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The top documents tagged [area lights]
Photon Mapping. How did I use it 10 years ago? Why might you want to use it tomorrow?
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- fournier Laboratoire d'InfoRmatique en Image et Systèmes d'information
214 views
Week 9 - Wednesday. What did we talk about last time? Fresnel reflection Snell's Law Microgeometry effects Implementing BRDFs Image based
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Global Illumination. Direct Illumination vs. Global Illumination reflected, scattered and focused light (not discreet). physical-based light transport
231 views
Shader Basics Chap. 2 of Orange Book. 2 Contents Why write shaders OpenGL programmable processors Language overview System overview
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Jonathan M Chye Technical Supervisor : Mr Matthew Bett 2010
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Global Illumination
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2013 Summer LED eCatalog
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Applying Global Illumination on height field based terrain using OpenGL
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