the age of engage: an urban guide to the social music evolution
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Danny Dee of Digipendent's blueprint to monetizing in the new Social Music EconomyTRANSCRIPT
Thursday March 04, 2k10Daniel “Danny Dee” Aguayo
Minister of PropogandaDigipendent Artist Services
An Urban Guide to The Social Music Evolution
The Age of Engage:
WARNING
(Shit Load of Bad Words)
Current Projects:
• 40% of music was bought digitally in 2009
• 1 billion Youtube vids watched daily
• 20hrs of content uploaded every minute
• 175k new blogs create daily
• Facebook users = 400million45million daily status updates
• Myspace users = 120million
• 50 million tweets per day (600 per second )
State of the Digital Union
The Age of Engage
Can you blog?
Fans don’t want to Just connect with you music….
True fans want YOU to connect with THEM!
85%
15%
Traditional Label DealLabel Artist/Manager
60%20%
20%
Direct-to-Fan DealArtist/Manager MarketingFulfillment
VS
360 Deals = Standard
Do For Self!
Avg. Rev Per Sale: iTunes = < $3 / ARPS: D-T-F = $20-$50
Create your own Dream Team
• Manager(s)• Lawyer• Promo team• P.R.• Distro (physical/digital)• Radio promoter• Web design• Booking agent
Misc: Publisher/manufacturers/video/label, stylist etc…
The 3 Stages of Development
Alert, Connect, Sell
1
•Creating awareness
2
•Making Connections
3
•Monetizing
How Do you Compete w/ FREE?
ADD VALUE
Limited Edition High Margin Offers
You Are NOT Selling Music…
…selling experiences
Not making transactions…
…Building relationships
Fans pay more: >$20 average revenue / transaction, $50 with branded artists
The Formula for Success
CwF + RtB = $
Website = homebase
Tiered Pricing
Free is a Price Point
High Volume, Low Margin
Millions of unitsOne-size fits all productTiny Revenue for artist
OLD Model vs NEW Model
Lower Volume, High Margin
Multiple Products (SKUs)Smaller, segmented market
Efficient, high-margin
Direct-to-Fan Marketing Plan
1) Establish Goals
2) Craft Product Offers
3) Create Content
4) Formulate Value Proposition
5) Analyze & Optimize
6) Apply Pareto Principle
7) Repeat, iterate , Experiment
Offer Page
Landing Page
Squeeze Page
Permission Based Marketing
Ownership vs Rental of fans= #1 asset
MUST BE: Anticipated,
personal Relevant
REACHFan sites, blogs, music services, TV/Radio/Film, total impressions
ENGAGEMENTPlay, share, post on Twitter, embed on blogs, word of mouth
ACQUISITIONEmail, Facebook friend, Twitter follower, fan club, street team
MONETIZATIONConversion, active paying fans, recurring revenue, capturing economic surplus
Discovery
Permission
Playing/Sharing
$£€¥
VARIABLE FRAMEWORK
HITS = how idiots track success
Revenue by Channel
Your Digital Toolbox
The Essentials
The 3rd Ying Yang Twin Your Hype Man as the “TYPE Man”
The Top 2 Things You should be doing…
…as unsexy as they me be, are:
1) Collecting fan email addresses (only when its permission based)
2) Worrying about Search Engine Optimization (SE0)
Key Takeaways
• It’s all about the data!
• website = homebase
• CwF + RtB = $
• You can’t DIY
• Include tiered premium offers+ collectibles w/ higher value experiences
• Focus on low friction/cost fan acquisition
None of this is possible without GREAT music.
Thank you!
HOLLA!
dannydee.comdigipendent.comtwitter.com/dannydeeyoutube.com/digipendentfacebook.com/digipendent#artistadvice