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The top documents tagged [d texture]
1 TPCG’03, Birmingham, UK © R.Ošlejšek, J.Sochor, FI MU Brno Generic Graphics Architecture Radek Ošlejšek, Jiří Sochor Human Computer Interaction Laboratory
215 views
An Interactive Modeling, Simulation, Animation, and Real-Time Control (MoSART) Twin-Lift Helicopter System Environment Chen-I Lim Richard P. Metzger,Jr
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Non-Photorealistic Rendering: Toon Shading David Luebke University of Virginia
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SIGGRAPH Course 30: Performance-Driven Facial Animation For Latest Version of Bregler’s Slides and Notes please go to: bregler/sig-course-06-face
217 views
1 Mesostructure Rendering Techniques Presented by Keith Yerex
221 views
A Crash Course on Texturing Li-Yi Wei 2005 at Tsinghua University, Beijing
223 views
Joe Kniss Scientific Computing and Imaging Institute University of Utah Volume Effects: Modeling Smoke, Fire, & Clouds
215 views
Flexible Bump Map Capture From Video James A. Paterson and Andrew W. Fitzgibbon University of Oxford {jamie,awf}@robots.ox.ac.uk Calibration Requirement:
214 views
Real-Time Relief Mapping on Arbitrary Polygonal Surfaces
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A Crash Course on Texturing
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Gaming Engines for Windows 8 M2: Game assets Jeremy Foster Microsoft Technical Evangelist Adam Tuliper Microsoft Technical Evangelist
219 views
Rendering hair with graphics hardware Tae-Yong Kim Rhythm & Hues Studios
[email protected]
222 views
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