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    the best o

    ieeeusa todays engineer

    O Iotio

    B Geogi C. Steto, Eito

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    Published by IEEE-USA.

    Copyright 2007 by the IEEE. All rights reserved. Printed in the U.S.A.

    Edited and compiled by Georgia C. Stelluto, IEEE-USA Publishing Manager.

    Cover design and layout by Josie Thompson, Thompson Design.

    This IEEE-USA publication is made possible through unding provided by a special dues assessment o IEEE

    members residing in the United States.

    Copying this material in any orm is not permitted without prior written approval rom the IEEE.

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    Table O Contents

    Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

    Innovation: What Engineers Need to Know . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

    Best Practices in Innovation: Learning rom Others Experiences . . . . . . . . . . . . . . . 18

    Top 10 Innovation Tools or New Millennium Engineers . . . . . . . . . . . . . . . . . . . . 19

    Engineers on Innovation: A View rom the Roundtable . . . . . . . . . . . . . . . . . . . . 20

    Not Invented Here . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25

    Keep Their Clothes on and More . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28

    Do Engineers Improve Lives? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30

    Unleash Your Inner Innovator. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34

    Ten Thoughts on Innovation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37

    Is Innovation the Answer? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39

    Backscatter: The Hat Trick Having it Both Ways . . . . . . . . . . . . . . . . . . . . . . 41

    Report Sets Agenda or Fostering Innovation . . . . . . . . . . . . . . . . . . . . . . . . . 43

    Administration, Congress Get Behind Innovation . . . . . . . . . . . . . . . . . . . . . . . 46

    The Stealth Proession: How Do Engineers and R&D Benet the Nation? . . . . . . . . . . 48

    How the Government Reocused on Innovation and Competitiveness . . . . . . . . . . . . 50

    How the Government Reocused on Innovation and Competitiveness (Part II) . . . . . . . . 53

    Engineer, Promote Thysel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58

    U.S. Competitiveness and the Proession o Engineering . . . . . . . . . . . . . . . . . . . 61

    Are we Doing Enough or R&D Funding? . . . . . . . . . . . . . . . . . . . . . . . . . . . 71

    IEEE-USAs 2007 Innovation Agenda . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75

    IEEE-USA Launches an Innovation Institute . . . . . . . . . . . . . . . . . . . . . . . . . . 77

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    4 Introduction

    Innovation is the latest buzzword rolling o everyones lips. And innovation seems to be thenew raison detre. People, employees, managers and corporate executives are all striving tobe innovative.

    It is an easy word to toss around. Many companies that include innovation in their mission

    statements also list innovation, or being innovative, as one o their core values and some

    see innovation as part o their competitive strategies.

    But, what do we mean by innovation and how do we get more o it?

    Joyce Wyco, executive director o the Innovation Network in Denver, Colorado, writes:

    Some organizations are acknowledged as innovative by virtue o their ow o new prod-

    ucts or services (3M, HP, Rubbermaid, Fedex). Perhaps a better defnition o organizational

    innovation would relate to the ability to intentionally change to meet new opportunities.

    Wyco explains that the denition incorporates three primary aspects:

    Having a common direction or vision

    Recognizing and deciding on opportunities related to the vision

    Intentionally and eectively moving in a direction to achieve the objective

    She says that the better organization establishes an environment that supports these activities

    and the more people within the organization who are ollowing the path, the more innovative it

    will be in every aspect o its activities. Further, Wyco writes that the challenges o organiza-

    tional inormation seem to be:

    Developing and communicating a powerul vision to every person within the

    organization.

    Creating an environment that welcomes and continuously searches or opportunities one with a rich fow o ideas, inormation and interaction within the organization ...

    among customers, the environment, competitors, suppliers and employees at all lev-

    els and unctions. It is a risk-tolerant environment that celebrates successes, as well

    as great tries that didnt work. This environment is also air play and shares respect,

    rewards and responsibilities at all levels.

    Stimulating eective action on opportunities at the individual, team, group and organi-

    zation level creating a system with enough reedom or play in it to allow time or

    thinking, reedom to tinker around with new stu, resources or experimenting, eec-

    tiveness training opportunities open to all, and a constant incubation o pilot projects ...

    a constantly evolving learning lab.

    With all o this deep thinking, energy and action revolving around innovation going on

    our world is bound to become a better place...right?

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    I dont have the answer to that question. But what I have done is reach back into the Todays

    Engineerarchives, and compile or you some o our best articles on innovation what it

    means, what it is, how to do it, what to think about it, how to achieve it, and how it might be

    aecting some aspects o engineering.

    A good companion book to this one is William C. Millers latest and rst in a series o three

    e-books or IEEE-USA on innovation: Innovation Conversations Book 1: The Innovation Pro-

    cess Energizing Values-Centered Innovation rom Start to Finish. That book is now available

    to IEEE members at a special, discounted price o $9.95 at www.ieeeusa.org/communica-

    tions/ebooks/.

    Happy innovating!

    Georgia C. Stelluto, Editor

    InTrOduCTIOn

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    6 Innovation: What Engineers Need to Know

    By Gus Gaynor

    Framing the issues

    While the study o innovation has dramatically increased in the past decade, and produced a

    great number o academic papers and business-related articles, engineers understanding o

    the process has not been greatly enhanced. Academic engineering studies have not produced

    a theory o the innovation process, or a Seven Steps to Successul Innovation. No designated

    guru exists to tell us how to do it.

    Most academic and business literature on innovation ocuses on case studies and attempts

    to reach conclusions or recommendations that can be adopted across industries and organiza-

    tions. In most cases, the inormation deals with the past rather than the uture. It tells us what

    has been, not what will be. Its history. In some cases, the inormation is anecdotal. In other

    cases, anecdotal evidence has been massaged to validate certain hypotheses. This type oresearch provides little benet or innovation practitioners.

    But innovation is personal. Its unique. Its about timing. Its organization directed. And, its

    complex. Every innovation has distinct characteristics. How it originates, the approaches

    taken, and how engineers practice it in one organization may be totally dierent rom how they

    proceed in another organization.

    So what is the engineers role in innovation? By using a ramework, perhaps we can identiy

    the undamental issues in the innovation process, and examine how engineers can participate

    in making a value-added contribution on this uncharted road.

    The innovation ramework relative to products, processes, and services includes an understand-

    ing o the ollowing:

    What is innovation?

    What are the sources o innovation?

    Is there a process or innovation?

    What are the organizational requirements?

    Who are the innovators?

    Becoming the innovator

    What Is Innovation?

    Innovation in the abstract has little meaning it exists in an organizational context and in thereal world. It cannot be considered as a single-issue. Innovation also involves invention and

    creativity. It is multi-disciplinary, multi-unctional, and global. Its success depends on the in-

    novators, support people, managements willingness to deal with rustration and uncertainties,

    and the qualitative and quantitative input to decision processes. Investing in the innovator or

    the innovation comes with no guarantees.

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    So what is innovation? For our purposes:

    Its about bringing new products and services to the marketplace; and

    Its about developing new processes to manuacture products more eectively, e-

    ciently, and with the economic use o resources.

    Why dont we see more innovation? Unortunately, innovation is oten conused with creativity

    and invention. We even hear people talk o the innovative idea. Who knows what that means?

    Are there innovative and non-innovative ideas? Are their good and bad ideas? Are there useul

    ones? Lets clariy the vocabulary. Here are some general descriptions o innovation:

    Peter F. Drucker1 theorizes that innovation is the introduction o a new product, process, or

    service into the marketplace. Innovation is not science or technology, but value.

    Andrew H. Van de Ven2 considers innovation the development and implementation o new

    ideas, by people who, over time, engage in transactions with others within an institutional

    order.

    Like Drucker, Frederick Betz3 discusses innovation as introducing new products, processes, orservices into the marketplace.

    An unknown source4 suggests that, Innovation is a mindset. Innovation is best described as

    a pervasive attitude that allows businesses to see beyond the present and create a uture vi-

    sion.

    Drucker, Van de Ven, and Betz emphasize the idea o introducing new products, processes, and

    services. Each o these descriptions includes new ideas, people, transactions, an institutional

    context, and the marketplace. The unknown source adds the idea o having a mindset. Inno-

    vation wont happen without it.

    These descriptions o innovation include all the activities and requirements in the idea and

    concept to commercialization process. The word, implementation, may be substituted or in-novations that are not commercialized, but implemented or their value-adding potential. These

    types could be internal or external administrative processes that signicantly aect operational

    perormance. Innovation is not just a bright idea. It involves doing something with ideas or

    concepts that add value to your organization.

    The innovation process does begin with ideas. Heres an example o what it takes to develop a

    successul product. G. A. Stevens and J. Burley5 provide us with a success curve o how many

    raw ideas are required or a successul product. The statistics are not too encouraging. Their

    study shows the ollowing progression rom raw ideas (unwritten) to product successes:

    Raw Ideas (Unwritten) 3,000

    Ideas Submitted 300

    Small Projects 125

    Signicant Developments 9

    Major Developments 4

    Launches 1.7

    Successes 1

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    Keep these gures in perspective. Unwritten ideas are basically useless. Someone must take

    the time to mull over an idea, turn it upside-down, inside-out, and put the idea down on paper.

    I it cant be written down and explained, chances are its not o any value. I it cant be written

    down, its not likely to be understood. Someone must identiy the kernel o the idea. Thats

    where the work begins.

    Invention

    Idea generation comes beore invention. We dont know much about how ideas occur. As an

    example, why did the inventor o 3Ms Post-it! notes come up with the idea when he did? He

    sang in the choir or many years and kept losing those little pieces o paper that marked the

    pages in his hymnal. Logic would suggest he would have thought about it at an earlier date.

    Ater all, he worked at 3M or many years, and adhesion is one o its core competencies. Some

    series o events must have triggered the idea. We just dont understand the process. I we

    did, we would have already resolved many o todays technological limitations.

    So, innovation includes invention, and invention begins with a new idea something new. Its

    characterized by creating something which did not previously exist. It may reer to a product,

    process, service, or some combination o concepts not previously revealed. Inventions span

    the continuum rom very simple to very complex. However, not all inventions are commercial-

    ized. A patent issued or something new may or may not be o value. It may or may not be

    commercialized.

    Xeroxs Palo Alto Laboratory provides an excellent example o invention without any commer-

    cialization. This center o research invented, and the company ignored, the rst personal com-

    puter, the rst graphics-oriented monitor, the rst hand-held mouse, the rst processing pro-

    gram or non-expert use, the rst local area network, and the rst laser printer. Xerox did not

    commercialize any o these inventions. Management invested in research without recognizing

    the signicance o the demonstrated results. These inventions generated new businesses and

    in some cases industries, but not or Xerox. Others commercialized the inventions.

    Creativity

    Invention and innovation involve creativity. They require thinking about the possible, about what

    could be, about doing things dierently, about putting together dierent combinations o what

    is already known, and then having the ability to put it all together. Invention and innovation

    involve some level o dissatisaction with the status quo. Creativity has little to do with educa-

    tional credentials or knowledge. To a great extent, it depends on a mindset and some innate

    personal characteristics not just promoting change, but accepting it.

    A undamental paradox is associated with creativity. While engineers talk about the lack o cre-

    ativity, we really only want so much o it and in such a way that it really doesnt disturb ourstatus quo. We also ail to do the necessary homework to adequately propose an idea that may

    be outside the domain o the organizations purview.

    Employers want creativity, but are they willing to tolerate the idiosyncrasies o creative people

    those who continually search or new opportunities who are sometimes a breed apart?

    Are the creators willing to do the up-ront work to convince doubters and naysayers? Are all

    o us willing to promote creativity and live with its uncertainties? Creativity is not done by the

    numbers. It requires thinking and doing and thinking and doing more, until the expected result

    is achieved. Its hard work.

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    Types o innovation

    There appears to be general agreement on at least two types o innovation incremental and

    radical. Incremental includes the nuts and bolts what we can expect ater a product comes

    to the marketplace solid improvements related to product quality, general operation, and

    added capabilities. Radical innovations create new industries. Computers (both hardware andsotware) and copying are examples o innovations that developed into new industries. And

    telecommunications may be considered a radical innovation in the uture.

    However, this classication may be too simple. Figure 1

    is a matrix that allows us to determine just what kind

    o innovation is under consideration. The horizontal axis

    covers the range o innovations rom components to

    macro systems. The vertical axis shows us the range

    rom incremental to discontinuous.

    The horizontal axis includes components, assemblies,

    products/processes/ platorms, systems, and macrosystems:

    Components all components in any engineering

    discipline electrical, electronic, mechanical, etc.

    Assemblies congurations o components assembled

    in some orm to perorm a particular unction or group o unctions

    Products, Processes, and Platorms a classication:

    1. Product, process, and platorm improvements improvements o all types to existing

    products, processes, and technology platorms

    2. Me-too products, processes, and platorms just trying to get a piece o the businesspie. Meets or slightly exceeds current oerings

    3. New-to-the-market products, processes, and platorms no product on the market

    accomplishes the same task great opportunity

    4. Breakthrough products, processes, and platorms new-to-the-market but develop into

    a new industry

    As we traverse the axis rom components to macro systems, we begin to see the role that

    product and process platorms play in providing new opportunities. Those platorms that allow

    us not only to capitalize on prior product innovations, but also to expand the scope o opportuni-

    ties. We have good examples in products like 3Ms Post-it Notes, Sonys Walkman, and Black

    and Decker power tools.

    Systems and macro systems the system level might encompass introducing a product that

    includes not only the product, but also takes into consideration the user, location, ease o opera-

    tion, maintenance, and disposal. A macro system might include the Chunnel, which connects

    Great Britain and France, requiring not only technical innovation, but also innovation in manag-

    ing political, cultural, and international issues. NASAs programs would generally all into the

    macro system category. Organizations may choose to eliminate the macro system category,

    since it doesnt apply to most business applications. Scope, size, investment, and complexity

    are distinguishing characteristics. System classication must occur within the organizations

    business context.

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    Figure 1

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    The vertical axis elements o Figure 1 require some clarication, since there is little agreement

    as to how this increased complexity might be designated. Yet, it is important to recognize just

    where an innovation might t on a continuum rom incremental to discontinuous.

    The lines o demarcation on the vertical axis o Figure 1 grow uzzier as we progress rom com-

    ponents to macro systems. There is probably no right or wrong classication. The importantmessage is that organizations develop a classication system, so they understand the segment

    they are working in. Dierent elements require a dierent set o resources and organizational

    inrastructure.

    Here are some general distinctions between the dierent types o innovation:

    Incremental innovation enhances existing products, processes, and services not lim-

    ited to technology, but includes all related business unctions. Ater the initial introduction

    o the rst product, examples would include the many versions o the Walkman and Post-it

    Notes. This category is, by ar, the dominant one.

    Architectural innovation recongures the system o components that constitute a

    product or process. Design components are linked together in a new way, using many coredesign concepts in a new architecture. Architectural innovation requires knowledge about

    the components and how they are linked. Examples include the transistor as a replacement

    or the vacuum tube, introduction o passenger aircrat, material substitutions, and rear-

    rangement o mechanical components to perorm a unction more eciently.

    Radical innovation no consistent description in literature or rom organizations. For our

    purposes, introduces a new product or service that develops into a new industry. Introduc-

    tion o computers and copying systems are examples others include new production

    processes or opening up new markets.

    Discontinuous innovation basically makes an organizations core competencies use-

    less by introducing a totally new product or process platorm over time it eliminates a

    complete industry rom the horse and buggy to the automobile; candles and gas lightsto the electric light bulb; typewriters to word processors; and the slide rule to the electronic

    calculator to computer-aided-engineering. Discontinuous innovations not only make engi-

    neers, technologies, and processes obsolete, but also can create havoc with other business

    unctions, such as marketing and sales, nance, and other unctionally dominated groups.

    What Are the Sources o Innovation?

    Much misinormation exists regarding sources o innovation. Personal experience shows that

    no one source exists or dominates. I one could, it would probably be the technical community.

    Realistically, the ideas or concepts that eventually result in an innovation can come rom any

    source, either internal or external.

    Internal sources

    The internal possibilities span all organizational unctions and their people. Suggestions that

    become realized innovations come rom scientists, engineers, marketing and sales personnel,

    people working in communications, and occasionally, rom high-level executives. In short, any

    person can be the source o an innovation or a trigger or another observant person. Certain

    sources push peoples buttons, and their thinking mechanisms go into overdrive.

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    External sources

    External contacts also provide a valuable source, but are too oten disregarded customers,

    users, suppliers, academics, government, and unrelated business associates. Some academic

    research claims that customers are the main sources o innovation.

    Innovation involves invention plus commercialization, and users seldom participate in the com-

    mercialization process. Innovation involves more than thinking up the idea, it also involves

    doing. Even i a user makes a mockup, translating the mockup to a commercially viable product

    includes competencies that the originator does not usually possess.

    Observation

    Other sources o innovation are what we read and what we observe. Most innovators have

    breadth o knowledge and are good inormation synthesizers. Organizations have many people

    who can analyze the most complex problems, but usually only rom one perspective. A poten-

    tial innovation could be analyzed rom a technological, marketing, business, or environmental

    perspective by the most competent in their elds. But, innovation requires the synthesis o thisinormation to reach a conclusion. Managing the tradeos could look like a gut reaction, but

    because o their breadth o interest, innovators have knowledge that goes beyond the ormal

    analysis.

    Size dependency

    Innovation sources also depend on organization size. In start-up organizations, the owners or

    principal members will most likely be the sources. Their ideas were probably what developed

    the start-up organizations.

    Multi-product organizations, with division-type organizational structures, will most likely depend

    on knowledge o their own sources. But they could miss new opportunities, i they dont gooutside the bounds o their known technologies and markets. Stick to your knittingis oten

    touted as a business strategy. However, there comes a time when your knitting no longer has

    customer acceptance.

    In an essentially single product company, or where products are built on a common platorm,

    the innovation may be more restrictive. While innovation sources are unlimited, innovation is a

    multistage process that ocuses attention on the problem nder the person who visualizes

    combinations that can be integrated into a marketable new concept.

    The Process or Innovation

    An innovators lie would be much easier i there were seven easy steps to successul product

    innovation. Some generic guidelines exist, but no specics or step-by-step process. Academic

    literature generally provides a linear approach to this somewhat undisciplined and uncontrolled

    process we call innovation.

    E. B. Roberts and A. R. Fuseld6 in, Generating Technological Innovation, suggest six stages o

    the innovation process:

    Pre-project

    Project possibilities

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    Project initiation

    Project execution

    Project outcome and evaluation

    Project transer

    This model is presented as a linear progression rom stage to stage. The authors note that

    these stages oten overlap and recycle. I question the validity o such a process or the practi-

    tioner, even though it is oten repeated in many dierent orms in the academic and business

    press.

    This particular model gives the impression that innovation is a ormalized process that goes

    through a series o steps, stage gates, and evaluations. We might use this model ater an indi-

    vidual or a small group has done the preliminary work, by identiying some new opportunity or

    innovation.

    And, it may be applicable ater the concepts have been developed (technology and markets)

    and project possibilities evaluated, but not at the two preliminary stages o pre-project and

    project possibilities. Ater the up-ront work is completed, straightorward project management

    principles apply. At that time, the objective is to bring the product to market.

    The pre-project stage

    Just how does the innovation process begin? Does it come rom the top-down, bottom-up, or

    just where does it originate? Does it come rom the individual or the team?

    The pre-project stage o this model is the only stage that diers rom the normal process o

    project management. It consumes an individual or small group, and involves the identica-

    tion o the problem or opportunity. Normally, it doesnt surace as a Eureka!, or rom a bolt o

    lightning. Its hard work, requiring thought and inormation synthesis rom many sources and

    disciplines, plus using creative capability to describe and communicate the concept. We arenot talking solely o the idea, but o innovation, which includes all the activities in the concept to

    commercialization or implementation cycle.

    Identiying the problems or opportunities is associated with dierent business unctions at

    many dierent organizational levels that include:

    New business opportunities

    New products

    New processes

    New technologies

    New markets

    Improvements to existing products, processes, and systems

    Organizational opportunities

    Opportunities with customers and suppliers

    This pre-project stage in the innovation process is where creativity in integrating inormation

    and knowledge rom many sources takes place. Its messy. Its rustrating. Its oten discour-

    aging. There are no rules to ollow.

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    As J.B. Quinn7 has noted, this part o the innovation process is controlled chaos not chaos

    within the organization, but chaos in the innovators mind. The organization isnt even ready to

    understand what the innovators thinking about.

    What Are the Organizational Requirements?Discussing innovation in the abstract does not provide much guidance or insight into the com-

    plexities involved in its practice. Innovation does not unction in an organizational vacuum. It

    requires organizational resources and a supportive organizational inrastructure to accomplish

    some preconceived list o activities. Too oten, we think o resources as including people and

    money only.

    Resources also include:

    Critical mass o people Input rom customers

    Use o intellectual property Input rom suppliers

    Access to inormation

    Adequate plant and equipment

    Competence in technologies Necessary operational acilities

    Time Sucient nancial reserves

    Organizational inrastructure includes:

    Purposes or which the organization exists

    Objectives, both short- and long-term

    Strategies to accomplish the purposes and objectives

    Organizational structure

    Guiding philosophy, principles, policies, and practices

    Management support or innovation

    Management breadth and expertise

    Attitudes or acceptance o risk

    Methods and modes o communication

    Organizational activities include eight broad categories. They interact with the resources and

    inrastructure components. These classes o activities provide a reerence point and can span a

    continuum that embodies every business activity and unction. They can also be classied into

    many sub-categories. The resources and inrastructure will be applied dierently to dierent

    types o activities.

    Activities include:

    Business Functional Integration

    Products Eectiveness and eciency

    Processes Support sta

    Inormation systems External

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    The relation o resources to inrastructure, and to activities

    is shown in Figure 2. The goal here is to reach a 1. 1. 1.

    condition. This gure represents the ideal, where the 1s

    represent the availability o the necessary resources, a

    supportive inrastructure that meets the requirements orthe particular activity or project, and a well-dened activity

    or project. We seldom approach the ideal, but its essential

    to know where we are beore we begin.

    Beware o the inrastructure

    Here are a ew examples o how organizational

    inrastructure militates against innovation:8

    I the inrastructure is rigid, avoids risk, or cant deal with uncertainties, innovation is

    either an up-hill ght or has no chance o succeeding.

    I the potential innovation does not link the purposes, objectives, and strategic directiono the organization, chances o success are very low.

    I the inrastructure does not support innovation, it may be necessary to resurrect the

    resum not much chance or success.

    I the required intellectual property and inormation are not available, its just one more

    obstacle to ace.

    I command and control mentality obstructs the channels o communication, orget it.

    I organizations hype programs like quality, continuous improvement, and team building

    without substantive and realistic objectives, innovation cannot fourish.

    I the human resources principles are words rather than reality, innovation will not

    survive.

    Figure 2 allows us to look at the key concerns in an organization and determine whether the

    eort adds value.

    Integration o products, markets, and technologies

    Innovation involves the integration o products, markets, and technologies. This conclusion

    may appear obvious, but the integration seldom occurs. Apparently, it is easier to suer the

    negative results o not integrating, than taking the time to integrate. New products generally

    require new technologies; new products oten depend on new markets or market segments.

    New technologies without product or market applications provide no benet. New products

    without new technologies will not survive in the marketplace. Products without market accep-

    tance, regardless o technological advances and their internally perceived benets, consumeresources without providing any added value.

    Product innovation involves bringing together the market and technology input very early in the

    process. Assume you had the brilliant idea o developing a light bulb that would never burn out

    not just an incremental improvement but 1,000 or more times the lie o a current light

    bulb. How much eort would you expend beore looking at the market limitations?

    Think o the implications or such a product. You could expend a great deal o technical eort

    and ail in the marketplace. In this case, theres no doubt that the technology issues are signi-

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    Figure 2

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    cant, i not unsolvable. Think o the consequences o bringing such a product to market and its

    social implications.

    The product, market, technology matrix

    Figure 3 illustrates the relationship between products,markets, and technologies, the three major components

    o the innovation process. Progressing rom current to new,

    along any one axis, increases the uncertainty and the risk

    o ailure. Progressing along each axis rom current to new

    increases the uncertainty and risk signicantly. Playing on

    the innovation eld requires not just accepting the risk, but

    understanding how much risk an organization can sustain on

    each axis. The critical mass o resources and inrastructure,

    as noted in Figure 2, are essential.

    As an example on the technology axis: while moving rom

    current to new on any one axis may not cause signicantdiculties, scaling a second axis simultaneously, such as

    markets, adds additional risk and complexity that we must evaluate careully.

    As shown in Figure 3, introducing new products with new technologies into new markets pres-

    ents the greatest challenges to management. But, this is what product innovation is all about.

    Little, i any, innovation is possible with current technologies and current products working in a

    current market position.

    New technologies usually require new skills to operate and maintain them, oten disrupt current

    systems o operation, place extra burdens on the user, and seldom do just exactly what was

    originally intended. Usually, we dont need all the bells and whistles particularly true o many

    sotware products.

    Who Are the Innovators?

    Research does not clearly identiy the characteristics o potential innovators. Anecdotal evi-

    dence, common sense, some inconclusive research, and my own career experiences in one o

    the worlds most innovative companies, show that innovators possess certain common traits:

    Creativity not the literary or technology kind, although both are useul. More like, creativity

    in being able to synthesize inormation rom a broad perspective that is gained rom a sense o

    curiosity and observation. Creativity that involves both problem nding and problem solving.

    Or, competence in exploiting opportunities the condence o the constructive maverick.

    Problem nders and solvers engineers place a great deal o emphasis on problem solving.I suggest that innovation requires engineers to rst become problem nders and then prob-

    lem solvers. Innovators are not passive bystanders waiting or the next assignment. They are

    proactive, orward-thinkers who go about bringing new products, processes, and technologies

    to market.

    Broad interests why the need? Innovation is generally multidisciplinary. It usually involves

    at least a system in its application the product or process, the customers, the users, suppli-

    ers, etc. Always keep in mind that innovation involves the marketplace. The innovator must be

    sensitive to what the marketplace is looking or, or what it needs, to be more eective.

    InnOvaTIOn: WhaT EnGInEErS nEEd TO KnOW

    Figure 3

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    8. Opportunities or innovation do not come in artully packaged and beribboned boxes sit-

    ting on your desk on Monday morning. Find opportunities and then make them happen.

    Use your personal search engine.

    9. Successul innovation requires adequate resources and a supportive inrastructure.

    Become a diplomat to make that inrastructure work or you.10. Identiy new opportunities. They surround us, i we only pause or a moment to think

    about them. As engineers, i we look or opportunities related to eectiveness,

    eciency, and the economic use o resources in our daily activities, we can make

    signicantly greater contributions to the well-being o our organizations and society.

    Are you ready?

    Now is the time to start. Youve been exposed to the undamentals. You need to link the

    concepts identied in Figures 1, 2, and 3. You know what it takes to be an innovator. You know

    the required characteristics to be successul. Innovation is not or every engineer. At the very

    least, you must be a creative and contributing maverick. That takes a lot o courage, even with

    all your competencies.

    But, no guts, no glory. I you persevere in the ace o certain hardships youll come up a winner.

    Put your heart and soul into it. I you have what it takes, youll have a rewarding, satisying, and

    exciting career!

    Bibliography

    1Peter F. Drucker, Management: Tasks, Responsibilities, Practices, Harper & Row Publishers, New York, 1973, pp. 782-803.

    2Andrew H. Van de Ven, Central Problems in the Management o Innovation, Management Science, May 1986, Vol. 32, No. 5.

    3Frederick Betz, Managing Technology, Prentice-Hall, Inc., New Jersey, 1987, p. 6.

    4Unknown source.

    5G. A. Stevens and J. Burley, 3000 Raw Ideas = 1 Commercial Success, Research Technology Management, May - June 1997,

    Volume 40, No. 3, pp. 16 - 27.

    6E. B. Roberts and A. R. Fuseld, Generating Technological Innovation, Sloan Management Review, 1981, Vol. 22, No. 3.

    7J. B. Quinn, Managing Innovation: Controlled Chaos, Harvard Business Review, May-June 1985, pp.73-84.

    8A. B. Shani and C. F. Sexton, Myths and Misconceptions about the Dynamics o Innovation, National Productivity Review, Winter

    1990/91, pp. 75-84.

    Gus Gaynor was the frst and ormer Editor-in-Chie or IEEE-USA Todays Engineer printmagazine.

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    18 Best Practices in Innovation

    Learning From Others Experiences

    We really dont know much about product and process innovation how it begins, what

    prompts it, and who originates it. We do know that a specic environment is essential topromote it. All organizations need it, and it generally comes rom engineers and their support

    stas.

    An innovation is not an idea. It requires invention plus implementation. The invention, usually a

    combination o known principles and technologies combined in a new and oten unique archi-

    tecture, meets some specic needs or wants.

    Innovations come in all sizes and shapes and embrace all the engineering disciplines. It is di-

    cult to nd an innovation that is limited to a single discipline or technology. Some people may

    be idea generators but it takes implementation skills to bring those ideas to the marketplace.

    We do know rom the history o innovative organizations that the innovation process requires a

    commitment rom management and rom its engineers:

    From management

    Understanding o the innovation process

    Tolerance or exploration and controlled ailure

    Freedom to act without encumbering policies and procedures

    A reward system with incentives based on results

    Commitment to provide adequate resources

    The ability to listen

    A sponsor willing to take risks

    From engineers

    Technical and nontechnical competence

    Strong work ethic with mental and operational discipline

    Problem-nding and -solving competence

    Sel-motivated behavior

    Maturity to ignore organizational indierence or resistance

    Passion to pursue a concept to a conclusion

    Developed powers o observation and synthesis

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    1Top 10 Innovation Tools or New Millennium Engineers

    By Tom Briscoe

    YawnMower Cuts through material others nd boring and bags the essence o newideas.

    NeuroHoover Sucks up pieces o inormation, knowledge, and acts, then lters and

    stores them neatly in your brain.

    RiskDrive Spurs you to be creative, even i the status quo would be saer.

    DomiNotator Tumbles out next steps onto paper, based on the research and work

    or others.

    GroupCeiver Tunes your colleagues into the same wavelength by synchronizing yourstrategic direction.

    TeamSmitter Distills and sends common goals and plans (use with a GroupCeiver).

    WarmTenna Picks up bits o genius and incubates them, until they can take on a lie

    o their own.

    NeoCycle Exercises your brain; best ridden in a blue sky environment

    HamCorder Stores just the meat o your best ideas.

    And the number-one innovation tool or new millennium engineers:

    NilliScope Helps you shoot at something no one else can see...and hit it.

    Tom Briscoe, a project manager at Campbell Scientifc, Inc., writes about practical management

    issues or engineers. ([email protected])

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    20 Roundtable Discussion Engineers On Innovation:

    A View From The Roundtable

    By Sean Lockhead

    The Participants:

    John Allen, senior mechanical engineer, with Outokumpu American Brass, Bualo,

    New York. A graduate o the University o Toledo, Allen has been in the copper and

    brass industry or 15 years, mainly on the foor as a maintenance engineer, and has

    recently been getting into project work.

    Kevin Diehl, electrical sales engineer, Kaman Industrial Technologies, Rochester,

    New York. Diehl has worked in sales and distribution or the past 11 years inside

    sales, outside sales, and electrical sales. He and his associates look at ways to take

    automation to the next level.

    Dr. Colin Drury, proessor o industrial engineering, State University o New York,

    Bualo, New York. Beore joining the SUNY-Bualo aculty, Dr. Drury was managero ergonomics at Pilkington Glass. He has been involved with human actors engi-

    neering and ergonomics, much o it concerned with quality control.

    Don Roland, vice president and regional manager, Kaman Industrial Technologies,

    Tonawanda, New York. Starting in the warehouse, Roland has gone through all the

    steps o the organization: inside sales; purchasing; outside sales; branch, district,

    and regional management.

    Todays Engineer: (TE)The dictionary denes innovation as the act o introducing

    something new. How would you dene innovation?

    Allen: Its being open-minded. Something new is not necessarily something completely

    new. It is taking technology rom one area and applying it to something totally dierent. For

    example, a ceramic bearing that is used in the aircrat industry is used on a welder head simply

    because its nonconductive. Thats innovative. The one problem I have, a gray area, is the

    division between what is innovation and what is technological advancement.

    Drury: Innovation is doing something dierent, maybe not necessarily new, but it must be

    useul. You can do something new and have it be a complete waste o time. You need some

    ocus in innovation. I see innovation in products and processes, and in how humans interace

    with either the production equipment or the product.

    Diehl: When I think o innovation, I think o someone looking at a problem or puzzle and

    trying to decide the best way to attack it. It may be an opportunity to take a completely

    dierent route to arrive at a solution.

    Roland: I would agree with what John [Allen] was talking about here. Its hard or me to

    distinguish between innovation and creativity or technological advance. There are things that

    are viewed today as innovative, yet they have been around or years. To Colins [Drury] point,

    maybe it didnt have a useul purpose at the time, or people were not ready or it.

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    TE:What are the traditional methods or developing new ideas and new products?

    Drury: The traditional method has been that someone has an idea, someone comes up with a

    product, and [someone] nds a market. Its a mixture o that and a market needs analysis or a

    product. Its a mix between bottom-up and determining customer needs and addressing them.

    Allen: Yes, basically I see the same thing: concept, design, testing, development, and

    production.

    Diehl: I think coming up with ideas on how to do things and committing them to paper is the

    rst step. Next, the ideas need to be developed. There may be a need to incorporate the

    market needs and market assessment.

    TE: How are these methods changing and at what rate?

    Diehl: You have to look at the market-driven hunger or something better. You have to get peo-

    ple to perceive your product as cutting edge. You see more and more o just getting product

    out get it on the shelves and worry about the bugs and problems later. These xes possiblybecome the next generation o the product.

    Allen: I see prototyping. I still see the same thought process though. You now have tools like

    nite element analysis. You can now test that model to a breaking point without building a

    physical part. I see the steps as being the same, but we have used technology to accelerate it.

    Roland: I agree. The acceleration time has greatly increased. For example, I was just over at a

    shop where they produce molds. The old way was to carve them by hand. What they do now

    is create a CAD drawing and use it to make a CNC program or automatically producing the

    molds and holding better tolerances.

    I see that rapid development is taking place; however, there is a cost to that in terms o

    embracing the changes, knowing that more changes are right around the corner. When do youmake the decision to make the next change?

    Drury: I know what you mean. We use rapid prototyping extensively in human actors

    engineering to model the whole process.

    Roland: Maybe theres not enough ocus on existing products. It might be more practical or

    industry to take a look at improving existing products with new technologies.

    TE: We touched on simulation. How much o an impact is simulation having in terms o

    innovation?

    Allen: From a manuacturing standpoint, the motto is aster, cheaper, better. You are constantlychallenged to do that. Computers are becoming the mainstay o an engineer.

    Roland: Ill go back to that mold manuacturer. In the past, it would cost in excess o $40,000

    over 8 weeks. They can now do it in a week or less or around $16,000. So there are benets

    in many areas.

    Allen: I dont know too many people that would totally trust a computer model. When youre

    all done with it, you still need to perorm some o the physical tests.

    Roland: Whats the part you dont trust?

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    Allen: Id have to say its because theres always that uncertainty. When you create a model,

    you make assumptions. This leads to uncertainty. The real thing tells you the real picture.

    TE: What role does project management play in creating the reedom and fexibility to

    become innovative?

    Allen: Project management has in recent years become a eld o its own. In the old days,

    you used to have just a project engineer that did everything. Project management is more o a

    team concept. It has become a must.

    Drury: I think engineers have embraced management in the sense that management has got

    something to tell you about how to run a system with multiple people in it. To some extent we

    can create procedures or this design process. That makes it easier to get rid o some o the

    mechanics o it.

    Roland: This team concept and using project management is the more eective way o doing

    things. There are two things that you have to make sure o though: rst, that the project man-

    ager is truly empowered to garner the resources, and second, that the people are told to reactin a timely manner to what needs to be done.

    Diehl: You can also look at the innovation that is introduced by having the right players working

    on the team.

    TE: What kinds o restrictions are ound in a highly structured environment as opposed

    to a ree-thinking model?

    Drury: Restrictions are not necessarily a bad thing. They keep people ocused. I you keep it

    too restrictive, then you just dont get innovation. You have to nd that balance between the

    two.

    Allen: The people that are more o the ree-thinkers are the higher risk-takers. They give you a

    little more reedom to try out dierent things; whereas in a structured organization, everything

    has to be approved throughout the hierarchy.

    Roland: I guess I can see the same thing rom a management perspective. I would want some

    history o eectiveness. As I get a eeling o some success in what theyve done, I might

    loosen up on some o that.

    Diehl: I agree. You need to have structure to identiy the goal and give direction. However, you

    cant have it be too highly structured. You end up eliminating innovation.

    TE: You mentioned the team concept. What are the pros and cons o the team approach?

    Allen: You get a group o people in a room and someone may start o the conversation. Then

    you will get eedback and someone else will jump in with some more thoughts. When you get

    that critical mass going, you can do amazing things.

    Roland: The style o the project manager is very important to the eectiveness o the group.

    Its a talent to know when to stand back and let people run with ideas and when to step in and

    say were in let eld here. I dont think enough time is spent training people on how to handle

    those group dynamics.

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    Allen: Sometimes there are personality conficts. It goes back to the project manager and

    [that persons] ability to acilitate the process. The project manager role is something thats not

    understood very well.

    Diehl: You are in there with many people trying to go ater innovative ideas. You have people

    whose egos need to be stroked. People need to have recognition o what they have brought tothe meeting.

    TE: How much o the new style o innovation depends on the use o interdisciplinary

    teams?

    Allen: I think its a must.

    Roland: Even though you may not have ormally dened it as a team, it exists. Im still going to

    go to other sources, in an inormal team atmosphere. So, is anybody really operating outside o

    a team?

    Allen: Most o the experience that Ive had on it has been project teams. The newest type operson we include is an accountant. The perspective that an accountant brings is much dier-

    ent rom what anyone else can. I think its good to bring together all the dierent disciplines

    that you can think o to work together on that project. It generates more ideas. The more

    ideas generated, the better that team perorms.

    Diehl: Teams are a driven necessity. Everyones doing more with less. It also helps other

    people in what they are trying to do.

    Roland: I agree but I dont think they do enough o it. Industry, itsel, tends to do things in

    silos. People are charged with budgets and interdepartmental constraints. Too oten they look

    at things that they need to solve within their own area without knowing the whole picture.

    Drury: People are generally concerned with just making their own areas better.

    TE: What are some o the key nontechnical attributes needed to be successul in this

    environment?

    Roland: It comes down to communication skills. Engineers must be salespeople too. An

    engineer can have all the technical knowledge, but without being able to communicate the

    ideas, its worth nothing.

    Drury: To be air, it has been changing. However, or example, students sometimes view

    some classes as just another class with a presentation at the end. They dont comprehend the

    impact o what theyre learning.

    Allen: I think some o the things start to cross into human resources. For example, how do

    you deal with conficts?

    Diehl: How are we doing with having industry work with schools to give them that perspec-

    tive?

    Roland: I think that is one area where weve actually improved. Its much better than it was

    10 years ago.

    Drury: This idea o teamwork and innovation has brought it all into ocus. No longer are you

    just sitting around in your little Dilbert cubicle.

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    Roland: I would also say business nance is extremely important.

    Drury: What we really try to do is teach students how to be engineering managers.

    TE: In conclusion, what do you see happening in the area o innovative ideas, methods,or processes in the near- and long-term uture?

    Roland: I think people are becoming more aware o ways and methods o working towards so-

    lutions. They are starting to understand more about it. These are not new techniques: project

    management, team-building, and communication. I just think there is a better appreciation. Its

    also a matter o harnessing whats out there.

    Diehl: You really try to look at where we got many o the ideas we already have. I see the use

    o the Internet or many applications, including machine and plant monitoring. There are some

    places where it is being used now. There are some plants that are bringing it down to a level

    where they can utilize it without high capital expenditure.

    Drury: My worry about this is that engineering innovation is something that we do in our jobs,but have we had any real new social structures? Have we had any real economic innovations?

    We live in this world driven by economics and politics. We read about wars and economic

    meltdowns and such. Can we do anything about that? There have been some innovations, but

    Im not sure it was by product teams looking or the good o the world.

    Allen: I do have some concern. We have now gotten ourselves, because o innovation and

    technological advancements, almost to the point o instant gratication. We want it now. We

    expect it now. We are getting it now. I see some management philosophies taking this way

    beyond where it should have gone.

    Some o those philosophies say ail ast, fx it, race on. As an engineer, you should have your

    head in a wastebasket, throwing up over that philosophy.

    Roland: Its fre, ready, aim.

    Allen: Yes. We have to think things through more thoroughly. Were supposed to have our

    minds boggled every day. Move ast, but do it cautiously. Do it wisely.

    Sean Lockhead is a product support group manager at Kaman Industrial Technologies.

    ([email protected])

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    Whaddaya Know?

    Equally detrimental to innovation is the simple ailure to keep current in our technical knowl-

    edge. This orm o NIH means we dont even realize were rejecting others developments,

    since we dont realize they exist! I you hear yoursel saying (or thinking) that you dont have

    time to read technical journals or books, youll all prey (i you havent already) to this variationo NIH.

    Technical careers are particularly demanding in their requirement or constant learning. I you

    believe you learned everything youll ever need or engineering in engineering school, youll

    surely ail at the innovation aspect o your job. Although many companies oer their technical

    employees seminars and tuition reimbursements or the purpose o keeping them abreast

    o new technology, we each must accept personal responsibility or keeping our own skills

    current.

    Its the Economics

    To recognize other sources o NIH, we must understand the economics behind innovation. Ingeneral, ever-increasing eciencies in industry are the result o a deepening capital structure

    and increasing specialization. An excellent example is ood: at one time each household grew

    and processed all the ood it required, but now we have dierent suppliers who grow the

    oodstus, who process and package them, who manuacture the packaging machines and

    materials, and so on. Such ever-increasing specialization is the commitment o each persons

    labor to what they do best, resulting in ever-increasing eciencies manuacture the packaging

    machines and materials, and so on. Such ever-increasing specialization is the commitment o

    each persons labor to what they do best, resulting in ever-increasing eciencies.

    Failures in the evolution o the capital structure can thwart eorts at innovation by making NIH

    unavoidable. One breakdown o this specialization process is internally designed proprietary

    technology. In the past, manuacturers commonly developed and built their own equipment,and such equipment usually became a closely guarded trade secret. In the days when engi-

    neers literally invented whole processes, and the machines that made the processes possible,

    this strategy made perect sense. But as other manuacturers became specialists in machine

    design and construction, the technology users lost their edge in expertise -- which is why ew

    companies build their own equipment anymore.

    Yet, habits die hard. Some organizations nd it dicult to accept that they no longer lead in

    technology they originally developed. Many cases still remain where internally designed and

    constructed technology is the best and most ecient answer. But such programs should be

    reviewed and evaluated rom time to time, objectively and unemotionally, i innovation is to

    continue.

    Sotware as Capital

    NIH can be particularly prevalent in industries where the capital structure simply hasnt evolved.

    Sotware engineering is an excellent example. Since it remains such a new eld, and the mar-

    ket is complicated by the act that its creations are not tangible in the way manuactured goods

    are, its capital structure is undeveloped.

    Dr. Howard Baetjer, Jr., adjunct proessor o economics at George Mason University in Fairax,

    Virginia, addressed this phenomenon in his recent book, Sotware as Capital: An Economic Per-

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    spective on Sotware Engineering. He points out that sotware development is most dierent

    rom the development o hard tools that where sotware engineering is arthest behind

    other engineering disciplines and has the greatest potential to improve, is in its division o

    knowledge. By other industries standards, the sotware industry has astonishingly little

    division o knowledge and specialization.

    It is true that increasing sotware reuse within particular rms is boosting productivity signi-

    cantly, improving time to market, and the quality, maintainability, and range o products oered.

    Yet, those productivity gains are only the embryo o the benets possible rom sotware reuse

    across rms. In other industries, the various parts and subparts and sub-subparts o almost

    every product are built by specialist producers in a very lengthy chain what economists call

    an extended structure o production. But in the sotware industry, most developers build most

    o the elements o their systems or themselves.

    This means that NIH is simply the norm in much o the sotware engineering world today.

    Obviously, we cant individually institute an evolved capital structure where none now exists.

    But there are individual and organizational eorts that are taking important rst steps toward

    deepening the capital structure in the sotware world, such as the development o patternlanguages and reusable components. Taking an active role serves the dual purpose o maximiz-

    ing current innovation eorts, while simultaneously making uture innovation easier and more

    productive thus minimizing what would otherwise be a natural, wholesale NIH eect in

    sotware design.

    These examples illustrate that anything that hinders our discovering, adapting, and using the

    inventions o others to maximize our own ends rightully belongs in the NIH category. An

    important part o engineers innovation eorts is the objective, and requent, evaluation o our

    organizations and ourselves, to root out these tendencies. The more we ree ourselves o the

    pernicious eects NIH has on innovation, the more eective well be.

    Jim Vinoski is the systems improvement engineer or Yoplait-Colombo (a division o General

    Mills) in Reed City, Michigan. ([email protected])

    nOT InvEnTEd hErE

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    28 Keep Their Clothes On...and More

    How to give better presentations, plus substance over style

    and innovating like an entrepreneurby B. Michael Aucoin

    So youve tried imagining the audience in their underwear during your presentation. All thatdid was make you sick, and it didnt help your delivery.Perhaps a better approach might be to engage your audience in a conversation, says Tony Jeary

    in Establishing the Proper Tone Ensures Speaking Success (Presentations, November 1998).

    Tone is mostly about how an audience perceives you, which is a key to success or ailure as a

    presenter, notes Jeary.

    Most business presentations are given as lectures, which makes most people dread attending

    presentations almost as much as delivering them. On the other hand, nearly everyone enjoys a

    conversation. To succeed, establish a conversational tone, and do it in the rst ew minutes o

    your talk. Jeary oers some tips:

    Talk with, not at, your audience. Use conversational language and avoid large words.

    Involve the audience. Ask questions, and listen to the answers.

    Dont stand behind a podium; mingle with the audience.

    Use the names o participants, and encourage them to use yours.

    Smile and use humor. Use personal anecdotes and stories.

    Try this, and you can imagine receiving a hearty round o applause or a standing ovation with

    your audience ully clothed, o course.

    Innovation Is a WeedI you were to count on one hand the individuals most infuential in the digital revolution, youd

    better include Bob Metcale. The inventor o Ethernet and ounder o 3Com holds court with

    his insights on innovation in Invention is a Flower, Innovation is a Weed (MIT Technology Re-

    view, November/December 1999). Metcale oers several lessons he learned on the process

    o innovation, among them:

    Selling matters. While inventing is romantic, innovation, the process o making a viable

    business, is sometimes dirty work. It takes persistent selling to get people to buy into your

    ideas.

    Most corporate management initiatives ail because they lack integrity and an

    underlying respect or people.

    Dont listen to your customers. Rather, choose which customers to listen to. Develop

    products they will need by the time you can deliver them, not necessarily what they want

    right now.

    Be an entrepreneur, not a visionary. Both have visions, but the entrepreneur has plans to

    achieve those visions.

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    2

    Dont Wear the Hat Without the Cattle

    Considering Im a Texan, once I saw the title, I had to open the book: All Hat and No Cattle

    (Perseus, 1999). Thats Texas talk or all style and no substance. Chris Turner takes on the

    complacent corporate world o management by the numbers and supercial thinking to invite

    her readers to shake up the workplace. She starts with a premise that most people can relateto, but ew executives would admit: Most corporate management initiatives ail because they

    lack integrity and an underlying respect or people. They are predicated on an assumption that

    an organization is mechanistic and can be driven rom the top. These initiatives squelch the

    creative thinking organizations, need, and ultimately make everyone cynical.

    To change and grow an organization, you have to disturb the organization out o its compla-

    cency. To grow successully, the organization needs the creative thinking o all its members,

    and that can only happen when change is not based on ear. One way to start is simply to give

    people ree time and space to hang out and sel organize. Taylor suggests substantive change

    is ound through embracing the words o Ralph Waldo Emerson:

    I unsettle all things. No acts to me are sacred; none are proane. I simply experiment, anendless seeker with no path at my back.

    Mike Aucoin is vice president o Emprend Inc. in College Station, TX. ([email protected])

    KEEp ThEIr ClOThES On...and mOrE

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    30 Do Engineers Improve Lives?

    It depends on the wisdom with which the ultimate

    consumer uses the new technology the engineer

    helped to create

    by Doug Lamm

    Do technological innovations really make people happier? It not, what is the broader purposeo an engineers work? For those who develop new medical technologies, the improve-ment o the quantity o lie seems a reasonable broader purpose. But medical technologies

    represent a small raction o manuactured goods. What about those who develop batteries

    that live longer? Or aster pick-and-place machines? Or low-vibration motors? Does innovation

    really improve not just the quantity, but also the quality o our lives?

    Today, technological innovation seems like a good thing. But 25 years ago, a great debate was

    raging as to the benet, and even necessity, o technological innovation. The counterculture

    was at its peak, American auto production was at its all-time low, and the personal computerhadnt been invented.

    Two o the most proound thinkers on this problem were Stanord Economist Tibor Scitovsky

    and Structural Engineer Samuel Florman. Both Florman and Scitovsky studied the interplay

    between technology and human emotions, and both published their most infuential works in

    1976. But there, the similarities ended. Scitovsky was generally anti-technology; Florman, pro-

    technology. Scitovsky was an academic; Florman, a practitioner. Scitovskys arguments relied

    on theory and statistics; Flormans, on literature and history.

    Fine Line Between Comort and Boredom

    Scitovskys thoughts were most ully developed in his book The Joyless Economy: The Psy-chology o Human Satisaction. For Scitovsky, joylessness in the economy derives rom the

    inevitable tendency o economic activity to promote boredom. The argument that leads to this

    conclusion begins with a consideration o the components o human satisaction.

    The rst component o satisaction is pleasure. According to the well-documented ndings o

    motivational psychologists, we eel most pleasure when engaged in activities that provide just

    the right amount o novelty and stimulation. Too much stimulation, and we become anxious.

    Too little, and we become bored. Play gol against a pro, and we become embarrassed. Play

    gol against a beginner, and we become bored. Play gol with someone o our exact skill level,

    and we experience optimal pleasure.

    The second element o satisaction is comort. Whereas pleasure derives rom stimulation,

    comort comes rom lack o stimulation. Comort is characterized as a state o complete

    absence o problems; no discomort. The ully ed couch potato watching a late-night baseball

    game the home team is guaranteed to win is experiencing a state o optimal comort.

    Neither pleasure nor comort alone is sucient or satisaction. We need comort to recharge

    our batteries so we can experience pleasure. We need pleasure to relieve the boredom o a

    too-comortable existence. The secret o satisaction is in striking the right balance between

    comort and pleasure.

    Used with skill, products could serve as tools to help us solve problems to achieve optimal

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    3

    comort, Scitovsky argues. Products could also help us undertake stimulating activities to

    achieve optimal pleasure. But because many non-economic sources o stimulation (a good

    conversation with a riend, or example) exist, we dont really need many products or stimula-

    tion. As a result, most o our economic consumption is aimed at eliminating problems rather

    than inducing stimulation.

    Because the economy perorms best when consumption is high, our economy tends to over-

    promote and overproduce problem-solving products. Opportunities or deriving pleasure rom

    stimulating or challenging non-economic activities are crowded out by the tendency to over

    satisy needs with the problem-solving products o the economy.

    Because the balance between comort and pleasure is too heavily weighted toward comort,

    we become bored (joyless) by technology. The optimal unctioning o our economic system

    is at odds with the optimal unctioning o our personal satisaction system.

    Take, or example, the satisaction associated with using a wood hand plane. To create a per-

    ectly true edge by planing o ne shavings o wood with a sharp hand plane requires a great

    deal o skill and concentration. But, once mastered, planing by hand is a highly stimulating andsatisying experience or a woodworker.

    Our economic system, on the other hand, unctions optimally when the hand-plane manuac-

    turer promotes greater consumption than is required or optimal satisaction. A good hand

    plane costs only about $60 and lasts 50 or more years. Clearly, the market or hand planes

    can grow tremendously i the manuacturer develops and successully promotes $150 power

    planers with $10 blades that wear out and must be replaced every year. A trip to your local

    hardware store will conrm that, even though the power planer is less engaging and less

    pleasurable than the hand plane, power planers outnumber and outsell hand planes by a large

    margin.

    Repeat this basic process over the millions o problem-solving products o our economic

    system and the end result is a world overcrowded with unstimulating stu, and with peoplewho have become bored because they have been persuaded to buy the stu.

    Today, technological innovation seems like a good thing. But 25 years ago, a great

    debate was raging as to the beneft, and even necessity, o technological innovation.

    Pleasure-Producing Engineering Process

    Florman counters these charges in The Existential Pleasures o Engineering. Our aection or

    technology is subject to cycles, Florman reminds. In some ages, engineers are viewed as he-

    roes; in others, as villains. Were Florman writing now, he would undoubtedly view our current

    Internet age as a heroic time or engineers. But, writing at a time when engineering was under

    attack, he reers to 1850-1950 as a Golden Age o Engineering.

    Florman introduces a series o literary gems describing some o the many possibilities or plea-

    sure created by the work o engineers. For instance, a quotation rom Ann Morrow Lindbergh

    in Listen The Winddescribes how enclosure in a machine can evoke a sense o security:

    This little cockpit o mine became extraordinarily pleasing to me, as much so as a urnished

    study at home. Every corner, every crack, had signifcance. Every object meant some-

    thing. Not only the tools I was working with, the transmitter and receiver, the key and the

    antenna reel, but even the small irrelevant objects on the side o the uselage, the little

    black hooded light, its ace now turned away rom me, the shining arm and knob o the

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    32

    second throttle, the bright switches and handles, the colored wires and copper pipes, all

    gave me in a strange sense, as much pleasure as my amiliar books and pictures might at

    home. The pleasure was perhaps not esthetic but came rom a sense o amiliarity, securi-

    ty, and possession. I invested them with an emotional signifcance o their own, since they

    had been through so much with me. How nice to be in your own little room, to pull yourbelongings around you, to draw in like a snail in his shell, to work!

    And this quotation rom the Dutch novel, Roll Back The Sea, describes the excitement created

    by the construction o a large dike:

    The great oating cranes, dropping tons o sti clay into the splashing water with each

    swing o the arm. Dozens o tugboats with the white bow waves. Creaking bucket

    dredges; unwieldy barges; blowers spouting the white mass o sand through long pipes out

    behind the dark clay dam; and the hundreds o polder workmen in their high muddy boots.

    An atmosphere drawing boards and tide tables, o megaphones and jangling telephones, o

    pitching lights in the darkness, o sweat and steam and rust and water, o the slick clay and

    the wind. A dike in the making, the greatest dike that the world had ever seen built straight

    through the sea water.

    The main thrust o Flormans work, however, relates not to the pleasures experienced by users

    or observers o technology, but rather the pleasures o the act o engineering itsel. Florman

    views the act o engineering as something humans will always nd necessary and satisying.

    In part, satisaction may come rom a certain aith that improvement on nature will be good or

    the world. For instance, he quotes Paul Valery in Eupalinos:

    Nature is ormed and the elements are separated; but something enjoins him (the en-

    gineer) to consider this work as unfnished, and as requiring to be rehandled and set in

    motion again or the more special satisaction o man. The masses o marble should not

    remain lieless within the earth constituting a solid night, nor the cedars and cypress rest

    content to come to their end by ame or by rot, when they can be changed into ragrantbeams and dazzling urniture.

    But primarily, satisaction in engineering comes rom that special eeling o being immersed in

    the act o solving problems, and thereby orgetting about our deepest worries.

    Satisaction may come rom a certain aith that improvement on nature will be good

    or the world.

    Innovation Neither Good or Bad

    Clear evidence contradicts the views o both Florman and Scitovsky. Consumers are not com-

    pletely bored by products; rock-climbing equipment is selling well. And, the results o engi-

    neering are oten not as pleasurable as the activity o engineering the intellectual stimulation

    o the Manhattan project resulted in the tragedy o Hiroshima. But overall, the exceptions

    seem minor compared with the general validity o both arguments.

    How then is it possible to believe, at the same time, Flormans implication that innovation

    makes us happier and Scitovskys implication that it doesnt?

    Reconciliation o the great technology debate can be ound in the surprisingly similar ndings

    o both authors: Innovation per se is neither good nor bad. Scitovsky writes, Advancing civi-

    lization [i.e. advancing technology] would advance our happiness i our education or enjoying

    leisure by putting it to good use increased in step with the increase in our leisure.

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    Similarly, Florman writes, It will be claimed that the ancients were able to take delight in

    their abricated objects because they were not boggled by them. The work o the carpenter,

    the weaver, and the smith can readily be seen and understood. There is little mystery in the

    technology o chariots and armor. The obvious answer to this is that people today would get

    more pleasure out o the world i they understood more about science and technology. A goodeducation should include enough in these areas so that the ordinary citizen is not deprived o

    his birthright, which includes savoring the engineering creations o his world.

    In other words, both authors conclude that the good o engineering depends on the skill with

    which consumers appreciate and use engineering works.

    So, is your aster pick-and-place machine really making anyone happier? Scitovsky would prob-

    ably say no, because its being used to create yet another gadget that will only increase the

    boredom o the consumer. Florman would probably suggest it certainly makes the designer

    happier and that it might make the operator happier.

    But, or both authors, the breadth o the broader purpose o engineering is a unction pri-

    marily o the wisdom with which the ultimate consumer uses the new technology that theengineer helped create. Both authors suggest that it is the development o wisdom regarding

    the satisying use o technology, more than the development o new technologies themselves,

    where the greatest innovations are required.

    Doug Lamm is a product manager in 3M Corp.s Bonding Systems Division and is responsible

    or the commercialization o a number o major new products. He frst discovered the work

    o Scitovsky and Florman while researching his thesis as a graduate student at the MIT Sloan

    School o Management.

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    34 Unleash Your Inner Innovator

    By John R. Platt

    Irst met Je (not his real name) at a bookstore in central New Jersey. Je was an IEEE

    member and an engineer, but he didnt seem to have a very high opinion o himsel. I just

    do my job, he told me. Im not one o those R&D guys.

    This surprised me. I asked him, Dont you think youll invent something some day? Nah,

    he replied. I dont think I have it in me to do something really innovative.

    I elt bad or Je, because o those two words he used: really innovative. Without even

    realizing it, Je was placing so much pressure on himsel and his creativity that he wasnt

    even willing to try.

    The truth is, ideas come in all shapes and sizes, and anyone can come up an innovative idea.

    But unortunately, not everyone puts themselves in an intellectual place where they are ready

    to take advantage o their own creativity to do something innovative.

    So... how do you come up with something innovative? Sometimes all it takes is putting

    yoursel in the right rame o mind. Here are some strategies and approaches you can take

    to help unleash your own inner innovator.

    Step 1: Ignore the Nay-Sayers... Including Yoursel

    The rst step toward coming up with an innovative idea is to give yoursel permission to

    innovate. You cant do anything i youre holding yoursel back. I you have ideas, let them

    live. Write them down. Try them out. Test them. Voice them. Exercise your creativity. The

    more you let yoursel think in new ways, them more oten you will do it.

    Dont let others shoot your ideas down, either. This can happen ar too oten on an organiza-tional level. That wont work here or Weve always done it this way are no longer excus-

    es. Rigidity leads to stagnation. Dont be araid o change. Embrace it.

    Step 2: Start Small (Unless You Think Big)

    Not every innovation changes the world in one giant step. Sometimes its just as important to

    make small, incremental changes.

    Think about it: can you make a small improvement to something that already exists? Can you

    add value to an existing application? I you could improve a device that you use every day, how

    would you do it? Can you combine two ideas and make them better or easier when the work

    together?

    Along the same line, many processes are ripe or improvement and innovation. Start by taking

    a look at the processes you use every day. I something takes ten steps, can you do it in nine?

    I not, can you trim the time or any o the steps and make them more ecient? Is there an

    entirely dierent way o doing something which will produce the same or similar result? Can

    you cut costs? These are all vital questions, and answering them is just as important as coming

    up with a new product.

    You dont have to start small, o course. Your ability to innovate is limited only by your ability to

    dream. Speaking o which...

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    Step 3: Inspire/Challenge Your Creativity

    Youve probably heard the expression think outside the box. Its a good phrase, but how do

    you actually do it?

    Heres one example. In 1975, musician Brian Eno and painter Peter Schmidt came up with atechnique to break themselves out o creative stalemates. They produced a deck o cards they

    called Oblique Strategies. Each card contained a simple, challenging statement, like change

    instrument roles,turn it upside down and emphasize the faws. While some o the cards

    obviously have more to do with music than anything else, they have been used or years by

    numerous writers and creative people to help point their work in directions they might not

    otherwise have expected.

    The lessons o Oblique Strategies are simple: ask questions, dont make assumptions,

    dont orce yoursel down the same path over and over again, look outside yoursel, and trust

    yoursel to come up with the answers you need.

    Step 4: Role Play

    Lets say youre working a particularly thorny problem, and you just cant come up with an an-

    swer. But perhaps you know o someone else in your eld lets call him Fred who excels

    at this type o work. Dont go ask Fred or help, but instead, ask yoursel: What would Fred

    do in this situation? Get inside Freds head and put yoursel in his shoes. By looking at things

    rom Freds perspective, you might be able to role-play yoursel into an answer.

    This technique also works in reverse. Just ask yoursel, What wouldntFred do? Sometimes

    taking the opposite approach o the experts in your eld can yield surprising results.

    Another orm o role playing can be o great use when working on new products. Try to put

    yoursel in the mindset o your end-user. How will they use a product? What need will it

    serve? What problems would get in the way o their enjoyment? What would make it moreuseul? Understanding your customer is more than a marketing technique, it can help you to ll

    a need that isnt being lled.

    Step 5: Absorb Everything

    Your mind is just like your stomach: it needs to be ed in order to uel your creativity. Read ev-

    erything you can get your hands on. Try new things. Cram your head with concepts and ideas

    and realities. Once your head is ull, your subconscious mind can start to sort through all o

    those little bits o inormation and combine them in unexpected ways. When something new

    comes along, it may trigger a memory o something else, and your mind may combine the two

    to create something entirely new.

    One man who understands this practice is science-ction and comic-book writer Warren

    Ellis (Planetary, Crooked Little Vein). Ellis is known or the wild ideas which populate his ction.

    He also has a very good take on where inspiration, creativity and innovation come rom: You

    take it rom everywhere. Its like making compost: you stack up a big pile o crap until it starts

    steaming, and hope something useul uses together at the bottom o the pile. You take in as

    much inormation, as much experience, as possible, and let it foat around until bits connect

    together and orm something new. Thats inspiration. Thats writing.

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    36Thats also innovation. Give it a try. See i your mind can take one plus one and come up with

    three.

    Step 6: Try, Try, Try, then Fail Again

    Not every idea is going to pan out. Dont worry about it. Learn rom your mistakes, and keeptrying. Or examine where you went wrong, and ask i it might lead to something dierent than

    what you were trying in the rst place.

    Ater that, start again. Youve got nothing to lose.

    John R. Platt is a reelance writer and marketing consultant. He can be ound online at

    www.john-platt.com. Comments may be submitted to [email protected].

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    310 Thoughts About Innovation

    by Jim Jindrick

    Say innovation, and you might think o such breakthroughs as robotic rovers on Mars,

    cloned arm animals or satellite radio broadcasting. While these modern-day advances are

    certainly remarkable, more modest innovations get introduced every day. Whether simple or

    complex, several rules