temple of frog certsblackmoor.mystara.net/mmrpg/s2/episode34certs.pdf · 2012. 3. 5. · episode...
TRANSCRIPT
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Froglin Prisoner
This player spent four (4) time units escaping from the prison of the Temple of the Frog. Because this player has spent a significant time around aquatic creatures, the player has earned a +2 competence bonus on skill checks related to aquatic type and subtype creatures.
All ATLs This certificate may not be traded or
sold.
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Froglin Prisoner
This player spent four (4) time units escaping from the prison of the Temple of the Frog. Because this player has spent a significant time around aquatic creatures, the player has earned a +2 competence bonus on skill checks related to aquatic type and subtype creatures.
All ATLs This certificate may not be traded or
sold.
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Froglin Prisoner
This player spent four (4) time units escaping from the prison of the Temple of the Frog. Because this player has spent a significant time around aquatic creatures, the player has earned a +2 competence bonus on skill checks related to aquatic type and subtype creatures.
All ATLs This certificate may not be traded or
sold.
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Froglin Prisoner
This player spent four (4) time units escaping from the prison of the Temple of the Frog. Because this player has spent a significant time around aquatic creatures, the player has earned a +2 competence bonus on skill checks related to aquatic type and subtype creatures.
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Froglin Prisoner
This player spent four (4) time units escaping from the prison of the Temple of the Frog. Because this player has spent a significant time around aquatic creatures, the player has earned a +2 competence bonus on skill checks related to aquatic type and subtype creatures.
All ATLs
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Froglin Prisoner
This player spent four (4) time units escaping from the prison of the Temple of the Frog. Because this player has spent a significant time around aquatic creatures, the player has earned a +2 competence bonus on skill checks related to aquatic type and subtype creatures.
All ATLs This certificate may not be traded or
sold.
All ATLs
This certificate may not be traded or sold.
This certificate may not be traded or sold.
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________ Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 34: Temple of the Frog
FFiinnaallee OOuuttccoommee
Rescued Rissa Aleford Favor of Rissa Aleford. This player receives a +2 reputation bonus when dealing with the nobility of Blackmoor. This particular bonus stacks with Racial Reputation. Rescued the Slaves This player receives the feat: Racial Reputation: Thonian. Turned in St. Stephen to King Uther Favor of King Uther. This certificate will have future ramifications. Total Success (all three goals accomplished)
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 34: Temple of the Frog
FFiinnaallee OOuuttccoommee
Rescued Rissa Aleford Favor of Rissa Aleford. This player receives a +2 reputation bonus when dealing with the nobility of Blackmoor. This particular bonus stacks with Racial Reputation. Rescued the Slaves This player receives the feat: Racial Reputation: Thonian. Turned in St. Stephen to King Uther Favor of King Uther. This certificate will have future ramifications. Total Success (all three goals accomplished)
The hero named above is a True Hero of the Realm. For brave deeds above and beyond the call of duty, this hero is awarded the Medal of Heroism. This Medal awards one (1) Nobility point.
The hero named above is a True Hero of the Realm. For brave deeds above and beyond the call of duty, this hero is awarded the Medal of Heroism. This Medal awards one (1) Nobility point. Cross off all outcomes that do not apply.
Cross off all outcomes that do not apply.
This certificate may not be traded or sold. This certificate may not be traded or sold.
All ATLS
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
All ATLS
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 34: Temple of the Frog
FFiinnaallee OOuuttccoommee
Rescued Rissa Aleford Favor of Rissa Aleford. This player receives a +2 reputation bonus when dealing with the nobility of Blackmoor. This particular bonus stacks with Racial Reputation. Rescued the Slaves This player receives the feat: Racial Reputation: Thonian. Turned in St. Stephen to King Uther Favor of King Uther. This certificate will have future ramifications. Total Success (all three goals accomplished) The hero named above is a True Hero of the Realm. For brave deeds above and beyond the call of duty, this hero is awarded the Medal of Heroism. This Medal awards one (1) Nobility point.
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 34: Temple of the Frog
FFiinnaallee OOuuttccoommee
Rescued Rissa Aleford Favor of Rissa Aleford. This player receives a +2 reputation bonus when dealing with the nobility of Blackmoor. This particular bonus stacks with Racial Reputation. Rescued the Slaves This player receives the feat: Racial Reputation: Thonian. Turned in St. Stephen to King Uther Favor of King Uther. This certificate will have future ramifications. Total Success (all three goals accomplished) The hero named above is a True Hero of the Realm. For brave deeds above and beyond the call of duty, this hero is awarded the Medal of Heroism. This Medal awards one (1) Nobility point.
Cross off all outcomes that do not apply. Cross off all outcomes that do not apply.
This certificate may not be traded or sold.
This certificate may not be traded or sold. All ATLS
All ATLS
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical
items in the Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
FFiinnaallee OOuuttccoommee
Rescued Rissa Aleford Favor of Rissa Aleford. This player receives a +2 reputation bonus when dealing with the nobility of Blackmoor. This particular bonus stacks with Racial Reputation. Rescued the Slaves This player receives the feat: Racial Reputation: Thonian. Turned in St. Stephen to King Uther Favor of King Uther. This certificate will have future ramifications. Total Success (all three goals accomplished) The hero named above is a True Hero of the Realm. For brave deeds above and beyond the call of duty, this hero is awarded the Medal of Heroism. This Medal awards one (1) Nobility point. Cross off all outcomes that do not apply.
The above named character has gained access to the following magical
items in the Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
FFiinnaallee OOuuttccoommee
Rescued Rissa Aleford Favor of Rissa Aleford. This player receives a +2 reputation bonus when dealing with the nobility of Blackmoor. This particular bonus stacks with Racial Reputation. Rescued the Slaves This player receives the feat: Racial Reputation: Thonian. Turned in St. Stephen to King Uther Favor of King Uther. This certificate will have future ramifications. Total Success (all three goals accomplished) The hero named above is a True Hero of the Realm. For brave deeds above and beyond the call of duty, this hero is awarded the Medal of Heroism. This Medal awards one (1) Nobility point. Cross off all outcomes that do not apply.
This certificate may not be traded or sold.
This certificate may not be traded or sold. All ATLS All ATLS
Convention _______________ Date________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Blade of Blue Lightning
This weapon acts as a brilliant energy bastard sword or as a wand of lightning bolts (caster level 10). However, the effects are non-magical. If all the wand charges are used, the weapon becomes inactive until re-charged. In addition it can detect living creatures at a range of 120'.It is unknown how to recharge this item at this time. Activating this item provokes an attack of opportunity. It is completely unbreakable. The player possessing this item has lost a nobility point as they have traded the welfare of Blackmoor for personal gain. If the player has no nobility points, the player has a negative one (-1) noble point.
All ATLs Unique Item
This item may not be sold or traded.
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
Episode 34: Temple of the Frog
Frog Mask of Spell Storing Constructed of human leather in the shape of leering frog head, a frog mask of spell storing contains up to three levels of spells that the wearer can cast. Each spell has a caster level equal to the minimum level needed to cast that spell. The user need not provide any material components or focus, or pay an XP cost to cast the spell, and there is no arcane spell failure chance for wearing armor (because the mask wearer need not gesture). The activation time for the mask is same as the casting time for the relevant spell, with a minimum of 1 standard action. A spellcaster can cast any spells into the mask, so long as the total spell levels do not add up to more than three. Metamagic versions of spells take up storage space equal to their spell level modified by the metamagic feat. A spellcaster can use a scroll to put a spell into the mask of spell storing. The mask magically imparts to the wearer the names of all spells currently stored within it. To use the spell within the mask the spell must be one that the wearer can normally cast to be able to use the mask or the wearer must succeed at a Use Magic Device Check DC 30 to activate the spell. Failure on the Use Magic Device check by 5 or more causes the spell to be lost from the Mask. The Mask must be certified by the Wizards' Cabal due to the rare magics. A player must spend one time unit and 100 gp to have this item certified by the Wizards' Cabal. To certify, player marks an extra time unit on the log sheet with judge initials next to the time units. If uncertified and questioned by the Wizards' Cabal, the hero will face penalties. This item takes the over the eyes slot similar to lenses or goggles.
All ATLs – 9,,000 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Arcane Recipes
Studying this tome for one hour allows a + 1 competence bonus to Knowledge: Arcana checks. This bonus lasts one hour.
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Dragon Tapestry
This tapestry, embroidered in gold thread, depicts a black dragon descending on a valiant knight.
All ATLs 100 GP
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Ice Tiger Rug
This thick rug is made from the pelt of the rare Northern ice tiger.
All ATLs 500 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
All ATLs 100 GP
Convention _______________ Date________
GMs Name ____________________________
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Animal Nature
Studying this tome for one hour allows a + 1 competence bonus to Knowledge: Nature checks. This bonus lasts one hour.
All ATLs 100 GP
Convention _______________ Date________
GMs Name ____________________________
Episode 34: Temple of the Frog
Tomes of Morinax
0—arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance; 1–animate rope, cause fear, charm person, color spray, comprehend languages, hold portal, identify, magic missile, mage armor, obscuring mist, sleep, summon monster I, true strike; 2–acid arrow, arcane lock, blur, flaming sphere, invisibility, levitate, resist elements, scare, summon monster II, whispering wind; 3–blink, dispel magic, explosive runes, flame arrow, fly, invisibility sphere; 4–fire shield, secure shelter, minor globe of invulnerability, wall of fire.
Biology of Thonia
Studying this tome for one hour allows a + 1 competence bonus to Heal checks. This bonus lasts twelve hours.
All ATLs 250 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
All ATLs 4,000 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Tomes of the
Ring of Protection +2
The band of this ring appears to be made of green steel.
Temple of the Frog
With the acquisition of these tomes, the hero named above may one time spend 12 Time Units minus the PCs intelligence modifier studying these tomes, granting the reader one permanent rank in the following Knowledge skills: Arcana, Spellcraft, Nature, and Religion.
All ATLs Unique Item
This item may not be traded or sold.
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
ATLs 5 and 7 8,000 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Ring of Protection +1
This ring was claimed from the
Nishrineth, the Hopping Bishop’s Mistress within the Temple of the Frog. It bears the holy symbol of
Amphiox
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
+1 Shortsword
This sword was claimed from the Nishrineth, the Hopping Bishop’s Mistress within the Temple of the
Frog.
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
+1 Thundering Morningstar
The thundering of this Morningstar sounds akin to the croaking of frogs before a storm.
All ATLs 8,208 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
All ATLs 2,000 GP
All ATLs 2,310 GP
Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________
GMs Signature _________________________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Ring of
Feather Falling
This green tinted ring appears to be a
frog leaping in midair.
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Necklace of
Fireballs (Type I)
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Wand of
Cure Light Wounds
This wand appears to be in the shape and color of an overgrown tadpole.
���������� ���������� ���������� ���������� ����������
All ATLs 750 GP
One 5d6 charge
One 3d6 charge
All ATLs 1,650 GP
All ATLs 2,000 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Convention _______________ Date________
GMs Name ____________________________ Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Javelin
Of Lightning
This javelin is covered with hopping
and croaking froglins.
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Javelin
Of Lightning
This javelin is covered with hopping
and croaking froglins.
All ATLs 1,500 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Javelin
Of Lightning
This javelin is covered with hopping
and croaking froglins.
All ATLs 1,500 GP
All ATLs 1,500 GP
Convention _______________ Date________ Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
Blade of a +1 Anarchic
Rapier
The blade needs to be hung in a pommel and guard before it can be used as a weapon; anyone succeeding on a DC 15 Weaponsmith check can replace the blade of another rapier with the chaos blade and a cost of one TU and 300gp (adding 300gp worth of value).
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
+1 Leather Armor
This armor was claimed from the Nishrineth, the Hopping Bishop’s Mistress within the Temple of the
Frog.
All ATLs All ATLs 1,160 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
18,020 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog
+1 Light Spiked Shield
This shield was claimed from Feywynne, Blackguard and Mistress of the Frog Knights, a fierce warrior famed and feared across the North.
Ring of Protection +1 +2 Scimitar
Fiendish frogs are carved into the hilt and blade of this weapon.
This gold ring bears the face of a leering frog. The heiress to one of Blackmoor’s
lesser noble houses, Feywynne turned her back on her family to seek her fortunes abroad and has flourished within the Temple.
All ATLs 8,315 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
All ATLs 2,000 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The shield bears the insignia of the Frog Knights.
All ATLs 2,119 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Glow Stick Glow Stick Glow Stick
These glow sticks mimic the effects of a continual flame spell and provide a dull blue glow, but radiate no magic.
These glow sticks mimic the effects of a continual flame spell and provide a dull blue glow, but radiate no magic.
These glow sticks mimic the effects of a continual flame spell and provide a dull blue glow, but radiate no magic.
All ATLs All ATLs All ATLs 110 GP 110 GP 110 GP
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Glow Stick Glow Stick Glow Stick
These glow sticks mimic the effects of a continual flame spell and provide a dull blue glow, but radiate no magic.
These glow sticks mimic the effects of a continual flame spell and provide a dull blue glow, but radiate no magic.
These glow sticks mimic the effects of a continual flame spell and provide a dull blue glow, but radiate no magic.
All ATLs All ATLs All ATLs 110 GP 110 GP 110 GP
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Ring of Protection +2 +1 Chain Shirt Bracers of Armor +2
A small ruby adorns this ring, a
wedding gift for a Frog Knight’s betrothed.
These dusty gold bracers were
retrieved from a skeletal arm from within the Temple of the Frog.
This shirt bears the insignia of the Frog Knights.
All ATLs
All ATLs 8,000 GP 4,000 GP All ATLs
1,250 GP Convention _______________ Date________
Convention _______________ Date________ GMs Name ____________________________ Convention _______________ Date________ GMs Name ____________________________ GMs Signature _________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Quicksilver Cat o’ Nine Tails +2 Light Mace Shield Belt
Resembling a cat-o-nine tails, the relic is appears to be crafted entirely of some flexible metal. Though no seams or hinges can be seen, the tails of the scourge gently wave in the air like intelligent streams of quicksilver. On a successful attack with the Traveler cat-o-nine tails, 1d8+1 barbs strike the target. Each barb strikes with a blinding flash, as electricity arcs from the cat to the target, inflicting 1d6 points of electricity damage. On a successful strike, the target must also succeed on a DC 10 Fort save or be stunned as if by a hold person spell for 1d4 rounds. The cat can inflict 25 strikes before needing to be recharged. It is unknown how to recharge this item at this time. Activating this item provokes an attack of opportunity. Treat as a whip for purposes of weapon statistics. To be proficient in use requires the exotic weapon proficiency: Cat o’ Nine Tails.
(minor) This mace was claimed from the
Zombie Mistress of the Temple of the Frog.
The shield belt (minor) resembles a silver belt with a plain buckle. If the belt is donned and activated, a shimmering translucent shield springs up before the PC, granting a +4 deflection bonus to AC. The belt can absorb up to 100 hit points of damage before needing to be recharged. It is unknown how to recharge this item at this time. While the shield belt is active any damage the PC takes as well as any potential damage that missed the PC by 1-4 AC uses the charges. Activating this item provokes an attack of opportunity.
All ATLs
8,305 GP
All ATLs
All ATLs Unique Item Unique Item This item may not be traded or sold. Convention _______________ Date________
This item may not be traded or sold. GMs Name ____________________________ Convention _______________ Date________ Convention _______________ Date________ GMs Signature _________________________ GMs Name ____________________________ GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Dreadblow: +1 Heavy Wooden
Shield +1 Breastplate
Keen +1 Bastard Sword
This armor was claimed from the Zombie Mistress of the Temple of the
Frog.
This shield was claimed from Oggar Gashegal, the fierce captain of the Amphiox guards. It bears the insignia of the Frog Knights.
All ATLs
All ATLs 1,350 GP All ATLs 1,157 GP 8,335 GP
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Icy Burst +1 Battleaxe +2 Half-Plate Black Egg
This strange black egg is made of stone and polished smooth to a bright finish.
This weapon was claimed from Oggar Gashegal, the fierce captain of the Amphiox guards.
This armor was claimed from Oggar Gashegal, the fierce captain of the Amphiox guards. It bears the insignia of the Frog Knights.
All ATLs All ATLs All ATLs Unique Item 18,310 GP 4,750 GP This item may not be traded or sold.
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________
GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Oil of Bless Weapon Oil of Invisibility Oil of Invisibility
This potion bears the seal of
Amphiox. This potion bears the seal of
Amphiox. This potion bears the seal of
Amphiox.
All ATLs All ATLs All ATLs 300 GP 100 GP 300 GP
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Potion of Cure Light Wounds
Potion of Cure Light Wounds
Potion of Cure Light Wounds
This potion bears the seal of
Amphiox. This potion bears the seal of
Amphiox. This potion bears the seal of
Amphiox.
All ATLs All ATLs All ATLs 50 GP 50 GP 50 GP
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________
GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Shard of Skymetal Robe and Mantle of the Skymetal
The Shard of blue black metal absorbs all spells directed towards it, including those intended to divine its nature. When carried in hand, or mounted on a weapon or shield, the Shard can also be used to absorb spells directed at the wielder. With a DC 20 Reflex check, increased by +1 for every level of the caster, the wielder of the Shard is able to place the skymetal between herself and the caster, nullifying the spell effect. After absorbing 100 spell levels, the Shard becomes inactive for 10 episodes. Absorbing a spell requires a readied action. This property of the Shard would seem to be entirely beneficial, but the people of Blackmoor are steeped in magic and the Shard of Skymetal devours the magical aspect of their souls as readily as it devours spells. A creature of Blackmoor carrying the shard for more than 4 hours ceases to heal naturally, and will not heal naturally for up to a week after divesting herself of the Shard. Similarly, after 4 hours of carrying the Shard, healing spells directed at the wielder of are absorbed greedily by the skymetal, even if the Shard has been discarded. This second effect ends after 8 hours of continuously maintaining a distance of 10 ft. or greater from the Shard. Activating the Shard provokes an Attack of Opportunity.
Both garments are woven from a fine purple thread laced with silver metal; when worn together, the robe and mantle of the Skymetal grant the wearer a +2 enhancement to her Intelligence, and a +4 competence bonus on Charisma checks and Charisma-based skill checks as they relate to dealing with Outsiders and other-planar beings. Although non-magical in nature, the items used the mantle, cape, cloak slot.
Charges:
Episodes Inactive:
Charges:
All ATLs Unique Item Episodes Inactive:
This item may not be traded or sold.
All ATLs Unique Item
This item may not be traded or sold. Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Buul Whistle Buul Whistle Buul Whistle
Buul may be trained to obey commands of the buul whistle – small, clay whistles tied to a leather strap and worn around the neck. Playing upon the whistle produces keening sounds inaudible to the human ear. Playing certain notes in the proper combination issues commands to any buul within hearing distance (roughly 200 yards in the open, but as little as 50 ft. indoors and obscured by heavy walls and doors).
Buul may be trained to obey commands of the buul whistle – small, clay whistles tied to a leather strap and worn around the neck. Playing upon the whistle produces keening sounds inaudible to the human ear. Playing certain notes in the proper combination issues commands to any buul within hearing distance (roughly 200 yards in the open, but as little as 50 ft. indoors and obscured by heavy walls and doors).
Buul may be trained to obey commands of the buul whistle – small, clay whistles tied to a leather strap and worn around the neck. Playing upon the whistle produces keening sounds inaudible to the human ear. Playing certain notes in the proper combination issues commands to any buul within hearing distance (roughly 200 yards in the open, but as little as 50 ft. indoors and obscured by heavy walls and doors).
The commands are as follows: The commands are as follows: The commands are as follows: Note Note Command
Long Come, attack Long, short, long Cease attacks Short, long, short Follow Long, short, short Stay Short, short, long Return Those who posses the general feat Buul Whistle, have trained their bodies to make the whistling commands without the use of the clay whistle.
All ATLs 1 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Note Command Long Come, attack Long, short, long Cease attacks Short, long, short Follow Long, short, short Stay Short, short, long Return Those who posses the general feat Buul Whistle, have trained their bodies to make the whistling commands without the use of the clay whistle.
All ATLs 1 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Command Long Come, attack Long, short, long Cease attacks Short, long, short Follow Long, short, short Stay Short, short, long Return Those who posses the general feat Buul Whistle, have trained their bodies to make the whistling commands without the use of the clay whistle.
All ATLs 1 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Buul Whistle Buul Whistle Buul Whistle
Buul may be trained to obey commands of the buul whistle – small, clay whistles tied to a leather strap and worn around the neck. Playing upon the whistle produces keening sounds inaudible to the human ear. Playing certain notes in the proper combination issues commands to any buul within hearing distance (roughly 200 yards in the open, but as little as 50 ft. indoors and obscured by heavy walls and doors).
Buul may be trained to obey commands of the buul whistle – small, clay whistles tied to a leather strap and worn around the neck. Playing upon the whistle produces keening sounds inaudible to the human ear. Playing certain notes in the proper combination issues commands to any buul within hearing distance (roughly 200 yards in the open, but as little as 50 ft. indoors and obscured by heavy walls and doors).
Buul may be trained to obey commands of the buul whistle – small, clay whistles tied to a leather strap and worn around the neck. Playing upon the whistle produces keening sounds inaudible to the human ear. Playing certain notes in the proper combination issues commands to any buul within hearing distance (roughly 200 yards in the open, but as little as 50 ft. indoors and obscured by heavy walls and doors).
The commands are as follows: The commands are as follows: The commands are as follows: Note Note Command
Long Come, attack Long, short, long Cease attacks Short, long, short Follow Long, short, short Stay Short, short, long Return Those who posses the general feat Buul Whistle, have trained their bodies to make the whistling commands without the use of the clay whistle.
All ATLs 1 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Note Command Long Come, attack Long, short, long Cease attacks Short, long, short Follow Long, short, short Stay Short, short, long Return Those who posses the general feat Buul Whistle, have trained their bodies to make the whistling commands without the use of the clay whistle.
All ATLs 1 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
Command Long Come, attack Long, short, long Cease attacks Short, long, short Follow Long, short, short Stay Short, short, long Return Those who posses the general feat Buul Whistle, have trained their bodies to make the whistling commands without the use of the clay whistle.
All ATLs 1 GP
Convention _______________ Date________
GMs Name ____________________________
GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Caru Kah, Greatsword of
the Blood Wind Potion of Barkskin +2 Potion of Haste The pommel of this +1 greatsword
is crafted from the bone of a Heavy Steppes Charger and has been stained crimson by the blood wind.
Found in a rat's nest within the
Temple of the Frog. Found in a rat's nest within the
Temple of the Frog.
All ATLs All ATLs All ATLs 750 GP 300 GP 2,350 GP
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________ GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________ GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Traitor to Blackmoor Traitor to Blackmoor Traitor to Blackmoor
This player receives one negative (-1) nobility point and receives a –2 penalty to all Charisma based checks with Blackmoorians. This stacks with all other penalties.
This player receives one negative (-1) nobility point and receives a –2 penalty to all Charisma based checks with Blackmoorians. This stacks with all other penalties.
This player receives one negative (-1) nobility point and receives a –2 penalty to all Charisma based checks with Blackmoorians. This stacks with all other penalties.
All ATLs All ATLs All ATLs This certificate may not be traded or
sold. This certificate may not be traded or
sold. This certificate may not be traded or
sold.
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________
GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event:
The above named character has gained access to the following magical items in the
Dave Arneson’s Blackmoor: The MMRPG event: Episode 34: Temple of the Frog Episode 34: Temple of the Frog Episode 34: Temple of the Frog
Traitor to Blackmoor Traitor to Blackmoor Traitor to Blackmoor
This player receives one negative (-1) nobility point and receives a –2 penalty to all Charisma based checks with Blackmoorians. This stacks with all other penalties.
This player receives one negative (-1) nobility point and receives a –2 penalty to all Charisma based checks with Blackmoorians. This stacks with all other penalties.
This player receives one negative (-1) nobility point and receives a –2 penalty to all Charisma based checks with Blackmoorians. This stacks with all other penalties.
All ATLs All ATLs All ATLs This certificate may not be traded or
sold. This certificate may not be traded or
sold. This certificate may not be traded or
sold.
Convention _______________ Date________ Convention _______________ Date________ Convention _______________ Date________
GMs Name ____________________________ GMs Name ____________________________ GMs Name ____________________________
GMs Signature _________________________ GMs Signature _________________________ GMs Signature _________________________