the gazebo - issue #1
DESCRIPTION
Quarterly ezine attempting to compile all that is gaming ...TRANSCRIPT
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the gazebo
taking the pulse of the gaming scene
issue 1
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the hunting party
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Wayne O Connor Illustrations
To view more work and news on upcoming exhibitions check out:
www.pyramidlagota.deviantart.com/www.facebook.com/WayneOConnorillustration
For Prints and Commissions: [email protected]
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Gaming CalendarIt is worth noting that The Gazebo's Gaming Calendar is, by no means, exhaustive. Adding events is a
work-in-progress, and if you know of any other conventions or groups running weekly/fortnightly/monthly gaming events, then please email us and let us know so that we can
include them!
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The Gazebo’s History of Gaming
by Brian Nisbet
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The Watcher has his own dice pool, called the Doom Pool
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"...it was commonly assumed the player brought the role to the
character, not the mechanics."
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"VtM connected with me as a role-playing experience unlike the other RPGs."
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"...creepy Soviet stylee spider-headed humanoids that patrol the depths of a chasm in the mind."
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"Psychosomatic stress can actually kill you, who knew?"
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"We are working with a number of other designers and companies topublish and publish and distribute their games as well as working on developing
our own titles."
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"...RPG gaming as a storytelling medium, as an art form."
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"When writing a background, keep in mind that its only purpose is so that the game can be played – not to explain
every last detail of history."
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"The Lorien Trust ... helps to address some of the issues found in
theatre LARPs and has some really great solutions to immersion."
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I am being constantly tempted over to 15mm by Khurasan’s releases and Spacejacker’s paintjob on these so good it hurts!
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"Winning usually comes down to taking the right risks at the right
time, making it a fun challenge."
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"...I’ve come up with a few techniques so one can ensure there will
be a consistent playgroup."
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"It's everything Duke Nukem' Forever tried but failed to be"
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"You'll encounter some fantastic
artwork and cleverly designed enemies, and beat the snot out
of both"
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"First and foremost, this movie grabs hold of its Steampunk concept
with both hands and does not let go."
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"The most striking thing about this book is this rich and varied
world the two creators have conjured."
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