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The top documents tagged [surface point]
Lecture 166.837 Fall 2001 Physically Based Illumination Models BRDF Cook-Torrance Rendering Equation
224 views
Photo-realistic Rendering and Global Illumination in Computer Graphics Spring 2012 Material Representation K. H. Ko School of Mechatronics Gwangju Institute
216 views
Lighting affects appearance. What is the Question ? (based on work of Basri and Jacobs, ICCV 2001) Given an object described by its normal at each
213 views
Toward Object Discovery and Modeling via 3-D Scene Comparison Evan Herbst, Peter Henry, Xiaofeng Ren, Dieter Fox University of Washington; Intel Research
216 views
Lighting affects appearance. Lightness Digression from boundary detection Vision is about recovery of properties of scenes: lightness is about recovering
229 views
Hidden Line Removal Adopted from U Strathclyde’s course page
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Time-Dependent Photon Mapping Mike Cammarano Henrik Wann Jensen EGWR ‘02
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Lecture2 Cryst Defects
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CS 3388 Rendering Pipelines: Ray Casting vs Rasterization [Hill §12.1—12.3,7.4,3.2.2] TexPoint fonts used in EMF. Read the TexPoint manual before you delete
218 views
Review 2: Illumination, Shading, Texturing and Anti-aliasing Jian Huang, CS594, Spring 2002
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Illumination & Reflectance Dr. Amy Zhang. Outline 2 Illumination and Reflectance The Phong Reflectance Model Shading in OpenGL
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Reflections Specular reflection is the perfect reflection of light from a surface. The law a reflection states that the direction of the incoming ray and
215 views
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