telephone alteration/installation...
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Study Guide – 3D 1
Semester 1
DETAILSName of Cluster (where applicable)
Web 1Qualification Code & Name Stream / SpecialisationCUF50207 - Diploma of Interactive Digital Media WEB
Unit of Competency Code/s Unit of Competency Name/sCUFANM302A Create 3D Digital AnimationsCUFDIG503A Create 3D Digital ModelsTeachers’s Name Teacher’s Email Southbank : Dileep Katiyar Southbank: [email protected] DetailsWednesdays – Please email to arrange a meeting
What will I learn?In this cluster the focus is on learning 3D Modeling & Animation. We shall be using 3dsMax as the software tool
What do I need to do to be successful? You will need to complete the learning and undertake all assessments satisfactorily to be deemed competent. You are responsible for complying with all assessment item instructions; submission and collection requirements; undertaking assessment tasks honestly and retaining a copy of all assessment items. You must submit assessment items by the due date, unless an extension has been granted by your teacher. Failure to submit assessment items by the due date will result in a “did not submit” being recorded and depending on your circumstances, you may be granted one final resubmission.
Assessment No Assessment Due Date Related Unit/s of Competency
1234
Model a 3D Viking Shield & SwordModel a 3D Viking Helmet & BootsModel a Viking CharacterCreate a simple Walk Cycle animation
4th November
CUFANM302A Create 3D Digital Animations
CUFDIG503A Create 3D Digital Models
For Task 1,2,: submit a zipfile YourName.zip that includes 3ds max file, textures, final render as JPEG
For Task 3,4: Submit a rendered .mov file using a standard compressor
What will be covered in each class / session? This cluster will be taught alongside MEDIA INDUSTRY 2
Session Content Units
1 - 22/73D Modeling & Animation: 3D Primitives & 3D views: Simple Material, Renders & Output3D Text, Extrude Modifier, Text Animation, Material & Render
CUFANM302A/ CUFDIG503A
2 - 22/7 3D Modeling: Lathe modifier: Model a Shield; Materials, Model a Cap FFDF modifier CUFANM302A/ CUFDIG503A
3 – 5/8 3D Modeling: Sword – Edit Poly; Materials, multi-subObject CUFANM302A/ CUFDIG503A
4 – 12/8 3D Modeling: Recap and Catch-Up Session CUFANM302A/ CUFDIG503A
5 - 19/8 3D Modeling: Boot CUFANM302A/ CUFDIG503A
6 - 26/8 3D Modeling: Boot CUFANM302A/ CUFDIG503A
7 – 2/9 3D Modeling: Helmet CUFANM302A/ CUFDIG503A
8 – 9/9 3D Modeling: Helmet CUFANM302A/ CUFDIG503A
9 – 16/9 Work on Assign 1&2 (Render JPEGs of Sword, Shield, Boot, Helmet
CUFANM302A/ CUFDIG503A
10 – 23/9 Scheduled Mid Term Break CUFANM302A/ CUFDIG503A
CUF50207 - Diploma of Interactive Digital Media -Games Page 1 of 2
Study Guide – 3D 1
Semester 1
Session Content Units11 - 30/9 3D Modeling: Character Limbs CUFANM302A/ CUFDIG503A
12 - 7/10 3D Modeling: Character Gloves & Boots attached CUFANM302A/ CUFDIG503A
13 - 14/10 3D Animation: Walk Cycle
CUFANM302A/ CUFDIG503A
14 - 21/10 3D Animation: Logo Animation
CUFANM302A/ CUFDIG503A
15 - 28/10 3D Animation: Logo Animation
CUFANM302A/ CUFDIG503A
16 – 4/11 Submit Assignments Assign 1&2 CUFANM302A/ CUFDIG503A
17 - 11/11 Resubmissions CUFANM302A/ CUFDIG503A
CUF50207 - Diploma of Interactive Digital Media -Games Page 2 of 2