ======

    Stars Required-12

    Overall Difficulty-**/*****

    Most of Battlerock's Stars are quite enjoyable, and they aren't too

    terribly hard to obtain. You'll probably love this galaxy, as well as

    the

    music to it too.

    =========================

    Star 1-Battlerock Barrage

    Difficulty-**/*****

    =========================

    You will land on a small platform, near five other platforms that are

    quite similar. It should be quickly obvious you need to collect five

    Star

    Chips on these platforms. The first one is in plain sight, circling

    right

    infront of you. The next platform has a ? Coin that makes a group of

    10

    coins appear for a short period of time. The next platform over has

    another Blue Star Chip. The platform after that has four small yellow

    Topman, as well as the third Blue Star Chip.

    The platform to the left has the fourth Blue Star Chip on the bottom

    of it.

    The final platform of the bunch has an easy to obtain Blue Star Chip

    as

    well. Several Pull Stars will be formed above the final platform,

    leading

    to a Launch Star. This will launch you to another pair of platforms.

    Get

    on the upper side of the one you land on and use the purple

    trampoline

    enemy to jump onto the higher platform. At the top of this platform,

    get

    on top of the blue screw and perform a Spin attack.

    This will make the platform move. Dodge the oncoming barrage ofcannon

    blasts, and when you reach a yellow wall, be sure to walk to the

    underside

    of the platform so you aren't knocked off. Switch from top, bottom,

    top,

    bottom in order to avoid the incoming electrical fields that you will

    pass.

    After the tall electric fences, you will either need to jump over the

    short electric lines, or just stand on the opposite side of the

    platform

    to avoid them. At the end, jump onto the platform with the Star.

    But...it is encased in glass. Jump onto the last platform, th eonewith a

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    bunch of glass cases. At the end, get a Bullet Bill to follow you

    after

    being fired from the cannon. All you need to do is lead it back to

    the case

    with the Star. Once you break it open, grab it.

    ===================================Star 2-Breaking into the Battlerock

    Difficulty-***/*****

    ===================================

    This time when you land on the same set of six platforms, you don't

    need

    Star Chips. Instead, the Launch Star is encased in glass. Luckily,

    there

    are Bob-ombs here that you can use. Grab a Bob-omb and run across the

    two

    platforms and throw it at the glass. Wait for it to explode and you

    can use

    the Launch Star. You can also grab more Star Bits if you wish.

    There's an

    infinite supply of Bob-ombs, so don't fret about missing.

    You will land on a three-pronged planet. There is an encased Luma on

    the

    red corner, a Rainbow Star encased on the yellow corner, a ton of

    Chain

    Chomps rolling arond, and a Bob-omb resting on the green corner. I'd

    say

    get the Rainbow Star first so that you can collect a ton of Star Bits

    by

    bashing the Chain Chomps. After that, destroy the case with the Luma.

    It

    will transform into a Sling Star. Use it to be blasted into a Launch

    Star,

    then use that as well.

    You will land in a giant Pull Star minefield. Stick to the right side

    at

    first. There is a Life Mushroom you can grab on your way to the

    Launch

    Star, which is at the top left corner. If you hit a mine, you will

    fall,

    but you can quickly grab back on to a Pull Star if you are quick.

    Take your

    time, but dying isn't too bad since the 1-Up here is easily obtained.

    Use

    the Launch Star when you come to it.

    You will land at the location the intro showcased. You can't hit the

    red

    switch yet, so opt to go down the nearby pipe instead. A Luma is

    trapped

    inside an oversized Star Bit. When you get into this area, a cannon

    is

    encased in glass. Use a nearby Bob-omb (who is an actual Bob-omb that

    moves) to destroy the glass. In the cannon, aim for the giant blue

    Star

    Bit and fire away. At the top of the room you will need to destroy

    another

    cannon glass casing. Use the Bob-ombs again to do so, and then fireyourself into the Launch Star and get out of this room.

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    You will land on another planet in the distance. Take a Bob-omb and

    run for

    the other end of the planet. Ignore the encased 1-Up and go for the

    encased

    cannon. Once you have revealed the cannon, hop inside. You can see

    theStar, but all of those platforms are circling around it. Wait for an

    opening, then fire. If you timed it well, the Star will be yours.

    =====================================

    Star 3-Topmaniac and the Topman Tribe

    Difficulty-***/*****

    =====================================

    There is only a set of three platforms now. The second platform

    houses a

    mole. To defeat it, stand far back enough so it appears, then Ground

    Pound

    to stun it. Spin into it or jump to finish him off. The third

    platform has

    a ? Coin which makes some Star Bits appear. Near the mole on this

    platform,

    use the Pull Stars to reach another platform above you. There is a

    Sling

    Star here another platform not far away. It will begin moving through

    a

    short minefield. Move around and dodge the mines. On the last

    platform,

    use the Launch Star.

    There is a red Topman on the next planetoid you land on. If it hits

    you,

    you will be pushed back slightly. They don't cause direct damage, but

    jumping on the spike on its head isn't advised. Grab the Life

    Mushroom on

    the platform that moves up and down, then Spin attack the Topman.

    Keep

    doing this until you push it into the electrical field. The freed

    Luma will

    transform into a Launch Star.

    You will land on a set of four platforms. Break the box furthest from

    where

    you land to reveal a Warp Pipe. Head down it. In this next area, Spin

    next

    to the green arrow to reverse gravity. Dodge the fire bar and hit the

    ?Block if you want. Keep heading right, across the platforms moving up

    and

    down, until you reach a part with some lava. Get onto the green

    platform

    above and run across the circling block, hitting the ? Coin to make

    some

    Star Bits appear along the way. At the end of the tunnel, Spin the

    arrow

    to reverse gravity again.

    Start making your way to the left now. Wait for the platforms to

    retract

    back into the ceiling before going on, because they will push you towhere

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    the gravity pulls downwards and you'll have to repeat the processing

    of

    getting back here again. At the left end is a giant moving platform

    with

    several safe area just barely missing the gravity in the opposite

    direction. Wait there until the platform retracts. When you reach the

    farleft end, fall up the gap. Start head right, now. Avoid standing on

    the red

    machinery! It slams into the ground, instantly killing you if you are

    smashed with it. Use the purple trampoline at the end to reach the

    Warp

    Pipe.

    Use the purple trampoline enemy to reach a Sling Star in the air.

    This

    places you on an automatic elevator, and you will lower into the

    depths of

    the Battlerock. There are two Topmen here. Spin both of them into the

    electrical fields to open the door. This will lead you to a Launch

    Star.

    You will appear on a distant planet with many electrical fields.

    Dodge them

    all and make your way to the opposite side of the planet. There is a

    Luma

    Shop right below the final platforms. You can buy either a 1-Up or a

    Life

    Mushroom for 30 Star Bits. Buy one if you wish, then climb to the

    center

    platform.

    Topmaniac will fly in, and the boss fight begins. Jump on the

    flashing

    yellow button on Topmaniac to make him retract his spikes for a short

    period of time. Now, Spin him into the electrical fields. Repeat this

    process a second time, and then two Topmen join to aid Topmaniac.

    Kill

    them if you wish, then stomp on Topmaniac and Spin him into an

    electrical

    field one last time. The Star will finally be revealed.

    ================================================

    Daredevil Comet Star 4-Topmaniac's Daredevil Run

    Difficulty-**/*****

    ================================================

    You will need to do the Topmaniac boss battle without taking a single

    pointof damage. Get to the actual boss arena calmly. There's nothing

    hindering

    you, so don't hit the electric fences. When you actually begin the

    battle,

    just don't hit the electric fences or Topmaniac's spikes. Since he

    hardly

    moves, that shouldn't be much of a problem. The first two hits should

    go

    easily since the yellow Topmen hardly do anything to you and

    Topmaniac

    won't be aggressive. On the final hit, kill off the two red Topmen

    first

    since they can actually pose a threat.

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    As for Topmaniac, he is still the same for the last hit. Once he has

    hit

    the electric fence three times, this Daredevil Star is yours. As a

    note,

    Topmaniac jumps back to the center of the stage after he hits the

    electric

    wall. If he lands on you, you take damage (which, obviously, killsyou).

    It happened to my friend once so it's best to be warned now.

    ==================================================

    Purple Comet Star 6-Purple Coins on the Battlerock

    Difficulty-****/*****

    ==================================================

    Total. Freaking. Hell. You will land on the moving platform, all 100

    Coins

    along the path on the side of the Battlerock. This Star, if you miss

    a

    Purple Coin, you are screwed. That's how annoying it is. From the

    start,

    you go through a trail of Purple Coins. You go through about 25

    Purple

    Coins before the platform goes under a wall. Walk to the side of the

    platform to avoid it, and pick up some Purple Coins. Now there will

    be a

    long trail of Purple Coins leading to the underside, and a Life

    Mushroom

    (50/100).

    The Purple Coins lead over electric walls. You need to do a Backflip

    to

    reach them. If you are too close, you will just fly over the highest

    Purple Coin. Damnit, you will lose here so many times because of

    that.

    Hopefully not since I warned you, but still. Then you have to do that

    a

    second time. The Purple Coins go back under the platform, and the

    last 10

    or so Purple Coins are above the platform. If you actually collected

    them

    all, go collect your Star. If you made it to the end and you missed

    some

    Purple Coins, talk to the robot. He'll kill you. Yeah. What a guy!

    =======================================

    Secret Star 7-Battlerock's Garbage Dump

    Difficulty-***/*****=======================================

    You need to choose the second Star, Breaking into the Battlerock.

    There is

    a Hungry Luma on the second planet that requires 30 Star Bits to

    transform

    into the area with the Secret Star. Use the Bob-ombs to earn a ton of

    Star

    Bits on the first few platforms before using the Launch Star on the

    last

    one. You can easily earn all 30 Star Bits on these platforms at the

    beginning. Don't forget to check the undersides!.

    In the area where you land, the Hungry Luma is in the yellow area.You can

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    get a Rainbow Star here and destroy the Chain Chomps if you are still

    low

    on Star Bits. Feed 30 of the little things to the Hungry Luma and she

    will

    transform. Use the