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http://enigma.maths.org The Enigma Project bringing the mathematics of codebreaking into the classroom Enigma was one of the most powerful weapons of WW2 - a secret, unbreakable code. How did a small group of mathematicians crack it? Discover the answer with the Enigma Project, which brings a genuine WW2 Enigma machine to your school, delivering interactive presentations and workshops engaging KS2 - 5 pupils with mathematics by exploring cryptography through the ages. How the Enigma Project works: An opening interactive presentation (approx 50-60 minutes) introduces the whole student group to cryptography - the science and mathematics of codes and code breaking. Pupils meet various ciphers that have been used throughout history from Ancient Greece to WW2. Presentations involve audience participation and all students see a genuine WW2 Enigma machine in action. Students then get the chance put their problem solving and logical reasoning skills to the test by taking part in a circus of hands-on code breaking activities. Groups of approx 30 pupils at a time work in pairs on table-top activities to crack cryptic messages enciphered using a variety of traditional and modern methods, from Caesar shift ciphers to ISBN numbers. Each workshop session can be between 40-60 minutes: we aim to be as flexible as possible to fit into your timetable. Teachers’ packs with ideas for follow-up work and copies of Simon Singh’s Code Book CD ROM are provided. Audience: The Enigma Project is suitable for pupils of all abilities from KS2 upwards. It is primarily aimed at school students, but visits can be organised for any educational establishment. Venues: For the initial presentation all students involved in the visit need to be seated comfortably in a hall, studio, auditorium or similar. Tables are not required. For the hands-on code breaking a large classroom or similar is ideal. Pupils will work in pairs seated at desks/tables but will also need some room to roam. Please note, if the presentation and hands-on activities are in the same venue, time should be allowed for re-arranging furniture/setting up activities. If different venues are used then activities can be set up in advance, but a few minutes will be required to dismantle the presentation equipment. Equipment: For the initial presentation and workshops a screen or whiteboard is needed to project images onto, as well as a sturdy table for our laptop, data projector and Enigma machine. Supervision: All sessions must be supervised by an appropriate number of staff. For younger participants, it is often useful to have two or more helpers (older students or staff) in the code breaking workshops. Cost and booking: The cost for the Enigma Project is £595 for a full day or £415 for a half-day event (plus travel costs). To make a provisional booking return the form overleaf, or for further information see http://enigma.maths.org or email Dr James Grime, Enigma Project Schools Officer, at [email protected] .

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http://enigma.maths

.org

The Enigma Projectbringing the mathematics of codebreaking into the classroom

Enigma was one of the most powerful weapons of WW2 - a secret, unbreakable code. How did a small group of mathematicians crack it?Discover the answer with the Enigma Project, which brings a genuine WW2 Enigma machine to your school, delivering interactive presentations and workshops engaging KS2 - 5 pupils with mathematics by exploring cryptography through the ages.

How the Enigma Project works: An opening interactive presentation (approx 50-60 minutes) introduces the whole student group to cryptography - the science and mathematics of codes and code breaking. Pupils meet various ciphers that have been used throughout history from Ancient Greece to WW2. Presentations involve audience participation and all students see a genuine WW2 Enigma machine in action.

Students then get the chance put their problem solving and logical reasoning skills to the test by taking part in a circus of hands-on code breaking activities. Groups of approx 30 pupils at a time work in pairs on table-top activities to crack cryptic messages enciphered using a variety of traditional and modern methods, from Caesar shift ciphers to ISBN numbers. Each workshop session can be between 40-60 minutes: we aim to be as flexible as possible to fit into your timetable.

Teachers’ packs with ideas for follow-up work and copies of Simon Singh’s Code Book CD ROM are provided.

Audience: The Enigma Project is suitable for pupils of all abilities from KS2 upwards. It is primarily aimed at school students, but visits can be organised for any educational establishment.

Venues: For the initial presentation all students involved in the visit need to be seated comfortably in a hall, studio, auditorium or similar. Tables are not required. For the hands-on code breaking a large classroom or similar is ideal. Pupils will work in pairs seated at desks/tables but will also need some room to roam. Please note, if the presentation and hands-on activities are in the same venue, time should be allowed for re-arranging furniture/setting up activities. If different venues are used then activities can be set up in advance, but a few minutes will be required to dismantle the presentation equipment.

Equipment: For the initial presentation and workshops a screen or whiteboard is needed to project images onto, as well as a sturdy table for our laptop, data projector and Enigma machine.

Supervision: All sessions must be supervised by an appropriate number of staff. For younger participants, it is often useful to have two or more helpers (older students or staff) in the code breaking workshops.

Cost and booking: The cost for the Enigma Project is £595 for a full day or £415 for a half-day event (plus travel costs). To make a provisional booking return the form overleaf, or for further information see http://enigma.maths.org or email Dr James Grime, Enigma Project Schools Officer, at [email protected] .

Enigma Project - Provisional Booking Form(please print clearly in block capitals)

Please return by post, email or fax to Dr James Grime, Enigma Project Schools OfficerPost: MMP, Centre for Mathematical Sciences, Wilberforce Road, Cambridge CB3 0WA Email: [email protected] Phone/Fax: 07092 131080

Requested date(s):

School / Venue:

Address:

County:Postcode:

Please give the invoice address if different from above:

Contact person for booking queries: Email address: Contact number(s):

Fee (please indicate): Whole day: £595 or Whole day+evening: £735 or Half-day: £415

(Invoice is sent after the event. Travel at 40p/mile and cost of accommodation where necessary will be extra. Please note that cancellation charges apply, see http://mmp.maths.org/cancellationpolicy)

Students to be involved during the day (please indicate):

y4, y5, y6, y7, y8, y9, y10, y11, y12, y13

Ability level of students:

Approx. start time for first presentation:

Number of students taking part:

Timetable (if possible). Please indicate whether the time is for the presentation, workshop or both:

Queries and/or other details :

Have you had the Enigma Project before? When?If not, how did you find out about the Enigma Project?

Signed:____________________________________

Date:_____________________

Office use only Confirmation Reminder Invoice

Millennium Mathematics Project, University of Cambridge, Centre for Mathematical Sciences, Wilberforce Road, Cambridge CB3 0WAmmp.maths.org nrich.maths.org plus.maths.org motivate.maths.org enigma.maths.org

E: [email protected] T: 07092 131080 (general MMP enquiries 01223 766839 or 764777) F: (general MMP fax) 01223 765900