the importance of user experience in health it

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Month 00, YYYY User Experience for Health IT February 25, 2015 and building stuff they can actually use Understanding YOUR AUDIENCES

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Month 00, YYYY User Experience for Health IT • February 25, 2015

and building stuff they can actually use

Understanding YOUR AUDIENCES

Who We Are

COURTNEY [email protected]

Senior User Experience Designer703-894-4324

www.forumone.com

JOE [email protected]

Director of Health202-747-0024

www.socrata.com

Today’s ObjectivesProvide an overview of best practices for better understanding your target audiences, and using that understanding to design tools and systems that are easier for them to use.

Why Worry About Users?

+ = ?

Avoidable MistakesSteve Kroft60 Minutes

I’m just kind of amazed that they’re building this, what’s gonna be a multi-billion dollar system for the Border Patrol, and nobody asked the Border Patrol what they needed or wanted, or what would be helpful . . . that’s a pretty big mistake.

It’s a huge mistake, it’s a huge mistake.Mark BorkowskiExecutive Director of the Homeland Security Department’s Secure Border Initiative

from Customers Included

Different Users Have Vastly Different Needs

Researcher Physician Nurse Patient Decision-Maker

"User experience" encompasses all aspects of the end-user's interaction with the company, its services, and its products.

User Experience (UX) involves a person's behaviors, attitudes, and emotions about using a particular product, system or service.

User Experience (UX)Definitions

USER EXPERIENCEis how a person feels

when interfacing with a system.

person feels interacting systemhow a when with a

A great user experience is...

Do you want your audiences:to be enjoy themselves

to be able to use it

to navigateto trust you

to return

to be able to complete task

Design an experience that

helps your audience complete their task without problems.

Design an experience that

helps your audience complete their task without problems.

who

what

potential issues

IDENTIFY YOUR AUDIENCES Step 1

PhysicianLaptopPoor ConnectionFloating ClinicSitting

NurseTabletSteady ConnectionOperating RoomStanding

PatientTablet? ConnectionHomeSitting, 1 hand

Language(s) SpokenTerminologyWorkflow / Other TasksEnvironmentLocation of UseDistractionsEducation LevelColleagues that will assistSecurity and Logins

?

If you’re targeting everyone, you’re targeting no one.

OUTLINE AUDIENCE SPECIFICS Step 2

Example Personas

Personas may include:The Basics● name● photo● demographic info● location● tech savviness● device usage

Behaviors ● motivation● goals● concerns

ScenariosAs a [audience type], I want to [task] so that I can [goal].

It’s not about features. We’re trying to

understand audience circumstances first.

Farm to School

What would Ann need?

Farm to School

What would Ali need?

Farm to School

What does Gail need?

Prioritize.Prioritize.Prioritize.

RESEARCH TACTICS & TOOLS Step 3

SurveysDO● keep it short

(<15 questions)● ask specific and open

ended questions

DON’T● ask too many

questions● focus on

preferences too much

quantitative info, checking assumptions

GREAT FOR

LEVEL OF EFFORT

AnalyticsDO● install analytics● look at trends over

months and years● look at engagement

(time on page, depth of visit, completion, etc)

● identify low time on page, high bounce rate

DON’T● expect answers

regarding “why”

qualitative info, current state, ID problem areas

GREAT FOR

LEVEL OF EFFORT

InterviewsDO● ask open ended

questions● ask scenarios when

they would use the system

DON’T● ask leading

questions● ask about feature

preference

qualitative information, asking “How?” and “Why?”

GREAT FOR

LEVEL OF EFFORT

People can’t verbalize what they want.

Usability TestingDO● ask what them to

“think aloud”● ask if they were able

to complete their task● ask the same question

in multiple ways

DON’T● instruct or help● lead them● tell them they

didn’t answer correctly

evaluating the design or product

GREAT FOR

LEVEL OF EFFORT

Field StudiesDO● go to the place where

they use the system● observe and take notes● be aware of

surrounding environment

DON’T● interrupt● instruct or help● draw attention to

specific issues

understanding environment, unmet needs

GREAT FOR

LEVEL OF EFFORT

USING THE RESEARCH Step 4

PersonasHELP● convey the user’s state

of mind● the team understand

the audiences● educate new

stakeholders● provide an easy way to

check design decisions

outlining audience types

GREAT FOR

LEVEL OF EFFORT

SketchingHELPS● get ideas on the

page quickly● collaboration with

your team● work out solutions

early

generating and confirming ideas quickly

GREAT FOR

LEVEL OF EFFORT

WireframesHELP● provide blueprints for

designers and developers

● define the framework and structure

● define page types● you plan for content

creation

defining layout and hierarchy

GREAT FOR

LEVEL OF EFFORT

PrototypesHELP● clarify workflows● get closer to the real

experience since you can click-through

experiencing without full build

GREAT FOR

LEVEL OF EFFORT

Journey MapsHELP● identify online and

offline experiences that are part of the whole journey

● identify areas where the user might be derailed

outlining WHOLE experience

GREAT FOR

LEVEL OF EFFORT

PRIMARY GOALS OF

DELIVERABLESGain Understanding

Confirm Assumptions

Get Buy-in Clarify Design Path

DON’T make deliverable for the sake of making a

deliverable.

GET STARTED! Step NOW

It’s never too late.No project is too small.

Think

Make

Check

ideationsurveysinterviewsfield studies personas

wireframesprototypesjourney mapsinteraction designusability testing

analyticsa/b testing

START

MIDDLE

END

Some UXis better than

no UX

TAKE AWAYSIf you remember

anything...1. User Experience (UX) helps you

build the right thing for the right audiences. 2. Start by answering the question:

“What does our audience need?”3. There are user experience research and tools

for every project stage.

4. Some UX is better than no UX.

Questions & Answers

ResourcesUsability.govhttp://www.usability.gov/

Boxes and Arrowshttp://boxesandarrows.com/

UX Boothhttp://www.uxbooth.com/

Jakob Nielsen’s Alertbox E-Newsletterhttp://www.nngroup.com/articles/subscribe/

UX Meetupshttp://www.meetup.com/User-Experience-Professionals-Association-DC-Chapter/

Don’t Make Me Think: A Common Sense Approach to Web Usabilityhttp://www.amazon.com/Dont-Make-Think-Revisited-Usability/dp/0321965515

The User Experience Team of Onehttp://www.amazon.com/The-User-Experience-Team-One/dp/1933820187

THANK YOU!

COURTNEY [email protected]

Senior User Experience Designer703-894-4324

www.forumone.com

JOE [email protected]

Director of Health202-747-0024

www.socrata.com