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The top documents tagged [dynamic rainprepare]
GSC Game World‘s S.T.A.L.K.E.R : Clear Sky – a showcase for Direct3D 10.0/1 Speakers: Igor A. Lobanchikov – Former Lead Gfx Engineer at GSC Holger Gruen
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GSC Game World‘s S.T.A.L.K.E.R : Clear Sky – a showcase for Direct3D 10.0/1
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