teens and brands - mobile research study april 2010

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TEEN BRANDS SURVEY April 2010 A mobile research study investigating how, why and where 10 core brands impact on teen lives

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Page 1: Teens and Brands - Mobile Research Study April 2010

TEEN BRANDS SURVEYApril 2010

A mobile research study investigating how, why and where 10 core brands

impact on teen lives

Page 2: Teens and Brands - Mobile Research Study April 2010

SAMPLE AND OVERVIEW

465 interviews gathered from 15th - 19th April using a mixed mode

online and mobile web methodology amongst teenagers aged 13-19.

Stage One

• 301 online interviews on brand interaction requesting contact

mobile phone number either for teens or parents.

Stage Two

• 164 mobile phone interviews recorded every time they saw

or heard one of these 10 household brands over the three day

period.

Page 3: Teens and Brands - Mobile Research Study April 2010

METHODOLOGY

Stage One

Routine online questionnaire to members of FlyResearch’s online and mobile panels (JoinTheQ.com and MyVoice.co.uk).

Stage Two

Used the internet browser on the teens mobile phone.

The questionnaire was delivered via an SMS message that automatically launched the survey on the mobile phone.

The same questions were answered each time a brand was seen by the teenager and the data gathered in real time in order to capture the nature of the brand experience in as fresh a way as possible.

Page 4: Teens and Brands - Mobile Research Study April 2010

PROBLEMS TO OVERCOME

Problems to overcome in Stage One (Online survey)

• Need for parent permission prior to contacting teenagers.

• Teenager mobile contact details.

• Special care needed when asking for teenager name, age and

phone details

Problems to overcome in Stage Two (Diary)

• Need for teenagers to complete diary on all three days.

• Need to remind them of the brands we’re interested in.

• Reminders sent to teenagers at regular intervals

Page 5: Teens and Brands - Mobile Research Study April 2010

RESULTS

Page 6: Teens and Brands - Mobile Research Study April 2010

Teens are pretty positive on the whole.

• What makes people talk about brands in general is either a good or bad

experience, with a ‘good experience’ creating more talk than a ‘bad

experience’.

Good experience – 74% will discuss

Bad experience - 52% will discuss

You don’t HAVE to spend a fortune• Top brand usage among our 10 brands was (81%) who do not

spend heavily on media. That said, they were followed by (77%)

and (75%), so it doesn’t hurt to spend a few million!

• Brand usage of Facebook amongst 16-17 year olds was a remarkable

96%.

• So...you don’t HAVE to spend a fortune (as long as your product

excels!).

Page 7: Teens and Brands - Mobile Research Study April 2010

It’s hard to break through...• Even with the budgets of these major brands, the average number of the 10

selected brands seen / heard by teenagers over the three days was just 4.7.

• MacDonalds was the most noted brand (showing one benefit of having a

retail network!) .

• Facebook performed well too though and so it shows the importance of

simply having a good product.

Older females have better filters• Brands were more noticed by the younger teens and males. As we get older

we appear to get better at screening out messages!

Page 8: Teens and Brands - Mobile Research Study April 2010

It is possible to break through though...• Almost one third of teenagers considered seeing a brand had no impact on

them. A further third considered it made them feel better towards the brand

and a quarter considered it made them want to buy the brand.

The Internet is the glue holding it all together but don’t

discount TV – it remains highly influential.

• Teenagers most saw / heard brands on the TV, followed by talking and the

internet. These top 3 channels account for more than 50% of total brands

seen or heard of by teenagers.

Page 9: Teens and Brands - Mobile Research Study April 2010

LESSONS FOR BRANDS

Page 10: Teens and Brands - Mobile Research Study April 2010

1. Focus on the product

• There’s no shortcuts – you need a decent product. Don’t worry too much about the communication until you know your product is strong.

• Marketing spend is no substitute for a decent product. If you create a product that delivers teens will find you (and tell their friends).

Page 11: Teens and Brands - Mobile Research Study April 2010

2. Involve your customers in product design and communication

• They can be useful spokespeople (but teens aspire upwards in age so don’t rely on 15 year old spokespeople if you want to get 18 year olds interested.

• They can advice on product development so ask them and listen and act.

• They can recommend your product – so make it easy to share and send around.

Page 12: Teens and Brands - Mobile Research Study April 2010

3. Evolve faster and don’t worry about mistakes• Teens can handle change so evolve the product and evolve the

communication• But don’t change your personality or role – be patient and

consistent there.• Teens are receptive to messaging but they can spot a fraud (a

tired corporate brand trying to be cool for 6 months) and you’re better off investing that advertising money in product development.

• No brand can afford enough advertising to fake being competent.

• Teens (like most people) are actually more positive than negative –they are almost twice as likely to mention a positive experience as a negative experience, so don’t worry about the occasional miss. Just keep evolving until you get a hit.

Page 13: Teens and Brands - Mobile Research Study April 2010

4. Entertain

• The lines are blurring between advertising and media especially online (if you are sent the Cadbury’s Drumming Gorilla TV ad by a friend and watching it on your mobile – is that a TV impression? Word of mouth? Or internet?). Who knows – but it is entertaining.

• Don’t neglect to mention your brand clearly but when you do get to the communication try to entertain to connect.

Page 14: Teens and Brands - Mobile Research Study April 2010

Contact FlyResearchfor help with your mobile and

online research