the active learning classroom presenters: dr. jason creekmore dr. shannon deaton
TRANSCRIPT
The Active Learning Classroom
Presenters:Dr. Jason CreekmoreDr. Shannon Deaton
Poll Everywhere-
Which grade level do you teach at?
Why is Active Learning important?
Learning Retention Rates
“Guide on the Side” “Sage on a Stage”
Session Overview Flipped Classroom Collaborative Learning Interactive Games Self-Regulated Learning Interactive Note-Taking
Questions/Comments
What is the “Flipped Classroom”?
In-Class Collaboration
Online Component
The Big Picture
The Expert Opinion
Easy Video Lecture Review Enhanced Critical Thinking Increased Student
Satisfaction Structured Technology
Integration for Diverse Learners
The “Flipped Classroom” Process
Recording Technology:Educreations
Linking Technology:QR Code Generator
http://www.qr-code-generator.com
QR Code
Table Reflections –Flipped Classroom
Please use the following scale to answer the questions on your handout
What is “Collaborative Grouping”? Collaborative learning is a strategy in
which two or more students work together in order to review previously learned content, learn new content and/or produce a project.
The Big Picture
While collaborative learning is certainly not new to the world of education, many teachers remain hesitant to implement collaborative learning for fear of ‘losing control’ of the classroom.
Collaborative learning is a strategy which provides students a means to articulate their ideas while utilizing critical thinking skills to problem solve (Totten, Sills, Digby, & Russ, 1991).
The Expert Opinion
Lev Vygotsky is one of the more historically recognized names in the field of education, particularly in the area of social learning theory. According to Vygotsky, students learn best through interactions and conversations with others. Vygotsky claims that people have a natural desire to communicate with one another.
According to Marzano, collaborative learning yields an average of a 23 point gain in student achievement. In fact, Marzano’s meta-analysis study ranks collaborative learning as the sixth most effective instructional strategy that a teacher can employ (Marzano, 2001).
Strategies for “Collaborative Grouping”
Table Reflections – Collaborative Grouping
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What are “Interactive Games”?
Competitive games to increase student engagement and student achievement
The Big Picture
One teacher famously asked:
“How will students learn if they’re so concerned with having fun all the time?”
The Expert Opinion
Engagement equals success Emotional and Behavioral
engagement predicts classroom performance
Peer relationships improve school culture and student performance
Preparing “Interactive Games” for the Classroom
“I Have / Who Has”
Table Reflections –Interactive Games
Please use the following scale to answer the questions on your handout
What is “Self-Regulated Learning”? Self-Regulated Learning is a type of learning that
requires students to think about their thinking, monitor their progress toward the learning goal, and ultimately assess their overall performance.
The Big Picture Self-Regulated Learning strategies create an
environment that is conducive to learning. When students reflect, monitor and assess their own learning, the entire learning process becomes personal, and therefore more meaningful.
The Expert Opinion
Self-Reflection is an essential part of overall Self-Regulated Learning (Zimmerman, 2000).
In the national best seller, Drive, author Daniel Pink further supports the notion that self-motivation more often leads to increased creativity, critical thinking, and overall academic achievement (2009). Self-motivation leads to a greater sense of autonomy and empowerment for students.
When students participate in the act of self-monitoring, not only does academic achievement increase, but their overall academic behaviors change as well (Loftin, Gibb, & Skiba, 2005).
Strategies for “Self-Regulated” Learning
Learning Plans Learning Logs Student Choice
Table Reflections –Self-Regulated Learning
Please use the following scale to answer the questions on your handout
What is “Interactive Note-Taking”?
Interactive Note-Taking allows students an opportunity to engage with the content.
The Big Picture
Summarizing and Note-Taking is the 2nd most effective classroom strategy for increasing student achievement
The Expert Opinion
Effective for students at all grade levels
Yields 34 points percentile gain on achievement tests
Improves student writing ability
Strategies for “Interactive Note-Taking”
New American Notebook
Guided Note-Taking KWL Chart
Table Reflections –Interactive Note-Taking
Please use the following scale to answer the questions on your handout
Poll Everywhere-
Which “Active Learning” Strategy are you most excited about?
Paradigm Change
Poll Everywhere-
Which is more important in the Active Learning Classroom?
- Instructional Strategies or- Classroom Management
Both are equally important!
Chapter 7: Engaging Classroom Transitions
Chapter 8: Managing the Active Classroom
Questions / Comments
Contact Information
Jason CreekmoreMAT Chair, School of Education([email protected])
Shannon DeatonAssociate Dean, School of Education([email protected])