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The top documents tagged [root joint]
Animation in Video Games presented by Jason Gregory
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Xingyi Classics
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Presentation About Anatomy- Based Joint Models for Virtual Humans Skeletons Prepared By Khloud Zain Al-Abdeen - 428220500 Najwa Al-Ghamdi - 427220110
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CGDD 4113 SKINNING. WHAT IS SKINNING? The process of binding a skeleton to a mesh Methods: Parent binding Requires models to be separate Individual mesh
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Animation in Video Games
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