the grammar of javascript. each line of a script is a statement an instruction that javascript can...
TRANSCRIPT
JAVASCRIPTThe Grammar of JavaScript
STATEMENTS IN A SCRIPT Each line of a script is a statement An instruction that JavaScript can
evaluate (make sense of) Ends with a semicolon; Each one on a new line
Example: var x =2; var y = 3; alert(x + y); // displays 5
VARIABLES OVERVIEW Used to represent or hold a value The value of a variable can change over
time Give a variable a name and then assign
a value to it
Remember Algebra?x = 100 let x hold the value 100x = 200 now x holds the value 200
The concepts are similar – JavaScript variable and Algebra variable
VARIABLES AS CODE CLARIFIERS Words are more meaningful than
numbers You don’t have to remember what a
number means
payRate = 10.50;year = 2010; totalPrice = cost + tax;
VARIABLES ANALOGY
Variables can be compared to small boxes with names.
If you were to store 5 pair of shoes, you might have a box for each pair. On each box you would write what is in it.
The boxes would be your variables.- Places to store things.
The name on the boxes would be the variable names. - The ones you'd use when referring to each of the boxes.
And finally the shoes, would be the content of the variables.- What is stored in the boxes
Note: from http://www.echoecho.com/javascript5.htm
DECLARING VARIABLES AND ASSIGNING VALUESStandard Form:
var variablename = value;
var is a keyword ( a reserved word) Variablename – a user defined name = the assignment operator Value – value to be assigned
Examplesvar interestRate = 0.08;var carType = “Mustang”;var salary = 3000;var answer = false;
VARIABLE NAMES Give variable names meaningful names!!!
Case sensitive (y and Y are two different variables)
Must begin with a letter or the underscore character
Good Practice: use camelCase naming convention First word lower case, every subsequent word – the first
letter is uppercase Example
dayOfWeek firstName myDogsName
VARIABLE TYPES – DATA & WAYS TO STORE IT
You are not forced to declare a “type” of a variable like in more strict languagesNumbers: can have integers, floats,
exponential values x = 22.9;
Strings: text characters need to be enclosed by double or single quotes firstName = “Mickey”;
Boolean: Value is true or false true and false are reserved words – don’t need
quotes switchOn = true;
null – no value middleName = null;
NUMERIC VARIABLE TYPES Unlike other programming languages, there is no
int or float variable type You do not have to tell the interpreter the data
type, it is assumed when you assign data to the variable
x = x + 1; //doesn’t make sense in algebra It means: take whatever is on the right side and
assign it to whatever is on the left side If x was 10 to start, after this line of code is
interpretted, x is 11 IMPORTANT: = is used as assignment operator IMPORTANT : == is used as a relational operator
(a comparison)
BUILT IN STRING FUNCTION LENGTH Consist of 1 or more characters in
quotes:var shirtSize= “medium”var month = “October”
length methodalert(month.length);Displays the number 7
alert(shirtSize.length)Displays the number 6
DOCUMENT.WRITE Use to print out a line of text
document.write(“hello world”); Can embed html elements into the write
functionTo place a line feed at the end of a line of
text+ concatenation operator
document.write(“hello world” + “<br>”); To make a line of text an h2 element
document.write(“<h2>” + “hi there” + “</h2>”)
USING VARIABLES IN SCRIPTS
var myDog = “durango”;document.write(myDog); this prints the value stored in myDog
document.write(“My dog is named “ + myDog);this prints the text “My dog is named” followed by the value stored in myDog
document.write(“My dog is named “ + myDog + “ and he is very nice”);
this prints the text “My dog is named” followed by the value stored in myDog followed by the text “and he is very nice”
Do VariablesStudent.html
MATHEMATICAL OPERATORS Purpose: used to perform math calculations
on 2 or more valuesOperator Symbo
lFunction
Addition + Add 2 values
Subtraction - Subtract 1 value from another
Multiplication * Multiply 2 numbers
Division / Divide 1 value by another
Modulus % Remainder
Increment ++ Shortcut – add 1 to a single number
Decrement -- Shortcut – subtract1 a single number
EXAMPLES USING MATH OPERATORSvar x = 10;var y = x + 20;var z = y / x;var mod = y % z;var mod2 = x % 4;
document.write(“x:” + x);document.write(“y:” + y);document.write(“z:” + z);document.write(“mod:” + mod);document.write(“mod2:” + mod2);
INCREMENT / DECREMENT OPERATOR Increment: ++myVariable;
Adds 1 to the value stored in myVariable
Decrement: --myVariable; Subtracts 1 to the value stored in myVariable
Examples:var x = 20;var y = 10;
var incrementedX = ++x;var decrementedY = --y;
document.write(incrementedX); //will print 21document.write(decrementedY ); // will print 9
WINDOW.ALERT A method used to display info in a pop-
up window Examples:
var theName = “James”;window.alert(“hello “+ theName);
var theAge = 22;window.alert(“You are “ + theAge + “
years old”);
SPECIAL CHARACTERS Used to add things to strings
window.alert(“\nthis is fun \n”);
Character Meaning
\t tab
\n Newline
\\ backslash
\” Double quote
\’ Single quote
WINDOW.PROMPT A method used to prompt the user for
information Examples:
var theName = window.prompt(“What is your name?”);
window.alert(“hello “ + theName);
var theAge = window.prompt(“What is your age?”);
window.alert(“You are “ + theAge + “ years old”);
BUILT IN NUMERIC FUNCTIONS isNaN( ) – determines whether a
number is legal
Math.PI – returns value of pi
Math.Random( ) – returns random number
Math.pow(x, y) – returns x to the power of y
WINDOW.PROMPT RETURN TYPE The result of a window.prompt method call is a
string You can not do math on a string, so if you are
prompting the user to enter a number that you want to do math on, you must convert it.
Example:var theNum1 = window.prompt("enter a number");
var theNum2 = window.prompt("enter another number");
var newNum = theNum1 + theNum2;
window.alert("new num is: " + newNum);
If user enters a 1 and then a 2, the alert window says:
new num is 12 ?????? Not what we expected
NEED TO CONVERT STRING TO A NUMBER parseInt- Parses a string and returns an
integer parseFloat - Parses a string and returns an
float Example:
var theNum1 = window.prompt("enter a number");var theNum2 = window.prompt("enter another number");var newNum = parseInt(theNum1) + parseInt(theNum2);
window.alert("new num is: " + newNum);
ASSIGNMENT OPERATORS Purpose: used to used to assign values to
variables
Operator Symbol Function
Assignment = Assign the value on the right side of the operator to a variable
Add and assign += Adds the value on the right side of the operator to the variable on the left side and then assigns the new value to the variable
Subtract and assign
-= Same as above except “subtract”
Multiple and assign
*= Same as above except “multiply”
Divide and assign /= Same as above except “divide”
Modulus and assign
%= Same as above except “modulus”
EXAMPLES OF USING ASSIGNMENT OPERATORSvar total = 100;total += 50; // same as total = total + 50
//total stores value 150
total -= 30; // same as total = total – 30// total stores value 120
total /= 2; // same as total = total /2// total stores value 60
total %= 5; // same as total = total /5 (modulus )// total stores value 0
ARRAYS Purpose: a way of storing more than 1 value
in a single place Shopping list analogy:
you can add things to your list when you need something
You can remove things from your list after you bought them
Still one single list
CREATING AN ARRAY First declare the array name and then
supply comma separated values
var friends =[‘sue’, ‘bob’, ‘ann’, ‘joe’];
The brackets tell interpreter you are working with an array
Empty array:var enemies = [ ];
ACCESSING ITEMS IN AN ARRAY Access an item in an array by typing the
variable name and an index Array indexes start at 0.
var friends =[‘sue’, ‘bob’, ‘ann’, ‘joe’];
First friend: friend[0]Second friend: friend[1]
alert(friends[2]); // this would display “ann”
ADDING ITEMS TO AN ARRAYvar colors = [ ‘red’, ‘blue’]
Adding at the end: colors.push(‘pink’); Array would contain: red, blue, pink
Adding at the beginning: colors.unshift(‘green’); Array would contain: green, red, blue, pink
Number of items in an array var num = color.length // this would set num
to 4
REMOVING ITEMS FROM AN ARRAYvar colors = [ ‘red’, ‘blue’, ‘purple’]
Removing at the end:colors.pop( );Array would contain: red, blue
Removing from the beginning:colors.shift( );Array would contain: blue
Number of items in an arrayvar num = color.length // this would set
num to 4
JAVASCRIPT AND OBJECTS JavaScript is filled with Objects,
examples:Browser windowDocumentStringDate
Object property:The parts of an objectUse dot notation to access e.g.
document.url Object method:
Actions an object can performMethods end with () e.g. document.write()
OBJECT INSTANCES Can create multiple instances of an
object Each instance has its own set of
properties and methods Example, create 2 instances of a String
object:var dog = ‘spot’;var cat = ‘morris’;
Example, whenever you create a variable you are creating a new objectvar size = 10; //new number objectvar answer = false; //new Boolean object